Press and Media

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Faster performance, and more customization, for all Xbox gamers

ATLANTA, GA, August 17th, 2021 – SCUF Gaming, a leader in the design and manufacturing of high-performance gaming controllers, today introduces the Designed for Xbox SCUF Instinct and Instinct Pro, created specifically for the Xbox Series X|S.
SCUF Instinct incorporates all of the innovative features gamers expect from SCUF – including the patented paddle control system that helped make SCUF controllers the premier choice of competitive players everywhere – with an evolved controller design to improve performance for Xbox fans. Both Instinct and Instinct Pro include four embedded back control paddles, which can be programmed to replicate the ABXY buttons. Their refined ergonomic shape enables better control for a wide variety of hand sizes, with millions of customization options to suit all gamers including interchangeable faceplates, thumbsticks, and D-pads.
SCUF Instinct Pro additionally offers new adjustable Instant Triggers, giving gamers the ability to choose between regular or instant-action at the flick of a switch. Instant Triggers eliminate the trigger pull, activating immediately with a one-tap motion, similar to a mouse click – ideal for fast-paced shooters. You can always switch back to regular triggers and be ready to play your favorite racing game. Instinct Pro also includes High-Performance Grip.


“With SCUF Instinct, gamers have a new advantage when playing on Xbox Series X|S. We’ve refined the way we deliver SCUF performance controllers, with a new form-factor that will appeal to an even wider range of gamers and hand sizes. Four Embedded Back Paddles, Instant Triggers, and a new thumbstick design combine to make our most reactive controller to date,” said Diego Nunez, SCUF Gaming Chief Marketing Officer. “Xbox fans are at the core of SCUF’s history, and we’re proud to have created a controller that both pays homage to that legacy and equips gamers for exciting new games on the newest console generation.”
Today’s gamers shouldn’t stick with one game, franchise, or genre, which is why Instinct introduces onboard, remappable profiles that can be toggled through at the press of a button, a SCUF first. Paddle profiles make it easy to fine-tune controller settings and save them for later for different games. No pause in gameplay, remapping tool, or app required.
Instinct controllers can also be customized with millions of design combinations on the SCUF Gaming website. Pick from a wide variety of faceplates, thumbstick variations, and trim colors to match any setup or personal style. Every detail and feature of Instinct has been meticulously crafted and engineered for an unbeatable gaming experience configurable to any playstyle.

A full list of SCUF Instinct and Instinct Pro features includes:
● Profile Switch allows you to save three remapping configurations for different games
● Wireless connectivity to play comfortably from a distance, now with improved dynamic latency input
● An optional wired connection for lower latency play from your couch with 2m USB Type-C cable
● Interchangeable domed, concaved, short, and long thumbsticks for the perfect fit
● Improved thumbstick design and material for more grip and durability
● Removable faceplate makes it easy to switch designs and thumbsticks
● New Share button for gamers to show off their best clips with friends
● Self-lubricating rings help thumbsticks glide smoothly against the faceplate
● Mute any headset connected to your controller with the press of a button
● Instant Triggers activate like a mouse click for faster shots (Instinct Pro only)
● Performance grip with a comfortable, non-slip feel for extended gaming sessions (Instinct Pro only)

Pricing and Availability
Compatible with the Xbox Series X|S, Xbox One, Windows 10 PCs, and mobile devices, SCUF Instinct starts at $169.99 and Instinct Pro starts at $199.99. Both are now available exclusively at SCUF Gaming’s website: scufgaming.com/instinct

Product Images
High-resolution images of the SCUF Instinct and Instinct Pro can be found at the link below: scufgaming.com/documents/press/SCUF-Press-Kit.zip

About SCUF Gaming
SCUF Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 158 granted patents and designs, and another 42 pending patent applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area, and the side-mounted configurable SaxTM button placements. In December 2019, SCUF Gaming was acquired by CORSAIR, and remains a separate brand within CORSAIR.
For additional information about SCUF Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

CORSAIR/SCUF PR Contacts

Region

Representative


Contact Information

Worldwide PR Director

Harry Butler

[email protected]

PR – USA and Canada

Gregory FCA for
SCUF Gaming -
Matt Fleischl

[email protected]
610-228-2129

PR – UK

Pascal Bregeon

[email protected]

PR – Scandinavia

Gabriel Begorgis

[email protected]

PR – Benelux

Ralf van Velthoven

[email protected]

PR – DACH

Yannick Friedsam
Stefan Quiring

[email protected]
+49 151 40520153
[email protected]

PR – Italy

Davide Salvioni

[email protected]

PR – France

Aurelien Herault

[email protected]
+33 (7) 86 60 04 79

PR – Spain and Portugal

Noelia Colino

[email protected]

PR – Poland, Czech Republic, Slovakia

Michal Rozpendowski

[email protected] +48 662 145 840

You can view this release in French here, German here, and Italian here.

— SCUF Gaming, innovator and creator of the high-performance gaming controller category, has unveiled the new SCUF H1 customizable wired gaming headset. Based on the design and technology of the award-winning CORSAIR VIRTUOSO headset, the H1 is customizable and tailored for competitive gamers who prefer the zero-latency provided by a wired headset.


The SCUF H1’s lightweight design is fully configurable and built for comfort, with immersive sound and a high-resolution interchangeable microphone to make crucial callouts that can be the difference between a victory or a loss. Every rustle of footsteps in a grassy field and every far-off missile strike is delivered with clear fidelity, almost doubling the audio frequency of most gaming headsets.

The H1 is the result of a collaboration with new parent company CORSAIR, which acquired SCUF Gaming in 2019. Building on SCUF’s heritage of customization, comfort, and performance, the H1 is available in two base colors with dozens of customizable features so players can express their style and even match their headset design to their favorite SCUF controller. Features include:


  • High-bandwidth microphone with a removable and universal headphone jack provides wide dynamic range and superb vocal clarity (uni-directional or omni-directional options available)
  • Speaker tags allow for easy customization to keep your style fresh (30+ design options available)
  • Premium memory foam earpads deliver long-lasting comfort for long gaming sessions (Synthetic leather or hybrid options available)
  • Precision-tuned 50mm high-density neodymium speaker drivers deliver clear, high-quality sound in the heat of battle
  • Adjustable, synthetic leather headband conforms to the shape of your head
  • In-line volume control allows you to make on-the-fly adjustments without distracting you from your game


“We created the H1 to pair flawless audio quality with play-all-day comfort,” said Duncan Ironmonger, CEO and Founder of SCUF Gaming. “The H1 is a natural extension of the controller and continues our legacy of combining performance and customization. Gamers can customize their H1 to get the look and feel that they want, with the lightweight design engineered for competitive gaming so players can wear it for hours without thinking twice.”

SCUF H1 is compatible with any device equipped with a 3.5mm headphone port or with a 3.5mm adapter, including controllers for current and next generation consoles, smartphones, tablets, and PCs.

The SCUF H1, starting at $129.99, is available to configure and purchase on scufgaming.com/h1.

Contact


Gregory FCA for SCUF Gaming

Matt Fleischl,

610-228-2129

[email protected]

Imagery & Downloads




Click Here to Browse the SCUF Gift Guide

Looking for a gift for the gamer in your life, but not sure where to start? SCUF
provides the best performance controllers on the market - for an improved gaming experience while matching your style. Each SCUF controller is customizable from how it looks to which features are suited for the type of gamer in mind. SCUF controllers are perfect for those who love shooter games, but are also great for those who play a wide variety of different types of games. 

Let’s take a look at each type of controller can offer: 

The SCUF INFINITY4PSPRO is the entry into the world of performance controllers with two paddles on the back and a similar shape to a regular PS4 Controller. It is compatible with the PS4, PC, and Mobile Devices. 

SCUF IMPACT is the next level up with 4 paddles on the back for PS4, PC, and Mobile. It has a wider shape than a regular PS4 controller, so it’s great for those who have larger hands.

SCUF PRESTIGE has 4 paddles and a similar comfortable shape to the Xbox One controller.  It is compatible with Xbox One, as well as the next generation of consoles: Xbox Series S, Xbox Series X, and PC + Mobile. 

Each custom controller in the builder has several options to select: 

EMR: Choosing EMR will allow the paddles on the back of the controller to be remapped to whichever buttons someone wants instead of the default buttons. Great for customizing the controller to how one likes to play. 

Trigger Systems: There are three types of trigger systems to choose from which will affect how the buttons on the top back of the controller function.

  • Default - This option leaves the triggers as normal, like any other controller. 

  • Trigger Control System - This option adds a switch to the triggers that can be turned on to decrease how far the trigger has to go to activate. It also adds the ability to adjust the hair triggers which will increase the button’s response time. This option is great for shooter games and some action/adventure games.

  • Digital Tap Triggers - This option makes the triggers function similar to the click of a mouse button. This option is recommended only for shooter games and perfect for those who are really into shooters. 

Thumbsticks: Each SCUF Controller has interchangeable thumbsticks to increase comfort and suit hand size + playstyle. There are choices for shape and height.

  • Concave - Concave shape allows the thumb to dig in for more rapid movements and easier thumbstick clicks

  • Domed - Domed shape provides more subtle control for precise movements

  • Short - Shorter length means less distance to travel for faster reactions

  • Tall - Longer length provides a better angle for increased

Control Disc: This option provides a circular disc on top of the D-Pad on the left and makes it easier for players to hit diagonal directs if needed, like in fighting games. It is removable, so you can still use a regular D-Pad for other games too. 

Grip: There are three options for grip for the SCUF Infinity4PSPro and the SCUF IMPACT.

  • No Grip - This option will leave the back of the controller smooth

  • Military Grade - A textured plastic grip, will help reduce sweat when playing for long periods of time and improve comfort. 

  • High-Performance - A rubberized grip that will reduce sweat and slippage when playing for long periods of time and improve comfort. 

Rumbles: Rumbles are what cause a controller to vibrate when certain things happen in game. By default, they are left in the controller. There is an option to remove them which will decrease the weight of the controller and will remove any unwanted movement when playing. Usually a choice for very competitive shooting game players. 

If you’re looking for more assistance in choosing the best controller for the gamer in your life, check out our Controller Finder.

We also have a Holiday Gift Guide to help pick the perfect gift for your gamer. 


Atlanta, GA, April 10, 2020: SCUF Gaming has today concluded an investigation into a potential data exposure that was recently brought to our attention.

On April 2, we were notified by security researcher Bob Diachenko that an internal development database was potentially exposed to the internet. Once notified, we identified the root cause of this exposure and secured the database within two hours. While investigating Mr. Diachenko’s warning, we also discovered that a bot had connected to the database’s server and placed a ransom note there. We have no evidence that either the bot or any other actor was able to misappropriate customer data.

This issue was specific to one system, being operated off-site due to work-from-home precautions resulting from the current COVID-19 pandemic. It contained a database used for customer orders, returns and repairs, along with other non-sensitive customer information. We immediately took action to close off this access.

Please rest assured, there is no risk of exposed customers’ full credit card numbers, credit card CVV numbers, scufgaming.com user names, encrypted customer passwords, or any card information for orders processed via PayPal or other payment methods.

Information in the database did include customers’ name, email address, shipping address, billing address, SCUF order history, and if applicable SCUF returns and repairs history. Only the last four digits of payment cards and payment card expiration dates for orders processed before March 28, 2019 were included.

We understand the importance of our customers’ privacy and security, and are taking immediate steps to directly notify all affected customers. We are also performing an in-depth security audit to test that our other systems and databases remain secure. 

We encourage our customers to monitor their personal accounts and email for suspicious activity and be cautious of any unsolicited communications that ask for their personal data or refer you to a web page asking for personal data.

If our customers require further information regarding this data exposure and how they may be affected, they can contact [email protected]

We take the security of the data you entrust to us extremely seriously and are committed to keeping it safe, both now and in the future. We wish to thank Bob Diachenko, security researcher at SecurityDiscovery.com, for his help in bringing this issue to our attention and our IT team for resolving it rapidly. 

We hope you stay safe and well in these challenging times with COVID-19.

ATLANTA, JUNE 25, 2020SCUF Gaming, innovator and creator of high-performance gaming controllers, has teamed up with the Call of Duty League™ (CDL) to bring fans new, official League controllers featuring team colors and logos. The new line of SCUF controllers commemorate the inaugural season of the Call of Duty League. Each of the 13 designs are available on two different SCUF controllers, the SCUF Infinity 4PS Pro and the SCUF Impact.

“SCUF Gaming has a long history with the highest levels of competition in Call of Duty, and we’re proud to launch this collection so fans can support their favorite team,” said Duncan Ironmonger, CEO and Founder of SCUF Gaming. “While the designs capture all of the excitement and passion of each franchise, SCUF features and functionality unlock the true potential of every competitor and gamer.”

SCUF controllers are built with a suite of configurable components, including unique back paddles, ergonomic grips, tunable trigger stops, and thumbstick lengths. These features make SCUFs the preferred controller of countless esports professionals because each component can be tailored to the style of the player, providing a measurable performance improvement. Numerous Call of Duty League competitors such as Clayster, Attach, and Methodz use a SCUF in-game.

This year marks the inaugural season of the Call of Duty League, which features five-on-five matches from professional esports teams in 12 markets, representing 11 cities in four countries around the globe.

The SCUF CDL 4PS Pro and the SCUF CDL IMPACT are available now at scufgaming.com/cdl.

About SCUF Gaming

SCUF Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for consoles and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 118 granted patents and designs, and another 52 pending patent applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable SaxTM button placements.

For additional information about SCUF Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

About Call of Duty League

Call of Duty League™ is the official esports league of the Call of Duty® franchise, from publisher Activision. The inaugural season of Call of Duty League features 12 teams from four countries and spotlights the best Call of Duty esports players from around the world. Call of Duty League launched in January 2020, with fresh ways for pro players, amateurs, and fans to come together around one of the world’s most beloved games. Learn more at CallofDutyLeague.com.

CALL OF DUTY, CALL OF DUTY LEAGUE, THE CALL OF DUTY LEAGUE LOGO are trademarks of Activision Publishing, Inc.

 

Call of Duty League 2020 Begins

A new era of Call of Duty esports, featuring 12 city based teams, began this past weekend with the Launch Weekend hosted in Minneapolis by the Minnesota ROKKR. New rivalries were formed and new teams showed their true strengths going into the upcoming season of Call of Duty: Modern Warfare. Before it kicked off, SCUF was announced as the Official Controller Partner of the Call of Duty League. 

Performance Highlights

Atlanta FaZe and Chicago Huntsmen performed as many expected, taking a commanding 2-0 record after the weekend. Surprising performances this week came from the Paris Legion winning both of their matches this weekend and the Florida Mutineers, who finished the weekend 1-1. Both Dallas Empire and OpTic Gaming Los Angeles fell short of very high expectations, ending at the bottom of the leaderboard at 0-2 each. Home team Minnesota ROKKR started strong at 2-0, also winning the first Battle for the North over the Toronto Ultra. 

SCUF At CDL Launch Weekend

Over at the SCUF booth, fans could learn from SCUF Experts the best tips and tricks for COD: MW, try any SCUF controller at the Game Stations, and pick up their favorite controller from the SCUF Store. Another popular spot was the SCUF Build Challenge, where customers could compete to see who could get the faster time of the week for an impressive prize. To top it all off, all 12 teams stopped by the SCUF signing booth, the only place for fans to meet their favorite players. Local Minnesota ROKKR fans turned up in droves to meet their new team.

Next Up: CDL London

The Call of Duty League continues with the next homestead weekend hosted by London Royal Ravens on February 8-9. To keep up to date on the Call of Duty League, follow SCUF on Twitter, Instagram, Facebook, and YouTube

CDL 2020 Launch Weekend Season Standings

CDL 2020 Launch Weekend SCUF Store

CDL 2020 Launch Weekend Call of Duty MW Official SCUF Controller

CDL 2020 Launch Weekend Minnesota Team Signings

It’s time for tip off!

Today we’re launching the NBA 2K League Collection on SCUF Impact and SCUF Infinity 4PS Pro for PlayStation 4 and PC. This year we’re also adding custom controller designs for two new teams to the league: the Gen.G Tigers of Shanghai and Hornets Venom GT. 

With this collection, you can get your hands on the same controllers many of the top NBA 2K League players rely on in competition. Take advantage of the same performance edge the pros get, including the configurable paddle control system, which allows you to use more of your hands for faster passes, more steals, and better shots. With over 24 unique NBA 2K League designs available, fans can rep their hometown favorite, the League itself, or another team while gaming themselves.

We’re continuing to build on our two-year relationship with the NBA 2K League as its Official Gaming Controller, customizing SCUFs to each team’s colors and logos, and giving fans access to the same NBA 2K League controllers many of their favorite players are using every match.

Get one now, only at scufgaming.com/nba2kl. 

Avengers-CyberPunk2077-Halo3

The year’s biggest week in gaming, otherwise known as E3, has left almost just as quickly as it arrived. After an unrelenting week of the best new game reveals and updates, we’re finally now getting the chance to make sense of it all and picking our favorites.




FIFA 20


Ready to kick off around the globe on September 27th, FIFA 20 promises to be one of the biggest entries (if not the biggest) in the soccer series to date. It’s sure to continue delivering the five-star soccer simulation many fans expect, but it’ll also take things to the street once again with Volta.

In this loose and fast-moving mode, players can partake in matches in cages across Tokyo, London, and Amsterdam. It’s like a throwback to FIFA Street, but with all the best pro players from today’s leagues. On top of that, you’ve got hundreds of official teams and the return of The Journey campaign mode. Talk about your unbeatable contender.

What we can’t wait to do: dominate the competition online with the new Dynamic One-On-Ones. It’s time to master the tempo of the Decisive Moments and score some goals!

 






Apex Legends: Season 2


Respawn’s Apex Legends carved out its own little legacy when it deployed out of nowhere in February; and on July 2nd, it’ll continue onward with an all-new season adding so much more new content.

Leading this summer’s new offerings is Wattson, a brand-new legend who is ready to take things on the defensive. She can place electrical fences that can stop opponents in their tracks, making her ideal to defend key points on a map. We’ll also see the introduction of the L-Star light machine gun, which can break down doors with ease; and, of course, Apex devotees can also look forward to more skins, materials and the debut of a new ranked mode.

The fun begins in just a few weeks.




Borderlands 3


Fans have been waiting for what seems like an eternity for the third go-around of Borderlands, but they’ll finally get their wish fulfilled this September with a slew of new Vault Hunters to boot.

Attendees at E3 got a look at the heavily-armed soldier Moze, who jumps into action with the help of a large mech that can either work via remote or direct control. This makes her an ideal soldier for going up against even the most merciless of enemies, as she can mow them down like grass. Those eager to give her a try will be able to do so when the game drops on September 13.

Meanwhile, we look forward to building our arsenal from the 17 million weapons available in the game. That’s a lot of gameplay to master.




Gears 5


The long-anticipated return of Gears is nearly upon us. We can’t wait to get our hands on Gears 5 this September.

This year’s presentation focused on the thrilling new Escape mode, in which players clearing out hives in a series of rooms and surviving the best they can so they can reach the exit. It’s a great new addition to the game, one that will fit right in with the traditional campaign, multiplayer, and Horde modes.

We’re ready to fire up the Lancer once again and saw up more than a few baddies with the sheer feeling of the Rumble sensation in our sweet little hands once again.




Star Wars Jedi: Fallen Order


Apex Legends studio Respawn is ready to show the world its versatility as a developer by taking one monster of a single-player project: Star Wars Jedi: Fallen Order. They weren’t shy about it either, debuting its gameplay with a 14-minute demo to kick off the weekend of conferences at E3.

The player, as Jedi Padawan Cal Kestis, commands amazing lightsaber skills and Force abilities. That’s just the tip of the iceberg for what players can do within this game, such as taking control of a large walking droid and even getting into skirmishes with powerful warriors. The sheer feeling of being a Jedi badass simply resonates throughout.

Dragging several Stormtroopers in front of their own plasma bolt is a skill we can’t wait to master when the game arrives November 15.




Cyberpunk 2077


Though some fans are still trying to piece together exactly what’s happening with the story in Cyberpunk 2077, there is one thing they know for sure: having Keanu Reeves on the team rocks.

The show floor demo has left several attendees in awe, opening up the raw scope of CD Projekt Red’s gameplay. Apparently, there’s a lot to go on here, from the dialogue, to the puzzle-solving, to the combat. And that’s before Keanu’s Johnny Silverhand even enters the picture. That’s a whole lot of leveling up. Fans can experience this “breathtaking” adventure for themselves when it arrives on April 16, 2020.

We can’t wait to start sinking the hours in to fill up the game’s 12 separate skill trees. That’s a tremendous amount of leveling up.




Halo Infinite


Thanks to this year’s Xbox conference, we now know two very important things: Microsoft’s next-gen Project Scarlett console is headed our way in Holiday 2020 and coming along with it is the long-anticipated Halo Infinite.

In the trailer shown at the conference, Master Chief finds himself revived by a mysterious stowaway, only to discover the Halo in fragmented pieces. It’s only then, however, that he discovers the fight isn’t over just yet. There’s no gameplay footage available just yet, but you can bet that 343 Industries will have a lot of that to go around come next E3. In the meantime, the trailer definitely does give fans a lot to soak in.

2020 just got a lot more interesting.




Avengers Are Nimble!


Last, but certainly not least, Square Enix finally showed off Marvel’s Avengers and it certainly lived up to the hype.

Featuring a number of familiar characters—as well as a star-studded voice that includes Troy Baker, Nolan North, Travis Willingham, Laura Bailey and Jeff Schine—the story follows the Avengers as they attempt to recover from a disaster, just when the evil Taskmaster is ready to strike again.

The early footage shown off looks fantastic, and the co-op features sound like they’re going to come together nicely. But we’ll be waiting a bit to see how this adventure comes together, as it’s not set to drop until May 2020.

2020 just got a lot more interesting.




Let us know on Twitter about the games you’re most excited for:
http://www.twitter.com/scufgaming
Call of Duty Sniper Image

For 2019, Call of Duty founding studio Infinity Ward is back at the helm for the development of the next Call of Duty game, which will see the return of iconic Modern Warfare series for the first time since 2011.

This installment of Call of Duty isn’t a prequel or sequel to the original Modern Warfare series but rather a reimagining, powered by a brand-new engine that will provide a new level of realism to gameplay and storytelling. Real, grounded warfare is coming back to the Call of Duty universe.

Call of Duty: Modern Warfare will feature a single player campaign, a welcome return for those who missed it in Black Ops 4. When the reveal trailer premiered in May, not only were Tier 1 Operators and Rebel Fighters shown taking on a variety of missions in London and Middle East, but confirmation was made of the return of fan-favorite Modern Warfare character Captain Price.

Later at E3, Infinity Ward showcased their first look at extended campaign gameplay behind closed doors to members of the media, gaining many positive reactions.

Of course, the new title includes multiplayer. It promises to be better than ever before with confirmation of cross play between platforms and the decision to forgo the traditional season pass, bringing the entire Call of Duty community closer together for the first time ever. Meanwhile, the co-op Spec Ops mode—not seen since Call of Duty: Modern Warfare 3—was also confirmed.

Call of Duty Modern Warfare Soldiers

When Call of Duty: Modern Warfare lands October 25 on PlayStation 4, Xbox One, and PC worldwide, you already know Team SCUF be ready for all-out warfare. Until then we’ll be paying close attention as details emerge to help you stay in competitive form!




Let us know on Twitter about the games you’re most excited for:
http://www.twitter.com/scufgaming
Allegiance first stepped into Call of Duty towards the back end of the Black Ops 3 season. While not featuring superstars, their debut squad consisted of some recognizable names at the highest level of the game – Steve ‘Mochila’ Canle, Remington ‘Remy’ Ihringer, Matthew ‘Royalty’ Faithful and John ‘Xotic’ Bruno.



After snagging a place in the 2016 Call of Duty Championship by way of the NA Last Chance Qualifier, Allegiance announced their arrival on the international stage with a stellar group stage performance — pipped Europeans Epsilon and Stage 2 Runners Up, Renegades to the top spot. In all, Allegiance dropped only two maps in the pools.

In the knockout stages, consecutive defeats to Luminosity, 3-2, and a sweep by Millenium spelled the end for Allegiance, wrapping their campaign in top 16 — something of a disappointing ending on a weekend that had shown much promise. Still, Allegiance had announced their arrival and their roster looked packed with promise heading into Infinite Warfare.

And the Allegiance Call of Duty squad did in fact get off to a blistering start in Infinite Warfare. The CWL Vegas Open marked the start of the season proper, the first major international event and the first opportunity to collect some coveted pro points – the key to qualifying for the Global Pro League later in the year.

mochila-esports-rhythm-games-videos-amazing-esports

Though not tipped as a favourite for the event, Allegiance were able to fight their way to a fourth-place finish, outplacing the likes of OpTic Gaming, Team EnVyUs and Luminosity.

Unfortunately for that roster, Vegas would mark the start of a rapid decline, with placements falling off with each subsequent event until finally the team went their separate ways.

Around the same time, Allegiance’s Halo team were suffering similar struggles.

2016 had been an incredible year for the team; led by veteran Naded, a Bronze Medal at the X Games in Aspen was followed by a $500,000 pay day by way of a runner up spot at the Halo World Championship 2016.

The departure of Naded spelled the end of the high-flying Allegiance team. The lure of OpTic Gaming proved too much for the storied warrior, while the rest of the Allegiance pack took on new challenges of their own.

team-allegiance-spoof-cod-champs

Even after a total roster overhaul, the results were promising. A 6th place finish in the Summer Season and 8th in the Fall Season were followed by a third-place finish in at HCS Las Vegas 2016, the team would even go on to survive Relegation to set 2017 up for a bang.

2017 saw a new roster come in, though, and despite modest results the team failed to qualify for the Halo World Championship 2017; this was to be their last appearance as a team at a Major Halo tournament — just one week before the Allegiance Call of Duty team would implode in Dallas.

Their Gears team would have better longevity, but failed to recreate the kind of form that saw them take home a podium finish in London — albeit among an easier field of competition. Mexico, Atlanta, Paris, and Vegas were all top 8 finishes and in the end, the team would go their separate ways.

It was the beginning of a rebuilding era for Allegiance.

team-allegiance-mlg-cod-dexerto

Allegiance started to begin again, acquiring a team of aspiring amateurs that had previously competed as SetToDestroyX.

A new Call of Duty squad was formed and while it might not have featured such recognisable names, Austin ‘Believe’ Smith, Dakota ‘Nova’ Williams, Mehran ‘Mayhem’ Anjomshoa and Tristan ‘Spoof’ Green would have raised their profile considerably by the close of the season.

It wasn’t such an explosive debut for the new squad, a top-20 finish at CWL Anaheim — Allegiance’s best Call of Duty placing since Atlanta —  but when it came time to qualify for the most important event of the year, the Call of Duty Championships, the squad breezed through.

Unfortunately, it was announced shortly before the event that Allegiance would be no more. They were to shut down due to lack of funding, meaning that the squad’s run at the Call of Duty Championships would act as a swan song for the organisation.

It might have been an underwhelming end – the team were hardly among the heavy-hitters for the event anyway, and with the bottom two in the groups to be eliminated, Allegiance would have to out-perform at least one elite squad, their group featuring FaZe Clan and Red Reserve as the favourites to proceed.

allegiance-red-reserve-cod-champs-group

Remarkably, however, that’s exactly what they managed to do – a victory in their final match of the group against Red saw the team proceed, after which they even went a further step beyond expectations by beating Global Pro League top-six finishers Fnatic in the first round.

It might have been a bittersweet ending for the organisation – brought to an end just as their young team took the first step along the path to success with a break-out result. Instead, that result proved to be exactly what the organisation needed – in the aftermath of the Call of Duty Championships, it was revealed that their success had sparked enough interest to keep the organisation alive.

Having proven themselves on the biggest stage Call of Duty has to offer, the squad look to continue their push into the upper echelons of the game in the coming WWII season. They might still have a long way to go, but with their success having helped secure the future of Allegiance, they will yet have a chance to build a legacy for the organisation.

Allegiance will now push into a new era. Having survived destruction, armed with a Call of Duty and SMITE team, they will seek to stave off competition and stay alive in the cruel world of esports.

Through shrewd recruitment and clever assignment of resources, no one should count out Allegiance. Hopefully they’ll be competing for many years to come.

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Following another exciting week of eSports, Scuf Gaming takes a look at this week’s biggest stories from around the world.

Millenium Qualifies For Stage 2 Finals On Last Day

In the final week of Call of Duty World League action over in Europe, Millenium’s vital win against Splyce saw them qualify for the Stage 2 Finals in the sixth and final place. Splyce, who’d already qualified, will likely play Millenium in the first round of the offline competition in the coming weeks. Millenium and Splyce will join table topping Hypergames Infused Epsilon eSports and Frenchmen Supremecy in the Stage 2 finals, set to take place in Cologne, Germany mid-July.

MLG Orlando Sells Out

Following the success of MLG Anaheim, MLG Orlando has already sold out all 96 Open Bracket team passes and 12 Pro team passes ahead of the tournament in August. 108 teams will battle it out for the MLG Orlando title 5 th -7 th August. OpTic Gaming walked out winners of MLG Anaheim and another exciting competition is anticipated in what looks likely to be the final testing ground for teams ahead of this year’s Call of Duty World Finals.

FC Schalke Expand Further Into eSports

2016 has seen a number of professional sports teams and former stars join the eSports arms race and one such team is German based FC Schalke who kicked off their eSports interest with the acquisition of a League of Legends team. Now, Schalke have gone one further with the addition on a competitive FIFA set up. The new division of FC Schalke will be headed up by one time FIWC Champion and former SK Gaming man, Joshua Begehr aka Kr0ne. Begehr will be charged with developing FIFA talent that so far comprises of Austrian born talent Mario Viska and Berlin based Cihan Yasarlar.

Aches Joins YouTube

One of Call of Duty’s most colourful characters has announced he’s joining YouTube this week. Aches, the former Call of Duty World Champion and one of the game’s most successful ever players, released his first video on the website, a 60 kill game against Kingdom eSports. Aches has taken a page out of 100Thieves owner, Nadeshot’s book. The former OpTic Gaming man has become one of eSports’ most popular figures with a subscriber base of over 2,500,000 on YouTube.com.

Crimsix Moves Out Of The OpTic SCUF House

This week Crimsix announced that he’d be vacating the OpTic SCUF House after a lengthy stint living with his team mates, in order to move in with his girlfriend at a separate location nearby. Fans of OpTic Gaming won’t be all that surprised by the news that should have no impact on the team that look set to scoop their second ever World title later this year. Like Crimsix, Karma has also taken up residence in a nearby property rather than living directly with his team mate. His move now opens up the opportunity for a new face to move into the house in the near future.
Scuf Gaming continues its partnership with American rock band, Avenged Sevenfold, releasing the limited edition SCUF Avenged Infinity1 controller for Xbox One.  The limited edition SCUF Avenged Infinity1 has a repeating print of the band’s logo on the front shell, the band’s Death Bat logo on the guide button and SCUF Avenged Infinity1 removable paddles on the reverse of the controller.  With its cool modular design, the Avenged Infinity1 allows the gamer to change thumbsticks, paddles, dpad and grips in seconds.  This controller is an exciting new addition to the SCUF Avenged Series.

SCUF Avenged controllers are hand crafted, unique and come with an authentication certificate with signatures of Avenged band members. The band’s lead vocalist, M. Shadows, is an avid Call Of Duty® gamer and fell in love with SCUF controllers when he began using them in early 2012.

M. Shadows says, “The band is excited to continue our partnership with SCUF. The response to the SCUF Avenged controllers has been amazing over the past few years! As an avid gamer myself, I continue to improve because I’m using what the pros use, a SCUF, and I’m thrilled that we can now share the Avenged Infinity1 with our fans. It’s a dope controller!”

View the SCUF Avenged Series controllers here.

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With a sad wave goodbye, the Call of Duty community said farewell to the CoD: WW2 beta. Now, the only thing left to do is wait for November and the full release. TeamSCUF spent a ton of time online these past two betas, getting to know the new divisions, weapons, and scheming with different loadouts. But what did the pros have to say? Scuf Gaming kept an eye on the social scene, and the responses were pretty positive.

The beta seemed to bode great things for the upcoming competitive season:







One of the most popular aspects of Call Of Duty: WW2, was its return to a boots on the ground play style:

The first beta had so much action packed into a few short days that it's no surprise some pros couldn't get into the second beta soon enough:

For some players, it took no time at all for them to start making incredible plays, which bodes well for an exciting new season:







Of course, not everyone was able to take advantage of the Beta. With such a limited time frame and a busy schedule, it would be easy for even some of the most dedicated CoD players to miss out. That was not the case for Ali-A, however, who got in some incredible play time from his hotel room in Germany: now that's dedication!

SCUF contacted a few of our other favorite affiliates to see how they were enjoying the beta, and how their SCUF competitive controllers were holding up under the pressure! Here are some of their responses:

"I'm really looking forward to WWII and looking forward to having fun on those really long days of grinding CoD again. The grip on my Scuf always helps me block sweat and stay comfortable through those long days" - JKap

"Paddles are just as important if not more important going into WWII boots on the ground than they were during the jetpack era. I've never been more excited to SCUF jump noobs again" - KOSDFF

"This is the most complete Call of Duty since Black Ops 2 and I love it. I don't think we've ever had this level or gun balance and map concepts this early in a game. It also helps when you have a Scuf and the ability to jump around any corner or drop shot while keeping your aim and movements fluid" - Theory

I'm loving WWII and I actually started using a SCUF back on MW3 for strafe jumping and I've been abusing this mechanic so far in the BETA.” - MarkyB

"Using a SCUF still adds an advantage to your game even in a slower paced CoD. It's a big benefit to be able to jump around a corner while still being able to aim, drop shot, scufjump, and a variety of other things thanks to the paddles" - Octane

What do you think? Did the Call of Duty: WWII Beta get you pumped up for November? Have you chosen your main Division? Picked a favorite weapon? Join the conversation with Scuf Gaming on Twitter!


PRESS RELEASE: April 8, 2016 – Scuf Gaming through Ironburg Inventions (the “Invention/ Patent subsidiary”) has been issued yet another very important Gaming Controller Utility Patent, U.S. Patent No. 9,289,688 by the USPTO, which relates to enabling the user to employ the middle and little fingers of the hand to control Triangular Cross-sectional functions of the reverse of a controller. Included in the patent are conduits for lateral support of elongated back functions (eg paddles or flippers) and also a locking mechanism and switch mechanism to the rear panel.

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming/ Ironburg Inventions says, “Over the last 5 years we have created a new market space for Pro & Hardcore Gaming controllers adding 5 unique functions to previous generations of controllers. We have invested over 10 million dollars into research and development and educating the Gaming World on safe ergonomic use of input devices at the top level. Of the 5 unique features we offer, the back functionality is the most important because it unlocks the previously redundant underside of the controller enabling increased hand-use. We have previously been granted 17 patents so obtaining another key utility patent is gratifying and symbolic of our ongoing innovation. Our mission is to continually advance the way gamers use input devices and rethink normal. By evolving and improving the gamer’s dexterity and experience, we are committed to the growth and enjoyment of eSports. Protecting what we create is essential to our continued growth and ability to innovate and further invest."

Scuf Gaming (through Ironburg) has filed over 59 patents of which 18 have already been granted. Last year, Scuf Gaming licensed their Intellectual Property to Microsoft for use on the Microsoft Xbox Elite Controller. Scuf Gaming invented and filed patents for several key features on a professional customizable controller to include back control functions, paddles, adjustable hair trigger and trigger stop mechanisms, EMR (Electro-magnetic Remapping), removable thumbsticks, Dpad and Infinity rings, ergonomic SCUF Grip handles and much more.

Ironmonger concludes, “In the early days we had to spend time convincing gamers that SCUF controllers made sense, most recently over 90% of Professional Gamers rely on SCUF in competition. We employ over 180 people in USA and Europe so the ability to protect our investment through issued patents is both gratifying and comforting, especially given the market shift to SCUF like controllers as people catch on.”

patent_ribbonAbout Scuf Gaming
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 18 granted patents, and another 41 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues including: MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring SlasheR from Team EnVyUs!

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Real Name - Austin Michael Liddicoat 
Gamer Tag - SlasheR
Current Team - Team EnVyUs
Hometown - Suisin City, CA
How long you have been gaming? - I’ve been gaming for 10+ years casually, competitively though I’d say around 3 years.
If you could be any video game character who would you be? - If I could be any video game character I would probably be James Bond because the 007 game on Nintendo64 was what got me hooked on gaming and who wouldn’t wanna be James Bond…
Favorite childhood game? - Probably Halo 2
What’s the last TV show that you binge watched? - Spartacus: Blood and Sand
What is your Guilty Pleasure? - Can't think of one.
Who is your Celebrity Crush? - Margot Robbie.
Favorite Comfort Food? - Molten lava cakes.
What’s one of your biggest pet peeves? - Lying.
Do you have any weird phobias? - Spiders. I hate spiders.
Do you have any weird habits? - I have a bad habit of biting my fingernails.
Fun Fact? - I’m currently studying Robotic Engineering at the University of California, Santa Cruz.
PRESS RELEASE: Scuf Gaming partners with Team Curse – February 5th 2014

 

Scuf Gaming is delighted to partner with Team Curse.

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Chris Blevins, Curse CoD Manager: “When it comes to professional Call of Duty the most important piece of equipment is the controller. At Curse we want to provide our players with the best possible resources, so it was an easy decision for us when we had the opportunity to partner with the best competitive controller Company in the game.”

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Used by over 85% of Pro-Gamers for Shooters, the SCUF Controller is an essential professional grade gaming accessory that enables gamers to take advantage of clever features like our patented paddles, trigger mechanisms and optional extras. SCUF Controllers have become the Pro Gamers choice to aid their game play, while reducing the risk of obtaining hand injuries caused by compromising actions like CLAW Grip.

 

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming: “Its great to be working with Team Curse who have most recently been building a strong competitive presence in the Call Of Duty (COD) scene with the addition of three Call Of Duty teams, Curse Las Vegas, Curse New York and Curse Youth. I’m sure we can expect a great 2014 season from the Curse teams and I am personally very excited to show the market what we have coming up for Next Generation SCUF Controllers!“

 

ABOUT SCUF GAMING: A Company focused on providing “tactical gear for elite gamers”. It all started in 2010 - until the SCUF was invented gamers could only use compromising techniques like CLAW to play with more of their hand. Using patented back paddles, which mimic the front buttons, Scuf Gaming made it possible to display more dexterity is a safe, ergonomic way. Scuf Gaming now has access to over 16 patents, 4 of which are granted patents - offering features such as adjustable hair triggers, trigger stops, military grade SCUF Grip and optional domed or concave SCUF sticks. SCUF Controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, G-finity, Reflex, UMG, ESL, etc. When we designed the SCUF, our focus was to reduce unnecessary latency in hand movement and allow experienced gamers to game for longer while using more of their hand in a safe and ergonomic way. Scuf gaming also sell a variety of accessories and apparel specifically designed for Elite Gamers.

For more information please visit www.scufgaming.com
Call of Duty dominated the airwaves this week, as COD XP not only brought the public the finale of the World League but also the first opportunity to play Infinite Warfare, Modern Warfare Remastered and the Salvation DLC Pack. Here are our top stories from this week in gaming.

Call of Duty Infinite Warfare Trailer

Usually revealed earlier in the year, Activision held out until Call of Duty XP for the full public reveal of this year’s CoD smash hit, Infinite Warfare. The game is set for a November 4th release and was fully previewed for the first time in LA last weekend. Trailers are now universally available which show the full extent of the new Call of Duty. You can watch the trailer here.



