21 new controller designs let fans represent hometown NBA 2K League teams
ATLANTA, June 21, 2019 — Scuf Gaming®, innovator and creator of high-performance gaming controllers, and the NBA 2K League are launching a collection of controllers to celebrate each of the 21 teams in the NBA 2K League.
Available for the high-performance SCUF Vantage controller, officially licensed for PlayStation 4, each NBA 2K League team controller features a unique design, including a faceplate emblazoned with one of the NBA 2K League team’s respective colors and logo. The Vantage boasts a suite of customizable features designed to allow gamers to use more of their hands and improve performance and comfort. SCUF controllers are relied upon in competition by many of the NBA 2K League's marquee professional players.
“This collection is a nod to the league’s fans, who are just as faithful and loyal as those that cheer on live basketball,” said Scuf Gaming founder and CEO Duncan Ironmonger. “Whether it’s the royal purple and gold of Lakers Gaming, the iconic blue and orange of Knicks Gaming, or any other team, fans can now represent their favorite team when they are gaming.”
Currently in its second season, the NBA 2K League is composed of affiliates of 21 NBA teams participating in an 18-week competitive campaign, culminating with the NBA 2K League Playoffs, which tip off Wednesday, July 24, and the NBA 2K League Finals on Saturday, Aug. 3. Hawks Talon GC, Nets GC, Lakers Gaming, and T-Wolves Gaming are new to the NBA 2K League this season.
“We’ve been a foundational partner with the NBA 2K League since its first season, supporting the league and providing players with high-performance equipment to play at the highest levels,” continued Ironmonger. “As the league grows, we’re excited to bring fans even closer to the action.”
The new SCUF Vantage NBA 2K League team collection (starting at $199.95) is now available in the US & Canada through Scuf Gaming’s website, and individual team faceplate kits ($29.95) will become available next week. For more information and to view photos of the collection, please visit http://scuf.co/NBA2KTeams.
About the NBA 2K League
The NBA 2K League, a professional esports league co-founded by the NBA and Take-Two Interactive Software, Inc. (NASDAQ:TTWO), launched in 2018 and features the best NBA 2K players in the world. Each of the league’s 21 teams features six players who compete as unique characters in 5-on-5 play against the other teams in a mix of regular-season games, tournaments and playoffs. Knicks Gaming won the first-ever NBA 2K League Finals on Saturday, Aug. 25, 2018. The league’s second season takes place from April-August 2019. For more information about the NBA 2K League, visit NBA2KLeague.com.
For 2019, Call of Duty founding studio Infinity Ward is back at the helm for the development of the next Call of Duty game, which will see the return of iconic Modern Warfare series for the first time since 2011.
This installment of Call of Duty isn’t a prequel or sequel to the original Modern Warfare series but rather a reimagining, powered by a brand-new engine that will provide a new level of realism to gameplay and storytelling. Real, grounded warfare is coming back to the Call of Duty universe.
Call of Duty: Modern Warfare will feature a single player campaign, a welcome return for those who missed it in Black Ops 4. When the reveal trailer premiered in May, not only were Tier 1 Operators and Rebel Fighters shown taking on a variety of missions in London and Middle East, but confirmation was made of the return of fan-favorite Modern Warfare character Captain Price.
Later at E3, Infinity Ward showcased their first look at extended campaign gameplay behind closed doors to members of the media, gaining many positive reactions.
Of course, the new title includes multiplayer. It promises to be better than ever before with confirmation of cross play between platforms and the decision to forgo the traditional season pass, bringing the entire Call of Duty community closer together for the first time ever. Meanwhile, the co-op Spec Ops mode—not seen since Call of Duty: Modern Warfare 3—was also confirmed.
When Call of Duty: Modern Warfare lands October 25 on PlayStation 4, Xbox One, and PC worldwide, you already know Team SCUF be ready for all-out warfare. Until then we’ll be paying close attention as details emerge to help you stay in competitive form!
We’re more than ready for the competition to heat up with the upcoming Fortnite World Cup, but that’s not stopping Epic Games from bringing the fire this summer. Word coming out of E3 is that they’re ready to keep us entertained between the weekend qualifiers with not one but two interesting promotions on the way.