Not only that, fans at Call of Duty XP could get hands on for the first time with Infinite Warfare. Among the many CoD stars and personalities in attendance were Ali-A, who uploaded the following video of the Infinite Warfare multiplayer to his YouTube channel.



CoD Pros play Salvation DLC

With Infinite Warfare a couple of months away, the final downloadable content for Black Ops 3 was released this week. The pack includes four new multiplayer maps and the finale to the BO3 Zombies saga. The new multiplayer maps include two remakes from earlier Call of Duty titles and two originals. With so much to learn, why not let OpTic Gaming’s Pamaj give you the grand tour?

Pamaj plays Micro: https://www.youtube.com/watch?v=DyCTvYJ2qXE

Pamaj plays Citadel: https://www.youtube.com/watch?v=XxGhZvrz7uQ

Pamaj plays Outlaw: https://www.youtube.com/watch?v=DanksYtFfJE

Pamaj plays Rupture: https://www.youtube.com/watch?v=4NxGT2EANJw

We’ve covered the conclusion of the Zombies saga in previously articles, with the public finally able to get their hands on the finale. One such player is ProSyndicate, who took to his YouTube channel to take on the final Zombie apocalypse. You can watch the two hour long video here:



Call of Duty 4: Remastered Remastered Gameplay

As if the prospect of Infinite Warfare wasn’t enough, the game will also ship with Call of Duty 4: Modern Warfare Remastered. For many CoD fans, Modern Warfare is fondly remembered as the greatest title in the series to date. For the first time Call of Duty players will be able to enjoy both boots on the ground and futuristic CoD as part of a singular release. If you’ve still not seen what the Remastered version of Modern Warfare looks like, allow Nadeshot to show you the ropes:



FIFA Demo Release Date

The FIFA17 demo is set to be publicly available September 17th across Playstation 4, Xbox One and PC for football (soccer) fans around the world. German Marco Reus will be the cover star on this year’s game, where Portuguese captain and Euros winner, Cristiano Ronaldo has piped Lionel Messi as the game’s top rated player. The full game is set to be released September 27th in North America and two days later to the rest of the world.

Hitman Epsiode 5 Release Date Announced

Finally, this week IO Interactive announced that the 5th Hitman episode will be released September 27th, as Agent 47 heads to Colorado, USA. The next episode will feature a new host of disguises, as well as 70 challenges for players to sink their teeth into in a range of new terrains in what’s set to be one of the toughest episodes so far. IO Interactive also confirmed the release of a Japanese episode slated for the latter end of 2016.
Call of Duty is on the final stretch before the grand finale. This weekend 16 teams headed to the Gfinity Arena for the latest installment of the Gfinity Summer Masters. With $20,000 on the line and the top six teams from Stage 2 in attendance, fireworks were guaranteed. Here are some of the biggest stories from the weekend’s action.

Gfinity Return to Call of Duty

It’s been too long since Gfinity hosted a Call of Duty major tournament at their arena in London, England. Many of Europe’s best CoD competitions have taken place at the Gfinity Arena and this weekend was no exception. A great event for all involved inside one of the best eSports venues in the world. It’s great to have Gfinity back in Call of Duty. Hopefully there’s much more to come.

Splyce Back On Top

Since making team changes after Stage 1, Splyce have very much become the team to beat in Europe, taking second place at ESWC and now winning Gfinity Summer Masters in style. Their 4-0 victory in the final was nothing short of what they deserved after an outstanding tournament across the board. With the Call of Duty Championship World Finals just months away, Splyce are certainly positioning themselves perfectly for a top finish.

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Teepee Solidifies Credentials

After announcing his retirement from competitive Call of Duty, Tyler ‘Teepee’ Polchow traded in his controller for a microphone, with a view to tapping into his years of experience to raise the level of critical analysis during matches. This weekend was but another example of the sheer depth of knowledge that Teepee possesses, bringing audiences an unparalleled insight into tournament play. The bar has been raised once again.

Stage 2 Finals Will Be a Thriller

If the Stage 2 Finals are anything like Gfinity Summer Masters then we’re surely in for a treat. Splyce, Hypergames, Infused, Epsilon, and Millenium will face off one final time for the Stage 2 title after a long season of online play. The finale in Cologne will also serve as one last proving ground ahead of the Call of Duty Championship World Finals, where the teams will look to be in the running for a slice of the $2M prize purse. Be sure to tune in.
This past weekend, the HCS Online Qualifier Invitational took place. The tournament followed a double elimination bracket for four groups of four teams. The teams that won their respective bracket’s winner’s and loser’s finals (frankly, a top eight finish), were invited to the HCS Pro League 2016 Qualification LAN in Burbank, California on May 8.

Here are the groups and placings for the Online Qualifier:

Group A

  • 1st. Enigma6

  • 2nd. Soul Red

  • Team eLevate

  • STR8 Rippin


Group B

  • 1st. Team Allegiance

  • 2nd. Denial eSports

  • God Tier

  • Ambush


Group C

  • 1st. OpTic Gaming

  • 2nd. Renegades

  • Legendary

  • Indecisive


Group D

  • 1st. Team Liquid

  • 2nd. EnVyUs

  • Crowd Control

  • Sentinels


These eight teams have been separated into two groups, where they will go into a double elimination format. The top four team will secure a spot in the HCS Pro League for the Summer Season. Two of the eight NA spots have been claimed by Counter Logic Gaming (Halo World Championship) and Evil Geniuses (PAX East Invitational).

Here are the groups for the LAN Qualifier:

Group A

  • Enigma6

  • OpTic Gaming

  • Renegades

  • Denial eSports


Group B

  • Team Allegiance

  • Team Liquid

  • Team EnVyUs

  • Soul Red


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Of these teams, there are three that are part of #TeamSCUF. Be sure to give Denial eSports, OpTic Gaming and Team EnVyUs your support as they look to claim a spot in the HCS Pro League. The event will begin at 12 p.m PT and can be viewed at twitch.tv/Halo.

 

Play like your favorite Halo Pros. Customize your SCUF Infinity1 HERE.
Paris Games Week 2016 has just ended, and Scuf Gaming was excited to be present at one of the biggest video gaming events in the world.

It was an incredible week, with thousands arriving to hear about the latest and greatest in gaming technology. At the SCUF Booth, educational displays were featured to inform attendees of SCUF innovation. Allowing the features and design to be held to close scrutiny by the community at large fostered some great conversations. We were thrilled to see people walk away with a better understanding of SCUF benefits, and even happier to introduce others to their very first SCUF controller.


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But one of the best parts about the week was seeing so many members of Team SCUF stop by the SCUF Booth, including the greats at SFCO, Veziok, RiskiN, and Pyro, who lent a helping hand with the crowds! Along with these surprise stop-ins, the signing booth stayed busy, with the likes of Birdyy, Sackzi, Skyrroz, Wartek, and Gotaga sitting down to say hello to their fans. Joining them for some fan appreciation were teams Millenium, SDL Motorsports, and PuLse Gaming.


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It was fantastic to see our controllers in the hands of SMITE, EA, and Coca-Cola all week, and their support is just the sort of thing to make Team SCUF feel welcome. This was our biggest booth to date, and the love and appreciation we felt from the fans and eSports enthusiasts who came to visit was just outstanding. With an attendance that just gets bigger and bigger every year, we're looking forward to returning again and again. If we missed you this year, we're hoping to see you in 2017!


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Once again we’re taking a look at the biggest eSports stories from the console world. Here are our top five picks of the last seven days.

Evil Geniuses Return to Call of Duty

After a lengthy hiatus from Call of Duty, Evil Geniuses announced their return to the scene with the acquisition of a newly formed team, led by veteran Anthony ‘Nameless’ Wheeler. Bringing together talent from Luminosity, Elevate, and compLexity, the new-look EG team combines experience with youth in a team that looks promising enough to gain qualification to this year’s Pro League. The new team will have big shoes to fill, given that Evil Geniuses’ last foray into Call of Duty started with the acquisition of arguably the game’s greatest team ever.

NA HCS Pro League Season Concludes

Team EnVyUs has beat rivals OpTic Gaming to the top spot in the North American regular season of the Halo Championship Series Pro League. Boasting an impressive 13-1 record, nV topped the group, with OpTic not far behind with an 11-3 record. 3rd and 4th was shared between Team Liquid and the recently rebranded Str8 Rippin, the latter having formed in the wake of their departure from OpTic Gaming. Facing relegation this season will be Enigma6 and Team Allegiance, both of which will battle it out with the best of the non-Pro Leagues for places in next season’s competition.

More EU Call of Duty Team News

Yet more team news coming out of Europe this week, as Supremacy announces their new French and Belgium line up. With Millenium moving to acquire the services of two former Supremacy stars, the France-based organization was forced to rebuild from the ground up. This week they announced their new foursome will be Vortex, Senka, Eazy, and Hosterz. Also coming out of the European scene this week, Qwiker, real name Shea Sweeney, took to Twitlonger to announce that Carbines had been replaced by Revolt on his team’s roster. The team is currently without an organization to represent going into the Infinite Warfare season. Qwiker outlined the team’s goals as qualifying for the CoD World League, claiming that Revolt is simply a better fit for the team that looks to have great potential on paper. Both teams will turn will with great anticipation of the impending CWL announcement in the coming weeks.

Gfinity Announce $25,000 Modern Warfare Remastered Tournament

The Call of Duty 4 remake has been extremely well received by fans, both new and old, leading to British based organisers Gfinity to offer up a $25,000 prize purse in what could be the first of many international calibre MWR competitions. The tournament does come with a caveat, however, and looks set to be played on the PC, with a mix of console and PC teams invited to compete. There remains some uncertainty about whether players will be competing with keyboard and mouse, or a controller, but whatever happens, it’s sure to be an excellent showcase of the console and PC classic that really kicked the whole series into overdrive.

Karma Features in Music Video

Karma, one of Call of Duty’s most decorated players and two-time World Champion, has turned his hand to acting with an appearance in St. Louis based rapper, Trenton P’s latest music video. In the video Karma, real name Damon Barlow, is a gun for hire who’s drafted in to save the kidnapped Trenton P as he’s being held hostage at a UMG event. You can watch the full video on the UMG Gaming YouTube channel now:

ATLANTA, October 1, 2019 - Scuf Gaming, innovator and creator of high-performance gaming controllers, launches the SCUF Vantage 2 and the SCUF Vantage 2 Call of Duty®: Modern Warfare® officially licensed PlayStation 4 controllers, also compatible with PC. The SCUF Vantage 2 is an evolution of its game-changing predecessor, the most feature rich controller created. Like all SCUF controllers, it completely redefines the way you use your hand and bridges the skill gap between controllers and keyboard and mouse.

SCUF has further built on its groundbreaking innovation to release the SCUF Vantage 2. It features six customizable inputs (four back paddles, and two side-mounted action – Sax -- buttons). Back functions have become one of the key determining factors in competitive gaming and enable players to get more use out of their hands to match the increasing complexity of today’s most popular games, including battle royale titles. With even better ergonomic grip and upgraded components, a new Customization App and enhanced firmware, the Vantage 2 takes player performance to the next level.

“Like every innovative company, we at Scuf Gaming are tirelessly working toward something greater,” said Duncan Ironmonger, CEO Founder of Scuf Gaming. “The original Vantage was our most feature rich and technologically advanced controller made. The Vantage 2 has been designed to finesse and improve upon our first release. We looked at every component, every feature, and most importantly took feedback from our professional players and customers to advance and refine this controller.”

The Vantage 2 comes equipped with additional newly enhanced features including:

  • Improved High-Performance Grip

  • Upgraded trigger functions

  • PC Customization App for Windows

  • Improved button haptics

  • Refined tactile textures in the faceplate, trigger, bumper, and Sax buttons

  • Enhanced USB connection system


The Vantage 2 delivers the same ergonomic shape and asymmetrical thumbstick configuration as the original. Vantage controllers significantly increase hand use and control with the addition of over 15 customizable functions including:


  • Patented Paddle Control System

  • Hair Triggers and Adjustable Trigger Stops

  • Removable Trigger Extenders

  • Quick-access Remapping Switch

  • Removable Faceplate

  • Removable Vibration Module

  • Advanced Audio Control

  • Customizable Thumbsticks, D-pads, and more



Expanding beyond functional benefits, the Vantage 2 is also available with a limited-edition Modern Warfare® design. Equipped with unique customization items inspired by military equipment, it is a must-have for any Call of Duty® fan. Featuring an exclusive interchangeable faceplate design inspired by a topographic map, the controller also boasts removable vibration modules with marks to mimic sniper scopes, a Call of Duty: Modern Warfare logo on the Touch Pad and more unique details. Players that purchase the SCUF Vantage 2 Modern Warfare will receive a bonus digital in-game item, a sniper scope charm, for Call of Duty: Modern Warfare.

“Nine years ago, we invented the SCUF to enable gamers to improve their gameplay on fast-paced shooter games like Call of Duty, so this is a community we are both passionate and very engaged with,” said Ironmonger. “We’ve equipped countless players with the high-performance controllers they need to win. Whether playing at home, in a professional tournament, or elsewhere, SCUF has become the de-facto controller in the competitive community. This limited-edition controller marks another exciting chapter for both Scuf Gaming and the Call of Duty franchise.”

The SCUF Vantage 2, starting at $169.95 for the Wired only model, and $199.95 for the Wireless & Wired model, is available for pre-order in North America starting today on www.scufgaming.com and GameStop. The SCUF Vantage 2 Modern Warfare is also available for pre-order at https://scufgaming.com/call-of-duty and through GameStop, starting at $219.95. Additional customization, faceplates and accessories kits for the SCUF Vantage 2 are available at www.scufgaming.com and GameStop. The Vantage 2 will start shipping October 14th, 2019.

ABOUT SCUF GAMING
Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 95 granted patents, and another 53 pending applications, focusing on four key areas of a controller: the back-control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable Sax button placements.

For additional information about Scuf Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

About Activision
Headquartered in Santa Monica, California, Activision is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world and is a division of Activision Blizzard (NASDAQ: ATVI), an S&P 500 company. More information about Activision and its products can be found on the company's website, www.activision.com or by following @Activision.
This week in eSports we’ve had major competitions get underway in Gears of War and Halo, while the Call of Duty off-season has begun in Europe. Here are the biggest stories of the past seven days.

Gears 4 Launch Invitational Teams Finalized

With the conclusion of the online qualifiers, the 8 teams heading to Columbus, Ohio for the $25,000 MLG run finals have been decided. Included in the list are Australian's Mindfreak, France's Vitality and Mexico's Splyce as the only non-North American sides competing in the tournament. Joining them will be five NA sides, including Team EnVyUs and OpTic Gaming who will continue their much storied rivalry on the Gears of War battlefield for the first time. The competition will take place October 22nd to October 23rd , with Gears of War 4 set to release internationally October 11th .

Full list of competing teams:

• Team EnVyUs

• OpTic Gaming

• Team eLevate

• NRG eSports

• Dream Team

• Mindfreak

• Splyce

• Team Vitality



Europe Get Splyced

It’s been a volatile week for European Call of Duty, with countless team transfers changing the face of the scene ahead of Infinite Warfare's release date. Things really kicked off when Joshh was unexpectedly dropped from COD XP Runners Up, Splyce, much to the shock of fellow pros and fans alike. His removal was to be short-lived, however, and he soon linked back up with Splyce as part of a new-look team that sees Joshh and Bance join forces with Millenium duo Jurd and Madcat.

The future of Millenium remains uncertain, with Tommey announcing that he’s considering calling time on his glittering career, offering a final decision after the return of long-time teammate, Callum ‘Swanny’ Swan. Two more of UK’s elite also announced their breakdown, with both Team Infused and Epsilon revealing that they were going their separate ways. The Infused split calls time on what has been one of Call of Duty’s longest standing rosters. With so many talented free agents now looking for a new place to ply their trade, this is only the beginning of Europe’s roster mania. Expect plenty more to come.

OpTic Gaming Sign World Champions

The latest OpTic Vision started with an emotional monolog, as long-time OG man Maniac spoke of his Halo retirement after years on the pro scene. Shown live via their Twitch channel, the entire console esports scene was captivated by the moment. This also meant the end of the OpTic Gaming Halo team, who we'll see at the HCS Pro League under a different name.

But just when you thought you’d seen the last of OpTic on Halo, Vision ended with the surprise appearance of Lethul wearing an OpTic Gaming hoody. As if the episode couldn’t get any more action packed, with the entire story of CoD XP also being shown, OpTic announced they’d signed the former CLG team and current World Champions as their new Halo roster. The new OpTic team have already been in action in the HCS Pro League where they’ll look to defend their title.

If you missed OpTic Vision, you can catch it below.



Teams Confirm UMG Orlando Attendance

The CoD World League may be over but Black Ops 3 is set to have one last stand at UMG Orlando. It’s been a little over a month since Call of Duty last headed to Florida and with $100,000 on the line, we’re all set to return again. It’s now been confirmed that almost every NA pro team is gearing up to attend, including world champions EnVyUs, eLevate, OpTic Gaming, and Cloud9. Renegades and eUnited will also attend after making team changes. Renegades replaced Killa with Ivy, while eUnited replaced departing Ivy and Whea7s with Legal and Silly.

Clayster Chronicle Released

If you’re missing the World League and have the Call of Duty blues, now’s the perfect opportunity to enjoy one of the finest CoD videos ever put together. Clayster, 2015 World Champion and one of the game’s best players, has assembled a montage he calls ‘Clayster: The Chronicle’ that brings together many of his best clips from Ghosts, Advanced Warfare and Black Ops 3. In all, it’s 28 minutes of pure Clayster action; what more could any Call of Duty fan want? You can find the whole video below.

This week’s affiliate profile looks at one of the only players to have walked among the elite in multiple esports titles – Ian ‘Enable’ Wyatt.

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Origins


Enable is one of an incredibly select group of people to have not only competed in multiple esports franchises, but become a champion in more than one.

Enable made his rise as a competitor in the Halo series, most notably competing for Status Quo as part of a squad that were habitual top finishers for several years and won several championships throughout.

Upon the release of Call of Duty: Ghosts, however – the title that followed the massively successful Black Ops 2 at a time that Halo was experiencing a decline, Enable was among many elite Halo players to take a shot at making the switch.

Ultimately, Enable was one of the only players to fully commit to making the change. Success didn’t come immediately, but by the end of the Ghosts season Enable had established himself as a player worth investing in. Shortly after the arrival of Advanced Warfare, Enable was picked up by FaZe Clan, and has remained a constant presence at the highest level of the game since.

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Current team


For three years, Enable was a staple of the FaZe Clan Call of Duty squad. Having joined the organization in January of 2014, during his time wearing red he was part of their highest placement at the Call of Duty Championships and won three of the five trophies acquired by FaZe in Call of Duty.

That era has come to an end, however. It seems that as the new season approaches, there’s a good chance Enable will no longer be representing FaZe, but instead embarking on a new chapter in his career.

Right now, Call of Duty is in a transitional period. With the Infinite Warfare season wrapped up and Call of Duty WWII still months from release, many of the top teams are currently being rebuilt in anticipation of a new game, and a return to the traditional boots-on-the-ground mechanics.

As such, many of the top players have yet to announce their plans for the coming season. In Enable’s case, his new squad has actually been openly discussed – he reportedly intends to play alongside Patrick ‘Aches’ Price, Anthony ‘Nameless’ Wheeler, and Bryan ‘Apathy’ Zhelyazkov. The new squad have yet to confirm the organization they will play under, however.

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Greatest achievement


One of Enable’s greatest achievements is arguably simply having become a champion in both Halo and Call of Duty, a feat only OpTic Gaming’s Matthew ‘FormaL’ Piper shares with him.

Within Call of Duty, however, Enable’s greatest achievement was arguably the part he played in denying the legendary OpTic Gaming three trophies towards the end of the Advanced Warfare season.

Throughout the entire year, no team had managed to defeat OpTic Gaming consistently, with only isolated losses standing out amongst an otherwise dominant record for the team.

Enable’s first attempt at building a team to challenge them took him to back-to-back grand finals, but the squad couldn’t quite overcome the green wall. The addition of World Champions James ‘Clayster’ Eubanks and Dillon ‘Attach’ Price, however, formed a squad that would end the season undefeated against the otherwise indomitable OpTic, collecting trophies at UMG Dallas, the Gfinity Summer Championship and the MLG Pro League Season 3 Playoffs.

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In-game


In Call of Duty, Enable has often demonstrated his versatility as a player, and it’s perhaps this trait that makes him so valuable.

In some of his greatest successes, Enable has played alongside some of the greatest players Call of Duty has ever produced – both under FaZe Clan, and in a two-event stint filling in for OpTic Gaming. In those scenarios, what the team needs most isn’t another superstar, but a player who knows how to facilitate the stars of the team and is willing to relinquish the limelight to some degree in order to be a more supportive player, a role that Enable has always excelled in.

Enable isn’t limited to such a role, however. In the times during which his FaZe squads have struggled, it’s often been Enable stepping up individually when necessary to fill gaps in slaying. He has the talent to play that role when needed as well.

More recently, Enable stepped into a less obvious, but nevertheless critical role as the FaZe squad’s in-game leader. Though it doesn’t show up on the score-board, having a player capable of taking the reigns and giving a squad direction is crucial, and it’s something Enable has shown he’s willing to do when necessary.

Ultimately, everything Enable has demonstrated in-game adds up to a fantastically versatile player, but crucially one who knows that sometimes the path to team success isn’t the same as the path to individual glory.  

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Public persona


Enable’s presence on one of the most popular and successful teams of the last few years has naturally led to a significant Twitter following, but Enable has rarely actively sought fame.

Where others have often used their positions to cultivate sizeable Twitch or YouTube followings, Enable has never dedicated much time to such pursuits. It’s perhaps a side-effect of what seems like an unrelenting focus on competitive success, in a manner that many might claim but few truly execute.

One thing that does stand out about Enable is that he seems to have that killer instinct common to the greatest competitors. Though never arrogant, Enable comes across as a player willing to do whatever it takes to succeed, both in and out of the game, never one to chase the spotlight in either scenario.

Despite famously missing a thumb, Enable is rarely to be found making excuses, quietly and diligently working to overcome any obstacles to success.
Call of Duty Ghosts – Getting the most out of the game with your SCUF Controller

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November marked the release of yet another Call of Duty title, the 10th in the series and a landmark title for the developers, Infinity Ward and the publishers, Activision. Call of Duty: Ghosts marks a slight change in direction for the developers, with more new features than we’ve seen for a while in a Call of Duty title. Not surprisingly, the game is gearing up towards the next generation of consoles. Maps are bigger than they’ve been in a long while, with vast terrains to explore while tactically taking down your foes. Once again the Scuf Gaming controller is the perfect tool to assist you in battle, whether you’re taking on virtual enemies or players from around the world. All of your favorite Call of Duty teams will be making the transition from Black Ops 2 to Call of Duty: Ghosts, including Optic Gaming, Complexity, EnVyUS, Team Kaliber, Prophecy and more. You can play like a Pro on Ghosts by using SCUF controllers that allow you to use more of your hand in a safe and ergonomic way. Pick up your favorite team’s controller by clicking here.  ScufGaming.com

 

Infinity Ward have introduced one or two new game modes, including Blitz that looks set to find its place in the competitive settings used by the first MLG event of this new campaign. Even more exciting for competitive players, eSports settings are set to be both introduced and premiered at MLG Columbus later this month. What this exactly means, no one really seems to know, however, if a Vine that was released is anything to go by, at the very least we’ll see the introduction of Infinity Ward’s answer to the popular CoDCaster mode that was included in the Black Ops 2 release. For those of you unaware of what CoDCaster mode did for Black Ops 2, it essentially allowed commentators and broadcast producers to spectate games in a manner to which they were not previously accustom. Allowing them to view streaks, quickly switch from player to play, see where all the players were on the map and more. Essentially improving the end product to the user watching at home.

 

Despite the popularity, Ghosts did not launch with these features and now we all wait with baited breath to see what they come up with as their version of these features. Going back to the game itself, Ghosts landed with a killer story line, a zombie style game mode for the first time in an Infinity Ward game and of course, more of the multiplayer we all know and love. Once again we go back to the Drop Shot being prevalent over the Jump Shot. As has been a continued trend with the IW/Treyarch switch, Infinity Ward games tend to reward players for Drop Shotting their opponent, i.e. holding prone while firing in a battle. On the contrast, Treyarch games saw a lot of players jumping while shooting in battle. The Scuf Gaming Controller is built for both of these functions and more. With your Scuf Gaming controller, we advise that you select a set up for A-B for your back paddles and switch your controller scheme to Tactical. What does this mean for you? You can now melee your opponent using one of the back paddles, meaning you never have to take your thumb off the right thumb stick. Of course, you can also jump with the other back paddle, once again making you more nimble in battle, giving you that edge over your opponent.

 

Most importantly, though, you can Drop Shot using the Right Thumb Stick while in battle. This means that you can reduce the surface area of your character, while exchanging bullets with a foe, to help you come out of crucial 1v1 situations as the victor, all while maintaining your precision aim. The result is more 1v1 battles won. Perfect for both public and competitive players. Of course, Ghosts also takes advantage of numerous other SCUF features. The Trigger Stops and Hair Triggers are built to reduce latency while aiming. When you react, you want your controller to react at the same speed. You don’t want to lose vital milliseconds waiting for your controller to get to the point where it registers your action. You want it to be touch sensitive. The SCUF controller is just that. Owners of the Hybrid can also take advantage of our improved ergonomic design, meaning you have the best grip possible on your controller.

 

Your Scuf Gaming controller is the perfect complement to your Call of Duty: Ghosts experience. If you don’t already own one, pick up a SCUF today to give you that extra edge when it matters.

www.ScufGaming.com
It’s a new Monday, and that means we’re taking a look at the biggest stories from video games last week.

Star Wars Battlefront Death Star DLC Release Date

The Star Wars Battlefront Death Star DLC will finally be released to season pass holders September 20th . The new DLC will allow players to take control of Chewbacca and Bossk, as well as featuring the new Battle Station mode, which will see players take up arms on a Death Star for the first time.

In case you can’t wait, you can check out the latest gameplay trailer from EA here:



South Park: Fractured But Whole Delayed

South Park fans will be eagerly awaiting the sequel to the 2014 Stick of Truth, Fractured But Whole, but unfortunately the release date has been moved back to Q1 of 2016. Developers Ubisoft announced via their blog that, "the development team wants to make sure the game experience meets the high expectations of fans and the additional time will help them achieve this goal." No official release date has been announced as yet.

PS4 Software Update 4.00

Playstation players enjoyed a significant update this week which introduced a number of new features including music being added to the Quick Menu, High Dynamic Range (HDR) capability for existing PS4s, ‘What’s New’ – a Facebook like friend feed to keep up to date with your friends, a wired data transfer option for moving saved files from one PS4 to another, and more. The update also included provisions for the upcoming PS4 Pro to enable 1080p streaming on a number of platforms.

Kit Harington Hits CoD Infinite Warfare

If you’re a fan of both Call of Duty and Game of Thrones then you’re in for a treat, with Kit Harington aka Jon Snow being unveiled as a villain like character in the latest Infinite Warfare Story Trailer. This in stark contrast to his hero persona portrayed in Game of Thrones and may be a little difficult for fans to get to grips with. Harington follows in the footsteps of Kevin Spacey who headlined Advanced Warfare’s single player story mode. The trailer features more explosions then you can shake an M8 at and plenty of promise that it’ll be yet another epic. Plenty to look forward to beyond the excellent multiplayer and the Modern Warfare remake.



Resident Evil 7: Biohazard

Survival horror fans should be rejoicing at what promises to be the best Resident Evil game in years, if not ever, if the demo is anything to go by. Fresh out of Tokyo Games Week, the latest demo gives players limited access to the house which could play a key role in the full game when it’s eventually released. There are several clues and items you can collect and inspect, with suggests that the demo may be further extended to make these become useful at a later date. Beyond that, there are talks of scary VHS tapes used to alter the outcome of the game that you can also get a taste of in the demo. With all the hallmarks of a classic Resident Evil but with haunting first person twists, you’ll be hiding behind your sofa in no time.
The single most pre-ordered game of all time, Destiny, has arrived, and we at SCUF are just as excited as everyone else. After some time playing the game, we can attest that using a SCUF Custom Controller strongly improves your gameplay in multiple ways. The paddles are the largest factor; the gun fights in Destiny are fast and fierce, and being able to jump, turn, dash, aim, and fire all at the same time is a massive help. There's tons more to say about the game, and in the coming months, SCUF will be working on a companion guide for Destiny and other new releases. You can expect to see gameplay tips and tricks, as well as how we recommend configuring your SCUF controller for each game, and each class within the game. For now, check out our overview on each of the classes below:

Titan

The Titan is big, bad, and in your face. Our experience has us playing the Titan to its strengths; using his stun grenade on a group of enemies, and then diving in with his powered up melee and Striker abilities. We normally ran the Titan with an auto rifle, shotgun, and rocket launcher, so you can still be versatile at range and close up. We recommend using an ABYX paddle configuration for the Titan; you need to be mobile and you will be reloading a lot.

Warlock

To us, the Warlock is a class that excels in ranged firefights. We would use the Voidwalker ability whenever possible, raining down a devastating bolt of energy on any enemy below. Weapons-wise, we tended to play with Scout Rifles and Fusion Rifles. Both give you the ability to play the mid to long range game, while still offering great firepower and versatility. We swapped between two main configurations on our controller paddles while playing the Warlock, ABYX, and AXYB. The former offers you quick mobility and reload capabilities for your midrange game, while the latter gives you even more mobility in the form of the crouch and slide for better positioning.

Hunter

The Hunter is a hybrid class that can do well both from a great distance or up close and personal. Quick and agile is the name of the Hunter's game, and its Gunslinger ability emphasizes this. Offering a 1 shot kill, the "golden gun" is devastating. We would often switch between our Sniper Rifle and primary weapon while playing the Hunter; giving us a chance to clean up an enemy that didn't die from one shot with the Sniper rifle. Our paddle configuration ran ABXY, as mobility and weapon swapping were our two main concerns.

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Each class in Destiny offers different play styles, which only add intricacies as you level up. As you and your character level up and evolve, your gameplay should do the same. That is why we absolutely recommend the EMR feature for Destiny (available now for the custom SCUF One controllers and coming soon for the custom SCUF 4PS!).

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Speaking of Destiny, Scuf Gaming is having a massive giveaway on our Twitter page! To celebrate 400k followers, SCUF is giving away 2 custom SCUF Controllers: a SCUF One, a SCUF 4PS, a copy of Destiny for both the Xbox One and Playstation 4, a Turtle Beach XP Seven Headset, and an Elgato HD60 Capture Card! Be sure to click HERE, or on the photo, to check out the contest for yourself! Enter quickly, as the contest ends this Friday September 12th!
It’s Tuesday, so that means we’re taking another look at the biggest stories from this week in eSports. Here are our top five picks:

Team Dignitas and Apex Acquired by Philadelphia 76ers

So far we’ve seen a host of European sports teams getting involved in eSports and now a major US brand is announcing their arrival into the marketplace. After months of supposed courtship, the 76ers confirmed their acquisition of British esports brand, Dignitas, as well as the lesser-known Apex. Dignitas have been a regular fixture of the British and international eSports scenes for well over a decade, with Michael ‘ODEE’ O’Dell at the helm for almost the entire duration. Dignitas have successfully stayed relevant over the course of their history, with teams competing in the world’s most successful leagues. Now a new challenge faces them, as they look to reposition themselves as the go-to team for top international talent. Despite the acquisition, there will be no rebranding, and eSports operations are set to continue under the Team Dignitas brand, under which Apex will be merged.

IMPacted Reloaded Get Reedy

After announcing he was parting company with Epsilon, Reedy has joined forces with ViscaBarca and GunElite in an Anglo-German partnership that aims to get the first Germans into the Call of Duty World League when the new season starts on Infinite Warfare. Despite being arguably Europe’s most popular team, FABE missed out on qualification to the World League when they fell short in the Stage 1 qualifiers with their all German line up. This time out though, the team will benefit from Reedy’s top level experience, as the British native looks to impart a structure and team ethic that they’ve otherwise lacked at major competitions. Reedy is no stranger to competing with non-Britons, having previously joined forces with Frenchman Gotaga. The team continues to search for a fourth to complete their line up.

Call of Duty into Orbit

A multi-million dollar investment into Team Orbit has seen a renewed interest in European Call of Duty, with the organization taking advantage of recent rival volatility. After snapping up half of the former Infused quartet, with Urban and Zero signing up, Orbit then moved to acquire Joee and Rated who had just announced their split from Splyce. With both Infused and Splyce enjoying a successful year, including a 2nd place finish at Call of Duty XP for the latter, Orbit has all the makings of a top level outfit as they look ahead to Infinite Warfare when the pro season recommences in Europe. So far it’s been an exciting off-season and we’re only just getting started.

OpTic Gaming Hit 2 Million Twitter Followers

OpTic Gaming smashed another major popularity milestone this week as their official Twitter account surpassed 2 million followers. This landmark achievement makes OpTic the most popular esports team on Twitter, having amassed a gigantic following starting with becoming a household name in international Call of Duty. More recently, OpTic have added top teams on Counter Strike: Global Offensive and Gears of War, as well as introducing a new Halo team only last week. Rivals FaZe Clan aren’t too far behind, though, edging closer to the 2 million milestone themselves.

GameBattles to Drop Xbox 360 and PS3 Support

It’s nearing the end of days for the 360 and PS3, with Xbox One and PS4 the platforms of choice for the current crop of console eSports enthusiasts. As a sign of the times, MLG’s GameBattles are set to cease their support of the two consoles that are each over a decade old now. The current seasons are running until the end of September and at the conclusion of the month, Xbox 360 and Playstation 3 will officially be retired from MLG GameBattles. It almost brings a tear to your eye.
Dark Souls III has arrived to the delight and frustration of gamers everywhere. The “Souls” series of games have been notorious for their difficulty and the third installment proves no different: enemies that can take you out in one-shot, numerous traps, and the occasional cliff/ledge can all very quickly leave you with the dreaded “YOU DIED” across your screen forcing you to trek the dangerous road back to regain your lost souls.

Through our trials and tribulations in Dark Souls III specifically we’ve found our SCUF Controller to be immensely helpful; being able to evade or pop an Estus Flask while keeping complete character AND camera control is invaluable in a game where danger is around every corner.

We run our SCUF Infinity1 paddle configuration as XAYB and our SCUF 4PS with Square/O, the Electromagnetic Remapping feature being a must for Dark Souls, those paddles have saved our lives more times than we can count. The X and Square buttons default to using your items in-game including the essential Estus Flask, the primary means of health recovery for most players. Fleeing from an enemy is incredibly dangerous, being able to keep the camera centered on said enemy so as not to get backstabbed while you also regain health is something easily accomplished with a SCUF.

Perhaps the only button more valuable than X/Square is the button for your Backstep or Roll, B/O on Xbox and Playstation respectively. The roll is famous in Dark Souls as being your primary means of evading attacks, approaching or fleeing from enemies, and intense PVP combat. Our other paddle configurations may have changed over the course of our Dark Souls experience with our SCUF, but the right paddle was always the roll. Again, the camera and character movement our thumbs provide work perfectly in-sync with the right paddle to give us complete character control at all times. We can not stress enough how helpful this was especially during boss encounters when panic-rolling wasn’t nearly as stressful when we could keep the camera centered on the boss to see their incoming attacks.

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Dark Souls III has been a grueling and satisfying experience for us and our SCUF Controller so far, from the expansive and maze-like landscapes to the gruesome and awe-inspiring bosses, we have enjoyed and raged every step of the way. If you do find yourself struggling, a SCUF Controller can truly make a difference; configure one with EMR and try out different paddle combinations until you find one that works best for you, and you’ll find yourself praising the sun in no time.

Customize your own SCUF Infinity1 or SCUF 4PS
ATLANTA, Georgia ­ February 10, 2016 - Scuf Gaming is delighted to be featured in the official talent gift bags and backstage gift lounge for the 58th Annual GRAMMY Awards®. Legendary presenters and performers of this year’s show include Adele, Lady Gaga, Justin Bieber, Taylor Swift, Rihanna, The Weeknd, Diplo, Skrillex, Chris Stapleton, Little Big Town and 5-time host LL COOL J. The GRAMMY® Gift Lounge has become one of the most acclaimed gift events in the world.

Scuf Gaming will gift its SCUF Infinity1 controllers and accessories to presenters and performers of the GRAMMY Awards. SCUF will also host a gaming area for talent to try their hand at gaming with a SCUF, ‘the pros’ choice,’ as preferred by over 90% of professional gamers.

The GRAMMY Gift Lounge will be open to presenters and performers during three full days of rehearsals at STAPLES Center. Music's Biggest Night® will be held on Monday, February 15, 2016, at STAPLES Center in Los Angeles and will be broadcast live in high definition TV and 5.1 surround sound on the CBS Television Network from 8 – 11:30 p.m. (ET/PT).

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About Scuf Gaming®
Scuf Gaming® is a global leader and innovator in eSports, providing Tactical Gear for Elite Gamers. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 17 granted patents, and another 42 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. SCUF controllers are the official controller partner of major gaming leagues, including MLG, ESL, Gfinity, EGL, UMG and ESWC. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.

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About The Recording Academy®
Established in 1957, The Recording Academy is an organization of musicians, songwriters, producers, engineers and recording professionals that is dedicated to improving the cultural condition and quality of life for music and its makers. Internationally known for the GRAMMY Awards — the preeminent peer-recognized award for musical excellence and the most credible brand in music — The Recording Academy is responsible for groundbreaking professional development, cultural enrichment, advocacy, education and human services programs. The Academy continues to focus on its mission of recognizing musical excellence, advocating for the well-being of music makers and ensuring music remains an indelible part of our culture. For more information about The Academy, please visit www.grammy.com. For breaking news and exclusive content, follow @TheGRAMMYs on Twitter, like "The GRAMMYs" on Facebook, and join The GRAMMYs' social communities on Google+, Instagram, Tumblr and YouTube.
We’re prepping for CoD XP by asking the pros a series of questions. Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring Reedy from Epsilon eSports!

Real Name: Matthew Piper
Gamer Tag: FormaL
Current Team: OpTic Gaming
Hometown: Orange County, CA
How long you have been gaming?: 14 years casually, 6 years professionally
If you could be any video game character who would you be?: Sonic the Hedgehog
Favorite childhood game?: Pokemon
What’s the last TV show that you binge watched?: Vampire Diaries (lol)
What is your Guilty Pleasure?: Reese's Sticks
Who is your Celebrity Crush?: @LISSAYEEE
Favorite Comfort Food?: Mac n Cheese
What’s one of your biggest pet peeves? Immature gamers
Do you have any weird phobias? Spiders
Do you have any weird habits? No weird habits
Fun Fact? There's nothing fun about me.
With more exciting news this week, including some extra details on the launch of the next Call of Duty, we take a look back at the biggest stories from the past seven days.

Infinite Warfare Post-Beta Changes

A Reddit post outlined changes that are going to be made when Infinite Warfare is officially released as a full game. Major changes include tweaks to each category of weapon thanks to the goldmine of data received from the beta; changes to perks and rig traits; modifications to spawns that look to be ongoing; reduced speed of health regeneration; changes to matchmaking works; time to kill amendments and much more.

The entire Reddit post can be found here.

Gears DLC Released

If you’re a season pass holder, then you can get your hands on two new Gears 4 multiplayer maps today. The Coalition vowed to regularly release new maps and true to their word, they’re going live with two new gameplay arenas. The first two available are remakes of classic maps from Gears of War 3, Drydock and Checkout, while completely new maps will be made available on a monthly basis. If you’re not a season pass holder then you’ll have to wait until November 8th before you can get your hands on the new content.

Rainbow Six Siege Japan DLC Teaser

An image Tweeted by Rainbow Six developers Ubisoft, along with the phrase “the time has come” (written in Japanese), suggests that the game’s final DLC isn’t all that far away. This Tweet follows last week’s supposedly leaked footage from Twitter user @JonKay20 that appeared to show gameplay from the new map set in Japan. There is currently no official release date for the DLC pack.

You can see the Ubisoft Twitter post here:

https://twitter.com/Rainbow6Game/status/792758215083692032

The gameplay footage can be found here:

https://twitter.com/JonKay20/status/790933439075737601?ref_src=twsrc%5Etfw

Hitman Also Heading to Japan

Like Rainbow Six players, Hitman fans will also head to Japan for the final Agent 47 DLC pack. Unlike Rainbow Six fans, there is to be no cryptic teaser at this point. The pack is now available to get your hands on to complete the final chapter of the episodic Hitman epic. Unsure about whether this DLC pack is for you? Check out the teaser trailer to whet your appetite.



Halloween Game Events

To celebrate the holiday period, a number of popular games have added Halloween themed game events to their releases. In a previous piece we covered Halloween changes to Rocket League and Overwatch, but elsewhere games like GTA Online, Pokémon GO and even Counter Strike: Global Offensive have been getting in on the act. Rockstar went all out for their GTA Online Halloween event, including launching an Angels vs Devils mode; a twist on the Lost vs Damned mode where players are rewarded depending on the time of day. There were also a host of other bonuses available.

Haunting.
March 2014 – Scuf Gaming (“SCUF”) announces settlement of a dispute involving Scuf Gaming’s patent rights. Scuf Gaming is the exclusive U.S. licensee of Ironburg Inventions (“Ironburg”) patents covering innovations in game controller technology.

The issue – U.S. Patents No. 8,641,525 and D667,892 cover Scuf Gaming’s back paddle controls, which deliver the functionality of the front buttons to the back of the controller, creating heightened dexterity in a safe, ergonomic way.

As part of the settlement, Imagine customs has agreed to cease manufacture and sales of controllers that include the patented paddles.

“Our intellectual property is a critical component of our value and competitive edge” said Duncan Ironmonger, CEO & Co-Founder of SCUF & Ironburg. “Our ability to protect inventions we have heavily invested in, enables us to continue to innovate and raise the bar for the industry, which in turn enhances the gamer’s experience.”

 

About Scuf Gaming

Scuf Gaming is the manufacturer, wholesaler, retailer, and restorer of custom video game equipment and accessories. A company focused on providing “tactical gear for elite gamers,” SCUF entered the market three years ago with the SCUF controller. Along with patented back paddles, Scuf Gaming controllers also feature adjustable hair triggers, trigger stops, military grade SCUF grip and optional domed or concave SCUF sticks. SCUF controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, Gfinity, Reflex, UMG, ESL, etc. Scuf Gaming also sell a variety of accessories and apparel specifically designed for Elite Gamers.

 

For more information please visit www.scufgaming.com

SCUF_FEATURE_LOGO_on_Light_Clear_300x200
The HCS London 2017 event was a brilliant example of incredible Halo action taking the action to Europe for some hard-hitting competition. 32 of the best teams across the pond met up at the Gfinity Arena in Fulham to grab their piece of a $25,000 prize pool and the chance to qualify for DreamHack Denver in October.

[caption id="attachment_652260" align="aligncenter" width="800"]Gfinity HCS London 2017 - 2274 - Joe Brady Photography - Team Infused Photography by Joe Brady[/caption]

Ultimately, the final event came down to two SCUF favorites: Team Infused and Supremacy. While both veteran esports teams were equally matched to one another, in the end, Infused took home a 4-1 victory over their opponents. Will there be a rematch between these rivals in Denver? Only time will tell.

SCUF celebrated the event with the HCS London Giveaway: a chance for one lucky fan to take home a TeamSCUF Infinity1. The winner will be announced today, so keep an eye on SCUF's Twitter and Facebook for your chance to equip a custom Xbox controller of your own!
Another week full of news, events and more!

Call of Duty: North America

It was a busy week for eSports in the Call of Duty world. Over in North America, the penultimate week of the CoD World League Season Two was in action and boy was it a good one.

One of the most notable matches of the week was a first place OpTic Gaming vs. last place 100Thieves. 100T had some interesting shotgun tactics on Search and Destroy and also won their first Uplink of the season. This could have been due to some recurring internet issue for OpTic, however it came down to game five where the team got an early lead over OpTic 5-3.

During this crucial round, 100T player John "Johnny" Cookson and Matthew "FormaL" Piper from OpTic were in a 1v1 situation when Formal fired the “One-Burst Heard 'Round the World,” killing Johnny and winning the round. OpTic would go on to win the map in a round 11 and take what was one of the best matches of the league thus far.



 

On day three, we saw a Rise Nation take on Team EnVyUs. These two teams have been at the top of the scoreboard consistently throughout the league and this match was nothing short of spectacular. EnVy grabbed the first two maps pretty convincingly, but it was Rise who would crawl their way back into the series, eventually winning 3-2.

Call of Duty: Europe

Elsewhere in the world, the Gfinity CWL Summer Masters tournament was being held over in London. Team’s came to play from all over Europe, with the return of FABE Gaming, as well as some familiar CWL faces.

The stage was set and it would be Splyce who would take the whole thing, beating Epsilon eSports and Exertus on the way to the finals and crushing HyperGames 4-0 to get first place.

 

Final Placements

1st: Splyce | $10,000

2nd: HyperGames | $5,000

3rd/4th: Millenium | $1,500

3rd/4th: Exertus | $1,500

5th/8th: Supremacy | $500

5th/8th: Team Orbit | $500

5th/8th: Epsilon eSports | $500

9th/12th: Team LDLC

9th/12th: Wysix

9th/12th: Riot Gaming

9th/12th: FABE Gaming

13th/14th: U4X eSports

13th/14th: Team MRN

 

Halo 5 Guardians

Some awesome news came out this week in the world of Halo. For the first time ever, HCS Team REQ Packs released as an in-game purchase.

Halo already pushed its competitive scene with notifications informing players about the HSC results, but now you can put your favorite team on your Battle Rifle and show everyone who they are.

That is it for the news this week, have you got any HCS REQ packs yet? If so, send us some pictures of what you got.
PRESS RELEASE: May 4, 2016 – Scuf Gaming through Ironburg Inventions (Invention/ Patent Subsidiary) has been issued two (2) additional Gaming Controller Utility Patents by the USPTO taking its patent count to twenty (20) issued patents; the first Utility Patent No 9,308,450 B2, which relates to a game controller for controlling video games or other electronic interactive system, having an adjustable trigger system for calibration or customized control of trigger action, named and referred to as Adjustable Hair Trigger, and the second Utility Patent No. 9,308,451 B2 which independently relates to a game controller for controlling video games or other interactive systems, having a stopping block to limit the actuator movement of the trigger body, named and referred to as Adjustable Trigger Stop by Scuf Gaming who is commonly known for their innovative trigger and paddle technology in the gaming industry.

patent_ribbonCEO & Founder of Scuf Gaming, Duncan Ironmonger says, “We’re extremely pleased to be granted two additional utility patents around our evolving trigger functionality. From the early versions of our adjustable hair triggers and trigger stops five years ago, to the modern day sophistication of our new triggers that are releasing tomorrow with the launch of a new SCUF, we truly have some enviable IP that will help us protect our continual investment and differentiated innovation.”

Over the past five years, Scuf Gaming have been issued over 20 patents with another 39 pending. In October 2015, Scuf Gaming (together with its parent subsidiary, Ironburg Inventions, Ltd) signed a licensing agreement with Microsoft Corporation, providing Microsoft rights to use SCUF's intellectual property to create the Xbox Elite Wireless Controller.

For additional information please visit scufgaming.com.


About Scuf Gaming:
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 20 granted patents, and another 39 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
Blurring the lines between the MMO, RPG and FPS, Bungie’s Destiny sends you through an elaborate space opera to save humanity from ruthless alien forces that want to see us extinct.

In this game guide, we’ll be showing you how to get the most out of your SCUF controller when playing in the massive online world of Destiny.

Destiny_GamerGuide

Paddle configuration:


There is always a reason to keep an eye over your shoulder in the world of Destiny. Your foes aren’t above getting in a shot when you’re trying to loot ammo crates or even when you’re reviving a teammate.

For maximum efficiency, set your controller configuration to Puppeteer and map your left paddle to Square (for the PS4) or X (for the Xbox One). This setup will allow you to revive teammates or loot crates while keeping your thumb on the thumbstick: letting you keep aiming to avoid an enemy who’s trying to get the drop on you!

In addition, map your right paddle to X (for the PS4) or A (for the Xbox One). Jumping and aiming in Destiny can be quite difficult, but players who make use of abilities like Icarus will be very happy to have the ability to do both at once.

Trigger Stops:


Single fire weapons only shoot as quickly as you can pull the trigger, and that’s where SCUF’s trigger stops come in. By activating these stops, a Guardian can put down more fire in a shorter amount of time, making that Scout Rifle even more deadly. And if you’re looking to hop on your Sparrow and cruise to the next zone, turning off your trigger stops takes seconds, and doesn’t require a game restart.

Thumbsticks:


Thumbstick preference is a personal choice when compared to SCUF’s other customizable features. However, TeamSCUF prefers using regular concave thumbsticks for the ability to really dig in our thumbs when running and gunning. This is particularly effective in extended game sessions, where you’re more likely to lose that grip over time.

Destiny is one of the biggest games in the galaxy, and with Destiny 2 on the horizon, we hope to see every Guardian in TeamSCUF gearing up to take down that Wizard from the Moon.

Let us know what configuration has worked best for you! Follow SCUF on Twitter and Facebook and tell us what you think.
We’re prepping for CoD XP by asking the pros a series of questions. Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring Reedy from Epsilon eSports!



Real Name: Jordan Reed
Gamer Tag: Reedy
Current Team: Epsilon eSports
Hometown: London
How long you have been gaming?: Best part of 10 years
If you could be any video game character who would you be?:Snake From MGS
Favorite childhood game?: Metal Gear Solid 3: Snake Eater
What’s the last TV show that you binge watched?: Game of Thrones
What is your Guilty Pleasure?: Justin Bieber
Who is your Celebrity Crush?: Cara Delevingne
Favorite Comfort Food?: Chocolate
What’s one of your biggest pet peeves? Annoying drunk people
Do you have any weird phobias? I’m scared of snakes
Do you have any weird habits? I play far too much Call of Duty
Fun Fact? I have a tattoo of 1905 (Chelsea FC won the Champions League for the 1st time on the 19th of may and we was founded in 1905)
Apex Season 3

Get ready to become champion in a whole new arena in of Apex Legends’ Season 3, available since October 1st on PS4™, Xbox One™, and PC. With a new champion, a new map, a new rifle, and a new battle pass, you’ll want every advantage to take your squad to the top. Here’s what you need to know to become the best gamer you can be in Apex Legends.

Be A Legend With SCUF

Be prepared for anything that comes your way with the rear paddles on every SCUF controller. Jump and Slide to dodge enemies and perform trick shots all while keeping your thumbs on the thumbsticks, ready to aim.

Apex Legends Scuf Impact default layout

In addition to paddles, the SCUF Vantage has 2 additional side buttons. Keep your health/shield and grenade wheels handy at your side by placing them on the Sax buttons for quicker control during intense fights.

SCUF Vantage 2 controller Apex Legends regular layout

For even more control of your aim, every SCUF controller also features an interchangeable thumbstick system. With thumbsticks available in different shapes and heights, you can truly customize your gear to match your play style. Shorter thumbsticks are great for movement while longer thumbsticks increase your angle to play with, meaning more accuracy. Similarly, the concave shape will give your thumb more grip, which is ideal for quick movement and high sensitivity players and the domed shape enables more finesse, ideal for lower sensitivities.

If you’re a Wattson who loves to play defensively, we recommend a short concave thumbstick on the left for speed and the subtle control and accuracy of a tall domed thumbstick on the right.

If you’re more aggressive like Wraith and Bangalore players, we again recommend a short concave thumbstick on the left, but this time a short domed thumbstick on the right to enable more reactivity.

A Closer Look At The New Offerings For Season 3 Of Apex Legends

Crypto, the new champion, is a hacker who uses his drone to survey the surrounding area. He will be great to counter aggressive teams and break the enemy's tactical strategy by automatically highlighting enemy players for your fellow teammates. However, be mindful: while the drone is active, Crypto stays in place, so be sure to pick a safe spot and it will alert enemies that they have been spotted. Crypto’s Ultimate Ability is an EMP blast using the Drone to slow down enemies, disable traps, and deal up to 50 damage.

World’s Edge, the new map, features a totally different landscape than that of King’s Canyon with all new fire and ice environments, an urban city, and a moving train. It’s vast with open sight lines, perfect for Crypto and more strategic plays.

The Charge Rifle is from Titanfall and Titanfall 2, an anti-Titan laser canon; it’s slow to charge but can shoot over a long distance and deals a lot of damage. It’ll be interesting to see how it plays out compared to other popular weapons in the game.

Apex Legends Season 3: Meltdown released October 1st 2019, on PS4™, Xbox One™, and PC.
June 13, 2016 - Scuf Gaming (SCUF), global leader and innovator in eSports, introduces a new line of controller accessories compatible with the Xbox Elite Wireless Controller (ELITE), available later this year. As part of the exclusive agreement, SCUF will offer controller customization for the ELITE so Xbox/PC Gamers can experience SCUF innovation if they are purchasing an ELITE controller.

At E3 2016, Microsoft announced SCUF as the exclusive customization partner for the Xbox Elite Wireless Controller (click here for more info). This supplements the announcement made by Microsoft in October 2015, when SCUF was announced as the exclusive 3rd party accessories partner, following Microsoft’s licensing of SCUF’s technology.
We’re prepping for CoD XP by asking the pros a series of questions. Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring Bance from Splyce!

Splyce_Bance

Real Name - Benjamin Jack Bance
Gamer Tag - Bance or BanceyCastle
Current Team - Splyce
Hometown - Plymouth (UK)
How long you have been gaming? - I have been gaming for most of my life but it's mainly been a hobby until this year.  
Favorite childhood game? - Too many to choose from but it has to be either Crash Bandicoot, Simpsons Hit and Run or Star Wars Battlefront
What’s the last TV show that you binge watched? - The 100
What is your Guilty Pleasure? - Love a bit of Justin Bieber
Favorite Comfort Food? - DOMINOS PIZZA
What’s one of your biggest pet peeves? - Leaving my door open when walking out.
Do you have any weird habits? - Always have to keep a part of my body moving - mainly shaking my legs to the point where I don't notice I do it.
Fun Fact? - This is only my second year competing and will be my first COD championships this September.
We’re just days away from Gfinity’s CWL London, as we enter the busiest LAN period for Call of Duty in years. Gears and Halo both enjoyed a Major this weekend, bringing together the scene’s biggest names, while Asia also got a dose of Call of Duty. Here are our top stories from this week in esports.

CoD World League Pro Division Dates Announced

Not only have the Call of Duty elite got a huge February of events to look forward to, but now Activision has confirmed the kick off dates for this year’s Pro Division. Teams from North America, Europe, and the Asian-Pacific region will compete collectively in an offline league, in contrast to last year’s online equivalent. The top 9 NA teams, top 5 EU, and best APAC team will battle it out at the Gfinity Arena starting April 20th.

EnVyUs Wins Gears Mexico Major

OpTic Gaming’s Gears of War dominance came to an end in Mexico, as arch rivals EnVyUs finally toppled the Green Wall to lift the title. EnVyUs took home the biggest slice of the $100,000 prize pool, with OpTic Gaming securing second and Ghost Gaming rounding off the top three. North American teams occupied 9 of the top 12 places, while local team Splyce and British quintet Epsilon also secured top 12 finishes.

OpTic back on Top in Halo

After losing out to EnVyUs at the last Halo Major, OpTic Gaming once again lifted a title, this time in St Louis. The World Champions beat Team Liquid in the Final after EnVyUs was eliminated in the Loser Bracket Finals. The newly designed Str8 Rippin secured 4th as they look to continue the legacy of one of Halo’s greatest ever franchises, while EG and Inconceivable split top 6 honors. OpTic Gaming took home $20,000 for their troubles.

Call of Duty Asian Championship Results

The Call of Duty Asia Championships 2017 took place last weekend in South Korea, as 6 regional teams from Hong Kong, South Korea, Singapore, Malaysia and Taiwan battled it out for the title of best COD team in the Asian continent. In the end it was Singaporean UnVeil nV who walked out as winners, beating Rampage Gaming in the Grand Final 3-0. The winners took home $12,000, while second place scooped a cool $6,000.

NA & EU 2K Results

Team EnVyUs pulled off a much needed win in last weekend’s North American 2K to push the reigning World Champions into the Top 8 ahead of MLG Atlanta. Once again FaZe Clan reached the final of the 2K, further bolstering their points total and putting more distance between themselves and their nearest rivals, OpTic Gaming. Rise are still sitting pretty on top of the NA Pro Points standing but FaZe Clan are in touching distance of Cloud9 for second seed. 

In Europe Splyce once again walked out winners, beating eLevate in the Final. French foursome Supremacy managed to break into the top 4 this time out, splitting the privilege with the ever consistent Infused. Overall, there were very few surprises in the final placements. The teams all-but matched their Pro Points seed, leaving everything to play for come Gfinity this weekend. Both top 4 and top 8, deciding auto-qualification for ESWC and Atlanta respectively, are by no means a foregone conclusion.

 
It’s Friday and that means another look back at the biggest stories coming out of the video game industry this week!

GTA Online Cunning Stunts Announcement

GTA Online is set to get yet more downloadable content, and this time it’s a racing pack titled Cunning Stunts. The new DLC will be a "visually surreal and over-the- top evolution to racing in GTA Online" and people are already drawing comparisons to the cult status Trackmania series. According to Rockstar, "the jumps, gaps, terrain, and obstacles in each Race are tailored to match the attributes of specific vehicle classes, including new Super cars, Sports cars and Motorbikes." The DLC will launch Tuesday, the 12th of July.

Red Dead Redemption Backwards Compatible

Red Dead Redemption fans not only have a sequel in development to salivate over but they can now enjoy the original game on Xbox One. The GTA-style open-world western is on sale for only $7.50 to Xbox Live Gold Members, while a host of DLC packs are completely free to own right now, including Liars and Cheats and Legends and Killers. There are also a range of Multiplayer and Co-Op packs available for free as well.

Rocket League Collector’s Edition On Sale in North America

If you’ve ever wanted to own a copy of Rocket League then now’s your chance as the Collector’s Edition hits stores in North America. The retail release means you can now own a physical version of a game that has been hugely popular, selling over 5 million units already. Rocket League Collector’s Edition is available on PC, PS4 and Xbox One and includes all three previous released DLC packs. The game is already available in Europe.

New Overwatch Character to Be Revealed

With Comic-Con around the corner, Overwatch fans may not have to wait long to see the game’s newest hero being unveiled. The new character, set to be a combination of medic and sniper, is rumored to be called Sombra. Developer Blizzard has also been teasing a new weapon ahead of the DLC release which is set to be free to download in the coming weeks.

Pokémon Goes Big

You’d have to be living under a virtual rock this week not to have heard the buzz around Pokémon Go. In Pokémon Go, now available for iOS and Android in North America and Android in Europe, wannabe trainers use the power of their mobile phones to see Pokémon in the real world. Like the Nintendo classic, you create your trainer, pick your starter Pokémon, and head on your way to go capture, train, level up and compete with your Pokémon. An exciting new adventure awaits.
FREMONT, CA – December 16th, 2019, 7am PST – CORSAIR®, a world leader in high-performance gaming peripherals and enthusiast components, is pleased to announce that it has agreed to acquire high-performance controller pioneer SCUF Gaming "SCUF®" and its extensive patent portfolio. The transaction is expected to complete by the end of December 2019.



Since launching in 2011, SCUF has recognized that one size does not fit all and set a new standard for performance controllers for use with Xbox, PlayStation, and PC. SCUF radically changed the way controllers are used by redesigning the layout of a controller to increase hand use and improve performance, matching the evolving complexities of competitive games.

In comparison to generic game controllers, SCUF controllers are modular by feature and design, built to specification to shorten hand movements and gain a measurable performance advantage, making it easier for players to tailor the controller to their individual preferences. SCUF controllers feature a vast range of configurable components, including a patented paddle control system, removable back paddles, a quick-access remapping switch, customizable thumbsticks, hair trigger, trigger stops and extenders, choice of D-pads, and an interchangeable magnetic faceplate.

"We are thrilled to greatly expand our portfolio of industry-leading peripherals and enter the gaming controller space to help gamers play at their best," said Andy Paul, Founder and CEO of CORSAIR. "SCUF leads the market for performance controllers and are a key ingredient to the success of countless esports professionals. SCUF will make an excellent and winning addition to the vast lineup of award-winning CORSAIR and Elgato products."

"Over the last ten years, we've worked tirelessly to create the features that have made SCUF the preferred controller for the majority of top professional gamers. Controllers are the single most important connection between an individual and their game, becoming an extension of the player to maximize their performance," said Duncan Ironmonger, Founder and CEO of SCUF Gaming. "We are delighted to join forces with CORSAIR, who share similar DNA to SCUF with regards to innovation and design in the gaming market. CORSAIR has the operational scale and network to help us bring our innovation to even more gamers."

SCUF is a strong enthusiast gaming brand with an expansive IP portfolio and deep partnerships within the esports space. SCUF has a loyal affiliate network and is a licensed partner of Activision for Call of Duty, as well as the official controller partner of many gaming leagues including the NBA 2K League and eMLS.

SCUF Gaming will remain a separate brand within the CORSAIR family and will continue to operate from its HQ in Atlanta, as well as regional offices. All existing SCUF Gaming warranties, purchases, and support are unaffected and will continue to be provided by SCUF Gaming.

Jones Day served as legal advisor to CORSAIR. McDermott Will & Emery served as legal counsel to SCUF Gaming. Stifel served as exclusive financial advisor to SCUF Gaming.

About CORSAIR


Founded in 1994, CORSAIR has grown from pioneering the high-performance DRAM market into one of the world's leading providers of high-performance gaming and streaming products. CORSAIR offers a complete range of products to equip gamers, enthusiasts, and esports athletes, including mechanical keyboards, precision gaming mice, wireless headsets, premium PC components, and the CORSAIR ONE fully-integrated gaming PC. With a company-wide commitment to quality, innovative design, advanced features and high-performance, CORSAIR products have won thousands of media and industry awards, earning their place in gamers' hands and PCs following years of development and engineering by a team dedicated to building great products that they themselves would want to use.

In 2018 CORSAIR acquired Elgato Gaming, a manufacturer of streaming products. In 2019 CORSAIR acquired Origin Computers, a manufacturer of custom high-performance gaming PCs and laptops.

About SCUF Gaming


SCUF Gaming "SCUF®", is an innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 103 granted patents, and another 55 pending, focusing on four key areas of a controller: the back-control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable Sax™ button placements. For additional information about SCUF Gaming®, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube or Twitch.

 

Copyright © 2019 CORSAIR Components, Inc. All rights reserved. CORSAIR, the sails logo, and Vengeance are registered trademarks of CORSAIR in the United States and/or other countries. All other company and/or product names may be trade names, trademarks, and/or registered trademarks of the respective owners with which they are associated. Features, pricing, availability, and specifications are subject to change without notice.
-- Scuf Gaming Controllers Will Be Used During All NBA 2K League Gameplay --

 

NEW YORK, May 1, 2018 – As the NBA 2K League makes its debut today, it has announced a new multiyear partnership that will make Scuf Gaming, the innovator and creator of high-performance gaming controllers, the Official Gaming Controller of the NBA 2K League.

The NBA 2K League, the professional esports league co-founded by the NBA and Take-Two Interactive Software, Inc., tips off today with 17 teams competing in the inaugural season.

During the NBA 2K League’s first season, Scuf Gaming controllers will be available for use by the best NBA 2K players in the world as they compete during the 17-week season which runs from May to August and includes weekly matchups, three in-season tournaments, playoffs, and the NBA 2K League Finals.

“Scuf Gaming’s handcrafted controllers are fully customizable and will allow our players to personalize key areas of design and function to match their styles,” said Brendan Donohue, Managing Director, NBA 2K League.

The partnership will also include a merchandising component, giving fans of the NBA 2K League the chance to game with the same official NBA 2K League controllers that will be used in competition.

“NBA 2K encompasses everything we love about gaming: it’s fun, fast, and it rewards real skill. It’s a franchise that is destined to become a standard-bearer of professional gaming,” said Duncan Ironmonger, CEO and Founder of Scuf Gaming. “Like a good pair of sneakers on the court, a SCUF is an extension of the player, allowing for a better controller experience through customization, comfort, performance and design.”

SCUF controllers can make a significant impact when playing competitively. There are several functional areas of a SCUF that can improve gameplay, including the configurable paddle control system on the back of the controller which allows players to use more of their hand simultaneously, resulting in faster passes, more steals, and better shots.

All NBA 2K League games will be available live on Twitch at twitch.tv/nba2kleague. For more information about the NBA 2K League, visit NBA2KLeague.com.

About the NBA 2K League
The NBA 2K League is a professional esports league co-founded by the NBA and Take-Two Interactive Software, Inc. (NASDAQ:TTWO). Launching in 2018, the league will feature the best 102 NBA 2K players in the world. Each of the league’s 17 teams drafted six players to compete as unique characters in 5-on-5 play against the other teams in a mix of regular-season games, tournaments and playoffs. The league hosted tryouts in early 2018 before the draft in April and the season tip-off in May. For more information about the NBA 2K League, visit NBA2KLeague.com.

About Scuf Gaming
Scuf Gaming®, the innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 36 granted patents, and another 69 pending, protecting three key areas of a controller: the back control functions and handles, the trigger control mechanisms, and the thumbstick control area.
PRESS RELEASE: JUNE 30, 2014 – Scuf Gaming announces pre-sale of the SCUF 4PS for PlayStation 4 on Monday, June 30th

 

A new era has arrived for PlayStation 4 fans now that Scuf Gaming has introduced its clever functions to the improved PS4 controller. Scuf Gaming has officially launched the SCUF 4PS enabling elite gamers to utilize more of their hand in a comfortable, safe and ergonomic way. The SCUF 4PS is feature rich with several patented features, including two “SCUF HOOK” back paddles, a fully redesigned back and built-in high-grade SCUF Pro-Grip handles, which are normally an upgrade on SCUF controllers. The two back paddles come standard with A&B configuration but can be mapped according to your preference as an upgrade using the EMR (Electro Magnetic Remapping) Mag Key – (the EMR feature will be released at a later date.) For gamers unfamiliar with SCUF, these paddles mimic the allocated face buttons so you can keep your thumbs on the thumbsticks, while using the back-paddles with your middle fingers to perform more advanced moves. Customers also have the option to choose their favorite SCUF Precision Thumbsticks in domed or concave, which come in three different lengths (regular, medium, long) and various color options.  Sports and fighting game fanatics will be thrilled to try the new SCUF CONTROL DISC, which is fully removable and offers extra control and accuracy for the d-pad! Gamers are winning with the tactical edge that SCUF provides where over 85% of Professional Gamers in Console use SCUF for shooters.

 

ps4

 

“We have invested millions of dollars into research and development and educating the Gaming World on safe ergonomic use of the controller at the top level so when we embarked on “Project 4PS” a year ago we wanted to offer the PlayStation 4 community something unique and special, something that added that edge over its predecessor, the SCUF PS (for PS3). We believe the results are impressive and further display the innovation our customers have come to expect from Scuf Gaming, said Duncan Ironmonger, CEO and Co-Founder of Scuf Gaming. “SCUF controllers are all about functionality and comfort so our focus is on offering unique features which empower every gamer to personalize their controller to suit their gameplay. From paddles to grip to the size of thumbsticks, every part of a SCUF controller is about improving core performance so you can become the best gamer you can be!”

 

Prices for the SCUF 4PS start at $119.95 (please NOTE this includes the PRO GRIP) and controllers begin shipping in 4-6 weeks. SCUF is currently offering fourteen (14) unique front shell designs for the launch and will be adding new styles over the next few months.  To pre-order, please visit www.scufgaming.com.

 

Scuf Gaming controllers are endorsed by Major League Gaming and trusted by over 85% of Pro-Gamers. SCUF is leading the field in the professional gaming market.

 

ABOUT SCUF GAMING

Scuf Gaming is the manufacturer, wholesaler, retailer, and restorer of custom video game equipment and accessories. A company focused on providing “tactical gear for elite gamers,” SCUF entered the market three years ago with the SCUF controller. Scuf Gaming has 4 patents granted and another 25 have been applied for offering features such as back paddles, adjustable hair triggers, trigger stops, military grade SCUF grip and various thumbstick lengths in both domed and concave styles. SCUF controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, Gfinity, Reflex, UMG, ESL, etc. Scuf Gaming also sells a variety of accessories and apparel specifically designed for Elite Gamers.

 

Visit www.ScufGaming.com for more information.  Editorial and product photos available upon request.

 

 
“The Awakening”, the first DLC Pack for Black Ops 3, has arrived for Playstation 4 users.

A total of four new Multiplayer Maps, the start of the Black Ops 3 “Zombies Experience” Der Eisendrache, and many bug fixes and balancing will be sure to give your SCUF Controller a workout this week.

The new Multiplayer Maps include:

  • Gauntlet – highlighting Treyarch’s classic “three-lane map structure”, with very diverse and impressive visuals, allows players to travel through dense jungle, a frozen arctic area, and an urban city in the same map.

  • Splash – an abandoned water park that offers plenty of fun combat opportunities including skirmishes down waterslides, a pirate ship, and a lazy river. This map definitely highlights many underwater combat opportunities.

  • Rise – Features classic Call of Duty style combat with plenty of areas to employ the new core movement system. Arguably the map best designed for competitive play from “Awakening”, Rise heralds back to the classic cover-based Call of Duty.

  • Skyjacked – A reimagined version of one of our personal favorite Call of Duty Black Ops 2 multiplayer maps, Hijacked.  This map includes many new areas to explore thanks to the core movement system and provides a fresh take on a classic map.


All four maps will surely provide fans of Black Ops 3 with exciting new opportunities and strategies to develop, and we’re sure to see the impact the balance changes make for the Pro Teams in the Call of Duty World League.

4ps zombie v1
Whether you’re a pro or a causal fan, make sure you have your SCUF Controller ready to go. SCUF thumbsticks and Paddle Control System make movement around the new maps a breeze and can provide that edge during every firefight.

The core concept of any Call of Duty Zombies mode is survival, and nothing will help you survive the hordes of the undead like a SCUF Controller. For Zombies we cannot recommend the Electro Magnetic Remapping (EMR) feature enough; having the ability to change your back paddles on the fly is essential to a high-pressure team based mode like Zombies. Be sure to select this feature if you are a Zombie mode fan!

Click HERE to start customizing your own SCUF 4PS Controller now. We’ll see you on the battlefields in “Awakening”.
SCUF IMPACT controller for PlayStation 4PRESS RELEASE - April 3, 2017 (Atlanta, GA) – Scuf Gaming continues to evolve the gamer’s experience with the launch of two new SCUF controllers for use with PlayStation 4 and PC; SCUF IMPACT and SCUF Infinity 4PS PRO. Both controllers are feature rich with advances in eight functional areas, including the addition of interchangeable paddles (which require no screws) for improved durability and comfort. Both SCUF controllers also benefit from new board technology, offering a choice of wireless bluetooth connectivity or wired connectivity through USB communication. This is especially appealing to competitive gamers where wired connectivity is preferred.

SCUF IMPACT 
The SCUF IMPACT offers a completely new controller experience and includes four removable paddles that are recessed into the back of the controller body for more ergonomic paddle play, improved cable retention and an entirely new ergonomic design; making it the most advanced SCUF controller yet. Scuf Gaming has totally re-engineered the shape and ergonomics of this controller by molding it to fit your hands perfectly for paddle play. The SCUF IMPACT is marginally larger than the Infinity 4PS PRO, stretching 6mm wider to cater for the additional 2 paddles. Prepare to up your game to the next level with more flexing and less reaching - this controller is truly game changing!

SCUF Infinity 4PS PROInfinity4PS PRO controller launch
Leveraging IP and functionality from the highly acclaimed SCUF Infinity series, Scuf Gaming has updated many features and is proud to launch the fully modular SCUF Infinity 4PS PRO. With the Infinity 4PS PRO, you benefit from two removable paddles which are recessed into the back of the controller body, improved switch technology and circuit boards for better click through rates on the paddles, while maintaining the familiarity of the SCUF Infinity 4PS.

Duncan Ironmonger, CEO & Founder of Scuf Gaming said, “Innovating and continually raising the bar to offer new levels of functionality, comfort and customization is what drives us. We’re thrilled to release 2 new SCUF controllers; 1.) The SCUF Infinity 4PS PRO is a wonderful evolution of the Infinity series with advances in technology that answer and exceed the requests of the competitive PlayStation 4 gaming community, including the removable paddles! 2.) The SCUF IMPACT is a project we have been working on for the last 15 months and is our best SCUF yet! We have totally re-engineered the extremities and curvature of the controller to offer an alternative for multiple hand sizes whilst creating space for four paddles.”

The SCUF IMPACT and SCUF Infinity 4PS PRO offer several new features to complement SCUF’s patented and patent pending features, including:

IMPACT controller playstation4 micro usb cableWired Connectivity through USB or Wireless Connectivity through Bluetooth 

  • Play wireless using bluetooth

  • Or play wired through USB connectivity using a micro USB cable


Cable Retention System (IMPACT ONLY)

  • Cavity housing secures the cable to help improve the life of the USB connection

  • Beneficial for wired connectivity where uninterrupted gameplay is required or while charging the controller


SCUF Paddle Control System IMPACT controller playstation4 removable paddles

  • Determining factor for elite gamers, allowing players to keep their thumbs on thumbsticks while using the back paddles to perform advanced moves

  • Increased durability in paddles, which are now removable and interchangeable.

  • NEW removable paddles include a free 12 month paddle replacement policy, should the paddles break during normal use.

  • NEW recessed paddle design makes paddles even easier to reach, includes grip, grooves and are curved at the end to support your fingertips

  • Infinity 4PS PRO - Play with 0, 1 or 2 removable paddles

  • IMPACT - Play with 0, 1, 2, 3 or 4 removable paddles


Interchangeable Thumbstick Control Area

  • SCUF thumbsticks are super grippy, with an increased surface area for comfort

  • Switch thumbsticks in seconds with the SCUF ring and lock system

  • Choose from 5 thumbstick options; regular domed, regular concave, long domed, long concave or standard PS4 thumbsticks* (*IMPACT ONLY)

  • Choose from five color options (black, white, red, blue & green)


SCUF Ring and Lock System

  • Fully removable and customizable rings

  • Self-lubricating material on the rings ensures that thumbsticks glide seamlessly

  • Rings provide a secure lock of thumbsticks; won’t fall out off or be misplaced

  • Rings are available in nine color options (black, grey, white, green, light blue, dark blue, red orange and pink)


Military Grade SCUF Grip - Handcrafted Process

  • Textured, non-slip surface is ideal for extended hours of gameplay

  • Choose from five color options (black, red, blue, green and white*) *IMPACT ONLY


SCUF EMR (Electro Magnetic Remapping) Technology

  • Use SCUF EMR Mag Key for ‘on the fly’ remapping of the back paddles to any face button

  • Simultaneously press the face button and paddle you want to assign - job done


Controller Size

  • Infinity 4PS PRO - 6.33 x 3.91 x 2.83 inches (16.15 x 9.93 x 7.17 cm)– shape familiarity and two paddle play

  • IMPACT - 6.77 x 4.06 x 2.72 inches (17.20 x 10.30 x 6.91 cm) – completely new shape designed for multiple hand sizes and four paddle play


SCUF Trigger System comes with three core features:

Quick Shift Trigger Stops

  • Quick Shift Trigger Stops enable the user to activate various activation points on the trigger stop

  • Reduction of unnecessary trigger movement past the activation point – great for shooter games!


Adjustable Hair Trigger Mechanism

  • Mechanically tune to make weapon fire a one tap process by eliminating unnecessary latency

  • Activate with an easy turn of the SCUF key

  • Primarily used in shooter games


Trigger Covers and Extenders

  • Fully removable and easily clip onto triggers

  • Improve trigger accuracy and hand comfort

  • Extend the natural parameters of the controller to suit larger hand sizes

  • Choose from six color options (black, white, red, blue, green and yellow)


The SCUF Infinity 4PS PRO pricing starts at $129.95, €129.95 & £99.99 and SCUF IMPACT pricing starts at $139.95, €139.95 & £109.99. Both models are compatible with PlayStation 4 and PC. As a special introductory offer, SCUF is offering a fully loaded SCUF promotion for all spectrum colors; for the promo, the SCUF Infinity 4PS PRO is priced at $179.95, €179.95 & £149.99, and the SCUF IMPACT is priced at $189.95, €189.95 & £159.99 for a limited time.

About Scuf Gaming
Scuf Gaming®, global leader and innovator of gaming peripherals and winner of eSports Industry Awards  for “Best Hardware” in 2016, provides tactical gear for elite gamers where over 90% of the top professional gamers in the world use SCUF. Selling high-end accessories and customized gaming controllers for console and PC, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to competitive and casual gamers who recognize that one size does not fit all. The SCUF controller has features, which are covered by 29 granted patents, and another 68 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area.
This week’s profile takes a look at Elevate’s Jordan ‘Reedy’ Reed.

Reedy_SCUFAffiliateoftheWeek

Origins


As with many of Europe’s prominent players, Reedy made his start on the domestic circuit, rising from the proving grounds of EGL events.

Reedy’s first big results came towards the end of Call of Duty: Ghosts, when he found himself competing alongside Rhys ‘Rated’ Price, a player who would feature on several of Reedy’s squads over the years, as part of Exertus. The team would reach the final of EGL 13, an important milestone in Reedy establishing himself among Europe’s elite.

Over the course of Advanced Warfare, Reedy solidified his position among the upper echelons, playing alongside the established elite and appearing in several finals over the course of the season, also picking up his first event wins with Epsilon. Since then, he’s remained on Europe’s premier teams, competing in every season of the Call of Duty World League as well as attending his first Call of Duty Championship during Black Ops 3.

Current team


For Infinite Warfare, Reedy has represented Elevate, who acquired Reedy’s European roster following the release of their North American squad from the previous title.

The team got off to a promising start, attending the CWL Vegas Open and making their way into pool play from the open bracket. The team ultimately finish top-12, eliminated by the formidable OpTic Gaming. It was a solid starting point, from which Elevate were able to qualify for the all-important Global Pro League, notably picking up a third-place finish at the CWL London Invitational along the way.

Coming in, however, the team were largely overlooked, with expectations for the squad lowered further by their openness about a lack of team practice prior to their group stage.

Despite this, the Elevate squad performed well in Group Green, putting on a solid showing against OpTic Gaming in spite of their ultimate defeat on both occasions. In the end, the squad were able to finish third, taking down fellow Europeans Red Reserve to secure a spot in Stage 2, a pool play position at the upcoming CWL Anaheim and a guaranteed place at this year’s Call of Duty Championships.

reedy1

Career highlight


While Reedy has found plenty of success over the course of his career to date, in many ways he’s still searching for that one big win. Where several of his former team mates have collected that major title or carried the torch for Europe at international events, somehow things have never quite fallen into place for that single, defining moment for Reedy.