First up is a new promotion that crosses over with the forthcoming third season of Stranger Things. Though it’s unknown exactly what will take place in Fortnite, there already have been glimpses of the Scoops Ahoy ice cream shop in the game. There’s a good chance that players could see skins based on characters, but we’re dying to see if any new game modes from the Upside Down or ‘80s-style weaponry will be introduced to shake up how we play the game.
Meanwhile, those keeping an eye on DrLupo’s activities from E3 last week may have seen this sneak peek of what appears to be a new Prop Hunt mode likely making its way to Fortnite soon.
The year’s biggest week in gaming, otherwise known as E3, has left almost just as quickly as it arrived. After an unrelenting week of the best new game reveals and updates, we’re finally now getting the chance to make sense of it all and picking our favorites.
Ready to kick off around the globe on September 27th, FIFA 20 promises to be one of the biggest entries (if not the biggest) in the soccer series to date. It’s sure to continue delivering the five-star soccer simulation many fans expect, but it’ll also take things to the street once again with Volta.
In this loose and fast-moving mode, players can partake in matches in cages across Tokyo, London, and Amsterdam. It’s like a throwback to FIFA Street, but with all the best pro players from today’s leagues. On top of that, you’ve got hundreds of official teams and the return of The Journey campaign mode. Talk about your unbeatable contender.
What we can’t wait to do: dominate the competition online with the new Dynamic One-On-Ones. It’s time to master the tempo of the Decisive Moments and score some goals!
Apex Legends: Season 2
Respawn’s Apex Legends carved out its own little legacy when it deployed out of nowhere in February; and on July 2nd, it’ll continue onward with an all-new season adding so much more new content.
Leading this summer’s new offerings is Wattson, a brand-new legend who is ready to take things on the defensive. She can place electrical fences that can stop opponents in their tracks, making her ideal to defend key points on a map. We’ll also see the introduction of the L-Star light machine gun, which can break down doors with ease; and, of course, Apex devotees can also look forward to more skins, materials and the debut of a new ranked mode.
The fun begins in just a few weeks.
Fans have been waiting for what seems like an eternity for the third go-around of Borderlands, but they’ll finally get their wish fulfilled this September with a slew of new Vault Hunters to boot.
Attendees at E3 got a look at the heavily-armed soldier Moze, who jumps into action with the help of a large mech that can either work via remote or direct control. This makes her an ideal soldier for going up against even the most merciless of enemies, as she can mow them down like grass. Those eager to give her a try will be able to do so when the game drops on September 13.
Meanwhile, we look forward to building our arsenal from the 17 million weapons available in the game. That’s a lot of gameplay to master.
The long-anticipated return of Gears is nearly upon us. We can’t wait to get our hands on Gears 5 this September.
This year’s presentation focused on the thrilling new Escape mode, in which players clearing out hives in a series of rooms and surviving the best they can so they can reach the exit. It’s a great new addition to the game, one that will fit right in with the traditional campaign, multiplayer, and Horde modes.
We’re ready to fire up the Lancer once again and saw up more than a few baddies with the sheer feeling of the Rumble sensation in our sweet little hands once again.
Star Wars Jedi: Fallen Order
Apex Legends studio Respawn is ready to show the world its versatility as a developer by taking one monster of a single-player project: Star Wars Jedi: Fallen Order. They weren’t shy about it either, debuting its gameplay with a 14-minute demo to kick off the weekend of conferences at E3.
The player, as Jedi Padawan Cal Kestis, commands amazing lightsaber skills and Force abilities. That’s just the tip of the iceberg for what players can do within this game, such as taking control of a large walking droid and even getting into skirmishes with powerful warriors. The sheer feeling of being a Jedi badass simply resonates throughout.
Dragging several Stormtroopers in front of their own plasma bolt is a skill we can’t wait to master when the game arrives November 15.
Though some fans are still trying to piece together exactly what’s happening with the story in Cyberpunk 2077, there is one thing they know for sure: having Keanu Reeves on the team rocks.
The show floor demo has left several attendees in awe, opening up the raw scope of CD Projekt Red’s gameplay. Apparently, there’s a lot to go on here, from the dialogue, to the puzzle-solving, to the combat. And that’s before Keanu’s Johnny Silverhand even enters the picture. That’s a whole lot of leveling up. Fans can experience this “breathtaking” adventure for themselves when it arrives on April 16, 2020.
We can’t wait to start sinking the hours in to fill up the game’s 12 separate skill trees. That’s a tremendous amount of leveling up.