There is, however, a kind of quieter distinction achieved by Reedy, the kind that comes from the pursuit of excellence itself, the unrelenting drive towards success. Reedy may at times be overlooked for lacking that marquee win, but he has been a constant presence at the elite end of Call of Duty for several years now, and his efforts having taken him to finals and trophies, as well as playing a part in forcing his contemporaries to elevate their own game.

Reedy

In-game


Reedy has come under his fair share of criticism at times for his performance in-game, but there’s a reason he remains near the top of European Call of Duty. While he’s rarely the flashiest player, or the one at the top of the score-board, that’s not the role he needs to play to ensure success.

Not everybody can be the most prolific slayer in the game, there simply aren’t enough kills to go around. Some players shine in this role, but in order for them to do so they need space, support, and team mates who are willing to sacrifice their own stat line for the success of the team. They need players like Reedy.

reedy2

Public Persona


Reedy has long been one of the more outspoken professional players, not just in Europe but in the world. Where it can be easier and in some senses more profitable to take the path of least resistance and focus on building popularity, Reedy has never been afraid of speaking his mind.

It may not be a route to becoming the best-loved player in the world, but if there’s one thing that can be said for Reedy it’s that you know what you’re getting. He’s not frequently caught holding back when he has an opinion, and while that can make him a controversial figure at times, brutal honesty – particularly in combination with Reedy’s naturally opinionated manner – can offer a fresh take where others are often content to comply with the status quo.

Elevate-Reedy-1-1024x573
GuardianCon

GuardianCon is a celebration of Destiny for a good cause, and last weekend marked SCUF’s first appearance there! Destiny’s community is one of the biggest in the world, and TeamSCUF was excited to meet every Guardian we could.


GuardianCon is one of Destiny’s most popular conventions, with thousands of attendees, countless exhibits, and an impressive amount of donations going to charity. In addition to some amazing live gameplay, there were countless YouTube and Twitch guests, including Gothalion and Professor Broman, both of whom chose this moment to unveil their new SCUF controller designs!


The excitement was in the air from the very beginning, and the crowds of fans were huge. The SCUF Booth was right up front to meet the massive party of Guardians, with a gaming booth used to demonstrate the effectiveness of the new SCUF IMPACT during sessions of Destiny. Needless to say, that booth was crowded from morning to night. Gothalion and Broman's designs have been requested by fans for a long time, and the enthusiasm at their unveiling caused Gothalion's to sell out in a matter of hours.


Between exhibitions, Q&As, and some incredible cosplay, convention attendees could head over to a Meet & Greet to get autographs from some of the biggest authorities in the Destiny world, including Gothalion, Broman, Kraftyy, Triplewreck, Luminosity, and the hosts of Crucible Radio.


GuardianCon is probably best known for its partnership with St. Jude Children's Research Hospital, with some of the best Destiny players in the world exhibiting their skills for donations that will help some very deserving people. This year, GuardianCon raised a staggering 1.2 million dollars: and that was before the doors even opened to the public!


It was an amazing weekend full of excitement and good will, and you can bet that Scuf Gaming will be there in 2018!



Arcade Arcade2ArcadeArea Bags2 BehindTheBoothLine BoothFront BoothFrontBobbyDunc Bottom BottomTopView BWWSCUF ControllersInCase Cosplay CrowdBottomTopRight FansLookingAtBobby Front2 GameStation GameStationFront GameStationPlaying GameStationView Line Players PodCast RSBooth Ryan SCUFBags SCUFCam SCUFCam1 ShomariFans Signup TopRow TopRow2 TW
Call of Duty in 2014 got off to a flying start with the first UMG event of the year. A record turn out saw more than one hundred North American Ghosts players descend upon chilly Philly. Last time out the absence of the World's best team, Complexity, left the UMG title wide upon. Eventually it was two Scuf Gaming teams that battled it out in the grand final; Vanquish and SoaR. Despite SoaR taking a one series lead into the final, it was Vanquish who prevailed and took home the UMG Dallas Championship.

 

Fast-forward several months and another UMG title was on the line. This time around all the big hitters were present. Complexity, the current World #1, had been unable to defend their UMG title in Dallas due to lack of attendance and were therefore gunning to regain number one spot. There are no easy rides in Call of Duty and as always, they would have to take down the best of the best, including Scuf Gaming sponsored teams Optic Gaming, EnVyUS, CurseLV, Team Kaliber and travelling Englishmen, Team Orbit.

 

Many fans believe that Scuf Gaming sponsored Faze should have beaten the World #1 team but Complexity dug deep and took a tight series 4-3 in only their second round of competition. After that it was business as usual as Complexity bagged their place in yet another Grand Final. The top three was rounded out by CurseLV and Team Kaliber who battled it out for the chance to take on Complexity for the UMG Philadelphia title. The Loser Bracket Final was less of a close affair, with Team Kaliber sweeping the series and guaranteeing them at least second place.

 

Despite taking the first map, Team Kaliber were beaten 3-1 in the Grand Final, meaning Complexity were once again crowned Champions. As always you can buy our Pro team controllers, including Complexity, Team Kaliber, Optic Gaming and EnVyUS, with the Scuf Gaming Curse controller coming soon. Scuf Gaming would like to congratulate Complexity on yet another tournament victory, as well as UMG for another successful event. We hope to see you all at the next UMG.

#TeamSCUF 
We’re prepping for CoD XP by asking the pros a series of questions. Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring FormaL from OpTic Gaming!

OpticGaming_Formal

Real Name: Matthew Piper
Gamer Tag: FormaL
Current Team: OpTic Gaming
Hometown: Orange County, CA
How long you have been gaming?: 14 years casually, 6 years professionally
If you could be any video game character who would you be?: Sonic the Hedgehog
Favorite childhood game?: Pokemon
What’s the last TV show that you binge watched?: Vampire Diaries (lol)
What is your Guilty Pleasure?: Reese's Sticks
Who is your Celebrity Crush?: @LISSAYEEE
Favorite Comfort Food?: Mac N Cheese
What’s one of your biggest pet peeves? Immature gamers
Do you have any weird phobias? Spiders
Do you have any weird habits? No weird habits
Fun Fact? There's nothing fun about me.
It’s Friday so that means another wrap up of this week in video games. Here we take a look at the biggest stories of the past week. Here are our picks.

Are you ready for the Call of Duty: Infinite Warfare Full Beta?

On October 14th Playstation 4 players will be able to get their hands on the full beta of the new Call of Duty for the first time, running until October 17th. When the Beta reopens on the 21st, it will be available to both PS4 plays and Xbox One players until the 24th. The beta is currently only available to players who have pre-ordered the game or can get their hands on a beta code. Fans were able to get hands on with Infinite Warfare for the first time as part of Call of Duty XP. The full game is due for release in November.

Details Release of Battlefield 1 Five Mini-Campaigns

EA and Dice this week have revealed more info on Battlefield 1’s five ‘War Stories’ that make up the game’s campaign. The five levels are as follows:

 Friends in High Places: Take to the skies over the western front in the cockpit of a British fighter plane against German aces.

 Nothing is Written: You’ll take control of a Bedouin warrior fighting alongside Lawrence of Arabia, taking on technologically superior Ottoman Empire forces.

 Through Mud and Blood: You’ll join a tank crew driving an unreliable Mark V as the British forces prepare for a mass assault on the town of Cambrai, France.

 Avanti Savoia: Here you’ll take part in mountain battle between the Italian and Austro-Hungarian Empire clashing over a strategic fort.

 The Runner: Finally, ‘The Runner’ will put you in the shoes of an Anzac runner on the D-Day of World War 1.

Battlefield 1 is set for release October 21st and will be available on Playstation 4, Xbox One and Microsoft Windows PCs.



GTA Online Bikes DLC Release Date Announced

The exciting new Bikers DLC for GTA Online now has a release date, with fans only having to wait until October 4th to get their hands on the latest major free DLC. In the new content you’ll be able to run your own motorcycle club, with players being able to join as a Prospect and work their way up to the top rank of Club President. There’ll also be a whole host of new bikes, weapons, missions and more.

Hitman – Episode 5: Colorado Out Now

The fifth episode of the latest Hitman, set in Colorado, was released to the public this week. Colorado has a different feel to the previous four episodes, in that you’re operating in hostile territory rather than in a public space, forcing the player to better utilize stealth. If you want to get a sneak peak of the action, the following trailer will wet your appetite.



Portal Movie Teased by JJ Abrams

Finally, this week we have seen the first signs of movement with the rumored Half-Life and/or Portal movie(s) with Star Wars and Star Trek director, JJ Abrams, at the helm. Speaking to IGN at the recent Westworld premiere, Abrams said, "We have a meeting coming up next week with Valve, we’re very active, I’m hoping that there will be a Portal announcement fairly soon. We are having some really interesting discussions with writers, many of whom...once you said you’re doing a movie or show about a specific thing that is a known quantity you start to find people who are rabid about these things."
SCUF Infinity1 logo gray gradient

Scuf Gaming launches Infinity1, giving gamers the power to interchange thumbsticks, grips and paddles on the fly.

PRESS RELEASE: June 2015 - Scuf Gaming innovation takes yet another leap forward!  Five years after creating a new market space for professional customized controllers, Scuf Gaming again leads the way by introducing the SCUF Infinity1 for use on Xbox One and PC. Designed to offer infinite levels of customization, YOU ‘the gamer’ can fully interchange key areas of function, feature and design and all on the fly!

Duncan Ironmonger, CEO & Co-Founder of Scuf Gaming, says, “After substantial investment and over 14 months of research and development on Project Infinity1, we’re proud to offer even more flexibility and innovative features to our community. This project was all about focusing on key areas of a controller which undergo the most wear and tear. By making the controller modular, we empower the user to replace features like thumbsticks, dpad, grips and paddles on the fly, while maintaining a delicate balance of comfort and finish; similar to racing car wheels and suspension!”



SCUF Infinity1 offers several patented and patent pending features to include:

NEW Interchangeable Thumbstick Control Area
• Change out thumbsticks in a few seconds without removing any screws
• Various lengths, shapes and colors to suit all hand sizes and style of gameplay

NEW SCUF Infinity1 Rings
• Fully removable and customizable
• Use of high grade self-lubricating materials provides a pro-grade finish offering improved smoothness, life and feel of thumbsticks

NEW SCUF Infinity1 Paddle Control System
• Fully modular and interchangeable with no screws
• Various heights and shapes of SCUF paddles
• Choose 0,1, 2, 3 or 4 SCUF paddles – change on the fly

NEW SCUF Infinity1 Pro Edition Switches
• Layered gold on circuits and new switches for increased actuation life
• Improved haptic feedback

SCUF Adjustable Hair Trigger & Pro Grip Handles
• Interchangeable for full or reduced trigger movement
• High grade contoured grip in multiple colors
• SCUF Key externally adjusts triggers to suit your gameplay

SCUF EMR Technology
• Remap on the fly with SCUF Electro Magnetic Remapping. Any paddle = Any face button

Design
• SCUF Infinity1 enables YOU to express yourself on the fly, anytime - no limits

SCUF Infinity1 will launch early Q3 2015 with price starting at $119.95. For additional information about Scuf Gaming, please visit scufgaming.com.

View the SCUF Infinity landing page here.
Click here to download SCUF Infinity1 brand assets.


ABOUT SCUF GAMING

Scuf Gaming® is a global leader and innovator in eSports, providing Tactical Gear for Elite Gamers. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offer a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater for professional and hardcore gamers who recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 9 granted patents, and another 28 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. SCUF controllers are the official controller partner of major gaming leagues, including MLG, ESL, Gfinity, EGL, UMG and ESWC. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
The Halo Championship Series is still underway, and this weekend the best Spartans in Europe are going head to head in Gfinity's newly renovated arena in London! With a full pool of 32 teams, legendary organizations like Supremacy, Infused, and Excel will all be looking to get their hands on a 25k prize pool, and Scuf Gaming is going to be there to catch all of the action. The top 3 teams will automatically qualify for DreamHack Denver in October, and we're looking forward to seeing who takes home the loot and the prestige.

And what better way to celebrate HCS than with a new SCUF Giveaway?

Sign up below for the chance to win a TeamSCUF Infinity1 custom controller for the Xbox One. There's a limited time to sign up, so don't miss your chance to get your hands on this piece of patented gaming technology!

Enter our HCS London giveaway to win a #TeamSCUF Infinity1 controller!
As soon as the sound of a revving chainsaw came through the headset there was a smirk, followed by nostalgia.

The Gears of War Beta began as early as April 18th for fans who have been playing the Ultimate Edition, and will be going until May 1st. Hardcore fans are going to feel right at home since the beta sports a very familiar feel to the previous titles. In the beta, you get to play on 3 different maps and 2 different game types, Team Death Match and the new Dodgeball. We also got to play with some of our favorite weapons like the obligatory Lancer, the Hammerburst, Gnasher, Torque Bow and even a newcomer; the Dropshot.

They have added in several really cool noteworthy features which encourage the aggressive game play that Gears is known for. Nade-tagging and wall-tagging are both back, but we have only seen the smoke grenades so far. There is a fun new maneuver players have name the “Yank and Shank” which brutally punishes opposing players behind cover in classic Gears fashion. One last new change that we really like is that you can active reload the entire clip even when it’s full – bonus damage for the win!

There some things to consider when jumping into Gears with a customized SCUF controller. Firstly, trigger stops are viable and definitely recommended. In Gears of War getting the first shot really matters because chances are until you snatch up a power weapon, everyone else is going to be sprinting around the map with a gnasher. Next up is the number of paddles you want to use and what they are set to. The SCUF Infinity1 has paddles that snap or clip into place so the first part of the question is really easy to experiment with, we stuck with 4.

For the configuration, we switched between B/A or X/A. A on the right is nice for sprinting and Wall Cancels; but keep in mind there is about a 1 to 2 second cool down for those now. B is good for melee and also because it’s how you counter a “Yank and Shank”. X is an alternative for more of a stand back support type of style, you can revive downed teammates while keeping total control of the camera and the Curb Stomp never hurts either. For thumbsticks, we used a SCUF Concave Regular on the right which let us get our thumbs in there for the intense run and gun play style, and then a SCUF Domed Medium on the right. The little bit of extra height on the right helped us out with accuracy when we increased the sensitivity to keep up with the shotguns.

We’ve had a blast playing the beta and if you haven’t checked it out yet you can still clock some hours in before it ends. If you liked the earlier installments this won’t disappoint and you even have a few new changes to master while you play. If you feel like upping your game then grab a customized SCUF Infinity1 by clicking on the link.

Have you been apart of the beta and want to share your thoughts or did you have a SCUF layout that worked better for you? Check out our Facebook and Twitter pages to join in the discussion!

 

 

 

 
This week’s profile takes a look at one of the best players in the world right now – Luminosity super-star and CWL Anaheim MVP Sam ‘Octane’ Larew.

Living_Esports_Octane

Origins


Octane’s is one of the more interesting origin stories in Call of Duty. The star of today might never have realized his potential, had a friend not asked him to join their team for UMG St Louis in 2013. Octane had never considered playing competitively before, but decided to give it a go.

It was an inauspicious start to his career. An unexceptional event ended in a top-17 placement, and Octane was summarily dropped – while still at the event. Hardly the explosive arrival you might expect of a player who would one day be considered one of the best in the world.

Nevertheless, it was enough that Octane evidently caught the competitive bug. It would be in Advanced Warfare that his career would begin to gather momentum, working his way into the ranks of the elite. He’d close out the season as a member of a formidable Team EnVyUs squad, but with the dominance of the OpTic Gaming, Denial and FaZe Clan rosters throughout the season, Octane was unable to find his first championship win.

That would be rectified quickly on Black Ops 3. Joining up with a new team under Rise Nation, Octane’s first trophy was technically at the often-dismissed Totino’s Invitational. To prove they could do it in a more competitive environment, Octane and Rise would win the next event of the season as well, UMG South Carolina.

For the first half of the year, Rise went toe-to-toe with the formidable OpTic Gaming, the two teams a clear step ahead of the rest of the field. During this time, Octane was praised as one of the best players in the world, but the success wouldn’t last. Both Rise Nation’s results and Octane’s personal performance began to dip a little, and it wouldn’t be until the second half of Infinite Warfare – now playing under Luminosity – that he returned to full strength.

Now, however, we’re seeing Octane at perhaps his greatest ever, a huge factor in Luminosity’s success of late and a strong contender to be the best player in the world.

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Current team


Due in no small part to Octane’s form as one of the best players in the world, his current team – Luminosity – are arguably the strongest squad in the world right now.

The team still features three of the four members of Octane’s Rise Nation roster from Black Ops 3. At the start of Infinite Warfare, Josiah ‘Slacked’ Berry, Nicholas ‘Classic’ DiConstanzo and Octane parted ways with Rise to join Renato ‘Saints’ Forza under the Luminosity banner.

On paper, it was always a fearsome proposition, but the squad stuggled to find the success their roster should have been capable of early in the season, notably underperforming in Search and Destroy.

Finally, nearly six months after Infinite Warfare’s release, Luminosity began to figure out their deficiencies – and at perhaps the perfect time. Coinciding with a surge in form for Octane himself, the team made it all the way to the grand finals of the Global Pro League Stage One Playoffs – the biggest event of the year so far.

They would ultimately fall to Splyce at Stage One, but Luminosity would take their first trophy just a few weeks later at the CWL Anaheim Open, with revenge against Splyce in the grand final as a cherry on top.

Now, Luminosity are one of the most formidable teams in the world as the season hits its apex. With the $700,000 Stage Two of the Global Pro League underway and the $1.5million Call of Duty Championships to follow closely, Octane and co might have peaked at exactly the right moment.

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Greatest achievement


Octane’s greatest achievement is also his most recent – victory at the CWL Anaheim Open.

For Octane, the win at CWL Anaheim didn’t just mean a trophy. It meant a triumphant return to the top for a player who had been too long without a title. It meant pushing his team into the number one spot by the rankings of most observers.

In picking up the MVP trophy, it meant establishing himself as arguably the greatest player in the world right now. In their fortune to face Splyce in the grand finals once more, it meant revenge for the Stage One title that Luminosity were denied.

Critically for Luminosity, Octane’s phenomenal form hasn’t come exclusively in respawn modes, the more typical domain for exceptionally talented slayers. In fact, Octane has also been the driving force behind Luminosity’s surge in Search and Destroy results, the change which has taken them from a good team to perhaps the best in the world.

In Anaheim, Octane led the way for the team in SnD, putting up a 1.38 kill/death ratio across the event and an immense 0.90 kills per round on average. The performance helped Luminosity to a 64% win rate in the mode – their highest to date. It’s no accident that such a performance coincided with the team’s first trophy on Infinite Warfare, and it’s yet another reason that Anaheim stands as Octane’s greatest accomplishment to date.

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In-game


Octane’s rise came initially as a stereotypical Assault Rifle player – turret-like, with impeccable aim and at his best when set up and offered a shooting gallery of opponents to eliminate.

The best players in the world, however, have never quite been “stereotypical” anything – it takes something special to earn that distinction, something beyond what even other great players are capable of.

Even amongst other greats, Octane can still distinguish himself by his aim – right now, his gun skill is at a peak matched by maybe no other player. Perhaps the more important factor, however, is the impact Octane is capable of making as a play-maker – a role usually reserved for SMG stars.

As a primary AR, Octane’s position is traditionally a fairly static one, but he has managed to add a dynamic element to his repertoire that makes him even more dangerous. While he undoubtedly benefits from and utilizes well strong positioning, Octane’s ability to go on the offensive, or improvise to deadly effect when a perfect set-up isn’t possible, are part of what has separated him as one of the best and most dangerous players in the world.

 

Public Persona


Being the best player in the world is usually a sure way to earn at least some grudging respect, but there’s no guarantee that in-game success translates into popularity. When you represent one of the largest barriers standing in the way of the immensely popular OpTic Gaming, it can be even harder to find fans.

Even in such a circumstance, Octane manages to be an immensely popular star. Easy-going and humble, he’s earned nothing but support during his time in the spotlight, while his willingness to interact with fans and the general community arguably makes him one of the more relatable players in spite of his super-star status.

Having never played under the likes of OpTic or FaZe, and never having dedicated large amounts of time to content creation, Octane boasts a relatively modest 52,000 Twitter followers. As he continues to shine at the biggest events of the year, however, it seems inevitable that Octane’s fanbase will only continue to grow.

Watch Octane Tell His Story On SCUF's Living Esports

PRESS RELEASE: JUNE 30, 2014 – Scuf Gaming announces pre-sale of the SCUF 4PS for PlayStation 4 on Monday, June 30th

 

A new era has arrived for PlayStation 4 fans now that Scuf Gaming has introduced its clever functions to the improved PS4 controller. Scuf Gaming has officially launched the SCUF 4PS enabling elite gamers to utilize more of their hand in a comfortable, safe and ergonomic way. The SCUF 4PS is feature rich with several patented features, including two “SCUF HOOK” back paddles, a fully redesigned back and built-in high-grade SCUF Pro-Grip handles, which are normally an upgrade on SCUF controllers. The two back paddles come standard with A&B configuration but can be mapped according to your preference as an upgrade using the EMR (Electro Magnetic Remapping) Mag Key – (the EMR feature will be released at a later date.) For gamers unfamiliar with SCUF, these paddles mimic the allocated face buttons so you can keep your thumbs on the thumbsticks, while using the back-paddles with your middle fingers to perform more advanced moves. Customers also have the option to choose their favorite SCUF Precision Thumbsticks in domed or concave, which come in three different lengths (regular, medium, long) and various color options.  Sports and fighting game fanatics will be thrilled to try the new SCUF CONTROL DISC, which is fully removable and offers extra control and accuracy for the d-pad! Gamers are winning with the tactical edge that SCUF provides where over 85% of Professional Gamers in Console use SCUF for shooters.

 

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“We have invested millions of dollars into research and development and educating the Gaming World on safe ergonomic use of the controller at the top level so when we embarked on “Project 4PS” a year ago we wanted to offer the PlayStation 4 community something unique and special, something that added that edge over its predecessor, the SCUF PS (for PS3). We believe the results are impressive and further display the innovation our customers have come to expect from Scuf Gaming, said Duncan Ironmonger, CEO and Co-Founder of Scuf Gaming. “SCUF controllers are all about functionality and comfort so our focus is on offering unique features which empower every gamer to personalize their controller to suit their gameplay. From paddles to grip to the size of thumbsticks, every part of a SCUF controller is about improving core performance so you can become the best gamer you can be!”

 

Prices for the SCUF 4PS start at $119.95 (please NOTE this includes the PRO GRIP) and controllers begin shipping in 4-6 weeks. SCUF is currently offering fourteen (14) unique front shell designs for the launch and will be adding new styles over the next few months.  To pre-order, please visit www.scufgaming.com.

 

Scuf Gaming controllers are endorsed by Major League Gaming and trusted by over 85% of Pro-Gamers. SCUF is leading the field in the professional gaming market.

 

ABOUT SCUF GAMING

Scuf Gaming is the manufacturer, wholesaler, retailer, and restorer of custom video game equipment and accessories. A company focused on providing “tactical gear for elite gamers,” SCUF entered the market three years ago with the SCUF controller. Scuf Gaming has 4 patents granted and another 25 have been applied for offering features such as back paddles, adjustable hair triggers, trigger stops, military grade SCUF grip and various thumbstick lengths in both domed and concave styles. SCUF controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, Gfinity, Reflex, UMG, ESL, etc. Scuf Gaming also sells a variety of accessories and apparel specifically designed for Elite Gamers.

 

Visit www.ScufGaming.com for more information.  Editorial and product photos available upon request.

 

 
Robby Ringnalda, CEO Denial eSports says “ Today is a great day for Denial.Cod and Denial eSports as a whole. We finally, after a long time coming, are able to announce that we have partnered with @ScufGaming.  After winning the last event by a landslide, I am glad the boys got what they earned and ultimately wanted with this Scuf Gaming Sponsorship. Most of my Team has been using SCUF controllers by choice for the last few years so, it's great to form this official partnership! I know the #scuffamily will welcome the #wolfpack with open arms and I’m looking forward to building this working relationship with SCUF.”

 

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Duncan Ironmonger, CEO & Co-Founder Scuf Gaming says "At SCUF we are very familiar with several Denial players and Denial eSports; firstly, as long time SCUF users and secondly, as an extremely competitive and impressive COD Team!  It is very gratifying, yet humbling to continually see Top players and Teams want to use SCUF and we are delighted to finally concrete our partnership for the coming year!”

 

Be on the lookout for the Denial SCUF ONE Coming Soon!

 

 

Scuf Gaming is the manufacturer, wholesaler, retailer, and restorer of custom video game equipment and accessories. A company focused on providing “tactical gear for elite gamers,” SCUF entered the market three years ago with the SCUF controller. Scuf Gaming has 4 patents granted and another 27 have been applied for offering features such as back paddles, adjustable hair triggers, trigger stops, military grade SCUF grip and various thumbstick lengths in both domed and concave styles. SCUF controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, Gfinity, Reflex, UMG, ESL, etc. Scuf Gaming also sells a variety of accessories and apparel specifically designed for Elite Gamers.

For more information please visit www.scufgaming.com

 

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Fortnite, the colorful free to play battle royale, features unique building mechanics, creative challenges, and intense competitive gameplay. To win, you will need to have the skills and ability to outgun your opponent as well as seamlessly swap between different weapons and building options.

In this guide, we’ll be showing you how to get the most out of your SCUF controller in Fortnite starting with the basics and then we’ll move onto advanced configurations and techniques.

Getting Started

Let’s start with learning how to use the most important feature of a SCUF controller: the Paddle Control System. Starting with two paddles. By default, the farthest left paddle (P4) is mapped to Jump and the farthest right paddle (P1) is mapped to Build Mode. Practice using only the paddles for these functions and ignore their face buttons during gameplay. It will take a little while to get used to, but keep practicing and you will develop muscle memory. Mastering these two paddles will help you dodge your enemies and gain the upper hand by quickly accessing build mode while being ready for anything that comes your way.

Next up are the inner two paddles. By default, the inner left paddle (P3) is mapped to Reload/Interact and the inner right paddle (P2) is mapped to Next Weapon/Harvest Weapon. Repeat the same process as before, but now incorporating one of the inner two paddles. Ignore their face buttons until you’re comfortable with using all the paddles instead of the face buttons. With regular practice, it can take up to two weeks to be completely used to them.

Conquering all four paddles will give you the biggest advantage to quickly Jump, Reload, Swap Weapons, and enter Build Mode all while keeping your thumb on the thumbstick, ready to aim.

Paddle Configuration

Now that you’ve mastered the paddles, let’s start remapping. Depending on your controller model, you will either need to use an EMR key (or flip on the remapping switch if you’re a SCUF Vantage owner). Press and hold the button you want to map to your paddle or sax button. When finished, remove the EMR key (or flip the remap switch back into play mode on SCUF Vantage) and you’re ready to go. Whether you’re an aggressive player who cycles through weapons quickly during fights or a strategic player who maps out their route to escape the ring, you can tailor your SCUF to your playstyle. Keep an eye out for a video on more Fortnite Layouts coming soon!

Thumbsticks

When it comes to improving your game, while paddles a great difference, nothing improves your aiming more than having the right thumbsticks. Everyone has different hand sizes, thumb lengths, and preferences. That’s why SCUF thumbsticks are interchangeable: to match your unique preference of comfort and playstyle.

There are two parts to the thumbstick: its shape and its length.

  1. Concave thumbsticks are designed for more movement control.

  2. Domed thumbsticks are designed for more accuracy.

  3. Short thumbsticks are designed for quicker movement speed

  4. Tall thumbsticks are designed to have more angle to play with.


For aggressive players, like shotgun players, we recommend a short concave thumbstick on the left and a short domed thumbstick on the right. You’ll be quick to move and still ready to quickly aim.

For defensive players, like sniper players, we recommend a short concave thumbstick on the left and a tall domed thumbstick on the right. You can still move quickly, but also be the most accurate when aiming.

Fortnite PC and PS4 controller


Trigger Systems

While paddles improve your overall performance and thumbsticks improve your aim, our trigger system will take your speed when aiming and shooting to the next level. SCUF’s Trigger Control system is available on every controller model and offers full trigger customization through adjustable trigger stops and hair triggers.

For Fortnite, you will want to have your trigger stops on unless you plan on using vehicles (which require the full trigger motion to operate). They will reduce the amount your trigger has to travel past the activation point and will allow for faster shooting and aiming.

To further tune your trigger movement, the hair triggers will allow you to modify the distance to the activation point. You should only adjust your hair triggers in game; start by turning the key until you hit the activation point which is where your weapon will start shooting on its own, then dial it back 1 turn, or to your preference.

For dedicated shooter players, you can also choose our Digital Tap Bumpers and Digital Triggers options (for SCUF IMPACT & Infinity4PS PRO). These features completely eliminate the range of movement of bumpers and triggers and provides a feel similar to a mouse click. This is only recommended for players who only play shooter games.

Vibration

Vibration can affect your aim, but also cause fatigue overtime from the added weight in your controller. We recommend ordering your SCUF without vibration modules / rumbles (or taking them out if you’re using a SCUF Vantage).

Fortnite Xbox One controller

Sax Buttons

If you are a SCUF Vantage owner, you have two additional access points called Sax Buttons designed to further reduce finger movement and therefore improve your performance. These are located on the side of the controller which you can engage using your inner finger. We recommend mapping Previous Weapon to S1 and Next Weapon to S2 to start with. Seamlessly cycle through weapons with sax while jumping and building using the paddles.

Game Settings

Now that you know about all the mechanical changes that you will make you a better player, let’s move onto the digital settings so that you can get the most out of your gameplay with your SCUF. We recommend going into your Fortnite settings and making a couple tweaks.

Make picking up items quicker by tapping the paddle instead of holding it down.

Go into Settings > Game

Tap to Search Interact > Turn On

Increase the speed at which you build by holding and spinning to quickly build a base.

Go into Settings > Game

Turbo Building > Turn On

Fortnite Pro PS4 controller

Now Time To Play

Now that you have customized the different aspects of your controller and tuned your gameplay settings, it’s time to jump in-game and test your new setup! Like every change, adjusting to these new settings may take some time - however, with practice and dedication, every SCUF feature will help you reach your full potential and become the best Fortnite player you can be!
PRESS RELEASE: Scuf Gaming partners with Epsilon eSports – February 4th 2014

Epsilon eSports is delighted to partner with Scuf Gaming.

 

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ABOUT EPSILON ESPORTS: Founded in 2008 with the goal of becoming a symbol in the world of eSports, Epsilon has acquired a number of impressive results on the PC and console eSports science. With an impressive 2013 Call Of Duty season, Epsilon was recognized as a top European team finishing 2nd place at GFinity2 and 3rd place at the ESWC Finals in Paris; also a venue where their FIFA player Epsilon Vinch took the title of World Champion!

 

Samy Mazouzi, eSport Director Epsilon eSports: “We are delighted to finally be working with the number one professional controller company. Scuf Gaming not only design and build the best equipment, they are also dedicated to the Pro Gaming community. Our players simply love their equipment and we are all very happy to commence this relationship with SCUF.”

 

Used by over 85% of Pro-Gamers for Shooters, the SCUF Controller is an essential professional grade gaming accessory that enables gamers to use more of their hand is a safe and ergonomic way. The SCUF controller has clever features like back paddles, adjustable trigger mechanisms and a choice of different shaped SCUF sticks. SCUF Controllers have become the Pro Gamers choice to aid their game play, while reducing the risk of obtaining hand injuries caused by compromising actions like CLAW Grip.

 

EPSILON

 

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming: “This season couldn’t have got more exciting following the recent announcement of the Call of Duty Championships 2014 qualifiers; and it’s a perfect timing to welcome Epsilon into #TeamSCUF. Placing 5th at the $1m COD Championship last year, Epsilon have rewarded Europe with great results. As their objectives grow, so do their expectations - choosing SCUF controllers is further testimony to the quality we are driven to provide.”

 

ABOUT SCUF GAMING: A Company focused on providing “tactical gear for elite gamers”. It all started in 2010 - until the SCUF was invented gamers could only use compromising techniques like CLAW to play with more of their hand. Using patented back paddles, which mimic the front buttons, Scuf Gaming made it possible to display more dexterity is a safe, ergonomic way. Scuf Gaming also offers features such as adjustable hair triggers, trigger stops, military grade SCUF Grip and optional domed or concave SCUF sticks. SCUF Controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, G-finity, Reflex, UMG, ESL, etc. When we designed the SCUF, our focus was to reduce unnecessary latency in hand movement and allow experienced gamers to game for longer while using more of their hand in a safe and ergonomic way. Scuf gaming also sell a variety of accessories and apparel specifically designed for Elite Gamers.
For more information please visit www.scufgaming.com

 
PRESS RELEASE: August 13, 2015 – There has been heightened anticipation from the professional and elite gaming communities since Scuf Gaming announced the launch of its SCUF Infinity1 in early June, just prior to the E3 Electronics Entertainment Expo in Los Angeles. Today, Scuf Gaming has officially begun selling the SCUF Infinity1, for use on Xbox One and PC, designed to offer infinite levels of customization so gamers can fully interchange key areas of function, feature and design and all on the fly.

Five years after creating a new market space for professional customized controllers, SCUF controllers are now used by over 90% of the top professional gamers in the World, which is testimony to their quality build and innovation.

Duncan Ironmonger, CEO & Co-Founder of Scuf Gaming, says, “Since 2010 we have innovated to provide hard core gamers with a better controller experience through the addition of several key functions and features. From our earliest days of inventing paddles and adjustable hair trigger/stop mechanisms, to our more recent EMR technology and new paddle control system; every part of a SCUF is about improving performance and increasing hand use and comfort. Our ethos is underpinned by our commitment to reinvesting a substantial chunk of our revenue into research and development to ensure we lead the way and provide a more intuitive and comfortable experience for our community to enjoy video games. Our most recent major project, which started in early 2014, was Project Infinity1. During the research and design phase, we focused on the key areas of a controller which undergo the most wear and tear, and our goal was to make the controller fully modular to empower the gamer to replace features like thumbsticks, paddles, dpad and grips; and all on the fly. With so many color options, design features and new functionality; we’re confident our customers are going to love the new SCUF Infinity1.”

Infinity1 diagram social

SCUF Infinity1 offers several patented and patent pending features including:

NEW SCUF Infinity1 Paddle Control System
• Fully modular and interchangeable with no screws
• New heights and shapes
• The gamer can choose to play with 0,1, 2, 3 or 4 SCUF paddles and change them on the fly

NEW AXE Infinity1 Paddles
• Paddles have a larger surface area for more activation points
• Great for all hand sizes, especially good for smaller hands
• Compatible with Astro® and Turtle Beach® headset adaptors

Infinity AXE paddles

NEW Interchangeable Thumbstick Control Area
• Change thumbsticks in seconds without removing any screws
• SCUF Thumbsticks come in 3 different lengths (regular, medium and long) domed and concave styles in 5 color options including Black, White, Green, Red and Blue

NEW SCUF Infinity1 Rings
• Rings come in 8 color options including Black, White, Gray, Red, Green, Blue, Orange and Pink
• Fully removable
• High grade self-lubricating materials provide a pro-grade finish to rings

NEW SCUF Infinity1 Pro Edition Switches
• Layered gold on circuits and new switches for increased actuation life
• Improved haptic feedback

SCUF Pro Grip Handles with Adjustable Hair Trigger + Trigger Stop Mechanism
• Interchangeable for full or reduced trigger movement
• High-grade contoured grip in multiple colors
• SCUF Key externally adjusts triggers to suit your gameplay

SCUF EMR Technology
• Remap on the fly with SCUF Electro Magnetic Remapping. Any paddle = Any face button

Design
• SCUF Infinity1 enables YOU to express yourself on the fly, anytime - no limits

SCUF Infinity1 Accessories
• SCUF offers Infinity1 and Xbox One compatible accessories including Thumbstick Replacement kits in 3 different lengths (regular, medium and long) domed and concave styles in 5 color options, Infinity1 Ring & Lock kits in 8 colors, AXE Paddle Replacement kits, SCUF Pro Grip Handles with Adjustable Hair Trigger Grips + Trigger Stop Mechanism to externally tune triggers, SCUF Protection Cases, Charging Cables and GamerGrip Total Grip Solution.

infinity1 accessories

SCUF Infinity1 pricing starts at $119.95. During the Pre-Sale period of August 13 – 31, customers will receive a Free Gift of their choice of a domed or concave Thumbstick kit with a bonus SCUF Infinity1 Wristband.

Click here to Pre-Order your SCUF Infinity1.
In a world full of specialists, the professional who can have it all is rare indeed.

Having established an amazing reputation for himself in the world of Halo, Ian "Crimsix" Porter shook the Call of Duty circuit when he decided that he'd like to be a champion there as well. It was a move that took eSports off guard, and created another legend in the sport.

With record shattering wins in two of the most heavily-played competitive eSports titles in the world and a reputation to match, Ian "Crimsix" Porter is a battle-hardened dynasty unto himself.

And SCUF believes that he deserves a controller to match.

Crimsix-Social-SCUF-series

It's our greatest pleasure to introduce you to the Crimsix SCUF Infinity series. With a shell spider webbed in an electric blue circuit design, this untamed beauty will fill you with the feeling of a methodical, calculating edge. The Crimsix SCUF Infinity is also kitted out in the same cutting-edge technology that has put SCUF in the hands of professional gamers the world over, remind you that a cyborg outside can conceal the passionate spirit of a warrior that beats deep inside.

Because Crimsix's amazing track record proves to us that true winning isn't about stats or limits. It's about looking losing odds in the face and scooping victory from the jaws of defeat over and over and over.

Because if you gaze too long at the numbers, you become one of them.

Click here to order a Crimsix SCUF Infinity1, and here to order a Crimsix SCUF 4PS! And don't forget to visit Crimsix on Twitter and Instagram!
PRESS RELEASE: 2nd MAY 2014

SCUF RELEASE NEW 3-DIMENSIONAL SIDEWINDER BACK PADDLES FOR SCUF ONE CONTROLLERS ENABLING PLAYERS TO ACHIEVE BETTER PLAY FOR VARYING HAND SIZES

Scuf Gaming continues to innovate and announce their 3-dimensional patent pending “SCUF Sidewinder” paddles for SCUF ONE controllers.

Sidewinder - blog edit

Duncan Ironmonger, CEO & Co-Founder of Scuf Gaming says “To compensate for the increased depth of the controller handles on the Xbox One controller, SCUF wanted to release a new 3-dimensional paddle that would enable gamers with all hand sizes to access the paddles even easier. The new SCUF Sidewinder paddles are angled at approximately 30 degrees and operate by a push-in/ pull-across motion which offer the ideal solution for even more ergonomic paddle game-play”

 

The paddle concept SCUF invented over 4 years ago is the ONLY real solution for utilizing more of your hand in a safe and ergonomic way. SCUF’s award winning ‘flat’ back paddles offer the perfect solution for all SCUF Xbox 360, PS3 controllers and are a very viable option for many gamers on Xbox One. However the new Sidewinder paddles compensate for the deeper handles and fully cater for all hand shapes and sizes for use on the Xbox ONE SCUF!

 

Duncan Ironmonger continues “Our ability to listen to the community and our desire to innovate and produce the best possible ergonomic solutions is what drives us and is why such a large percentage of the Pro Gaming community trust and use our products. We truly value our customers and as such will be sending ALL existing SCUF ONE customers a FREE pair of SCUF Sidewinder paddles! We believe in rewarding our loyal customers and as such will be sending these out for them to try over the coming 2-3 weeks – there is no need to contact us to request these!”

 

Two outside position SCUF Sidewinder paddles now come standard on the SCUF ONE controller.  If a customer chooses a four-paddle option, two SCUF ‘flat’ back paddles will be placed on the internal positions of the controller.

 

Prior to SCUF controller, the middle fingers of the hand were left redundant so SCUF created a way to use them for better performance.  SCUF Paddles can increase the use of your hand by up to 100%. By using up to 4 paddles on the underside of your controller, gamers are able to improve their hand movement and perform more advanced moves.

With over 4 patents issued and another 20 pending, Scuf Gaming/ Ironburg specialize in creating gaming accessories to help improve your gaming experience. Duncan Ironmonger continues “Our controller ethos is centered around designing accessories that increase hand use in a SAFE natural way while improving comfort and reducing latency in an intuitive and ergonomic way – we call it SCUFOLOGY!”

 

ABOUT SCUF GAMING

Scuf Gaming is the manufacturer, wholesaler, retailer, and restorer of custom video game equipment and accessories. A company focused on providing “tactical gear for elite gamers,” SCUF entered the market three years ago with the SCUF controller. Along with patented back paddles, Scuf Gaming controllers also feature adjustable hair triggers, trigger stops, military grade SCUF grip and optional domed or concave SCUF sticks. SCUF controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, Gfinity, Reflex, UMG, ESL, etc. Scuf Gaming also sell a variety of accessories and apparel specifically designed for Elite Gamers.

 

Visit www.ScufGaming.com for more information.

Four years after filing, SCUF gets utility patent for anti-friction rings, taking total to 150 granted & pending patents


ATLANTA, November 1, 2019Scuf Gaming®, innovator and creator of high-performance gaming controllers, through its patent subsidiary, Ironburg Inventions, has protected another key feature of gaming controllers with the recently issued US patent (#10,441,881).


This latest patent protects anti-friction rings in the thumbstick control area. The anti-friction rings have been designed to be customizable and removable, provide reduced friction between the controller and the thumbsticks, and enable the user to swap the thumbstick size, shape and design. Replaceable anti-friction rings are a necessary feature for esports professionals and competitive gamers due to performance advantages the rings offer.


With this new patent, Scuf Gaming now has 96 granted patents and designs, with an additional 54 pending patent applications.


“In 2011, we redefined the way gamers use their controllers by inventing the back control functions, adjustable hair triggers, and trigger stops. Since then, SCUF has been focused on improving several other key functional areas of the controller.” said Duncan Ironmonger, CEO and Founder of Scuf Gaming. “One such area is the thumbstick control region which is essential to peak performance and accuracy. By inventing the replaceable anti-friction rings, SCUF has created a solution to ensure thumbsticks can be swapped out and locked, while providing a low level of friction between the thumbsticks and the controller body. With this patent we are delighted to protect our innovation and investment for another key area of the controller.”


For more information on the patents protecting Scuf Gaming’s innovation, please visit: https://scufgaming.com/s/patents


About Scuf Gaming


Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 96 granted patents, and another 54 pending applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable SaxTM button placements.


For additional information about Scuf Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

ATLANTA, GA - June 29, 2017 - Scuf Gaming is pleased to announce its official partnership with GuardianCon 2017 taking place June 30 - July 1 at the Florida State Fairgrounds Expo Hall in Tampa, Florida. GuardianCon, now entering its third year of operation, is a charity gaming event benefiting St. Jude Children’s Research Hospital whose mission is to eradicate children’s cancer. SCUF will donate $15 to St. Jude Children’s Research Hospital for every SCUF controller purchased at GuardianCon or 5% off on scufgaming.com using code STJUDE at checkout.

This year’s hosts include SCUF affiliates and Twitch sensations, Gothalion and ProfessorBroman, who are two of the world’s best Destiny players. Also hosting is Kevin Murray, owner of RareDrop, organizers of GuardianCon. On June 30, SCUF will launch new controller designs for Gothalion and ProfessorBroman available for Xbox One, PlayStation 4 and PC. Gothalion and ProfessorBroman available for Xbox One, PlayStation 4 and PC.  Controller pricing starts at $169.95, € $169.95, £134.99, for SCUF IMPACT for PS4 and PC, and $159.95, €159.95, £129.99 for SCUF Infinity1 for XB1 and PC.To purchase the controllers or for additional information, please visit www.scufgaming.com.

Gothalion said, "It means a lot to go from consumer to affiliate to partner with SCUF, a company who's product I've used for years. And now, I’m proud to put my name on one of their controllers, as I’ve used SCUF on stream for years. The partnership means a lot to me but, I’m even more proud that they're helping us make the world a better place."

Gothalion custom professional Xbox and PlayStation controllers

ProfessorBroman stated, "I’m unbelievably proud to announce the ProfessorBroman SCUF controller. I've used a SCUF for years and it’s improved my game and my wrist health immensely. Without a doubt SCUF is the best in the controller business and I'm so excited to be working with them on this controller and partnering to promote gaming for good this year at GuardianCon."

Professor Broman custom professional Xbox and PlayStation controllers

GuardianCon’s goal for 2017 is to raise over $1 million for St. Jude Children’s Research Hospital. Activities range from a week-long broadcast marathon featuring various content creators, game developers, and community members to the convention show floor with artists, discussion panels, vendors, live music, gaming stations, PvP tournaments and much more.

Among the SCUF affiliates who are participating in this year’s event include; Gothalion, ProfessorBroman, Kraftyy, Triplewreck, Ninja, Gernader Jake, Lucky & Buttwipe, Crucible Radio, Luminosity, MTashed, Versus and True Vanguard.

About St. Jude Children’s Research Hospital
St. Jude Children's Research Hospital® is leading the way the world understands, treats and cures childhood cancer and other life-threatening diseases. It is the only National Cancer Institute-designated Comprehensive Cancer Center devoted solely to children. Treatments developed at St. Jude have helped push the overall childhood cancer survival rate from 20 percent to 80 percent since the hospital opened more than 50 years ago. St. Jude freely shares the breakthroughs it makes, and every child saved at St. Jude means doctors and scientists worldwide can use that knowledge to save thousands more children. Families never receive a bill from St. Jude for treatment, travel, housing and food--because all a family should worry about is helping their child live. https://www.stjude.org

About GuardianCon
What began as a meetup for a couple of Twitch broadcasters has evolved into a massive two-day community convention and force for charitable giving. GuardianCon, now entering its third year of operation, is a charity gaming event located in Tampa, FL. In 2016 the event raised over $560,000 for St. Jude Children’s Research Hospital. Activities range from a week-long broadcast marathon featuring various content creators, game developers, and community members to the convention show floor with artists, discussion panels, vendors, live music, gaming stations, PvP tournaments and much more. https://www.guardiancon.com

About Scuf Gaming
Scuf Gaming®, global leader and innovator of gaming peripherals and winner of eSports Industry Awards for “Best Hardware” in 2016, provides tactical gear for elite gamers where over 90% of the top professional gamers in the world use SCUF. Selling high-end accessories and customized gaming controllers for console and PC, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to competitive and casual gamers who recognize that one size does not fit all. The SCUF controller has features, which are covered by 30 granted patents, and another 65 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. For additional information about Scuf Gaming, please visit www.scufgaming.com.
ATLANTA, Georgia ­ August 25, 2016 – Scuf Gaming is delighted to be featured in the official talent gift bags for the 2016 MTV Video Music Awards. Legendary performers and nominees of this year’s show include Britney Spears, Rihanna, Nick Jonas, Ariana Grande, Nicki Minaj, Future, The Chainsmokers and more.

Scuf Gaming provided 100 custom designed MTV VMA SCUF Infinity 4PS controllers to gift to presenters, performers and award winners at the 2016 MTV Video Music Awards.

The 2016 MTV VMAs will be held on Sunday, August 28, 2016, at Madison Square Center in New York City and will be broadcast live in high definition TV and 5.1 surround sound on MTV at 9pm EST/PST.

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About Scuf Gaming
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers - over 90% of the top Professional gamers in world use SCUF.

Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater for professional and hardcore gamers who recognize that one size does not fit all.

The SCUF controller has features, which are covered by 21 granted patents, and another 41 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area.

About MTV VMAs
Want to stay in tune with all things VMA? Follow us on Instagram, Twitter and Facebook and check out the official 2016 VMA Playlist from MTV & Spotify at spotify.com/VMA.
Destiny is still in full force as millions of gamers across the world continue to delve deeper in to the game. With Bungie constantly updating, patching, and releasing new content, Destiny is poised to stick around for a long time.

We at SCUF love Destiny and wanted to share some of our recommendations for paddle configurations on our Custom SCUF controllers while you play the game:

destiny hunter

First up is the Hunter class, considered by many to be the strongest class in the Crucible, Destiny's Player vs. Player Arena. For your SCUF Controller paddle setup, we recommend A/Y for two paddles and ABXY for four, as mobility and weapon swapping should be your two main concerns. Those paddle configurations are recommended for both Gunslinger and Bladedancer subclasses. We also reached out to fans on Twitter to get their reactions to the Hunter:

"Very strong subclasses, but don't mix very well between PVE and PVP. BD (Bladedancer) special and melee are worthless on bosses."
@DoggishDays

"I love the Hunter. So many cool abilities and if you have good aim + impact, the Gold Gun is insane."
@Flawison

"The throwing knife is mad fun."
@KOSDFF

Destiny warlock

Next up is the Warlock, which excels at ranged combat, whether in the Voidwalker or Sunsinger subclass. Since our initial review of Destiny, we have taken more time to experience the Warlock overall; both sub-classes, its playstyle, etc. We still recommend, for both sub-classes, to have your far left paddle on the SCUF Controller, be the A button; mobility is key in Destiny overall and being able to jump, glide, and aim is crucial. The far right paddle we would put as X if you are playing an upclose Sunsinger, for those quick reloads; for a more ranged focused Warlock we would put the far right as Y. The middle two paddles, for those of you using the four paddle design, are entirely at your discretion, but we definitely recommend those left and right paddle configurations above.

We went to Twitter to see what you all thought of the Warlock class, and here are some of the responses:

"It's an extremely efficient support class while using the Sunsinger subclass, and assaulter via Voidwalker."
@bansheeruler

"An absolute tank with its shot gun melee"
@J4Justin_

"Personally, I feel I'm at a disadvantage while using this class compared to the Hunter & Titan."
@j23t_

destiny titan

Our final class spotlight for Destiny features the Titan; a character who can choose to literally jump in to the fray to cause devastating damage, or to protect allies. Titans are most comfortable on the front lines of the battle, especially those playing the Striker subclass. Their Fist of Havoc Super Ability decimates anything it comes in to contact with, but will put them face to face with enemies outside the blast radius. Defender Titans are the same way, able to rush in to battle with their Ward of Dawn Super Ability that both protects and buffs yourself and allies. Due to that playstyle, we recommend using an A/X, or ABYX, paddle configuration for the Titan in either subclass. Being able to manuever correctly both in and out of danger and keep ammo in your guns is crucial, and mapping those functions to the paddles makes it possible to do so while on the move and aiming down sights.

We took to Twitter once again to see what others had to say about the Titan:

Titan is the powerhouse class. Sure he doesn't do the most damage like the warlock, but he has survivability
@hisPetMunkey

The Defender subclass of the Titan is very versatile. Being able to put a shield up to stay alive is great.
@JareBareCom

Best class in the game imo, strong overall with versatile options and a deadly supercharge in the Fist of havoc!
@Troyfmcg

Have more to say about Destiny? Check out our Facebook and Twitter pages to join in the discussion! Be sure to pick up your own Custom Scuf Controller for Xbox One HERE or PS4 HERE and join in the fight!
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LONDON, November 8, 2018Scuf Gaming, innovator and creator of high-performance gaming controllers, is partnering with acclaimed musician deadmau5 for his latest pop-up experience, lots of stuff in a store, in London’s Soho district from November 11 - 17. At the pop-up event, deadmau5 fans and gamers will have the opportunity to purchase one of the 100 limited-edition SCUF deadmau5 controllers.

The new deadmau5 SCUF controller, exclusive to this event, features the signature “mau5head” logo and a unique color scheme. In addition, Scuf Gaming and deadmau5 will offer the opportunity to play deadmau5’s favorite game, PUBG, and other titles at in-store gaming stations.

“We’ve witnessed an incredible convergence between music, entertainment, and gaming, and our collaboration with deadmau5 is just one more example of that,” said Duncan Ironmonger, CEO and Co-founder of Scuf Gaming. “In addition to being a world-renowned musician, deadmau5 is a lifelong gamer, and we couldn’t be happier to partner with him. It’s so great to co-create a limited edition controller with his signature ‘mau5head’ logo and bring it to his fans and ours. ”

The exclusive deadmau5 SCUF controller will be available for purchase, as supplies last (£212 GBP), at the pop-up event, located on 19-23 Broadwick St. Soho, London.

About Scuf Gaming

Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 45 granted patents, and another 57 pending, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable Sax™ button placements.

For additional information about Scuf Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

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MLG brought another explosive event to Atlanta this weekend! With 172 teams in the running, and over $200,000 in prize money, the third major Call of Duty event of 2018 was always going to be a show stopper, and Rise Nation showed the world that they’ve still got plenty to offer pro gaming by taking home the first place trophy!

With two first place finishes under their belt this season, many were pulling for Team Kaliber to take home a third. And while TK couldn’t complete a 3 for 3 record, they still put on a great show before getting sent to the Loser’s Bracket by Team EnVyUs.

In the end, however, it was Rise Nation that brought down Red Reserve for a hefty cash prize, and a new shot at relevance in the 2018 CoD: WWII season!

As always, Team SCUF made a prominent appearance at CWL Atlanta, and the SCUF Booth was a hive of activity, with giveaways, autograph signings, and sneak peeks at some of the latest in custom controller technology. Legends such as OpTic, Rise Nation, Luminosity, TK, Faze, Splyce and EnVyUs visited the booth to sign merchandise and give a little bit back to the fanbase that keeps them going day after day. All in all, it was another amazing Call of Duty event for the books! But there’s no end of the action in sight, with CWL Birmingham promising to tear up the UK at the end of March, and CWL returning stateside to Seattle for more mayhem in April! As usual, Scuf Gaming will be on top of the excitement, and make sure you visit the SCUF Booth when you visit the latest Call of Duty World League events!
In this week’s affiliate profile, we’re looking at one of the greatest and most successful Call of Duty players of all time, the original Two Rings himself, Damon ‘Karma’ Barlow.

Living Esports-Karma

Origins


For a player who would become one of the greatest and most successful of all time, Karma didn’t have the explosive start to his career that you might imagine.

His break into the professional level came with the original Black Ops, during which he would be picked up by Raymond ‘Rambo’ Lussier to play under the legendary Xtravagant. Unfortunately, the team didn’t quite live up to the heights reached by the name in years past, with a respectable but not spectacular fifth-place at the MLG National Championship as their best showing to round out the year.

It wasn’t until Black Ops 2 that Karma really broke through as the super-star he is now known to be. At the start of the season he found himself on Fariko.Impact, and with the addition of Chris ‘Parasite’ Duarte and Marcus ‘MiRx’ Carter, they became an unstoppable force, with Karma leading the way. No longer was Karma just another pro – for much of that year, he was considered the best player in the world.

Since then, Karma has remained at the very top of the Call of Duty world, and his time with Impact combined with his part in both the compLexity and OpTic Gaming dynasties has meant that Karma has played a major role in defining the game over the course of his career.

karma

Current Team


For more than two years now, Karma has made his home on OpTic Gaming, having transitioned to the organisation’s premier squad following a stint with an ill-fated OpTic Nation roster.

Today, he’s part of the longest-standing Call of Duty roster - not just playing currently, but of all time. There’s a reason for their longevity: this is arguably the greatest Call of Duty squad in gaming history.

Since the formation of this roster, they’ve been the number one team in the world almost without exception. Over the course of their time together – a period of more than two years spanning three Call of Duty titles – Karma and OpTic Gaming have collected more major event wins than every other team in the world combined.

To this day they remain the dominant force in Call of Duty: the only squad on Infinite Warfare to have won two major events, and the only team to have appeared in three major finals. They have won more championships than any other team in history, and the gap is only growing.

karma2

Career Highlight


For a player as successful as Karma, picking a single moment as a high water-mark in their career is always a challenge.

For those that have managed it, there is a particular accolade that holds greater prestige than any other – Call of Duty World Champion. Winners of the Call of Duty Championships and bearers of one of those coveted rings already belong to an exclusive club.

Karma, however, is even more of a rarity – he’s one of only two players in the world to have won the Call of Duty Championships twice.

Which begs the question – which was the greater victory? Was it his first, when his Fariko Impact squad became the very first World Champions on Black Ops 2, during which Karma was hailed as the greatest player in the world? Or was it the year after, as part of the unstoppable compLexity, when he became the very first repeat champion?

Whichever accomplishment you hold in higher regard, ultimately you can only marvel that the question even needs to be asked. Few players will ever have the privilege of having to ponder which of their Call of Duty Championships wins was ultimately the greater achievement, and from the position he’s currently in, Karma may yet add even more to the list.

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In-game


Karma has been playing for long enough that his play-style has fluctuated at times. He’s one of few players capable of being effective in almost any role depending on the needs of his squad, so his play has at times varied to the requirements of his team.

The characteristic that has always prevailed, however, has been his game sense. When he became the best player in the world during Black Ops 2, it wasn’t just his immense skill with an SMG, but also how he moved around the map that separated him from his peers.

When he’s taken a more secondary role behind the star players of either compLexity or OpTic Gaming, he was still always capable of making a huge difference by recognising the gap he needed to fill and doing so, as well as being able to come up with the big play to save his team when necessary.

Karma’s mind for Call of Duty seems almost unique, and it’s what has made him such a consistently successful and adaptable player. Technically speaking, the “optimal” way to play is to make decisions with the highest probability of success, and yet if you watch Karma closely enough you’ll notice that he doesn’t always do so.

Instead, he seems to have an intuitive sense for the game that allows him to make decisions that most players wouldn’t. It’s this sense that allows him at times to transcend the “proper” approach and pull off plays that the majority of players couldn’t even conceive of, and also why Karma has long been one of the most exciting and fascinating players to watch.

karma3

Public persona


As one of the greatest and most successful players of all time, Karma was always destined to become a Call of Duty celebrity.

In many ways, it might have been easy to play the villain – he did, after all, play for two of the most controversial teams of all time in Impact and compLexity. Despite this, Karma’s easy-going personality meant that he never embraced the role of antagonist, preferring to simply carry on with his own business.

Though his talent in-game made him a figure who couldn’t be ignored, it was perhaps joining the enormously popular OpTic Gaming that super-charged his public profile. With the Green Wall behind him, today Karma boasts a massive 542,000 Twitter followers, streams regularly to his 211,000 Twitch followers and produces video content on a slightly less frequent basis for his 217,000 YouTube subscribers.

Living Esports-Karma_FB_Static
Alastair "Ali-A" Aiken is an extremely popular online content producer whose primary Youtube channel boasts over 6.7 million subscribers. Ali-A primarily features impressive and informative Call of Duty content that he showcases to his fans, the Ali-Aarmy.

Be sure to check out Ali-A reviewing the brand new SCUF Infinity1 Ali-A controller in the video below!



Start customizing your own SCUF Infinity1 Ali-A controller or SCUF 4PS Ali-A controller:





Ali-A custom xbox one controller




Ali-A 4ps is now available!



Ali-A custom playstation4 controller
A game came out this year that is so challenging that it’s caused players to shriek dark curses from deep within their soul. A game that has lit a bonfire in the hearts of the rabid fan base ready and eager to take on its massive world of beautiful sights and labyrinthine dungeons. A game that is just as well known for its elaborate arsenal as it is for its bizarre and terrifying enemy combatants.

That game, of course, is Enter The Gungeon.

Why? What did you think I was talking about?

Enter The Gungeon is another quirky indie title brought to us from the people at Devolver Digital. It combines the fast-paced, teeth-gritting frustration of a Shoot-Em-Up with the unpredictability of Roguelike. And if the usual challenge of a SHMUP isn’t enough, designers Dodge Roll Games up the ante with one of the most bizarre collection of baddies and bosses I have ever seen. In Enter The Gungeon you’ll have shoot outs with steroid-popping seagulls, revolver-toting cultists, and shotgun shells armed with shotguns. All of this while a heart-thumping soundtrack blasts in the background.

It’s a truly memorable ride with a cast so colorful that you’ll almost forget that every second of it is riddled with bullets and some of the most challenging gameplay you’ll ever experience. And while I normally think of my SCUF Controller as primarily for my favorite multiplayers, using the paddles for Enter The Gungeon proved to be invaluable. Because you’re constantly under assault, having the ability to roll, reload, and switch guns on the fly kept me alive for far longer than I had any business surviving. Turns out, a few seconds makes all the difference in the world when you’re staring down a spread shot of 50 bullets at a time!

Everything about Enter The Gungeon is exciting. The insane bad guys, the inventive arsenal, the blistering soundtrack: all of it makes for a game that is absolutely worth playing.




SCUF GAMING EXTENDS PARTNERSHIP WITH AVENGED SEVENFOLD FOR HIGHLY ANTICIPATED RELEASE OF LIMITED EDITION SCUF ONE AVENGED

PRESS RELEASE: 24th April, 2014 – Scuf Gaming continues their partnership with famous American rock band, Avenged Sevenfold to release the LIMITED EDITION SCUF ONE Avenged controller for use on the Xbox ONE. The LIMITED EDITION SCUF ONE Avenged boasts a repeating print of the band’s logo; a skull with bat wings (Death Bat) on the guide button and LIMITED EDITION SCUF ONE Avenged Sidewinder paddles on the reverse of the controller. Only 2,000 LIMITED EDITION SCUF ONE Avenged are available! They’re hand crafted, unique and come with an authentication certificate with signatures of band members. The band’s lead vocalist, M. Shadows, is an avid Call Of Duty gamer and fell in love with SCUF controllers since using them in early 2012. In August of 2013, SCUF partnered with Avenged Sevenfold releasing the SCUF Avenged Hybrid controller, which gathered an astounding response.

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Shadows says, “The band is thrilled to be working with SCUF again. When the SCUF Avenged Hybrid, for Xbox360 & PS3, was released last year, the response was amazing and the only reason more people didn’t get one was because they were waiting on the release of the Xbox ONE Console. Now that SCUF have released the LIMITED EDITION SCUF ONE Avenged, I can imagine the response will be huge, as I know our fans love SCUF like I do – the new back paddles are a must and the other new features are very cool! Since using SCUF, I’ve been hooked and as an avid gamer myself, it’s really improved my game! SCUF Controllers are still a hidden gem in the mainstream, but are extensively used in the Pro Gaming scene where most Top Pro Gamers use a SCUF to play Call Of Duty!”

The LIMITED EDITION SCUF ONE Avenged combines the familiarity of the XBOX ONE controller with even more unique SCUF features. With over 4 patents granted and another 23 applied for, the LIMITED EDITION SCUF ONE Avenged optional features are rich, interchangeable and robust; from Paddle Hatch to the new concealed Internal Hair Trigger & Stop mechanism to the innovative Electro-Magnetic Remapping (EMR), every aspect of the LIMITED EDITION SCUF ONE Avenged is designed to increase hand use, improve comfort and reduce latency in an intuitive and ergonomic way. Fully customize function, feature, form and design to the gamer’s preferred style of gameplay, feel and look. The LIMITED EDITION SCUF ONE Avenged enables you to use more of your hand in a safe and ergonomic way and truly become the best gamer you can be!

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming, says “We’re honored to be working with M. Shadows and Avenged Sevenfold again for the launch of the LIMITED EDITION SCUF ONE Avenged. M. Shadows is a great gamer and huge name in the Call Of Duty community. We had an incredible response to the SCUF Avenged Hybrid last year as Avenged fans crashed our website on the first day of release! Fans have been requesting the LIMITED EDITION SCUF ONE Avenged for months now so we’re excited to finally release this great new product.”








SCUF ONE AVENGED FEATURES & BENEFITS






The LIMITED EDITION SCUF ONE Avenged controller is available for purchase at www.scufgaming.com. Base price starts at $159.95, additional upgrades are available. Direct link: http://scufgaming.com/shop/scufone/scuf-one-avenged/






Functions – (Hand Assembled)

  • §  Choice of 2 SCUF Thumbsticks - (Included)

  • §  2 custom Avenged SCUF Sidewinder back Paddles(*NEW patented technology) - (Included)

  • §  Internal Adjustable Hair Trigger & Stop Mechanism -(Optional Upgrade)

  • §  E.M.R. - Electro Magnetic Remapping – (Optional Upgrade)

  • §  SCUF Grip or Pro Grip Handles – (Optional Upgrade)

  • §  Weight Reduction Option / Remove Rumbles – (Optional Upgrade)ABOUT AVENGED SEVENFOLD





Design – (Hand Crafted)
§ Custom Avenged front shell with repeating Avenged

logo (Included)
§ Custom Avenged Death Bat guide button (Included) § 4 black (ABXY) action buttons (Included)
§ Limited Edition certificate with Avenged Sevenfold

band member’s signatures (2000 available)- (Included)






Over the course of the last 14 years, Avenged Sevenfold have grown to be one of the biggest names in heavy metal music. Consistently releasing ground breaking, genre defying music, the band have written and recorded some of the best and most acclaimed rock albums of the 21st Century, each different, but equally as brilliant as it’s predecessor. Their breath-taking live shows have garnered an unshakeable reputation as one of the most must-see bands in the world. Their most recent studio album, ‘Hail To The King’, was the band’s first to hit the #1 spot in the UK and their second to top the Billboard charts in the US. Over the years, Avenged Sevenfold has built a fanatical fan base that includes nearly 17 million fans on Facebook and over 1.2 million fans on Twitter. Avenged Sevenfold begins their Shepherd of Fire tour in April 2014.

ABOUT SCUF GAMING

Scuf Gaming is the manufacturer, wholesaler, retailer, and restorer of custom video game equipment and accessories. A company focused on providing “tactical gear for elite gamers,” SCUF entered the market three years ago with the SCUF controller. Along with patented back paddles, Scuf Gaming controllers also feature adjustable hair triggers, trigger stops, military grade SCUF grip and optional domed or concave SCUF sticks. SCUF controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, Gfinity, Reflex, UMG, ESL, etc. Scuf Gaming also sell a variety of accessories and apparel specifically designed for Elite Gamers.





www.scufgaming.com


The Race To Prestige continues, and Team SCUF is taking the opportunity to remember some of the best moments from Races gone by.

2012 was the first year that the Race To Prestige was officially recognized by Activision, and it brought with it the opportunity for fuller coverage with higher-profile gamers. Taking up this challenge was the appropriately named “Hashtag The Race”: a single Gamertag communally used by popular pro-gamers Ernest Le, TmarTn, GoldGlove, and JERiiCHO. Taking over the driver’s seat in shifts, the quartet shot, stabbed, and airstriked their way through several days of grinding, always in the Twitch camera’s view. And though this assembly of streamers made for exciting viewing, they were far from the only group participating. Thousands of gamers, streamers, and fans all over the world joined in on the fun (and sleep depravity) as each set their sights on becoming the first Prestige Master in 2012.

Perhaps one of the most enjoyable things about watching “Hashtag The Race” scramble through their 80 levels of combat was seeing brand new CoD features unfold in front of them for the first time. The game was Call Of Duty: Black Ops 2, and it was as new to the featured streamers as it was to anyone else playing it. Watching weapons unlock and strategies unfurl was not only a terrific source of entertainment: it was a learning experience for would-be pro-gamers viewing the Twitch stream from their homes around the world.

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Ernest Le’s profound love for the Tomahawk, for example, was made perfectly clear from the get go, particularly during one amazing sequence where he was able to pull off a triple kill: the final throw of which was made from half a map away (see video below). JERiiCHO’s realization of the strategic importance of the Slum map’s “blue room” was another fond memory, particularly when he began to evolve his game to match. Moments like these set the stage not only for 2012’s Race, but for Races to come. A widespread audience saw that the event wasn’t just about bragging rights: it was about training yourself on the ins and outs of each multiplayer map, and doing it in a hurry.

That learning curve was not wasted on “Hashtag The Race”. During their multi-day run, they were ranked 1st in the world for score, making the live stream not only exciting, but somewhat historic. This moment in history was followed swiftly by the first Prestige Master in the world, oTradeMark, claiming his victory after over five straight days of playing. All this excitement set the standard for the future, where the event would only grow in viewership, leading to an outpouring of donations for the Call of Duty Endowment in Races to come.

Join us tomorrow for a look at 2013’s Race To Prestige.

[video width="1280" height="720" mp4="https://scufgaming.com/s/wp-content/uploads/2016/11/ErnestLeTomahawk.mp4"][/video]
Matt 'Nadeshot' Haag has been a pivotal player in the Call of Duty® eSports scene. He is best known as the former captain of OpTic Gaming, one of the most successful gaming organizations in eSports.

Nadeshot is an X Games gold medalist, has an extremely popular Youtube channel and can be seen on MLG.tvstream.

Be sure to pick up the official SCUF controllers of one of the most influential players in eSports history.
Nadeshot SCUF custom controllers
This week, we’re highlighting one of Europe’s greatest talents, Splyce super-star Ben ‘Bance’ Bance. Following a meteoric rise to join Europe’s elite, Bance is now at the tip of the spear in the region’s fight on the international stage.


Origins


A relative new-comer to the upper echelons of Call of Duty, Bance made his competitive debut as recently as Advanced Warfare.

Taking the traditional path for a European competitor, he started out attending domestic events, the likes of Am2Pro, iSeries and EGL. Just months into his career, however, Bance’s profile was given a boost when, having surprisingly qualified for ESWC, his Barrage squad upset the dominant OpTic Gaming in the group stage.

Bance continued to rise through the domestic circuit, winning his first event at Insomnia 55 on Advanced Warfare. It was with the advent of Black Ops 3 and the Call of Duty World League that Bance really joined the big leagues, however, qualifying for Stage 1 with Splyce and ultimately helping to build the most successful European squad of the year.

Current team


After an uncertain start to his career, moving with relative frequency between teams in his rookie year, Bance seems to have found a home.

Having been a part of the very first roster assembled by Splyce on their entrance into Call of Duty at the start of Black Ops 3, Bance settled in for the long haul, remaining with the organisation ever since.

Now playing with the fifth iteration of the Splyce roster, Bance has been the one constant: the only player remaining of the original roster now that Joshua-Lee ‘Joshh’ Shepherd has departed.

Gearing up to play their first event together at the CWL Dallas Open, the new Splyce team have been tipped as the most individually talented squad in Europe.

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Career Highlight


Bance isn’t without domestic success, having won the Gfinity Summer Masters on Black Ops 3, but his real highlight moments have come on the international stage.

Europe has long lagged behind North America when it comes to international competition, but that gap seems to have been shrinking over the last couple of years, and Bance has been one of the players leading that progression.

Mid-way through the Black Ops 3 season, Splyce showed promise when they beat FaZe Clan and Rise Nation on their way to the ESWC grand finals. The pinnacle of Bance’s career so far, however, came later in the year when the team repeated the feat, placing second at the Call of Duty Championships.

It may not be a trophy, but that result was the greatest achievement for a European Call of Duty  team to date, and Bance was a critical part of it, even garnering a number of nods for the MVP award despite Splyce’s eventual loss to Team EnVyUs.

In-Game


Some players make their name through being vocal leaders or exceptional team players. Bance is a more traditional star, contributing through the sheer skill he brings to a team.

It's a talent he was immediately recognized for, chosen as a Red Bull Rising Star at one of his very first events: Am2Pro 1. Since then, the accolades have piled up, getting the Red Bull MVP nod at both Gfinity Summer Masters and the Call of Duty Championships.

Most recently, Bance was ranked second on prominent caster Alan ‘Bricetacular’ Brice’s top ten European players list, which also featured input from a collection of top EU pro’s. In other words, Bance’s contemporaries recognize him as one of the best of them.

It’s not too hard to understand why. Simply put, Bance is a slayer. For all the clever strategy and carefully-planned tactics in the world, Bance is the sort of player who can single-handedly turn the tide of a game simply by killing everything in sight.

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Public Persona


Unlike many of their North American counter-parts, most European pro players haven’t embraced the media side of esports to the same degree. While a handful of the more vocal players can be found streaming, Bance isn’t among them.

Though he doesn’t make use of the likes of YouTube or Twitch, Bance isn’t without a voice, posting regularly on Twitter. While he’s generally among the more reserved pros publicly, it’s not for lack of character, demonstrating a playful side by dabbing his way onto the stage for the Call of Duty Championships grand final.
It’s the culmination of a year full of the best professionals to play the game, and it’s proving to be one of the greatest Championships yet. Call of Duty XP 2016 is a mere two days out of reach, and with the highest prize pool in CoD Championship history, 32 of the greatest teams to play the game, and massive crowds of screaming fans, this is sure to be one of the most exciting events in professional gaming history.

And TeamSCUF just can’t miss out on a party like that.

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That’s right: we are thrilled to say that when the doors open and the spotlights flare up, we’re going to be right in the thick of things. We’ll have a booth set up for anyone who wants to come and say hello. For those of you who who’ve always wanted to give one of our custom controllers a test drive, we’ll have our Infinity 4PS controllers making an appearance.

Some of our Pro Players will be visiting our signing booth as well: so be sure to come down and get an autograph!

We cannot wait for this weekend! It’s going to be one of the best CoD Championships of all time: we can just feel it. Let’s get hyped and watch the world of Call of Duty come out swinging! Best of luck to the combatants, and we’ll see you in California!


Origins

Unlike many of his esteemed colleagues, Formal came to Call of Duty with the reputation of being a champion. Formal’s five-year stint on Halo saw him race through the ranks before eventually becoming one of the best in the game.

He found a home as part of Ambush — joining forces with some of the game’s most accomplished stars such as Heinz, iGotUrPistola, Snip3down and later Enable. His time in Halo saw him take home seven Major titles, spanning three games in the series.

Understandably then, Formal came into Call of Duty with a higher stock than most. Team Kaliber were willing to take a risk on the former Halo star and combining forces with Sharp, Theory and Goonjar, Formal and Team Kaliber took home a top 4 finish in the Winter Invitational back on Call of Duty Ghosts.

A top 16 finish at the 2014 Call of Duty Championship was to be Formal’s last major act in a Team Kaliber shirt, as soon FaZe Black came calling. It wasn’t until EnVyUs swooped in to acquire Formal’s talents, though, that his true potential was exposed and he quickly helped the Boys in Blue to their first major title in years — this was only the beginning of the Formal story.

Formal-At-CWL-OrlandoCurrent Team

The world champions (finally). Formal linked up with OpTic Gaming to deliver a Call of Duty Championship as part of a severe roster shuffle that also saw the acquisition of Crimsix.

The new-look OpTic Gaming had great promise and were a championship caliber team from offing, only denied on their debut by Aches and FaZe Clan. The first Major title would soon come, though, and was quickly followed by another before the team took first place at the Call of Duty Championship 2015 NA Regional Finals. The new OpTic Gaming were on course to achieve greatness.

Yet at the Call of Duty Championship, OpTic Gaming fell short, as Denial won the title. This forced a change in the ranks, with long-time OG man Nadeshot stepping down, with two-time Call of Duty Championship Winner Karma filling his boots.

With Karma, OpTic Gaming were even more successful, winning countless major titles along the way to the 2016 Call of Duty Championship. The heavy favourites again, OpTic Gaming were expected to deliver the world title after a season of dominance.

Yet again though, the Green Wall was demolished and Formal had to watch his former team, EnVyUs, lift the title instead of him. For the second year in a row, OpTic Gaming would place top 8.

Despite the defeat, OpTic Gaming decided not to make a change, confident that they had already assembled the game’s best roster. The next year was much of the same, with OpTic Gaming winning three Majors — the most of any roster on the pro circuit

This time, it was meant to be. In a year where OpTic Gaming weren’t the overwhelming favourites, the team assembled to win the world title won the world title. It was an outstanding achievement from a great team, starved of the one honor that deserted them.

OpTic Gaming finished the Infinite Warfare season having won titles in Paris, Dallas, Stage 2 in Columbus and of course, the all-important Call of Duty Championship title.

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Greatest Achievement

Unquestionably Formal’s greatest achievement is his latest achievement. Lifting the Call of Duty Championship was Formal’s goal in the game. Formal didn’t just win the title though, he turned in five-days of superb Call of Duty that’ll go down in history.

The competition’s MVP was outstanding from the moment the first bullet was fired, and his stats paint the picture of a man playing at the very top of his game. At the close of play, Formal led all players in Overall K/D, Hardpoint K/D, Uplink points per game, and was second in Uplink K/D.

Formal rose to the occasion like no-other at the 2017 Call of Duty Championship and was the single most important OpTic Gaming player for almost every series spanning the five-day competition in Orlando, Florida.

After claims of wanting to go down as the best FPS player when he eventually hangs up the sticks, Formal took great strides in the right direction.

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In-game

Formal is OpTic Gaming’s AR Slayer and is expecting to lead his team in kills — something he achieved to great effect at the Call of Duty Championship and in OpTic’s Stage 2 campaign.

Formal is among the most aggressive rifles in Call of Duty, and is comparable to Splyce’s Zer0 and Luminosity’s Octane in style of play.

What sets Formal apart though is the quality of his aim. The same talent that made him a winner on Halo, has made him a champion on Call of Duty as well. Precise and deadly, Formal has been the catalyst for OpTic’s success and rightly won the game’s biggest individual accolade at the 2017 Call of Duty Championship.

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Public Persona

Formal has a clear vision of who he is as both a player and a person; he is a leader, a winner and a competitor first and foremost. This drive and determination largely defines his character, although even by his own acknowledgement, behind closed doors he can be a goofball.

As a long-time member of OpTic Gaming and one of the best players in Call of Duty, understandably Formal has amassed a sizeable social media following. He has 700,000 Twitter followers, making him one of the most popular stars in the whole of Call of Duty. Brief forays into YouTube and Twitch have been highly successful, despite being inconsistent.

Compared to some of his counterparts, Formal has barely even scratched the surface of YouTube, uploading a handful of videos since starting his channel three years ago. Despite that, his following is over 250,000 — an enviable amount to almost any aspiring content creator but just part a parcel of being OpTic Formal.
Jim Maguire, Director of TCM-Gaming had this to say:  “Launching SCUF Gaming as our latest partner while our Ghosts squad are playing at the Activision Cod World Championships in Los Angeles is perfect timing. Providing our guys with the best equipment money can buy in the biggest tournament on the planet has to be a winner. We are looking forward to working closely with Scuf over the coming months. - See more at: http://www.tcm-gaming.net/articles/News/TCM-Gaming/918/TCM-Gaming-partners-with-SCUF-Gaming/#sthash.2m3ygNDg.dpuf

 

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Used by over 85% of Pro-Gamers for Shooters, the SCUF Controller is an essential professional grade gaming accessory that enables gamers to take advantage of clever features like our patented paddles, trigger mechanisms and optional extras. SCUF Controllers have become the Pro Gamers choice to aid their game play, while reducing the risk of obtaining hand injuries caused by compromising actions like CLAW Grip.