Thanks to this year’s Xbox conference, we now know two very important things: Microsoft’s next-gen Project Scarlett console is headed our way in Holiday 2020 and coming along with it is the long-anticipated Halo Infinite.
In the trailer shown at the conference, Master Chief finds himself revived by a mysterious stowaway, only to discover the Halo in fragmented pieces. It’s only then, however, that he discovers the fight isn’t over just yet. There’s no gameplay footage available just yet, but you can bet that 343 Industries will have a lot of that to go around come next E3. In the meantime, the trailer definitely does give fans a lot to soak in.
2020 just got a lot more interesting.
Avengers Are Nimble!
Last, but certainly not least, Square Enix finally showed off Marvel’s Avengers and it certainly lived up to the hype.
Featuring a number of familiar characters—as well as a star-studded voice that includes Troy Baker, Nolan North, Travis Willingham, Laura Bailey and Jeff Schine—the story follows the Avengers as they attempt to recover from a disaster, just when the evil Taskmaster is ready to strike again.
The early footage shown off looks fantastic, and the co-op features sound like they’re going to come together nicely. But we’ll be waiting a bit to see how this adventure comes together, as it’s not set to drop until May 2020.
131 Granted & Pending Patents Complement Almost a Decade of Gaming Innovation
ATLANTA, June 7, 2019 — Scuf Gaming®, innovator and creator of high-performance gaming controllers, through its patent subsidiary Ironburg Inventions, has expanded its global patent footprint with additional patents in Europe.
With 77 granted patents and 54 pending patent applications, Scuf Gaming expands its global coverage for Back Control Functions, Trigger Control System, Thumbstick Control Area and side-mounted configurable Sax™ buttons (S1 and S2). Scuf Gaming is well-known for creating the category of performance controllers, designing and manufacturing its own controllers as well as licensing its IP to several companies, including Microsoft for the creation of the Xbox Elite Wireless controller.
“Patents take an extremely long time to be granted, sometimes as long as 5 years, so it is gratifying to see the recent acceleration of granted applications to protect our innovations,” said Duncan Ironmonger, CEO and co-founder of Scuf Gaming. “As a young innovative company, our IP is a core differentiator that allows us to protect our investment and continue to push the boundaries of the next generation of gaming controllers.”
SCUF’s patented innovations have benefitted hundreds of thousands of gamers, professional and casual, improving performance, comfort, and customization by enabling users to use more of their hands in a safe and ergonomic way. SCUF features have now become required functionality for esports professionals and competitive gamers.
About Scuf Gaming
Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 77 granted patents, and another 54 pending applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable SaxTM button placements.
Proud owner of over 100 Granted and Pending Patents
ATLANTA, April 26, 2019 — Scuf Gaming®, innovator and creator of the high-performance gaming controller market, has expanded its global patent portfolio to 62 granted patents and a further 53 additional pending applications, through its patent subsidiary Ironburg Inventions.
One such SCUF innovation is highlighted in the recently granted United States Patent No. 10,188,940, covering a mechanism within the controller case for manual adjustment of trigger range of motion, which had been filed several years before.
SCUF is well known for re-inventing the way gamers use a controller in 4 key areas and has over 100 patents protecting its innovation:
Back Control Functions/ paddles (P1,P2, P3, P4) accessed using your middle fingers
Trigger Control Area – ability to fine tune your triggers for different games
Thumbstick Control Area – ways to change out your thumbstick sizes and shapes
Side Action buttons (S1, S2) – removable side activation points
“It’s amazing to see how the controller market has evolved since we first invented back control functions 9 years ago,” said Duncan Ironmonger, CEO and Co-Founder of Scuf Gaming. “At the time, the middle fingers of the hands went completely unused. It seemed logical to create back paddles to mimic the front buttons, so that the thumbs could reside on thumbsticks. In 2011, only a few hundred people used our features. Today, most core gamers would agree that you can't play modern games without SCUF features.”
In 2015, Scuf Gaming licensed its IP to Microsoft to create the Xbox Elite controller and in 2018, Scuf Gaming licensed parts of its IP to Collective Minds. Scuf Gaming continues to invest millions of dollars into research and development and actively defends its intellectual property to protect its assets and many employees worldwide.
About Scuf Gaming
Scuf Gaming, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 62 granted patents, and another 53 pending, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable SaxTM button placements.