 

 

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming: “As many of you may know TCM has been one of Europe’s top Call Of Duty teams for sometime now. We have always had an unofficial affiliation with them because their players have been users of SCUF controllers since the early days of Scuf Gaming. It's great to finally solidify the partnership and openly promote together. Our focus has always been helping support players and the community so announcing this partnership at the COD Championship Finals is very apt"

 

 

ABOUT SCUF GAMING: A Company focused on providing “tactical gear for elite gamers”. It all started in 2010 – until the SCUF was invented gamers could only use compromising techniques like CLAW to play with more of their hand. Using patented back paddles, which mimic the front buttons, Scuf Gaming made it possible to display more dexterity is a safe, ergonomic way. Scuf Gaming now has access to over 23 patents, 4 of which are granted patents – offering features such as adjustable hair triggers, trigger stops, military grade SCUF Grip and optional domed or concave SCUF sticks. SCUF Controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, G-finity, Reflex, UMG, ESL, etc. When we designed the SCUF, our focus was to reduce unnecessary latency in hand movement and allow experienced gamers to game for longer while using more of their hand in a safe and ergonomic way. Scuf gaming also sell a variety of accessories and apparel specifically designed for Elite Gamers.

 

For more information please visit www.scufgaming.com

 

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PRESS RELEASE: June 6, 2016 – Five (5) years after inventing several additional core functions for a Gaming Controller and creating a new market space for professional controller/ input devices, Scuf Gaming through Ironburg Inventions (Invention/ Patent Subsidiary) talks more openly about its mid-term product strategy, as its count is extended to twenty-one (21) issued patents. On 31st May 2016 the USPTO issued Utility Patent No 9,352,229 B2, which relates to a hand held input device for controlling video games or other interactive systems with a plurality of additional detachable controls located on the back of the controller, ranging from individual elongated members to mounting plates which can activate magnetic switches, sensors or microswitches.

patent_ribbonCEO & Founder of Scuf Gaming and Ironburg Inventions, Duncan Ironmonger says, “Since Day 1, our strategy has always been to create a new market space by rethinking and improving how gamers use their hands to ergonomically control Input Devices. Starting with Gaming Controllers, we have focused on five (5) key areas to help improve performance and dexterity while increasing hand use and comfort – most people know these as SCUF controllers and while we are delighted by our success, this is only the beginning. With the evolution of the gaming industry and explosion in eSports, SCUF is able to leverage its IP and evolve into several new areas. I’m extremely proud and excited of what we have achieved and this is possibly our most important patent milestone to date because of how it helps lock down and protect our INPUT DEVICE strategy for Console, PC, Mobile, Tablet and VR."

Over the past five (5) years, Scuf Gaming (through Ironburg Inventions Ltd) has been issued over twenty-one (21) patents with another thirty-eight (38) pending of which many are in areas that bridge future input devices. In October 2015, Scuf Gaming (together with Patent subsidiary, Ironburg Inventions, Ltd) signed a licensing agreement with Microsoft Corporation, providing Microsoft rights to use SCUF’s intellectual property to create the Xbox Elite Wireless Controller.

For additional information please visit scufgaming.com.

About Scuf Gaming:
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 21 granted patents, and another 38 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
PRESS RELEASE 5th February 2014 – SCUF UTILITY PATENT ISSUED FOR CONTROLLER BACK FUNCTIONS/ PADDLES.

Scuf Gaming through Ironburg Inventions (Invention/ Patent subsidiary) is issued Gaming Controller Utility Patent; No 8,641,525 by USPTO, which relates to the activation of functions controlled on the reverse of a controller, named and referred to as Paddles by Scuf Gaming and now commonly known as such by the Gaming industry.

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming/ Ironburg says; “Today is a very special day for all the SCUF Team, but especially myself and Simon Burgess who Co-Founded Scuf Gaming. We have been waiting several years for this Utility Patent to be issued and since the beginning we had the vision of Paddles becoming the de facto on a controller. We felt gamers needed to utilize more of their hand in a safe and ergonomic way, using only 2 fingers and thumbs to control 20+ functions makes little sense at the top level. Prior to SCUF paddles, the middle fingers of the hand were left redundant so we thought - lets use them! SCUF Paddles can increase the use of your hand by up to 100%. By using up to 4 paddles on the underside of your controller, you are able to improve your hand movement and perform move advanced moves.

"From our humble beginnings in early 2011, we have grown from grass routes into a Company which employs over 75 people and is respected and known by core gamers all over the World. We earned a very loyal Pro Gaming user base where over 85% of the Worlds Top Console gamers use SCUF for shooter games. We have invested millions of dollars into research and development and educating the Gaming World on safe ergonomic use of the controller at the top level. It is very rewarding to now be able to further protect that investment so we can continue to grow Scuf Gaming and create more innovative products."

With over 4 patents issued and another 12 pending, Scuf Gaming/ Ironburg specialize in creating gaming accessories to help improve your gaming experience. Duncan Ironmonger continues “Our controller ethos is centered around designing accessories that increase hand use in a SAFE natural way while improving comfort and reducing latency in an intuitive and ergonomic way - we call it SCUFOLOGY! – I would like to take this opportunity to thank ALL our partners, employees and customers - the people who have helped us get to where we are!”

About Scuf Gaming:
At Scuf Gaming, the primary focus for SCUF controllers are the functional features which go towards improving your game. Scuf Gaming offer many unique features which empower every gamer to personalize their controller to suit their gameplay. From paddles to trigger mechanisms to the shapes and sizes of thumbsticks, every part of a SCUF controller is about improving core performance so you can become the best gamer you can be! Scuf Gaming also offer many other accessories and products "TACTICAL GEAR FOR ELITE GAMER".
Visit www.ScufGaming.com for more information

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This week’s profile looks at FaZe Clan’s Thomas ‘ZooMaa’ Paparratto.

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Origins


Once derided as primarily an online player, ZooMaa first began to build a name for himself as a Search and Destroy specialist. During Call of Duty Ghosts, he began to transition into playing respawn game modes as well and attending his first events.

Having qualified for Season 2 of the MLG CoD League, ZooMaa’s squad were acquired by Denial. Although the squad qualified for the international playoffs at MLG Anaheim, a last-place finish prompted a major team shuffle, with the squad rebuilt around ZooMaa.

The new team – now featuring prominent pro players Renato ‘Saints’ Forza, James ‘Replays’ Crowder and Jeremy ‘StuDyy’ Astacio, was an instant success, picking up victory at UMG Dallas on their very first outing together. Despite now being surrounded by high-profile names, ZooMaa continued to distinguish himself as a potential superstar.

It was in Advanced Warfare, however, that he completed his ascent to becoming one of Call of Duty’s superstars. After transitioning with Denial into the new season, ZooMaa would move to Team EnVyUs for a stint before finding himself on FaZe Clan.

The first iteration of the FaZe squad challenged the dominant OpTic Gaming in a couple of finals, but didn’t look in much danger of actually toppling them. After losing in the grand finals of the MLG Pro League Season 2 Playoffs, ZooMaa and Ian ‘Enable’ Wyatt teamed up with Denial duo and World Champions James ‘Clayster’ Eubanks and Dillon ‘Attach’ Price.

The squad would go undefeated against the previously indomitable OpTic for the rest of the season, picking up three championships during which ZooMaa himself was praised as one of the best players in the world.

Current team


ZooMaa remains a member of that FaZe Clan squad today, although recently the team have been through their first team change in over two years. Despite their success towards the end Advanced Warfare, the team had a much less successful year on Black Ops 3. Though results picked up noticeably in Infinite Warfare, as the year progressed the team remained without a championship win.

Things finally came to a head after a top-16 finish at CWL Anaheim, and a change had to be made. To some controversy, it was James ‘Clayster’ Eubanks on the chopping block, with Peirce ‘Gunless’ Hillman, one of the rising talents behind eUnited’s success, brought in as a replacement.

The new FaZe roster was unable to pick up its first trophy on its debut, instead coming in at 5th/6th at the Global Pro League Stage Two Playoffs. The squad were arguably unfortunate to run into both eventual grand finalists EnVyUs and OpTic Gaming, but the placement leaves the team still looking to prove themselves as they head into this year’s Call of Duty Championships.

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Greatest achievement


With multiple trophies to his name, it’s difficult to isolate a single greatest achievement for ZooMaa. It’s easier to narrow down a time period – between the formation of the FaZe Clan roster that held until recently, and the end of the Advanced Warfare season.

During that time, ZooMaa helped to push his squad to three major championship victories, taking down the god-squad of OpTic Gaming in all three grand finals. ZooMaa was arguably in his prime on an individual level, and the team became the first to ever deny OpTic Gaming of multiple trophies.

If a single event were to be selected, however, it would probably be the Gfinity Summer Championship. Offering a $50,000 first place prize – one of the biggest pay-outs of the year outside of the Call of Duty Championships – it was only the second event the then-new FaZe had competed at.

Having previously won UMG Dallas, the squad were looking to prove that they weren’t a one-hit wonder, that they could go toe-to-toe with OpTic on a consistent basis. The two teams would meet in an epic best-of-seven final in which FaZe came back from a 1-3 deficit to win 4-3. The match was an instant classic, and also the first time OpTic had fallen short at consecutive events since the addition of Ian ‘Crimsix’ Porter and Matthew ‘FormaL’ Piper.

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In-game


In his rise to the top, ZooMaa quickly developed a reputation as one of the fastest players in the game. While he’s experimented with an Assault Rifle at times, ZooMaa is at his best with an SMG in his hands.

Particularly during Advanced Warfare, ZooMaa was a player to get up in the enemy’s face and force as many interactions as possible, making space for his team and drawing attention away from the dominant riflers. In prime form, ZooMaa would become a one-man wrecking ball, not only taking more fights than any other player but winning most of them as well, almost single-handedly forcing back opponents.

In Search and Destroy, he became known for this aggressive behaviour that it practically became a meme: everyone knew the “ZooMaa flank” was coming, but he retained a remarkably high success rate nonetheless.

Today, ZooMaa is a little more conservative in his play, having amassed more experience at the highest level and learnt when it’s better to reign in the aggression.

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Public persona


Like almost all Call of Duty professional players, ZooMaa is no stranger to a range of social media sites. His largest following is to be found on Twitter, boasting more than 278,000 followers, though ZooMaa hasn’t dedicated quite so much time to content creation for sites like YouTube and Twitch as some of his fellow competitors. An active Instagram makes up his second most popular account, with over 138,000 followers.

Unlike some, ZooMaa generally isn’t a particularly divisive or controversial figure. Typically coming across as humble and honest in interviews, even those who may support fierce rivals are rarely found with a bad word to say about ZooMaa on a personal level.
PRESS RELEASE: Scuf Gaming partners with TeamKaliber and releases the ‘TeamKaliber HYBRID’ Team Controller – September 23th, 2013

Scuf Gaming is delighted to partner with TeamKaliber Gaming and release the all-new ‘TeamKaliber HYBRID’ team controller. Used by over 85% of Pro-Gamers for Shooters, the SCUF Controller is an essential professional grade gaming accessory that enables gamers to take advantage of clever features like paddles, trigger mechanisms and optional extras. SCUF Controllers have become the Pro Gamers choice to aid their game play, while reducing the risk of obtaining hand injuries caused by compromising actions like CLAW Grip.

Jimmy aka Chaosxsilencer “We are truly excited to announce our partnership with SCUF. To be able to partner up with the #1 Controller Company in gaming is truly an honor for us. The name TeamKaliber already resonates as family within our organization and it is always about the team as opposed to the individual, so having a SCUF TeamKaliber Controller is very special to us. It represents all aspects of the TeamKaliber organization and what we stand for. We look forward to the partnership and relationship with everyone at SCUF and are excited about the future. “

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming, said “Its great to be working with TeamKaliber who, although a relatively new organization, built a very strong competitive presence in the Call Of Duty scene. In a short time TeamKaliber have built an impressive and loyal following and we are excited for the upcoming year.”

ABOUT SCUF GAMING: Until the SCUF was invented in 2010, gamers could only use compromising techniques like CLAW to play with more of their hand. Using back paddles, which mimic the front buttons, Scuf Gaming has made it possible to display more dexterity is a safe, ergonomic way. Scuf Gaming also offer features such as adjustable hair triggers, trigger stops, military grade SCUF Grip and optional domed or concave sticks. SCUF Controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, G-finity, Reflex, UMG, ESL, etc. When we designed the SCUF, our focus was to reduce unnecessary latency in hand movement and allow experienced gamers to game for longer while using more of their hand in a safe and ergonomic way. We believe the paddles and adjustable hair triggers are a great advancement for Console Gaming and are ideal for gamers to display their skill and dexterity and pull off more exciting gameplays which in turn will increase audience interest!” For more information please visit www.scufgaming.com
ATLANTA, GA - August 31, 2017 - Scuf Gaming® continues to raise the game and bring the SCUF Experience to PAX West, September 1-4 in Seattle, Washington.

Witness our latest innovations and products at the SCUF booth (Level 4, #323) where attendees will have the opportunity for a hands-on experience to feel the difference SCUF controllers make whilst playing their favorite video games to include Call of Duty® and Destiny® on Xbox One and PlayStation 4.

Fans and enthusiasts will have the opportunity to meet the SCUF team and find out why over 90% of professional gamers choose SCUF. In addition to the gaming stations available for attendees to test SCUF controllers in game, SCUF will also have streaming stations where fans can watch their favorite streamers broadcast from the SCUF booth while fans at home will be able to follow the action live on Twitch.tv.

There will be two streaming sessions per day followed by autograph signing sessions at the booth so fans can gain that personal touch; session 1 is from 10am - 1pm and session 2 is from 3pm - 6pm. Confirmed streamers include: Ms 5ooo Watts, TheMavShow, Luminosity, TripleWreck, Charionna and RealKraftyy. Fans will also have the opportunity to meet some of SCUF’s top sponsored esports players and influencers and sign up for exciting giveaways.

Be sure to check SCUF social for all schedule updates!

Twitter: twitter.com/scufgaming
Facebook: facebook.com/ScufGaming
Instagram: instagram.com/scufgaming

SCUF will be offering a special PAX West onsite event pricing on controllers, apparel and accessories over the four-day weekend. SCUF controllers and accessories available onsite include SCUF IMPACT and SCUF Infinity 4PS PRO for PlayStation 4 and PC; as well as the SCUF Infinity1 and SCUF ELITE for Xbox One and PC. For those who can’t make it out to PAX West, SCUF will be providing a Twitch online promotion for the four-day weekend; offering customers $20 off SCUF orders of $225 or more.

As global leader and innovator of gaming peripherals SCUF was named “Best Hardware” award winner at the 2016 eSports Industry Awards. SCUF provides tactical gear for elite gamers where over 90% of the top professional gamers in the world use a SCUF controller. SCUF controllers are custom built to specification and cater to competitive and casual gamers who recognize that one size does not fit all. Selling high-end accessories and customized gaming controllers for console and PC, SCUF offers a number of patented functional and design features custom built to increase hand use and improve gameplay.

Duncan Ironmonger, CEO & Founder of Scuf Gaming said, “PAX in Seattle is always an event I’ve loved so I am delighted we’ll be featuring the SCUF Experience this year! For the past 6 and a half years we have dedicated our lives to re-inventing the way gamers use controllers through increased hand use and improved comfort. It’s humbling to see how far we have come and the impact esports is having on the entertainment world. PAX West offers an exciting festival environment to showcase what’s new in the ever expanding world of gaming so we are particularly excited to share our latest innovations with the masses this weekend.”

Scuf Gaming CEO and Founder, Duncan Ironmonger, will be available for onsite interviews Sept 1- 4; as well as other SCUF executives. Please contact Mel Wood, [email protected] for interview requests. Press materials and additional information about the company may be found online at scufgaming.com.

About PAX
PAX or Penny Arcade Expo is a festival for gamers to celebrate gaming culture. First held in Seattle in 2004, PAX has nearly doubled in size each successive year, with PAX Prime 2014 selling out of tickets in a matter of minutes. Connecting the world's leading game publishers with their most avid and influential fans, PAX expanded with a second show in Boston in 2010 and a third in San Antonio in 2015, making it the three largest gaming shows in North America. The first international PAX was held in Melbourne, Australia in 2013. In 2017, Penny Arcade announced PAX Unplugged, its first tabletop focused show, to be held in Philadelphia.

About Penny Arcade
Penny Arcade is a web comic focused on video games and video game culture, written by Jerry Holkins and illustrated by Mike Krahulik. With over 3.5 million readers, it is the most popular and longest running gaming web comic online. Penny Arcade is also responsible for the Child's Play Charity, the Penny Arcade gaming expos (PAX) in Seattle, Boston, San Antonio, Philadelphia, and Melbourne, multiple videogames based on the brand, and multiple online video series.

About ReedPOP
ReedPOP is a boutique group within Reed Exhibitions, the world’s leading event organizer. ReedPOP is devoted exclusively to organizing and managing events, launching and acquiring new shows, and working with premium brands in the pop culture world to deliver once in a lifetime experiences for fans everywhere. ReedPOP is dedicated to facilitating celebrations of popular culture around the globe that transcend ordinary events by providing unique access and dynamic personal experiences. ReedPOP is proud to be a part of a portfolio of events that include New York Comic Con (NYCC), Chicago Comic & Entertainment Expo (C2E2), Penny Arcade Expo (PAX) West, East, South, Australia and Unplugged, Emerald City Comicon (ECCC), BookCon, BookExpo, Oz Comic-Con, Comic Con India, Comic Con Paris, Comic Con Seoul, Star Wars Celebration, TwitchCon, ComplexCon and more. The staff at ReedPOP is a fan-based group of professionals uniquely qualified to serve those with whom they share a common passion.

About Scuf Gaming
Scuf Gaming®, global leader and innovator of gaming peripherals and winner of eSports Industry Awards for “Best Hardware” in 2016, provides tactical gear for elite gamers where over 90% of the top professional gamers in the world use SCUF. Selling high-end accessories and competitive gaming controllers for console and PC, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to competitive and casual gamers who recognize that one size does not fit all. The SCUF controller has features, which are covered by 30 granted patents, and another 65 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and interchangeable thumbstick control area. For additional information about Scuf Gaming, please visit www.scufgaming.com.

SCUF Social
Twitter: twitter.com/scufgaming
Facebook: facebook.com/ScufGaming
Instagram: instagram.com/scufgaming
YouTube: youtube.com/scufgamingtv
Snapchat: https://www.snapchat.com/add/scufgamingusa
This week’s affiliate profile takes a look at one of Europe’s most storied players, and the most recent addition to the Splyce Call of Duty squad – Thomas ‘Tommey’ Trewren.


Origins


Tommey is one of the most veteran European players still competing today. Having competed in the very first ECL event – prior to the organiser rebranding to EGL for events four and onwards – there are very few who can boast longer tenure at the elite level of European Call of Duty than Tommey.

Throughout his time competing, Tommey has been a near constant presence at the highest level within the region. He’s played alongside almost every great player Europe has ever produced, and represented almost all of the most storied organisations.

In Infinite Warfare, in a rare departure from competing alongside the established elite, Tommey built a brand-new roster of largely inexperienced players under Fnatic. Though it was the first full season of Tommey’s career without a championship, it was nevertheless a demonstration of the impact he was still capable of, leading a team that arguably had little business being there in such a competitive season to a peak of a top-six placement at the Global Pro League Stage Two Playoffs, one of the biggest tournaments of the year.

Current team


Following a transfer in the off-season ahead of Call of Duty: WWII, Tommey is now a member of Splyce, replacing a departing Trei ‘Zer0’ Morris.

In Infinite Warfare, Splyce were the most successful European squad, winning a historic title at the Global Pro League Stage One Playoffs and at one point contending to be named the best team in the world. That this squad chose Tommey as the newest fourth man is a testament to the respect he still commands at the highest level of European Call of Duty.

Tommey will be a familiar fit for most of the Splyce squad, however, having competed alongside both Dylan ‘MadCat’ Daly and Jordan ‘Jurd’ Crowley on several occasions in the past. Most recent of those was during the Black Ops 3 season, when the three competed alongside one another under Millenium, winning both stages of the European Call of Duty World League.

With the trio now reunited and Ben ‘Bance’ Bance rounding out the roster, the Splyce squad boast a phenomenal mixture of raw talent, veteran experience, and a track record of success together. As Call of Duty: WWII approaches, Splyce look set to remain a formidable presence both domestically and internationally.

tommey-fnatic-millenium-splyce

Greatest achievement


Selecting a single greatest achievement in Tommey’s career is a difficult task. Domestically speaking, he’s one of the most successful players the region has ever seen, racking up an enormous number of trophies across multiple titles.

If those were to be narrowed down to choose a particularly stand-out moment, it is perhaps Millenium’s victory at the Stage Two Playoffs of the European Call of Duty World League that stands out the most. Playing with two of his recently reunited team mates in Jurd and MadCat, it marked the team’s dominance of the biggest domestic competition of the year, having previously claimed the Stage One trophy.

Unlike his new team-mates, however, the one thing Tommey’s extensive list of accolades lacks is a land-mark international result. With Splyce in the coming year, replicating the team’s Global Pro League success of Infinite Warfare will be the highest priority if Tommey is to meaningfully add to his legacy.

In-game


Tommey originally made his name as a high-impact player, a supremely talented play-maker capable of turning a game on its head single-handedly. He was so valuable in this regard that he earned a unique moniker, “The Game Changer”.

Today, Tommey’s impact on the game generally comes in a slightly different manner. In recent years, Tommey has largely taken a step back from being the star player of his teams, in Infinite Warfare typically playing a more supportive role. It seems likely that this will remain the case for WWII, given the talent that now surrounds him on Splyce.

Tommey’s in-game impact isn’t always limited to his direct actions, however. In his Fnatic squad for Infinite Warfare in particular, Tommey’s presence as a leader was crucial to the success of a team that otherwise largely lacked experience at the highest level. Much as in his role as a player, Tommey’s position as a leader made his greatest impact arguably the ability to elevate his fellow team-mates.

tommey-fnatic-millenium-splyce

Public persona

As one of the most veteran and successful players in Europe, it’s no surprise that Tommey has amassed a sizeable following relative to the regional average. While his in-game talent is undoubtedly at the core of his popularity, however, unlike many of Europe’s elite Tommey has actively cultivated a fan-base, being active on social media, streaming regularly and even producing his own line of apparel.

On stage, Tommey exudes the confidence of a champion without straying into arrogance, and combined with an easy-going and humorous attitude outside of the arena it’s little wonder he’s become such a popular and respected figure in European Call of Duty. Tommey is a worthy ambassador for both European Call of Duty and the esport as a whole.
Over 100 Granted & Pending Patents Create a Stronghold in Gaming Controller Innovation

Vantage

Scuf Gaming Increases Global Intellectual Property Footprint

ATLANTA, November 5, 2018 — Scuf Gamin, innovator and creator of high-performance gaming controllers, through its patent subsidiary Ironburg Inventions, has expanded its global patent portfolio, bringing the company’s total number of patents to 45, with an additional 5 pending patent applications approved and ready to issue, and 52 additional pending applications.

“We’ve known our controller features would become essential for competitive players since creating the market category for performance controllers in 2011,” said Duncan Ironmonger, CEO and Co-Founder of Scuf Gaming®. “Since then, we have invested heavily in our IP portfolio, while educating and supporting the professional gaming community when few people knew esports existed. These patented innovations have benefitted hundreds of thousands of gamers, not just professionals, because our controllers enable them to use more of their hands during gameplay and reduce hand-strain through improved ergonomics.”

The SCUF Vantage™, the company’s most recent and advanced PS4™ controller, relies on existing Scuf Gaming® intellectual property, such as remappable back control functions, interchangeable thumbsticks and trigger control mechanisms. It also features innovations never before seen in a controller, such as the Sax™ buttons (removable side action buttons), which permit mid-finger activation of game functions and removable vibration modules to quickly select vibration and weight preferences. The SCUF Vantage™ has almost 40 granted or pending patents covering its unique features, and that number continues to grow.

Scuf Gaming® continues to obtain intellectual property protection for the features that increase user hand use and enhance performance through the customization of thumbsticks, triggers, and buttons as well as the look and feel of its controllers.

For example, four of the most recently granted patents extend geographic and functional coverage, to include:

  1. S. Patent 9,878,238: Directed to paddle technology used in the SCUF Vantage™ controller.

  2. European Patent 32427: Directed to rapid change thumbsticks.

  3. Canadian Patent 2913093: Directed to paddle technology used in the SCUF Vantage™ controller.

  4. European Patent 3102301: Directed to magnetic remapping technology.


“Intellectual property sits at the heart of our company and protects our ability to innovate, test, and perfect our products,” continued Ironmonger. “Our most advanced controller, the Vantage, is built off our experiences with previous generations of SCUF controllers and our drive to create feature-rich, professional-level input devices that ultimately close the gap between controller and keyboard and mouse. In fact, top gamers, like Nickmercs, regularly best keyboard and mouse players during cross-platform Fortnite competitions thanks to SCUF controllers.”

In 2015, Scuf Gaming licensed their IP to Microsoft to create the Xbox Elite controller. Scuf Gaming continues to invest many millions of dollars into R&D and their patent portfolio, and actively defends their intellectual property to protect their assets and many employees worldwide.

To learn more about Scuf Gaming’s® intellectual property, please visit scufgaming.com/patents.

About Scuf Gaming

Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 45 granted patents, and another 57 pending, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable Sax™ button placements.

For additional information about Scuf Gaming, please follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.
PRESS RELEASE: 20th January 2014 – Scuf Gaming partners with SkyLAN for SkyLAN #2

 

Scuf Gaming is happy to partner with SkyLan and attend their next event SkyLAN #2 “Back In Paris” on 25/26th of January.

 

SkyLAN is an organizer with impressive growth since their first event, SkyLAN BETA that took place in Lyon early 2013. In less than a year they’re going to be running their 4th event which will this time gather up to 64 teams on Call of Duty Ghosts who will try to earn the biggest share of the 10,000euros guaranteed prize share. Big show expected from the best teams France has to offer.

 

Benjamin Hoffner, founder of SkyLAN says: “With the success of the SCUF stand at SkyLAN.ESWC and the professionalism displayed, SkyLAN naturally decided to bind with SCUF once again for SkyLAN #2. All the SkyLAN staff is delighted to be working with SCUF once again for this event, which is due to be much bigger.”

 

Jonas Ferry, head of Scuf Gaming in France says: “It’s extremely important for Scuf Gaming to be supporting the French community and with a great event upcoming we are happy to partner up with SkyLAN once again.  We are driven to provide the best controllers on the market and being able to meet with the players is extremely important to us! We’re looking forward meeting the community and an other great weekend of Call of Duty Ghosts competition.”

 

ABOUT SCUF GAMING: Until we invented the SCUF in 2010, gamers could only use compromising techniques like “CLAW” to play with more of their hand. Using back paddles, which mimic the front buttons, Scuf Gaming has made it possible to display more dexterity in a safe, ergonomic way. We understand the limitations of a normal controller for Professional gamers, who need to control over 20 functions whilst they’re in gameplay; making use of only 2 fingers and 2 thumbs is extremely limiting at the Top level. One size cannot fit all and will not fit all for the elite 10% of the community. It can restrict the advancement of play, the games and their enjoyment; hence why some Professional players were eventually forced to use techniques like CLAW; which can be very harmful to your hand with repetition. The paddles and trigger mechanisms that Scuf Gaming developed and patented allow each player to choose their preferred settings for gameplay and help them become the best gamer of they can be.

 

www.ScufGaming.com
PRESS RELEASE: May 5, 2016 – Launching the Infinity4PS Controller, Scuf Gaming continues to change the game for PlayStation and PC gamers. Leveraging IP and functionality from the highly acclaimed Infinity Series, SCUF helps to take your game to the next level with the fully modular SCUF Infinity4PS, swap out thumbsticks, triggers and paddles on the fly to optimize the feel and functionality to suit your gameplay.

The SCUF Infinity4PS includes many new innovations including: (1) SCUF’s patented trigger control area, which offers various length triggers and quick shift trigger stops. Gamers can shift the trigger stops to initiate various activation points on the trigger and also mechanically tune the tension and position of the trigger to locate the triggers’ ‘sweet spot’ with the adjustable hair trigger mechanisms. Both functions provide the gamer with reduced trigger latency and improved trigger control. (2) Fully remappable paddles increase hand use and gain a competitive advantage. (3) The Infinity Thumbstick Control Area provides the gamer with the ability to change SCUF’s new proprietary thumbsticks quickly and securely in seconds. Like race car tires, thumbsticks will wear down, especially when they have optimal comfort and grip. This is an option SCUF fans have been eagerly awaiting. (4) The SCUF Infinity4PS now offers the choice of military grade SCUF GRIP, which is the Pro’s grip choice on the SCUF Infinity1.

A wide array of design and color options are available on the SCUF Infinity4PS to suit all tastes and budgets, including branded eSports team SCUF controllers like OpTic and FaZe. SCUF controllers are hand crafted to the gamer’s specification, which is why over 90% of professional gamers choose SCUF controllers. The SCUF Infinity4PS is compatible for use on PlayStation®4 and PC.



“Over the past 12 months, we have witnessed the PlayStation market become far more competitive and serious about eSports. Five years ago we invented SCUF features to offer the pro and hardcore community a more competitive controller to match their skill and hand dexterity. Our commitment and innovation are to the gamer, so creating a more modular controller for PlayStation 4 was a natural evolution. We believe offering gamers the flexibility to replace parts, as they wear through extended gameplay, is essential. The release of the Infinity4PS offers trigger function that we are particularly proud of and comes at a perfect time, since we just announced another two utility patents for our adjustable hair trigger and trigger stop functionality. Since 2011, SCUF users have been very familiar with our trigger control area and we’re pleased to evolve this and carry functionality to the SCUF Infinity4PS,” said Duncan Ironmonger, CEO & Founder of Scuf Gaming.

SCUF Infinity4PS offers several patented and patent pending features, including:

The Infinity4PS Trigger System comes with three core features: The Quick Shift Trigger Stops, the Adjustable Hair Trigger Mechanism and SCUF’s NEW Trigger Extenders.

Quick Shift Trigger Stops
• Quick Shift Trigger Stops enable the user to activate various activation points on the trigger stop
• Reduction of unnecessary trigger movement past activation point
• SCUF Key (0.9 mm) is utilized for easy adjustments

Adjustable Hair Trigger Mechanism
• Enables the user to mechanically tune the tension and position of the trigger to locate the trigger’s ‘sweet spot’ for different types of games
• Reduces unnecessary trigger latency before activation point
• SCUF Key (0.9 mm) is utilized for easy adjustments

SCUF’s NEW Trigger Extenders
• Fully removable and easily clip on the Infinity4PS triggers - standard and long lengths
• Improve trigger accuracy and hand comfort
• Extend the natural parameters of the controller to suit larger hand sizes (long)
• Choose from six color options (black, white, red, blue, green & yellow)

Interchangeable Thumbstick Control Area
• Change thumbsticks in seconds with the Infinity Ring and Lock system
• NEW SCUF thumbsticks for Infinity4PS use proprietary materials and come in regular and tall sizes, domed and concave styles
• Choose from five color options (black, white, red, blue & green)

Infinity Ring and Lock System
• Fully removable and customizable, the SCUF Infinity Lock ensures a secure thumbstick
• Use of self-lubricating material on the ring, ensures your thumbstick glides seamlessly
• Infinity Rings add design as they come in nine color options (black, grey, white, green, light blue, dark blue, red, orange & pink)

Military Grade SCUF Grip
• SCUF Grip is similar to grip used to coat weaponry and other military equipment
• Its textured, non-slip surface is great for extended hours of gameplay
• Choose from four color options (black, red, blue & green)

Infinity 4PS PRO Switches
• Switches layered with gold on circuits and new switches provide increased activation longevity
• Improved haptic feedback with every click of the paddle

SCUF Infinity4PS PRO Paddle Control System
• Determining factor for elite gamers, allowing players to keep their thumbs on thumbsticks while using the back paddles to perform advanced moves
• The Infinity4PS PRO paddles are easy to reach, include grip and grooves to provide a secure hold for fingertips

SCUF EMR (Electro Magnetic Remapping) Technology
• Use EMR Mag Key for ‘on the fly’ remapping of the back paddles to any face button

SCUF Infinity4PS pricing starts at $124.95, €124.99 & £99.99 and is for use with PlayStation 4 and PC.

Infinity4ps secure thumbsticks

About Scuf Gaming
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 20 granted patents, and another 39 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
It’s the culmination of a year full of the best professionals to play the game, and it’s proving to be one of the greatest Championships yet. Call of Duty XP 2016 is a mere two days out of reach, and with the highest prize pool in CoD Championship history, 32 of the greatest teams to play the game, and massive crowds of screaming fans, this is sure to be one of the most exciting events in professional gaming history.

And TeamSCUF just can’t miss out on a party like that.

IMG_7858-2

That’s right: we are thrilled to say that when the doors open and the spotlights flare up, we’re going to be right in the thick of things. We’ll have a booth set up for anyone who wants to come and say hello. For those of you who who’ve always wanted to give one of our custom controllers a test drive, we’ll have our Infinity 4PS controllers making an appearance.

Some of our Pro Players will be visiting our signing booth as well: so be sure to come down and get an autograph!

We cannot wait for this weekend! It’s going to be one of the best CoD Championships of all time: we can just feel it. Let’s get hyped and watch the world of Call of Duty come out swinging! Best of luck to the combatants, and we’ll see you in California!
This week GamesCom is taking place in Cologne Germany, bringing together hundreds of thousands of gamers and many of the world’s leading developers and publishers all under one roof. There’s been announcements a-plenty. Here’s the biggest stories so far.

Star Wars Battlefront Death Star DLC

Star Wars Battlefront truly heads into space for the first time in the latest DLC, Death Star, based on one of “the most iconic weapon ever created.” The new mode will see players battling across three phases, each with different objectives. Phase 1 will feature X-Wings and A-wings doing battle with TIE fighters and Y-wings. In Phase 2 you can play as Bossk and Chewbacca as you battle inside the Death Star, before finally, heading into Phase 3 where you’ll need to blow up the Death Star. It’s a Star Wars’ fan dream all rolled into three phases.

Infinite Warfare Zombies in Spaceland Mode Revealed

Ever wanted to be in a 1980s space-themed amusement park being stalked by waves and waves of zombies? Well CoD Infinite Warfare Zombies offers such an experience. Playing as a jock, rapper, nerd or valley girl, you’re transported into another land as part of a movie audition and will take on hoards of the undead in typical zombie fashion. Want to really wet your appetite? Check out the official trailer.

Xbox One S FIFA 17 Bundle

Following on from the success of the near-sold out Xbox One 2TB edition, Microsoft are set to launch two Xbox One S FIFA17 bundles; 500GB and 1TB versions of the white console. Xbox Wire revealed that the console bundle will include a digital copy of FIFA17 and three Ultimate Team Loan Legends, as well as one month of EA Access. The 1TB version comes with an additional Ultimate Team Rare Player Pack and will be priced at $50 more than the $300 500GB version.

Eichenwalde Overwatch Map Revealed at GamesCom

Blizzard’s Gamescom live stream offered the perfect showcase for their new Overwatch map. The new map, named Eichenwalde, will see one team try to attack the Eichenwalde Castle Keep with a battering ram while the other team tries to defend. The new map is set to be available to play in September.

Eichenwald

Overwatch Skill Ratings Update for Season 2

The Overwatch ranking system is getting a sizeable overhaul, with players now being ranked out of 5000 rather than simply out of 100. The intention of the change is for users to better accept slight changes in their number ranking, which largely doesn’t tell the full story of their true skill. There’s also going to be an introduction of ranking levels, ranging from Bronze right the way through to Grand Master. Fans of Starcraft II will no doubt be familiar with how this ranking system works, with Call of Duty having adopted a similar model in the past also. All this means is that players should now be better able to understand where they sit among the community.

What’s Next For Halo 5?

In a blog post on Halo Waypoint, Andy Dudynsky aka Bravo hinted towards new maps, new options for Forge and much more to be coming in the not so distant future. There’s also a new Halo 5 Content Browser, which Bravo claims is his favorite part of the next update that enables players to better find content created by other members of the community. For now, this is only the beginning and users will have to sit tight for more solid information.
PRESS RELEASE: May 4, 2016 – Scuf Gaming through Ironburg Inventions (Invention/ Patent Subsidiary) has been issued two (2) additional Gaming Controller Utility Patents by the USPTO taking its patent count to twenty (20) issued patents; the first Utility Patent No 9,308,450 B2, which relates to a game controller for controlling video games or other electronic interactive system, having an adjustable trigger system for calibration or customized control of trigger action, named and referred to as Adjustable Hair Trigger, and the second Utility Patent No. 9,308,451 B2 which independently relates to a game controller for controlling video games or other interactive systems, having a stopping block to limit the actuator movement of the trigger body, named and referred to as Adjustable Trigger Stop by Scuf Gaming who is commonly known for their innovative trigger and paddle technology in the gaming industry.

patent_ribbonCEO & Founder of Scuf Gaming, Duncan Ironmonger says, “We’re extremely pleased to be granted two additional utility patents around our evolving trigger functionality. From the early versions of our adjustable hair triggers and trigger stops five years ago, to the modern day sophistication of our new triggers that are releasing tomorrow with the launch of a new SCUF, we truly have some enviable IP that will help us protect our continual investment and differentiated innovation.”

Over the past five years, Scuf Gaming have been issued over 20 patents with another 39 pending. In October 2015, Scuf Gaming (together with its parent subsidiary, Ironburg Inventions, Ltd) signed a licensing agreement with Microsoft Corporation, providing Microsoft rights to use SCUF's intellectual property to create the Xbox Elite Wireless Controller.

For additional information please visit scufgaming.com.


About Scuf Gaming:
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 20 granted patents, and another 39 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
Anaheim is widely regarded as one of the best tournaments in the Call of Duty calendar and the 2016 edition lived up to expectations. Today we’re going to take a look at the headlines from last weekend’s competition.

OpTic Grabs Consecutive Anaheim Titles

Anaheim has been a happy hunting ground for Crimsix (then again where hasn’t?), having won three back-to-back MLG titles in California. This weekend he set out to make it four in four as he aims to live up to a promise to prove that OpTic Gaming is the best Call of Duty team ever.

All four players are playing some of their best CoD of the season, hitting a peak in time for the Call of Duty Championship – one of the few titles to have so far eluded the Green Wall. Barely breaking a sweat in Pool Play or the Winner Bracket, OpTic booked another appearance in a Grand Final, dropping only two maps en route, as well as sweeping rivals Rise and eLevate.

Optic MLG Anaheim champions

eLevate posed more of a threat in the Grand Final and had it not been for stand out performances by Karma and tournament MVP, Formal, OpTic may have stumbled to a runner up finish. In typical OpTic Gaming fashion, though, the crowd favorites managed to complete a reverse sweep of eLevate, winning the final 3-2 in dramatic fashion to secure title number 27 for Crimsix.

OpTic Gaming remains the team to beat.

UnFaZed


Despite a difficult start, FaZe still managed to pull itself from the Loser’s Bracket and into an ultimate fourth place finish.


Faze Clan MLG Anaheim
Their sudden turn of fortunes included back-to-back reverse sweeps of European opponents, first eliminating Splyce and later defeating Infused. It took real mettle and an incredible moment of individual play by Clayster to finally fight back against Infused. Ultimately, FaZe should be proud of their ability to play as Comeback Kings.


A Long Road Home For Europe

It was a mixed weekend for the traveling European contingent who will have hoped to get more out of their trip to Anaheim. All three made short work of the Open Bracket, with Infused and Splyce subsequently meeting after finishing 1nd and 2rd in their respective groups. 

Infused came out on top in the only all-European fixture of the weekend, though both they and Splyce ultimately met their fates at the hands of FaZe.
In a Christmas season packed with new releases, gamers are faced with some tough choices, and may have to juggle their time between triple-A titles on phone, console and PC. Admittedly it’s not the worst problem to have, but we’ll try and narrow down the challenge with 5 SCUF highlights.

Super Mario Run releases on iOS and Android

Super Mario on a non-Nintendo device? It’s hard to believe but easy to love as the world’s most famous plumber (and video game character period?) embarks on another adventure to save Princess Peach from the clutches of Bowser. It all sounds very familiar but in Nintendo’s genius, a fully-fledged Mario experience can be experienced and mastered with just one hand as he runs automatically, leaving you to perform jumps and tricks to collect coins, race against your mates, and build your own Mushroom Kingdom with just your thumb.



Resident Evil 7 Demo now available on Xbox One

Versions of it have been available on the PS4 since E3 but as of December 14th , Xbox One owners – soon followed by PC players on December 19th – have had access to a demo of the latest installment in Capcom’s legendary horror series. Titled ‘Midnight’, it’s the final version of what began as ‘Beginning Hour’ on the PS4. Turns the lights off, crank up the headphones and sink your teeth into the zombie thriller.

Xbox One updated increases download speeds

Xbox One’s most recent system update promises to increase download speeds by up to 80%. Xbox.com details that the main group to benefit is people with connections greater than 100Mbps, while anyone with speeds below that should still enjoy downloads up to 40% quicker. According to our calculations, that’s a 100% guarantee to have more time to actually play the game.

Uncharted 4 Survival mode released

On Tuesday December 13th , Naughty Dog launched their much anticipated Survival mode for Uncharted 4, a wave-based multiplayer mode where up to 3 players join to fend off mobs of enemies over 10 maps. Survive for 10 waves and you’ll encounter a boss battle including a new enemy type in the form of Pirate Warlords. Think zombies on Call of Duty or Horde for Gears of War, molded for the Uncharted world.



Switch to be less powerful than PS4?

Keeping on the subject of Nintendo, VentureBeat have heard from 2 sources that the Switch, Nintendo’s forthcoming portable-home console hybrid, may be less powerful than even the previous generations of PS4 and Xbox One. Switch is reported use a custom Maxwell Tegra chip with a 1 teraflop performance, well below the 6 and 4.2 teraflops of Project Scorpio and the PS4Pro respectively, and barely a match for Xbox One’s and PS4’s 1.3 and 1.8 teraflops. Not for the first time, it seems that Nintendo are focusing on other qualities rather than pure horsepower.
France was on fire with gaming excitement as the Call Of Duty World League descended into Europe. Scuf Gaming set up a booth in the Paris Expo Hall and got a great view of the ESWC Paris action. With OpTic Gaming and FaZe Clan taking home 1st and 2nd place respectively, everyone got an eyeful of some of the best players in esports history. Thanks to all the TeamSCUF members who came by to visit and get a load of the action!

ESWC Paris ESWC Paris ESWC Paris

ESWC Paris ESWC Paris ESWC Paris

ESWC Paris ESWC Paris ESWC Paris

ESWC Paris ESWC Paris ESWC Paris

ESWC Paris ESWC Paris ESWC Paris
“The Awakening”, the first DLC Pack for Black Ops 3, has arrived for Playstation 4 users.

A total of four new Multiplayer Maps, the start of the Black Ops 3 “Zombies Experience” Der Eisendrache, and many bug fixes and balancing will be sure to give your SCUF Controller a workout this week.

The new Multiplayer Maps include:

  • Gauntlet – highlighting Treyarch’s classic “three-lane map structure”, with very diverse and impressive visuals, allows players to travel through dense jungle, a frozen arctic area, and an urban city in the same map.

  • Splash – an abandoned water park that offers plenty of fun combat opportunities including skirmishes down waterslides, a pirate ship, and a lazy river. This map definitely highlights many underwater combat opportunities.

  • Rise – Features classic Call of Duty style combat with plenty of areas to employ the new core movement system. Arguably the map best designed for competitive play from “Awakening”, Rise heralds back to the classic cover-based Call of Duty.

  • Skyjacked – A reimagined version of one of our personal favorite Call of Duty Black Ops 2 multiplayer maps, Hijacked.  This map includes many new areas to explore thanks to the core movement system and provides a fresh take on a classic map.


All four maps will surely provide fans of Black Ops 3 with exciting new opportunities and strategies to develop, and we’re sure to see the impact the balance changes make for the Pro Teams in the Call of Duty World League.

4ps zombie v1
Whether you’re a pro or a causal fan, make sure you have your SCUF Controller ready to go. SCUF thumbsticks and Paddle Control System make movement around the new maps a breeze and can provide that edge during every firefight.

The core concept of any Call of Duty Zombies mode is survival, and nothing will help you survive the hordes of the undead like a SCUF Controller. For Zombies we cannot recommend the Electro Magnetic Remapping (EMR) feature enough; having the ability to change your back paddles on the fly is essential to a high-pressure team based mode like Zombies. Be sure to select this feature if you are a Zombie mode fan!

Click HERE to start customizing your own SCUF 4PS Controller now. We’ll see you on the battlefields in “Awakening”.

21 new controller designs let fans represent hometown NBA 2K League teams


ATLANTA, June 21, 2019 — Scuf Gaming®, innovator and creator of high-performance gaming controllers, and the NBA 2K League are launching a collection of controllers to celebrate each of the 21 teams in the NBA 2K League.

Available for the high-performance SCUF Vantage controller, officially licensed for PlayStation 4, each NBA 2K League team controller features a unique design, including a faceplate emblazoned with one of the NBA 2K League team’s respective colors and logo. The Vantage boasts a suite of customizable features designed to allow gamers to use more of their hands and improve performance and comfort. SCUF controllers are relied upon in competition by many of the NBA 2K League's marquee professional players.

“This collection is a nod to the league’s fans, who are just as faithful and loyal as those that cheer on live basketball,” said Scuf Gaming founder and CEO Duncan Ironmonger. “Whether it’s the royal purple and gold of Lakers Gaming, the iconic blue and orange of Knicks Gaming, or any other team, fans can now represent their favorite team when they are gaming.”

The launch is an extension of Scuf Gaming’s ongoing sponsorship as the Official Gaming Controller of the NBA 2K League, and the launch of the official SCUF Vantage NBA2KL controller in March 2019.

Currently in its second season, the NBA 2K League is composed of affiliates of 21 NBA teams participating in an 18-week competitive campaign, culminating with the NBA 2K League Playoffs, which tip off Wednesday, July 24, and the NBA 2K League Finals on Saturday, Aug. 3. Hawks Talon GC, Nets GC, Lakers Gaming, and T-Wolves Gaming are new to the NBA 2K League this season.

“We’ve been a foundational partner with the NBA 2K League since its first season, supporting the league and providing players with high-performance equipment to play at the highest levels,” continued Ironmonger. “As the league grows, we’re excited to bring fans even closer to the action.”

The new SCUF Vantage NBA 2K League team collection (starting at $199.95) is now available in the US & Canada through Scuf Gaming’s website, and individual team faceplate kits ($29.95) will become available next week. For more information and to view photos of the collection, please visit http://scuf.co/NBA2KTeams.

About the NBA 2K League


The NBA 2K League, a professional esports league co-founded by the NBA and Take-Two Interactive Software, Inc. (NASDAQ:TTWO), launched in 2018 and features the best NBA 2K players in the world. Each of the league’s 21 teams features six players who compete as unique characters in 5-on-5 play against the other teams in a mix of regular-season games, tournaments and playoffs. Knicks Gaming won the first-ever NBA 2K League Finals on Saturday, Aug. 25, 2018. The league’s second season takes place from April-August 2019. For more information about the NBA 2K League, visit NBA2KLeague.com.

 

For additional information about Scuf Gaming, please follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

 
This week’s affiliate profile takes a look at the man behind the largest and most-viewed Call of Duty YouTube channel in the world – Alastair ‘Ali-A’ Aiken.

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Origins


Like many who explode in popularity on a given platform, YouTube included, Ali-A worked years to become an “overnight success”, of a sort. Uploading his first videos as far back as 2009, it wasn’t until 2013 that he reached his first 1 million subscribers.

That proved to be something of a critical mass for Ali, however, and within the same year he had more than tripled that number. Less than two years later, it had doubled again to a massive six million subscribers.

Today, Ali-A is one of the biggest gaming channels on YouTube, boasting an audience of 8.8 million subs. Frequently found on social media, Ali-A also tweets and posts Instagram photos to more than two million people on each site.

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Call of Duty fanatic


When Ali-A was on his own rise to popularity, Call of Duty was the game to play. At its peak, Call of Duty was one of the biggest entertainment franchises on the planet, and it didn’t just dominate gaming itself, but gaming content as well.

Times change, however, and in recent years many of Ali-A’s contemporaries have moved on from Call of Duty, playing it sporadically at best and producing more content around alternative titles or real-life videos.

A cynical viewer might see such evolution as view-chasing, the more charitable may recognise that tastes change, and that includes content-creators themselves – either way, it’s not an accusation that could ever be levelled at Ali-A.

A genuine love of the game that made him famous is as evident today as it ever was, with his primary channel still providing daily Call of Duty content to his enormous audience.

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Above and beyond the Call


That said, naturally Call of Duty isn’t Ali’s only pass-time. As a gamer, he naturally enjoys a variety of games, and as an entertainer his audience are naturally interested in the man behind the content.

To share these sorts of things with those that are interested, Ali-A has created a second channel which has developed its own sizeable following – more than 4.5 million subscribers. There, Ali posts a variety of content, frequently including Pokémon GO, vlogs, and appearances from girlfriend and fellow YouTuber Clare Siobhan.

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Outside the game


Though gaming takes up a significant amount of Ali-A’s time and content, the platform it’s given him has allowed him opportunities beyond his natural field.

As a Call of Duty personality and internet celebrity, Ali-A has appeared at a number of events, including those in esports. As well as appearing at a handful of tournaments over the years as part of a broadcast, Ali presented an award at the inaugural Esports Industry Awards last year.

Ali’s popularity has even brought him opportunities beyond gaming entirely. It was announced this year that the YouTube star would be writing a graphic novel, starring himself as the chief character, to be published by Puffin and Random House Children’s Books.
We’re prepping for CoD XP by asking the pros a series of questions. Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring JKap from Team EnVyUs


Real Name: Jordan Kaplan

Gamer Tag: JKap

Current Team: EnVyUs

Hometown: Marlton, NJ

How long have you been gaming? Gaming since about 2000 (Mario and sports games), competitive gaming since late 2008

If you could be any video game character who would you be? IDK which character I’d be

What’s your favorite childhood game? Super Mario 64

What’s the last TV show that you binge watched? Sons of Anarchy

What is your Guilty Pleasure? Can’t think of a good guilty please atm

Who is your Celebrity Crush? Selena Gomez

Favorite Comfort Food? Ice Cream

What’s one of your biggest pet peeves? Not sure if it’s my biggest, but a pet peeve is when people spell “definitely” as “defiantly” (Which I swear happens way more than it should)

Do you have any weird phobias? N/A

Do you have any weird habits? N/A

Fun Fact? N/A
Wanna see a magic trick?

The battlefields of the virtual world are flooded with all kinds of warriors: from noble soldiers to high-flying daredevils. But for some, the call to chaos and mayhem is just too good to pass up.

The SCUF Jester is for the player who looks to stir up pandemonium everywhere they go. Never satisfied with just winning, the Jester player looks at a game as an opportunity to put a smile on his opponent’s face: whether they like it or not.

Decked out in leering faces that will haunt the enemy’s dreams, the SCUF Jester’s soft touch finish can be customized with any of your favorite button colors and grips.



But it’s more than just a pretty face.

Each Jester is fully equipped with patented paddles, interchangeable thumbsticks and everything else that has made the Infinity Series controllers the number one choice of 90% of pro gamers the world over.

Get started with your custom SCUF Jester, click here for Xbox One and here for PlayStation 4.

Now get out there and hurt ’em really, really bad.
ATLANTA, November 26, 2019Scuf Gaming®, innovator and creator of high-performance gaming controllers, through its patent subsidiary, Ironburg Inventions, has expanded its global patent portfolio to 103, with the addition of 7 granted patents in Europe. 

Scuf Gaming’s latest patents expand the international coverage of its in-case trigger stop feature. Trigger stops significantly reduce the travel distance of the trigger. Since its invention in 2011, the trigger control system has become a necessity for shooter games, where every millisecond matters, because it allows for quicker aim and firing. 

With these new patents, Scuf Gaming now has 103 granted patents and designs in eleven different countries with an additional 55 pending patent applications.  

“Advanced trigger control features are at the core of console gameplay and have become a standard in competitive gaming. When we started redefining how controllers were used nearly a decade ago, reducing unnecessary trigger pull was one of our first steps.” said Duncan Ironmonger, CEO and Founder of Scuf Gaming. “By inventing trigger stops, we enabled faster and more efficient gameplay, particularly on shooter games. It is very exciting to reach 100 granted patents, and to do so with one of our very first inventions.”   

For more information on the patents protecting Scuf Gaming’s innovation, please visit: https://scufgaming.com/s/patents 

 

About Scuf Gaming

Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 103 granted patents and designs, and another 55 pending patent applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable SaxTM button placements.

For additional information about Scuf Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.
The newest edition to the Battlefield franchise has arrived and brings with it all of the intense, massive, team-based FPS battles that we’ve come to know and love. SCUF recently had a chance to play through the Great War, and we've come up with a few pointers for people who want to SCUF up their game.

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Paddle Configuration:

Like most FPS games, you can see a significant improvement in your Battlefield gameplay by equipping yourself with a SCUF Controller. Unlike most FPS games, Battlefield’s multiplayer can put you in the role of a number of different classes, each with a different kit to help your teammates or hinder your opponents. With that in mind, a SCUF controller would greatly benefit from the Electromagnetic Remapping feature, allowing you to reprogram your paddles on the fly to fit any situation on the battlefield. Beyond remapping the face buttons of AXYB or X/Square/Triangle/O, EMR can also remap left and right on the Dpad which controls your “Gadgets”, which include Defibrillators, Repair tools, Ammo Packs, and C4 to name a few. Those gadgets can literally be life or death during a multiplayer Battlefield game, and having them at your fingertips while still being able to move makes a huge difference.

Thumbsticks:

A typical Battlefield 1 multiplayer map is anything but typical: one moment you could be parachuting off a clifftop while throwing a grenade at an unsuspecting tank below, and the next moment could have you at the front lines reviving teammates with your Defibrillator. Due to this, there is no “best” thumbstick configuration for Battlefield. So your best bet is to play with whatever thumbsticks you are most comfortable with. That idea is best used in conjunction with the SCUF Infinity series of controllers as they allow you to swap out thumbsticks very quickly with the SCUF Ring and Lock system. That being said, you can never go wrong with the SCUF recommended classic for FPS games: a SCUF Concave thumbstick on the left, and a SCUF Domed thumbstick on the right. The concave stick lets you dig in for pinpoint control of your movement while the rounded domed stick is perfect for quick camera movements that allow you to snap onto your next target in a flash.

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Scuf Gaming partners with Porsche, Turn 10 Studios, and Microsoft Stores ahead of Forza Motorsport 7 launch

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ATLANTA, GA., September 26, 2017--SCUF Gaming, the innovator and creator of high performance game controllers, has teamed up with Porsche and Turn 10 Studios to design the limited edition SCUF FORZA ELITE controller in celebration of the October release of Forza Motorsport 7.

Inspired by the Porsche 911 GT2 RS, the cover car for Forza Motorsport 7, the SCUF FORZA ELITE’s front design is custom-crafted with an exclusive silver finish, red and black racing stripes, black carbon fiber accents, and the Forza logo. The luxurious controller handles are made of the same hand-stitched Alcantara leather found in the 911 Porsches.

“The SCUF FORZA ELITE features fine attention to detail, hand-built at our facilities in Atlanta where it is geared and tested for performance,” said Duncan Ironmonger, CEO and Co-Founder of SCUF Gaming. “In 2011, we challenged how controllers were built, creating a new market for high performance controllers by adding features to increase hand use and improve gameplay. This new limited edition controller continues that tradition. It’s a tribute to fans of Forza, Porsche, and SCUF. It could not have become a reality without these three premium brands coming together.”

This limited edition controller includes SCUF’s signature paddles, hair triggers, and other key functionality used by over 90% of professional gamers. The controller features the iconic Porsche Crest in a vivid color set and high quality metal fabrication SCUF paddles which transcend the back of the controller for optimal reach and use. Similar to racing car tires, SCUF ELITE premium thumbsticks offer gamers superior grip and comfort to achieve optimal driving performance in Forza Motorsport 7. A range of thumbsticks heights are included and can be customized to the gamer’s preference. Additional features include red volcano rings, SCUF Pro Grip handles, a custom case, certificate of authenticity, and replacement controller parts.

“In 2015, we worked with Microsoft to help bring our innovative, patented products to more gamers and consumers,” continued Ironmonger. “We are excited to continue working with Microsoft ahead of one of the most anticipated Xbox game launches this year.”

As part of SCUF’s licensing deal with Microsoft to become the exclusive 3rd party accessories partner for the Xbox Elite Wireless Controller and through the partnership with Porsche, the limited edition SCUF FORZA ELITE controller is available for purchase in two options:



SCUF FORZA ELITE Controller

  • Custom Collector’s Edition Controller with dark grey Alcantara® leather handles with red stitching

  • Custom Collector’s Edition case housing interchangeable parts

  • Certificate of authenticity

  • Sold at Microsoft Store

  • Limited Edition - Only 2000 available

  • Retails for $299.95

  • Begins shipping October


SCUF FORZA ELITE Controller Bundle

  • Custom Collector’s Edition Controller with dark grey Alcantara® leather handles with red stitching

  • Custom Collector’s Edition case housing interchangeable parts

  • Certificate of authenticity

  • 2018 Porsche 911 GT2 RS Scale Model with SCUF Gaming & Forza Motorsport 7 logo

  • Certificate of authenticity

  • Sold at scufgaming.com

  • Limited Edition - Only 500 available

  • Retails for $369.95 

  • Begins shipping October


Forza Motorsport 7 lets everyone experience the thrill and beauty of competitive racing at the limit. As the premier 4K gaming experience on Xbox One and Windows 10 PC, Forza Motorsport 7 will be a visual showcase for fans of every stripe.

The first 50 SCUF FORZA ELITE controllers will be available for sale on October 7 at a special Launch Event hosted by SCUF Gaming, Microsoft, and Porsche at the Microsoft Store flagship on Fifth Avenue. Beginning at 9 a.m. EST, the Launch Event will feature Porsche cars on-site, and attendees will be able to participate in time trial gaming competitions and be the first gamers to use the SCUF FORZA ELITE controllers. Pre-orders of the SCUF FORZA ELITE begin that day at scufgaming.com and Microsoft website and will ship late-October.

For more information, please visit www.scufgaming.com.

About SCUF Gaming

Scuf Gaming®, global leader and innovator of gaming peripherals and winner of eSports Industry Awards for “Best Hardware” in 2016, provides tactical gear for elite gamers where over 90% of the top professional gamers in the world use SCUF. Selling high-end accessories and customized gaming controllers for console and PC, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to competitive and casual gamers who recognize that one size does not fit all. The SCUF controller has features, which are covered by 36 granted patents, and another 69 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area.  For additional information about Scuf Gaming, please visit www.scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, or Snapchat.

Media Contact:

Gregory FCA for SCUF Gaming
Matt Fleischl, 610-228-2129
[email protected]
The Race to Prestige is still going strong, and Team SCUF is taking this opportunity to look back on some of our favorite moments of Races gone by.

With a futuristic setting and A-list actor Kevin Spacey lined up as its villain, Call Of Duty: Advanced Warfare rode its way into 2014 on an electronic wave of hype. The same high-stakes action of Call of Duty we’ve come to know and love, wrapped in a futuristic veneer, CoD: AW was an addition that had people talking. The game was about to get even faster and more varied, and The Race to Prestige would reflect that.

With a whole new set of techniques, weapons, and loadouts to experiment with, Ernest Le, Goldglove, Goldenboy, iiJERiiCHOii, and TmarTn took to their now-famous Gamertag of “Hashtag The Race” to raise money for the Call of Duty Endowment, and maybe earn some bragging rights along the way.

The stream began as it always had: with excitement and a small bit of anticipation for the grind that waited. As the hours passed, fatigue occasionally set in, but “Hashtag The Race” knew that their audience was looking for mayhem and hijinks, and delivered with flying colors. With new techniques and maps to learn, there were more than a few opportunities to show off, and there are a few that people still remember today, including Ernest Le’s insane 14 man akimbo killing spree….

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And what kind of multi-day, sleep-deprived test of skill would be complete without attempting to consume an entire meal in one slurp? We’re not sure anyone will be able to forget iiJERiiCHOii attempting to down this horrifying “smoothie”. But when you’ve been playing for days straight, we suppose just about anything seems like a good idea…

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But in the end, it was all worth it. Five straight days of non-stop combat seems like a small price to pay for over $15,000 raised for the Call of Duty Endowment. And to top off the excitement, 2014 ushered in a Prestige winner in the form of DooM Clan’s “WeAreDooMClan” Gamertag. Ultimately, Hashtag The Race agreed that this was one of the best times they’d had during The Race.

But they were in store for some historic moments in 2015.
This weekend will see the best Call of Duty teams in the world head to LA for this year’s Call of Duty Championship as part of CoD XP. 32 teams from around the world will battle it out for the biggest ever Call of Duty prize purse. In this piece we take a look at each group and what you should be expecting.

Group A: Millenium, Splyce, eUnited, Black Forest Games

Group A brings together three British teams with Americans, eUnited, the remnants of the TSM team that competed in Stage 2. Black Forest Games will come into the group as heavy outsiders, having not competed in the Pro League at any stage this season. With two places up for grabs, Group A could prove to be very unforgiving with Millenium, Splyce and eUnited all expected to reach the latter stages. Millenium will now be without Swanny who was forced to pull out last minute. Instead they’ll compete with former winning MiRx who now has very little time to bed into the line up. It’s far too soon to rule Millenium out, though, having won the European leg of Stage 2 only weeks ago. This really could be the one to watch.

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Group B: Rise Nation, HyperGames, Apotheon, Supremacy

After such a dominant year, Rise Nation should expect to advance through as Group B winners. The second spot is completely up for grabs though, as Britons HyperGames, the Frenchmen of Supremacy and North Americans Apotheon fight tooth and nail for a spot in the double elimination bracket. HyperGames have had an excellent year, particularly online, and have emerged as one of Europe’s powerhouses thanks to a meteoric rise that few would have predicted as little as 10 months ago. Supremacy are now firmly established as France’s top team and have enough talent in their ranks to do the business on the day. Then there’s Apotheon; a squad that emerged through an extremely tough online North American bracket to secure their place in the finals. Perhaps the Americans are the underdogs, at least in terms of experience on Black Ops 3, but something about this screams fairy tale for a team with nothing to lose. Certainly the draw could have been a lot lot tougher on them.

Group C: Luminosity, Mindfreak, fabE, Chiefs

Luminosity have shown signs of continued improvement and their giant killing of OpTic Gaming at the Stage 2 Finals is a sign of their capability. Certainly the Americans will expect to be in the conversation when the tournament reaches the latter stages and anything but a group topping performance will be seen as a disappointment. Mindfreak and Chiefs will both look to continue a fine tradition of Australians doing damage at world finals. The Group C draw isn’t necessarily a bad one either, with at least one place looking well contested. Given Mindfreak’s year so far and their dominance over their domestic scene, they’ll be heavy favorites over their fellow countryment but this is Champs where anything can happen. fabE acquired Exertus after the team narrowly missed out on a spot at the European Stage 2 Finals. This is a team that has nothing to lose and everything to gain coming into CoD XP this weekend. A three-way dance between fabE, Chiefs and Mindfreak looks to be the order of the day here.

Group D: Renegades, Allegiance, Epsilon, Pulse

Appropriately named Renegades, the former Dream Team line up come into CoD XP with lofty expectations on their shoulders. The addition of Killa to their roster before the conclusion of Stage 1 turned their fortunes from NA struggles to eventual Stage 2 runners up. Group D will still be a difficult proving ground, though, with Epsilon and Allegiance both boasting sizeable credentials of their own. MLG Orlando did little to demonstrate the full potential of Allegiance, while Epsilon have had a modest time of Stage 2. Despite that, both teams will expect to reach the knockout stages of the competition and Renegades could very easily be pulled into a dog fight with them. Pulse Gaming, on the other hand, have their work cut out if they’re to take anything from Group D. Stranger things have happened, though.

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Group E: FaZe Clan, eLevate, Most Wanted, Giants

Giants and Most Wanted will have wept when they saw the draw for Group E, being matched with two of the tournament’s favorites. On paper the group really looks like it’ll be a battle for the top spot, with both FaZe and eLevate aiming to avoid a tough match up in the first round of the knockout stages. This leaves the door open for an upset, though, especially if teams start their group stage off poorly. Most Wanted could prove to be something of a wildcard this weekend and are not without their own talent, including TcM who competes in a major for only the second in since the MLG World Finals back on AW. Giants from Spain have had two seasons of Pro League to hone their skills and in a best of 5 with some favourable maps, could pose a serious threat to FaZe or eLevate. Anything but a solid start could leave FaZe or eLevate with a lot to do.

Group F: Infused, Team Kaliber, Lethal Gaming, Tainted Minds

Infused have started tournaments strongly all year, topping their Anaheim and Orlando groups with a flawless 3-0 record. There are no easy draws at CoD XP but the Infused quartet will definitely be happier with their draw than many of their fellow Britons. Team Kaliber announced their return to Call of Duty with a roster that combines the familiar with the new, bringing together a foursome more than capable of doing the Team Kaliber brand justice, with arguably the best tK team of BO3 to date. That said, Infused and Team Kaliber are expected to fight it out for the first and second spots. No one should be ruling out Lethal Gaming or Tainted Minds though either. Lethal enter Group F having navigated the tough NA Online Qualifier which included a 3-2 defeat against Team Kaliber. Tained Minds from down under will equally fancy their chances in a group that could offer up plenty of surprises. Nothing is a guarantee here.

Group G: Team EnVyUS, Orbit ANZ, Cloud9, Vitality

Group G looks to be rather cut and dry, on paper at least. While it’s proven foolish to write off Australian teams in the past, it’s very hard to look beyond the American pairing given their obvious quality. Much like Group E, EnVyUS and Cloud9 are teams that will expect to be mixing it up on the final day of competition so anything beyond that would be a total disappointment. When the two teams last met at MLG Orlando, C9 were edged 3-2 by EnVyUS who then went on to finish 2nd . With that in mind, there appears very little to separate the two teams that each boast a former CoD World Champion within their ranks. Vitality’s approach for CoDXP has very much been out with the old and in with the new. Gone are the veteran Frenchmen in place of young, British talent to link up with the emerging French talent of Wailers. Given the relatively unproven nature of this side, it’s hard to know what to expect of them. Their comparative lack of experience makes it extremely tough to see them offering a true threat to nV or C9, however. Then there’s Orbit ANZ who will also look to cause another southern hemisphere upset. Having led the regular season rankings in Stage 2 Regular Season, Orbit will be disappointed with their showing at the Stage 2 Finals and this weekend offers an incredible shot at retribution. With almost no meetings between northern and southern hemisphere teams so far on Black Ops 3, maybe the door is open for a shock.

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Group H: OpTic Gaming, compLexity, Pnda Gaming, LDLC

Anything but first place at CoD XP for OpTic Gaming is unacceptable, such is the talent boasted on this roster. Right now, anything but first place also seems inconceivable. For compLexity, PNDA and LDLC this poses an interesting conundrum. When teams with such huge expectations are knocked off their game, all bets are off. We saw it with OpTic Gaming last year and there’s equal opportunity this year to be giant killers. Thankfully two teams will emerge from Group H and there’s plenty to fight for for the three teams that look rather evenly matched. Complexity and PNDA both came through the NA online qualifiers to secure their place in the finals and largely represent the best of the players who missed out on much of this year’s Pro League, with a few exceptions. LDLC are the only non-NA team in Group H and will also be confident of making it through into the latter stages. Watson and Shane are no strangers to the Champs, with the latter being only of the few players to be making his fifth appearance at a world finals.

Coverage of the competition will be live all weekend. Be sure to tune into the broadcast live on twitch.tv/cod.
This weekend marks one of the most exciting events in the year of esports: MLG Anaheim! Scuf Gaming will be in California to get a look at all the biggest moments, glorious wins, and crushing defeats. If you're in town for the event, be sure to visit the SCUF Booth for a hands-on look at tons of new SCUF merchandise, including the new SCUF IMPACT.

But even if you can't make it, that shouldn't stop you from entering the SCUF MLG Anaheim Giveaway! One lucky winner will walk away with a $250 SCUF Gift Card, a SCUF Jersey, and a ton of MLG swag! There are plenty of ways to enter, and using every one of them will maximize your chances to win.

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Scuf Gaming #MLGAnaheim Giveaway!

Ready to check out all the Call of Duty spectacle you can handle? Be sure to head over to MLG.tv to be a part of the action!
September 4th-6th marked the UMG DC SCUF 50k tournament. The event was in full swing with the Scuf Gaming team in attendance and selling the new SCUF Infinity1, a Xbox ONE custom controller, for the first time to great reception.

The tournament itself featured a varied final scoreboard, with back-to-back tournament winners FaZe managing a 7th-8th placing. The top two spots went to OpTic Gaming and Denial eSports respectively, with OpTic showing a dominating 3-0 performance during Grand Finals.

Scuf Gaming booth UMG DC
There's only one day left for MLG Atlanta, and Saturday's incredible series of battles have made it clear that the final Sunday is going to be an amazing finale! EnVyUs made it to the winner's bracket with an impressive 3-1 win against OpTic, and they'll face Luminosity today. That'll be paired with the showstopper of FaZe Clan facing off against eUnited. All in all: Championship Sunday is looking to be the most exciting event of 2017!

MLG Atlanta MLG Atlanta MLG Atlanta

The action was equally amped up at the SCUF Booth, where OpTic Gaming, Team Kaliber, Splyce, and FaZe Clan made it out to sign autographs and get their fans pumped for a weekend of gaming! TeamSCUF even got to meet a pair of die hards who showed off their SCUF tattoos: now that's dedication!

MLG Atlanta MLG Atlanta MLG Atlanta

There's only one day left, and the crowd at MLG Atlanta is deafening! There's no way to know for sure who's going to come out on top, and we can't wait to see the final results!
Do you hear it? The distant clatter of swords unsheathing: the thunderclap of thousands of hooves beating into the ground? By the time you hear it, it will already be too late: The Knights of SCUF have arrived!

Knights of SCUF

Embellished with the image of medieval crusaders in a dual-color scheme of silver and blue, the Knights of SCUF represents another addition to the already impressive Designer Collection. Fully customizable, this new Infinity Series controller is available for Playstation 4, and comes equipped with the patented innovations that make SCUF the choice of 90% of all console pro gamers.

Sharpen your blade, mount your steed, and charge into battle!
PRESS RELEASE July 24th 2013 – Scuf Gaming & Ironburg Inventions (Invention/ Patent subsidiary) announces the issuance of another US Patent; No 8,480,491 which relates to the adjustable trigger system for calibration or customized control of trigger action on a Gaming controller.

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming/ Ironburg says; “We are delighted to have been issued another Patent by the USPTO which further protects the SCUF controller being copied. We have spent the last 30 months educating people on how to use the unique features of the SCUF controller so having the added protection for the Hair Trigger and Trigger stop mechanism we invented 3 years ago is great news! This patent will add to our Global Patent bank and Design rights which already covers the Rear Paddles on a Gaming controller.”

Avanged Vantage PS4 Controller

ATLANTA, November 02, 2018 — Scuf Gaming, innovator and creator of high-performance gaming controllers continues its partnership with American rock band Avenged Sevenfold and releases the SCUF Vantage Avenged. The controller features iconic designs from the band’s globally recognized artwork, and continues Scuf’s multi-year collaboration with the acclaimed musicians and gamers. Music from the Grammy-nominated heavy metal band Avenged Sevenfold —whose first SCUF controller design debuted in 2013— has had their music featured in each of the four installments of Call of Duty: Black Ops, all of which has been collected in the EP “Black Reign”, available now. Lead vocalist M. Shadows is an avid Call of Duty® player and has been using SCUF controllers since early 2012.

Shadows says, “We are super excited to share a new Avenged design for SCUF controllers and continue our partnership with SCUF. With our new song “Mad Hatter” featured in this year’s Call of Duty: Black Ops 4, we are thrilled to now give our fans the edge in-game with the great features of the SCUF Vantage Avenged for PS4.”

“This new controller embodies the increasing interplay between the gaming and entertainment worlds in an authentic way,” said Duncan Ironmonger, CEO and Co-Founder of Scuf Gaming. “We’re delighted to extend our close partnership with M. Shadows and Avenged Sevenfold. The response from their community through the years has been amazing and we are excited to offer their fans a new design that represents the brand so well.”

The SCUF Vantage Avenged Sevenfold design mirrors the slick style that frequents Avenged Sevenfold’s album covers and merchandise. It features a black background and glossy silver imagery which compliments the silver triggers, D-Pad, and Sax buttons.

Each SCUF Vantage Avenged Sevenfold controller comes equipped with a suite of configurable components, including the paddle control system, unique side-mounted Sax buttons, advanced audio touch bar controls, a quick-access remapping switch, customizable thumbsticks, hair trigger, trigger stops and extenders, choice of D-pads, and an interchangeable magnetic faceplate, all designed to increase hand use and deliver a significant performance improvement.

For more information on the SCUF Vantage Avenged Sevenfold, please visit scufgaming.com/avenged.

About Scuf Gaming

Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 42 granted patents, and another 60+ pending, protecting four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable Sax button placements.

For additional information about Scuf Gaming, follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

ABOUT AVENGED SEVENFOLD

Avenged Sevenfold became one of the world’s biggest rock bands by creating a sound that broke through obstacles of language, distance and culture. They raised the stakes and standards for the genre with a string of blockbuster albums, including their 2005 platinum-selling breakthrough, City Of Evil, 2007’s platinum-selling Avenged Sevenfold and two consecutive No. 1’s on Billboard’s Top 200 Albums chart: 2010’s Nightmare and 2013’s Hail To The King. They’ve achieved Diamond, Platinum and Gold awards for album sales in nearly a dozen countries, racked up over a billion video views and a billion-plus Spotify streams, have consistently been one of the most-played bands on rock radio for over a decade with multiple No. 1 singles, and have headlined arenas and the biggest rock festivals around the globe, amassing a diehard international fan base whose members number in the millions. Their most recent release, The Stage, is a work of immense scope and ambition tied together by an Artificial Intelligence theme. Inspired by the writings of Carl Sagan and Elon Musk, the album is the band’s first thematic release and its epic 15-minute-plus closing track, “Exist,” features a guest appearance by award-winning astrophysicist Neil deGrasse Tyson giving a spoken word performance he penned specifically for the album. The album hit No. 1 on Billboard’s Rock, Hard Rock and Alternative Albums charts and drew praise from a plethora of outlets, among them Rolling StoneNMEQThe GuardianGuitar WorldMetal HammerRevolverLoudwire, Metal InjectionAlternative PressDrumTotal Guitar and Classic Rock, with the latter calling it “a metal masterpiece.” The album’s title track earned the band their first-ever Grammy nomination for “Best Rock Song.”
Every custom SCUF Controller is hand-made and hand-tested to order, and goes through numerous processes to provide you with the hardware to take your gaming to the next level.

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Those of you that are familiar with Bungie’s Destiny community should recognize the name Mesa Sean instantly.

This YouTube content creator and live streamer has been making his rounds on the platform for years, serving up all things related to Destiny on his dedicated channel to a quarter of a million subscribers. He also founded one of the biggest Destiny groups on Facebook with over 67,000 members. It’s safe to say that when it comes to all things surrounding Bungie’s hit game, he covers all the bases.

 

The Latest Drop


To recognize Mesa Sean’s contributions and accomplishments, today we are launching new SCUF IMPACT and Vantage controller designs based on the man himself, one of Team SCUF’s most dedicated members.

Inspired by his main channel art, Mesa Sean’s controller is pure rock ‘n’ roll. His design sees smoke drifting in fiery hues from two purple skulls atop a black background. Meanwhile, Mesa Sean’s signature logo and the hashtag #MadeItToTheEnd are placed on the edges to give this design its final touches.

 

Follow Mesa Sean


Make sure to keep up with Mesa Sean for his Destiny 2 coverage on the road to Shadowkeep in September. You can follow him on social media via the links below:
http://youtube.com/mesasean
http://twitter.com/MesaSean
http://twitch.tv/MesaSean
http://instagram.com/mesa_sean
Pamaj at Scuf Gaming Headquarters Atlanta



This Tuesday, Pamaj surprised his fans with an unexpected trip to SCUF Headquarters in Atlanta. But the infamous OpTic Gaming sniper was here for more than just a friendly visit: he had arrived for the launch of his new controllers for both IMPACT and Infinity1. The Pamaj SCUF 2.0 had been a closely-guarded secret for months, but now that Pamaj was in-house, it was the perfect time to unveil these beauties.

With a partnership that has spanned over 4 years, Pamaj has been an affiliate that’s stood by Scuf Gaming since its earliest days. This faith in SCUF’s innovations and patented technology has led to an evolution of Pamaj-styled controllers: from the SCUF One to the SCUF 4PS to this latest piece of firepower. Inspired by his Canadian lineage and his new found home in the United States, this controller comes in two variations, each bearing the flag of one of his homes.

Pamaj got a firsthand look at the SCUF workshops with a behind-the-scenes tour provided by Scuf Gaming CEO, Duncan Ironmonger. After watching the process of each controller being made by hand, Pamaj tried his hand at it, crafting one of the first Pamaj SCUFs himself. Afterwards, he set up a gaming station and tested out his new SCUF IMPACT controller on Call of Duty: Infinite Warfare.

After the test run, Pamaj took some questions from his fans, giving some insight to questions like “Did you ever imagine yourself doing what you do today and being the person you are?”




His answer? “Not at all. ...Everyone who does what they really love to do, they never really expect it to be what it is. ...it’s so far-fetched, it’s like a dream.”He went on to answers questions about hockey, his favorite career moments, careers that he’s considered outside of gaming. Oh, and which member of OpTic Gaming would he choose to be roommates with in a much smaller apartment? Watch the video to find out!


Before saying goodbye to Atlanta, Pamaj left a few lucky fans with something special: signed Pamaj hats for the first 40 customers to purchase a Pamaj controller.

Pamaj had a huge visit to SCUF HQ, but we’ve barely scratched the surface on everything that took place. Keep an eye on SCUF’s Twitter and Facebook for more behind-the-scenes looks at his visit. In the meantime, check out the latest Pamaj SCUF design here:

Get Your Pamaj SCUF For IMPACT And Infinity1


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Few gaming events conjure up the excitement and altruism of The Race To Prestige. The act of “Prestiging” is a true achievement in the world of Call of Duty, requiring an olympian-level endurance. However, don’t be fooled. This is a race based on dexterity, hand-eye coordination, and many sleepless nights. Beyond that, it represents a prime opportunity to give something back to the community during one of the most popular celebrations of eSports. In the years since it’s begun, records have been set, kings have been dethroned, and hundreds of thousands of dollars have been raised in the name of charity.

But where did The Race To Prestige begin?

In the following five days of excitement, Scuf Gaming will be taking a look back at some of the earliest days of this marathon-paced event, in a salute to one of our favorite annual eSports traditions. For the uninitiated, The Race To Prestige is a multi-day event immediately following the release of the latest in the Call of Duty franchise. Players of every stripe grind through levels in the multiplayer arena in order to max out their level as quickly as possible. Once the player has reached the cap, they attain Prestige, and start over from level one. A mark of honor as well as a sign of dedication to the game, making it to Prestige is a goal for CoD players the world over.

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In 2011, The Race To Prestige hadn’t attained the formality or recognition that it would gain in years to come. In those earliest years, The Race was more of a free-for-all challenge: an open invitation to the Call of Duty world in order to foster a sense of community and the ultimate in bragging rights. Players of every skill rank and level of recognition joined together for a chance to to become a Prestige Master, turn back the clock, and start over again with the knowledge that they had faced everything that the game could throw at them.

This level of camaraderie and friendly competition are what gave rise to The Race as we know it today. As the 2016 Race To Prestige unfolds, Scuf Gaming will be having a look back at years previous: from 2012’s first Prestige Master in the world, to the recent record-breaking charity donations that have been secured for the Call of Duty Endowment. Join us in the following week to get a sense of where The Race To Prestige has been, and where it could be going!

Be sure to check out the The Race’s Twitch stream here in order to watch some of the greatest players in the world fight their way to the top.


The newest iteration of the blockbuster Call of Duty franchise, Infinite Warfare, has arrived for Xbox One, Playstation 4, and PC, and this time we’re headed to Space. The movement and action of the game is similar to previous games Black Ops: 3 and Advanced Warfare, with wall-running, boost-jumping, and specialist classes (Rigs) all making a return in IW. The fast-paced First Person Shooter is literally taken to new heights in the campaign and some multiplayer levels, as players engage in tense firefights in zero-gravity.

The multiplayer delivers the fast, futuristic, and fun gameplay that CoD is known for. Close quarters maps ensure that there’s literally action around every corner, and fan favorite guns from previous CoD games make their return, disguised with fun aliases. Much like other titles in the Call of Duty series, the game is fully realized with the addition of a SCUF Controller. From the high mobility and verticality, to the number of jump and drop-shots players will be performing, the SCUF shines brightly and offers a noticeable improvement to overall gameplay.

Paddle Configurations:

As with most Call of Duty games, the Infinite Warfare multiplayer gives players tons of customization options to let them play the way they want. Weapon type, weapon attachments, Lethal and Tactical Grenades, Rigs, and of course the three perk system are just some of the options available to customize in IW. Below we’ll provide our recommended class and SCUF Controller setup that worked best for us as we played through the Infinite Warfare Multiplayer.

Assault Rifle Class:

A well-rounded class that can be used in just about any situation, but will excel in longer-ranged gunfights.

Loadout:

     •  KBAR-32: Full-auto ballistic rifle with a fast fire rate and increased hip fire control.

     •  Elo Attachment: Emitted light optic sight with a floated illuminated reticle.

     •  Quickdraw Attachment: Custom grip for fast aiming down the sites. An essential attachment for any Assault class. 

     •  Oni Secondary Weapon: Full-auto energy pistol that accelerates fire rate over time.

     •  Seeker Grenade: An autonomous device that will seek out nearby enemies before exploding.

     •  Jammer Grenade: Jams enemy minimap, movement, and aiming systems.

     •  Ghost Perk 1: Player character is invisible to UAV and radar pings. A must have perk for most multiplayer skirmishes.

     •  Tracker Perk 2: Offers the ability to see trails left behind by enemies. Good for tracking down targets.

     •  Gung-Ho Perk 3: Player is able to shoot, use equipment and activate scorestreak rewards while sprinting. Great for the fast paced action of Infinite Warfare.

     •  Warfighter Rig: Assault class battle-rig made to perform well in any situation.

     •  Claw Payload: Rapid fire spread shot firearm with ricochet ballistic rounds to take out multiple enemies and even kill around corners.

     •  Ping Trait: Kills and assists activate a minimap ping at the enemy’s location, allowing easier continuation of scorestreaks.

Our Assault class paddle configurations are YBXA for Xbox One and Triangle/X for Playstation 4. The most frequently used abilities should always be mapped to the outermost paddles for ease of use. Most classes in Infinite Warfare will make liberal use of the jump/thrust function, but our Assault class is heavily reliant on the Oni pistol for most close range situations. An easily-accessible quick weapon swap will benefit victory during CQB.

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Submachine Gun Class:

Our go-to run and gun class for smaller, close quarters encounters.

Loadout:

     •  HVR: Full auto ballistic firearm with best-in-class stopping power. Incredible damage while maintaining the mobility of a SMG.

     •  Reflex Attachment: A precision red dot sight

     •  Quickdraw Attachment: Custom grip offering quicker aiming down sights. Essential for a fast paced class.

     •  Rifled Barrel Attachment: Extended stopping power range for taking down opponents at a distance.

     •  NV4 Secondary Weapon (Overkill: Use a second primary weapon in the secondary weapon slot): Full-auto ballistic rifle with a moderate fire rate. Made for taking down enemies at longer range.

     •  Plasma Grenade Lethal: A sticky grenade that explodes into a pool of burning plasma.

     •  Dexterity Perk 1: Reload and swap weapons faster. Mandatory for running two primary weapons and a SMG that burns through ammo quickly.

     •  Hardline Perk 2: Gain bonus experience points for each kill.

     •  Gung-Ho Perk 3: Player is able to shoot, use equipment and activate scorestreak rewards while sprinting. Essential for a run and gun class.

     •  Synaptic Rig: C6 class remote operated robot, optimized for speed and close quarters combat. Partners beautifully with speed.

     •  Equalizer Payload: Dual integrated machine guns with built in suppressors to complement the close range class.

     •  Combat Burst Trait: Gain a brief boost to movement speed after each kill, allowing for faster traversing of the map.

Our SMG run and gun class is heavily focused on movement and quick kills. Because of this, we chose to configure our controller to XBYA on Xbox One and Square/X on Playstation 4. Our SMG class is designed to increase movement speed as players get kills, and since the HVR has a very low “time-to-kill”, expect to be ping-ponging across the map for the majority of games. In addition to that, the high fire rate of SMGs will burn through ammo quickly, so making sure the reload button is easily accessible will guarantee a full clip before jumping to the next firefight.

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Sniper Class:

Our marksman class for those who enjoy sharp-shooting.

Loadout:

     •  EBR 800: Semi-auto energy rifle with an alternate automatic fire mode for close range skirmishes.

     •  Variable Zoom Attachment: Pressing R3 when scoped in will cycle between three different zoom distances, perfect for adjusting to any sniping situation.

     •  Spartan-SA3 Secondary Weapon: A lock-on anti air launcher, perfect for taking out enemy scorestreaks attempting to foil a sniper spree.

     •  Trip Mine Lethal: A magnetic mine that triggers when an enemy passes through its beam, perfect for flank prevention while sniping in the opposite direction.

     •  Personal Radar Tactical: A sensor array that uses heat signatures to track enemies that are closing in.

     •  Ghost Perk 1: Makes players invisible to UAV and radar pings, assuring a safe sniping position.

     •  Cold Blooded Perk 2: Makes players invisible to thermal detection systems. An extra layer of stealth for a sniper to go under the radar.

     •  Hardline Extra Perk 2: Gain bonus experience points for enemy kills.

     •  Marksman Perk 3: See enemy names from greater distance and reduce flinch when under fire and using a sniper rifle.

     •  Phantom Rig: Specializes in concealing players involved in long-range engagements. A natural fit for our sniping class.

     •  Active Camo Payload: Allows players to go (almost) completely invisible for a few brief moments to escape firefights or reposition on the map.

     •  Heightened Senses Trait: While aiming down sights with a sniper rifle, gain increased audio feedback and warning radar blips for nearby enemies.

Unlike our other classes in IW our Sniping class doesn’t require high mobility to thrive considering most snipers benefit from shooting in a stationary position. With that in mind, our paddle layout for sniping is XBAY for Xbox One and Square/Triangle for Playstation 4. Despite energy weapons slowly regeneration ammo over time, we found ourselves reloading our sniper quite often; and when the EBR is switches to its fully-automatic mode, reloading becomes even more essential. Speaking of the automatic mode, having the “swap weapons” button mapped to an outside paddle is extremely helpful for situations needing a more close ranged weapon. Simply hold down the paddle to switch between sniper rifle and assault rifle with ease, a function that saved us more times that we could count.

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PRESS RELEASE: February 3rd, 2017 – Scuf Gaming “SCUF” through Ironburg Inventions (Invention/ Patent Subsidiary) has been issued yet another five (5) gaming controller patents by the USPTO, taking its patent count to twenty-nine (29) issued patents.

SCUF is known in the video gaming space for creating a new controller category where over 90% of professional gamers use SCUF technology. Through their innovation, SCUF has revolutionized the way gamers utilize more of their hand by the addition of several new features on a gaming controller, which they successfully patented over the past 6 years. Recently the following patents have been issued to add further protection around SCUF innovation:

patent_ribbonUtility patents 9,352,229 and 9,492,744 relating to an input device/game controller with recessed channels for lateral support of back functions and/or with a mounting plate or battery hatch for controlling video games or other electronic interactive systems.

Patent No 9,533,219 is a utility patent for a video games controller that has elongated members (commonly known as paddles at Scuf Gaming) with projection (pimple) for actuating flush OFR recessed switch in controller body.

Patent No 9,550,116 is a utility patent for a controller for a game console that has elongated members (commonly known as paddles at Scuf Gaming) which are axe/oar shaped at the free end.

Patent No D777260 is a patent for a controller hatch cover that gives the appearance of a removable hatch/cover panel with elongated members (commonly known as paddles) in recessed channels.

CEO & Founder of Scuf Gaming, Duncan Ironmonger says, “As we evolve and further innovate in the input device space, our IP becomes an increasingly important factor of our roadmap and product development. With inventions and designs extending well into the future, our focus remains around improving the user experience. This passion and focus is core to our DNA and what helps drive us to develop the next era of gaming input devices. Since creating a new market space six years ago, our dedication and innovation to support the modern day demands of advanced gaming grows stronger – get ready for an exciting twelve months ahead!”

Since 2011, Scuf Gaming has been issued 29 patents with another 68 pending. In October 2015, Scuf Gaming (together with its parent subsidiary, Ironburg Inventions, Ltd) signed a licensing agreement with Microsoft Corporation, providing Microsoft rights to use SCUF’s intellectual property to create the Xbox Elite Wireless Controller. Today, Scuf Gaming actively adds to its already impressive patent bank and defends its IP against companies who are believed to be infringing.

About Scuf Gaming:
Scuf Gaming® is a global leader and innovator in esports, providing tactical gear for elite gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for a competitive edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 29 granted patents, and another 68 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
PRESS RELEASE: July 2015 - Scuf Gaming continues to innovate with the launch of the new SCUF 4PS PRO edition paddle control system. Since inventing and patenting the paddle control system over 4 years ago, Scuf Gaming has redefined the way gamers use their controller in a more natural and intuitive way, with paddle play now becoming the determining factor for elite gamers. SCUF 4PS PRO paddles mimic the allocated face buttons so gamers can keep their thumbs on the thumbsticks while using the back paddles with their middle fingers to perform advanced moves with increased dexterity.

The SCUF 4PS PRO edition paddle control system has been re-engineered to ensure the paddles are easier to reach on the SCUF 4PS and are great for all hand sizes. Grip and grooves have been added to the end of the paddles to provide a secure grip for fingertips. The PRO edition switches are layered with gold on the circuits to provide an increased actuation life. And, there’s an overall improved haptic feedback on the SCUF 4PS controller. The SCUF 4PS for PlayStation 4 is feature rich and robust, just what’s expected from a SCUF controller.

4PS Pro Edition Paddles custom Playstation controller

Duncan Ironmonger, CEO & Co-Founder of Scuf Gaming, “At SCUF, we’re proud of the investment we’ve made in the eSports community and will continue to lead the market in innovation and ergonomics. We’ve done extensive research and development to create the new SCUF 4PS PRO edition paddle control system and we’re certain that gamers are going to love the new paddles. They feel great, are easier to reach no matter what your hand size may be and are backwards compatible. We’re excited for the upcoming season as PlayStation moves more competitively into eSports with Call of Duty: Black Ops III and feel the PRO paddles will   take the game to a whole new level.”

SCUF 4PS controllers start at $119.95. For more information, please visit scufgaming.com.

SCUF-4PS-Pro-Paddle-controller-close-up

ABOUT SCUF GAMING

Scuf Gaming® is a global leader and innovator in eSports, providing Tactical Gear for Elite Gamers. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offer a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater for professional and hardcore gamers who recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 9 granted patents, and another 28 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. SCUF controllers are the official controller partner of major gaming leagues, including MLG, ESL, Gfinity, EGL, UMG and ESWC. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
This week’s profile takes a look at one of the most legendary and successful players in Call of Duty history, Patrick ‘Aches’ Price.


Origins


Among the more veteran players on the circuit, Aches broke into the upper echelons of competition during the Modern Warfare 2 season. Along with Tyler ‘TeePee’ Polchow, with whom he would go on to have a legendary partnership, Aches’s LeveraGe squad placed second at the MLG National Championship in 2010, his first major LAN appearance.

The following season, LeveraGe would maintain their place at the top, adding Seth ‘Scump’ Abner, who made his LAN debut with the team. MLG Dallas was the first event on the newly-expanded MLG Pro Circuit for Call of Duty, and LeveraGe took it by storm. It was the first of very many to come for Aches, and kicked off a pattern of success for him at the first event of each year.

LeveraGe would win one more title during the Black Ops season, making them one of the most successful teams of the year, matched only by OpTic Gaming’s two victories. Unfortunately, the diminished opportunities on Modern Warfare 3 meant Aches only competed once on LAN the following season, at EGL 8, where he placed 7th-8th.

The following year would see the arrival of Black Ops 2, however, and it was during this season that Aches would build his squad under compLexity. It took a few months to settle on the formula for success, but when the team added James ‘Clayster’ Eubanks they became something unlike anything else Call of Duty had ever seen.

The team went on a run that to this day is somewhat unparalleled, ultimately winning thirteen of the eighteen events that the core three competed at and at their peak hitting a level that remains, in the eyes of many, unmatched. By his role in one of the greatest teams of all time, regardless of what Aches’s future holds he has already carved out a massive and permanent place for himself in Call of Duty history.

 

Current team


Unfortunately, the advanced movement era of the last three years hasn’t seen Aches frequently on top, with his last LAN victory coming at MLG Columbus in 2014, the first event of the Advanced Warfare season.

Rather than being surrounded by the best players in the world, Infinite Warfare in particular saw Aches at the head of a team of young talents, the veteran leader guiding the raw talent of rising stars. His Cloud9 squads certainly made an impact at times, but for the coming season Aches has opted for a change of direction once again.

Ahead of Call of Duty: WWII, Aches finds himself back under Evil Geniuses, the organisation under whom his reign of dominance originally ended. The new squad is stacked with veteran players, featuring another World Champion in Bryan ‘Apathy’ Zhelyazkov, Anthony ‘Nameless’ Wheeler and Ian ‘Enable’ Wyatt.

It’s a team built around not just talent, but experience – both generally as professional players and specifically in boots-on-the-ground titles – and a shared mindset. Aches himself is at the center of the squad, already publicly announced as the primary leader for the team.

In the coming season, OpTic Gaming will once again be the team to beat. Given his history in boots-on-the-ground titles and specifically as a rival to the green wall, Aches surrounded by veterans who are buying into his leadership might well prove a formula capable of toppling today’s titans.

Aches-CoD-SCUF

Greatest achievement


For anyone who can claim it, becoming a Call of Duty World Champion is usually a career highlight. This is as true for Aches as anyone else, but when Aches earnt his ring he did so as part of one of the greatest and most dominant teams of all time.

Excluding the US Regional Qualifier, which didn’t offer any prize except qualification and seeding for the Call of Duty Championships, when Aches entered the main event he had claimed the trophy at the preceding five tournaments. The rule of compLexity over Call of Duty was absolute.

The Call of Duty Championships itself saw compLexity claim the most dominant victory that the event has ever seen. Throughout the entire event, the team lost only four maps in total, dominating the group stage and then walking their way to what felt like an inevitable trophy.

Not only is the Call of Duty Championships the biggest and most prestigious event Aches has won during his incredibly decorated career, it also represents the very peak of his dominance over the game, a level few if any teams have ever replicated.

At that moment, compLexity was producing a peak of play that even the legendary OpTic Gaming, whose total trophy count now eclipses that of compLexity, have failed to truly replicate. As part of compLexity, Aches helped to create a magic that may never be matched, and that legacy will last as long as Call of Duty itself.

Aches-CoD-SCUF

In-game


During his individual peak, which somewhat unsurprisingly coincided with prime compLexity, Aches was one of the most dangerous players in the world. Usually found with an SMG in hand, Aches was capable of putting up huge performances, at times taking over games single-handedly. That he was one of the star players of one of the most successful teams of all time should say plenty about his skill level at that time.

In recent years his blistering performances have become a little more uncommon, although still showed up occasionally while playing for Cloud9 this past season. Instead, Aches has typically played a more supportive role during the advanced movement era, relinquishing the role of the star often to younger talents.

Aches’s impact in-game has instead been perhaps most notable in his ability to guide his team-mates. Aches is one of the most accomplished leaders in Call of Duty history, and he has been able to use that experience to elevate teams of comparatively inexperienced players.

Come WWII, Aches will once again be in a position of leadership, and that alone is enough to make him valuable to a team. With the franchise returning to boots-on-the-ground combat, however, it’s within the realm of possibility that Aches could once again begin to unlock that star player of old.

Aches-CoD-SCUF

Public Persona


Throughout his time as a professional player, Aches’s presence outside the game has been almost as great as within it. Aches had never been afraid to speak his mind, never held his tongue for the sake of popularity or avoiding controversy.

In that regard, Aches is perhaps one of the most important players in Call of Duty. He will never be the most beloved player in the world, but in his willingness to set himself against some of the most popular teams in the world, and his talent in defeating them, Aches has often provided the other half necessary for a great story – a worthy villain. A world without Aches would be noticeably bland by comparison.

While fans might not always appreciate Aches’s outspoken nature, especially when it manifests as criticism of a popular team, it also means that Aches has often been happy to raise controversial issues. When faced with issues in the game or the competitive circuit, he has never shied away from addressing them, and in doing so has at times forced a conversation around topics that might otherwise be ignored.

Love him or hate him, there is no doubt that Aches has played a major role in shaping competitive Call of Duty, both within and without the game.
Thank you SCUF fans and partners! We've hit one million! Now let's celebrate!

Once we hit 1,000,000 twitter followers you will have one mil-l-l-l-l-l-l-ion seconds to enter the giveaway, for these prizes:

SCUF VIP Experience
You and a guest will receive the ultimate SCUF VIP experience.

Upon arrival at the Atlanta airport, you and your guest will be picked up in style and driven to the SCUF Headquarters, where you will be welcomed by the entire SCUF team and taken on a tour of the SCUF factory. You and your guest will have the opportunity to design and help build your own custom SCUF controllers (XB1 or PS4) with custom shell designs, colored button kits, custom printed paddles, the works! You will also each receive a SCUF Swag Bundle valued at over $500, including apparel, accessories and other special gifts.

You will also have the opportunity to play a game against one of SCUF's top affiliates: a professional gamer or YouTuber in the eSports community. You and your guest will also be treated to a fine dining experience with SCUF's CEO and Pro Player or YouTuber.

One night's hotel accommodation is also included.

SCUF Customer Controller Prize Packs - 4 Winners
You will have the opportunity to design your own custom SCUF controllers (XB1 or PS4) with custom shell designs, colored button kits, custom printed paddles, the works! You will also receive a SCUF Swag Bundle valued at over $500, including apparel, accessories and other special gifts.

SCUF Gift Card Winners - 30 Winners

Million_Final

Visit the One Million SCUF Twitter Follower Giveaway page for more details and to enter!
EA and Respawn gave us a heads up a little while back at E3 that Apex Legends would have Leviathan-sized things to come on July 2. With that date rapidly approaching, the full details have finally spilled out on Season 2: Battle Charge. What’s in store for those that will jump into the action? Let’s take a closer look.

New Apex Legend: Natalie “Wattson” Paquette


apex_legend_wattson

First up, there’s the electrifying new legend, Wattson. She’s got some truly defensive skills, as she can place and connect multiple nodes to create defensive fencing on the map. Enemies attempting to pass through will have their location pinged and be in for a literal shock when they take a hit to their health in addition to movement slowdown.

Taking full advantage of performance aim and shooting with your SCUF will be more important than ever against Wattson as her ultimate ability, the Interception Pylon, will destroy any explosives and equipment you throw within her radius. This gets more difficult if she’s stockpiling Ultimate Accelerants, which can give her Ultimate Ability a full recharge thanks to her unique passive ability, Spark of Genius.

New Apex Weapon: L-STAR


Along with Wattson, the new season of Apex Legends will feature a sweet new weapon that should prove to be a real game-changer: the L-STAR plasma rifle.

This high-powered LMG fires unique projectiles that are larger than those shot by other weapons in the game, allowing for players to deliver a dangerous spray. Be careful, however, as the L-STAR can overheat. Learning how to feather your shot will be essential to mastering this weapon. Look for the L-STAR to spawn exclusively in airdrops.

Time To Take Charge


Prepare to take charge because Apex Legends is set to make you feel like a Champion all over again when it launches on PlayStation 4, Xbox One and PC soon. For those in need of a refresher, brush up with our How to SCUF video and visit our Apex Legends hub for more tips. See you in Ranked Mode!

Happy Monday! Time for some fresh pieces of gaming news that came out last week.

Star Wars Battlefront Death Star DLC Release Date

The Star Wars Battlefront Death Star DLC will finally be released to season pass holders September 20th . The new DLC will allow players to take control of Chewbacca and Bossk, as well as featuring the new Battle Station mode, which will see players take up arms on a Death Star for the first time. In case you can’t wait, you can check out the latest gameplay trailer from EA here:



South Park: Fractured But Whole Delayed

South Park fans will be eagerly awaiting the sequel to the 2014 Stick of Truth, Fractured But Whole, but unfortunately the release date has been moved back to Q1 of 2017. Developers Ubisoft announced via their blog that, "the development team wants to make sure the game experience meets the high expectations of fans and the additional time will help them achieve this goal." No official release date has been announced as yet.

PS4 Software Update 4.00

Playstation players enjoyed a significant update this week which introduced a number of new features including music being added to the Quick Menu, High Dynamic Range (HDR) capability for existing PS4s, ‘What’s New’ – a Facebook like friend feed to keep up to date with your friends, a wired data transfer option for moving saved files from one PS4 to another, and more. The update also included provisions for the upcoming PS4 Pro to enable 1080p streaming on a number of platforms.

Kit Harington Hits CoD Infinite Warfare

If you’re a fan of both Call of Duty and Game of Thrones then you’re in for a treat, as Kit Harington aka Jon Snow has been unveiled as a villain-like character in the latest Infinite Warfare Story Trailer. This in stark contrast to his hero persona portrayed in Game of Thrones and may be a little difficult for fans to get to grips with. Harington follows in the footsteps of Kevin Spacey who headlined Advanced Warfare’s single player story mode. The trailer features more explosions then you can shake an M8 at and plenty of promise that it’ll be yet another epic storyline. Plenty to look forward to beyond the excellent multiplayer and a Modern Warfare remake.



Resident Evil 7: Biohazard

Survival horror fans should be rejoicing at what promises to be the best Resident Evil game in years, if not ever, if the demo is anything to go by. Fresh out of Tokyo Games Week, the latest demo gives players limited access to the house which could play a key role in the full game when it’s eventually released. There are several clues and items you can collect and inspect, with suggestions that the demo may be further extended to make these become useful at a later date. Beyond that, there are talks of scary VHS tapes used to alter the outcome of the game that you can also get a taste of in the demo. With all the hallmarks of a classic Resident Evil but with haunting first person twists, you’ll be hiding behind your sofa in no time.
Halo Game Guide

First appearing as a launch title for Xbox in 2001, the Halo series continues to be one of Microsoft’s strongest gaming franchises.

Bolstered by the founding of the Halo World Championship in 2014, the Halo series has been a staple in competitive gaming since the very beginning. Its fresh take on level design and combat technology has made it a favorite in the eyes of millions of gamers, including pro gamers such as Brett “Naded” Leonard, Tyler “Ninja” Blevins, and Tyler “Spartan” Ganza.

 

Paddle configuration:


When under fire in Blood Gulch or Lockout, every split second counts and SCUF's patented paddles are exactly what a player needs to make the most out of every moment.

       -  Map the left D-Pad button to your outer-left paddle. This means you can cycle through your grenades without sacrificing movement.

       -  Map X to your inner-left paddle to focus your Sprint and movement to the same hand.

       -  Map B to your inner-right paddle. Never lift your thumb from the thumbstick in order to aim and strike with melee or a Spartan Charge.

       -  Map A to your outer-right paddle. This will allow you to jump and aim with the same hand at the same time.

 

Thumbsticks:


The SCUF interchangeable thumbstick system means a perfect fit for any hand size.

       -  For the left thumbstick, go with a regular-sized concave: this allows you to dig in for movement, and makes it that much easier to click for a ground pound.

       -  For the right thumbstick, a long-sized dome is the best way to go. The shape allows you to roll your thumb smoothly to aim, and the length of the stick assures quicker precision.

 

What The Experts Say:


I use 1 paddle on my SCUF to switch grenades. Since in Halo 5 you can only switch nades with left or right on the dpad, having a paddle for it allows for easy, on the fly switches to your plasma nades/splinter nades to be able to pick up quick sticks or reversals. They don't call me Naded for nothing.”

--Brett “Naded” Leonard

For Halo 5 specifically, it was almost a necessity for me to get used to the SCUF paddles. This game has multiple different mechanics the Halo franchise hadn't seen before, and keeping your thumb on the joysticks is monumental to being able to shoot and maneuver well around the map. If it wasn't for the paddles I would've had to change my controller settings and layout I've used for years

--Eric “Snip3down” Wrona

I use my left paddle to Sprint/Stabilize, and my right one is to thrust/dash.

--Cuyler “Huke” Garland
For Honor Game Guide

For Honor is a unique take on multiplayer competition. Choosing to fight for the bloodthirsty Vikings, the honor-bound Knights, or the mysterious Samurai is the first step to dueling, slashing, and clobbering your way to the top of the faction leaderboards.

Rather than the twitch-based run-and-gun that many gamers have come to expect from the online scene, For Honor requires a patience and deliberate style. Even in its PC version, a quality controller can mean the difference between glorious victory or a soggy defeat at the bottom of a ledge.

Thumbsticks:


The most important aspect of For Honor’s controls lies in the thumbsticks. Swapping in and out of different stances to avoid one katana or long sword can be tough when it’s a one-on-one duel. It’s even worse when you’re facing down 2, 3, or even 4 other players!

       -  Put a regular length concave thumbstick on the left side of your controller, and pair it with a regular length domed stick on the right.

       -  The concave shape on the left thumbstick lets you dig in, which you’ll need when circling your opponent.

       -  The domed shape helps you float between stances: blocking hits that would have torn your head off otherwise.

Paddles:


As far as paddle configuration is concerned, the two most important face buttons in the heat of battle are your Guard Break (Square for Playstation, X for Xbox) and your Dodge (X for Playstation, A for Xbox).

       -  Map the Dodge button to a left paddle. This keeps your movement and dodge on the same hand, making movements more fluid.

       -  Map Guard Break to a right paddle. This leaves the right hand ready to change stances or attack should the opportunity present itself.

Need to remap your paddles on the fly? Check out our EMR instruction guide!

Grip:


Long, tense duels means sweaty hands and plenty of tension. Getting the right handle on your controller means choosing the right grip and shell for your SCUF.

       -  SCUF Grip or Pro Grip handles are ideal for keeping your hands tight on the controller, game after game.

       -  SCUF’s Soft Touch finish means that your hands are comfortable and secure.

Be sure to keep a bottle of GamerGrip handy, especially when your teammates get slaughtered and you're facing down angry Vikings.
With Call of Duty: WWII getting its full release on November 3, it makes sense that gamers all over the world are desperate for some boots on the ground competition. And to satisfy that need for some classic run and gun action, Scuf Gaming is proud to host the Boots On The Ground Series by Courage and Hitch!

Featuring three invite-only competitions, the Boots On The Ground series is a perfect opportunity for CoD fans to watch some of their favorite players tickle those nostalgia glasses with multiplayer mayhem from Modern Warfare 2, Modern Warfare 3, and Black Ops 2.

The event begins this weekend with Modern Warfare 2, and continues all the way to the end of October. And the best part? All proceeds from the BOTG Series are going to charity!

Here’s the full tournament schedule:

BootsOnTheGround

Considering the fact that Scuf Gaming has its roots in boots on the ground combat, this is a competition that is close to the hearts of everyone at SCUF HQ. It was thanks to that style of multiplayer that terms like “SCUF Jump” and “SCUF Knife” have become household names since SCUF’s founding in 2011.

Be sure to visit Courage and Hitch's Twitch channels to catch all the throwback fun!
The Console Esports world continues to be dominated by the upcoming CWL London, Atlanta, and Paris events. Here are this week’s main headlines, all from the Call of Duty esports world.

eUnited are 2K Champions

eUnited once again shone online in the latest 2K, having fallen just short of FaZe the last time out. The two teams once again met in the final, with eUnited winning 3-0. En route to their win, eUnited also enjoyed victories over OpTic Gaming, Fury, Luminoisty and EZG.

FaZe, meanwhile, defeated rivals Red Reserve, Evil Geniuses and semi finalists Enigma6 to reach their second successful 2K final. The results, coupled with recent GameBattles Pro Point contributions, sees eUnited rise to a season-high 5th seed, while FaZe further cemented their 3rd place positioning. OpTic continue to narrowly hold fourth place over eUnited, but the gap continues to tighten ahead of the official cut off for ESWC.

anaheim, call of duty, custom controller, esports, esports event, pro gamer, controller accessories, custom ps4 controller, custom xbox one controller

Splyce win EU 2K

Over in Europe, Splyce put some distance between themselves and their nearest rivals by scooping the late-finishing EU 2K. They defeated Elevate EU 3-0 in the Grand Final to move almost 4,000 points ahead of 2nd place Elevate in the standings. Infused and Orbit split 3rd place honors.

Crucially, this leaves Splyce a whole 7,000 points clear of 4th place and more or less guarantees them a place in the Atlanta Pool Play early next month. With their 2nd place finish, Elevate have narrowly edged ahead of Orbit in the rankings, while Infused are also hot on the tails of their rivals. 1,050 points currently separates 2nd from 4th .

Gfinity Date Change and Pro Points Announced

CWL London hosted by Gfinity is the crucial finale to January, and will likely determine the 4 teams who automatically qualify for the Pool Play at CWL Atlanta and the 8 teams that qualify for the Pools at ESWC.

The event will will now take place over four days, starting Thursday the 23rd of January and running right through until Sunday. The event will carry exactly half the Pro Points of MLG Vegas, with 5K up for grabs to each spot in the first place team.

Invited Teams Confirmed

The final 16 teams have been confirmed for Gfinity. It will feature 9 British and Irish teams, four French teams, and three European mix teams. Unsurprisingly, the UK and Ireland are the most heavily represented. However, players from Germany, Belgium, Finland, Holland, Sweden, and Austria will also be in attendance.

Somewhat surprising is the lack of any Spanish presence, with the usual suspects falling short of expectations during the early Pro Points campaigns. Once again, the European scene looks like it’s going to be hotly contested and the CWL London winner is almost impossible to call.

The Battle for Top 4 and Top 8

The biggest storyline at Gfinity is almost certainly set to be the battles for Top 4 and Top 8. The top four looks likely to be Splyce, Elevate, Orbit and Infused, however, you’d be foolish to count either of Tommey or Qwiker’s teams out, while the Frenchmen of Supremacy and surprise package Aware Gaming will equally be looking to cause upsets.

The Top 4 teams will earn an all expenses trip to CWL Atlanta, starting their tournament in the Pool Play, skipping the Open Bracket and guaranteeing a Top 20 placement.

The Top 8 offers similar perks; a trip to ESWC and a free pass to the Pool Play. While there’s an increasing gap between the top 8 and the chasing pack, teams like Imperial and Epsilon won’t go down without a fight.

Say what you want about the Pro Points system. It’s certainly set up an exciting finale at Gfinity.
PAX East featured three integral eSport events: Tom Clancy’s Rainbow Six: Siege Pro League Finals, Halo Championship Series: Pro League PAX East Invitational and Gears of War Pro League Season 2 Finals. From eXcellence being crowned as the first-ever Rainbow Six Pro League champions to pitting old Team Allegiance teammates together, PAX East proved to be the high-octane event that eSports fanatics were hoping for.

Rainbow Six: Siege @ PAX East

PAX East saw the top four Rainbow Six teams from Europe and North America battle it out for a piece of the $50,000 prize pool, along with the glory that comes with being the first Rainbow Six Pro League champions. The Semi-Final games and Grand Final went as follows:

  • (NA 2 Seed) eXcellence 2-1 Team Vitality (EU 1 Seed)

  • (NA 1 Seed) Team eLevate 2-1 Team Infused (EU 2 Seed)

  • (NA 2 Seed) eXcellence 2-0 Team eLevate (NA 1 Seed)


Despite finishing in a close second to eLevate in the regular season, eXcellence was able to make the final push needed to secure $25,000 and a first-place finish.

https://twitter.com/Rainbow6Game

Halo @ PAX East

Where Rainbow Six saw new beginnings, Halo saw the return of four ex-teammates fighting for the second HCS Pro League spot. When the Halo World Championship ended, Counter-Logic Gaming and Team Allegiance were offered the first two spots in the HCS Pro League. When the four members of Team Allegiance went their separate ways, this set the stage for them to battle for the second HCS Pro League. 

The four ex-members went to different teams, the members are noted in bold:


  • Evil Geniuses (Suspector, Roy, Lunchbox, Snipedown)

  • OpTic Gaming (Naded, Flamesword, Maniac, ACE)

  • Enigma6 Group (Cratos, Shooter, Huke, bubu dubu)

  • Team EnVyUs (El Town, Mikwen, iGotUrPistola, Rayne)


The tournament followed a best-of-five double-elimination format, then a best-of-seven format for the Loser’s, Winner’s and Grand Final. The maps played followed the same format as the HWC.

https://twitter.com/Halo/status/724244131313229824

Evil Geniuses 3-2 Team EnVyUs

The first two games of the series went to Team EnVyUs, but they didn’t come as dominant wins. Winning Truth CTF 3-2 and Rig Slayer 50-43, EnVyUs was looking to edge the series out on Plaza Strongholds, but Evil Geniuses had different plans. Flipping the script, Evil Geniuses was able to take Plaza Strongholds 100-11 and Coliseum 3-0. Evil Geniuses completed the reverse sweep with a 50-40 win on Eden Slayer. 

OpTic Gaming 3-1 Engima6 Group

This match marked the beginning of Enigma6’s foray into Halo eSports. Initially, saw two intense matches with OpTic taking Truth CTF 3-1 and Enigma6 taking Rig Slayer 50-38. However, OpTic found momentum, taking Plaza Strongholds 100-62 and Coliseum CTF 3-1, sending Enigma6 to the Loser’s Bracket.

Team EnVyUs 3-1 Enigma6 Group (Loser’s Round 1)

The two competitors came out strong, but EnVyUs pulled through by winning Plaza Strongholds 100-79. In the second game, Regrets Slayer, Enigma6 secured a big lead, but EnVyUs came back, eventually winning 50-48. Enigma6 was able to stay alive by winning Fathom CTF 3-0, but EnVyUs sent them home by winning Eden Strongholds 100-60. 

Evil Geniuses 4-0 OpTic Gaming (Winner’s Finals)
The Winner’s Finals saw Evil Geniuses start out dominating OpTic by taking Empire Strongholds 100-6. This pattern continued throughout the series as OpTic struggled to find any footing against a Evil Geniuses squad firing on all cylinders. Evil Geniuses eventually won Coliseum Slayer 50-21, Fathom CTF 3-0 and secured their Grand Finals spot with a 100-27 win on Rig Strongholds.

 

Team EnVyUs 4-0 OpTic Gaming (Loser’s Finals)

Following Evil Geniuses’ lead, EnVyUs began with a Fathom CTF 3-0 win. OpTic came extremely close to evening the series on Truth Slayer, but EnVyUs won 50-47. Again, OpTic came close to taking a map, but fell short losing Plaza Strongholds 100-88. In Game 4, EnVyUs completed the sweep by taking Coliseum CTF 3-0.

Evil Geniuses 4-2 Team EnVyUs (Grand Final)

Game 1 started off with EnVyUs stunning Evil Geniuses on Fathom CTF with a swift 3-0 win. However, Evil Geniuses remained unbothered by the momentum change. Game 2 saw Evil Geniuses taking Plaza Slayer 50-33. EnVyUs struck back with a 100-43 win on Eden Strongholds. Despite falling in a significant loss, Evil Geniuses won Fathom CTF 3-1, Regret Slayer 50-26 and Rig Strongholds 100-15 to secure their HCS Pro League bid.

https://twitter.com/ScufGaming/status/724366180518105091

Gears of War @ PAX East

The top four teams in Season 2 of the ESL Gears of War Pro League battled it out at PAX East. The matches followed a single elimination format, with a third and fourth place consolation match. 

https://twitter.com/ESLGearsofWar

Team EnVyUs 3-2 Dream Team

Coming in as the top seed, EnVyUs was expecting to have smooth sailing. Going up early, EnVyUs looked like it was going to send Dream Team home quickly. Dream Team responded with a solid win, tying the series. EnVyUs then pulled it together and was able to move to the Grand Final.

Denial eSports 3-0 Notorious 

This series followed an extremely different path than the previous one. The returning champions swiftly put Notorious away, winning 3-0 and moving on to play EnVyUs in the Grand Final.

Notorious 3-1 Dream Team (Consolation Match)

Despite being quickly sent the the consolation match, Notorious came alive to win the series 3-1. Dream Team didn’t make the road to third place easy, as Dream Team was able to take Map 3, which then led to some viewers sensing a comeback. However, Notorious sent Dream Team home with a resounding 3-1 win.


Team EnVyUs 3-0 Denial eSports (Grand Final) 

The first seed pitted against the returning champions was close all the way through. EnVyUs won the series 3-0, but that only tells half of the story: Denial kept every match close, but simply couldn’t close it out against an EnVyUs squad that spent Season 2 of the Pro League dominating the standings.

https://twitter.com/TeamEnVyUs/status/723986753657384961




Overall, PAX East proved to be an important event in three different eSports. PAX East saw eXcellence making history in Rainbow Six, Evil Geniuses securing the second HCS Pro League spot and Team EnVyUs taking home the title of Gears of War Pro League Champions.
This Friday, August 22nd, UMG Dallas 2014 begins! With such a strong showing for #TeamSCUF Pro Teams at the recent Gfinity 3 tournament we couldn’t be more excited to see what the teams will bring this weekend.

Team EnVyUs will likely be the talk of the tournament after coming off such a strong victory at G3. A
15-1 win/loss map showing, and team member FormaL leading the entire tournament with a 1.35 KD has EnVy poised to keep their momentum going. To play like your favorite Pro’s from Team EnVyUs, check out the EnVy SCUF One HERE.

OpTic Gaming had a disappointing performance, to say the least, at the G3 tournament but that could very well be the motivation they needed to up their game for Dallas. Everyone knows the team can perform with the best, and this tournament is their change to remind us of that. Check out the new OpTic SCUF One controller HERE.

In a rare turn of events, OpTic Nation managed to finish higher than OG at the recent Gfinity Tournament. The team showed high level play during their bout to their 3rd place finish, and we expect to see them perform at Dallas as well. Check out the original OpTic SCUF One HERE.

FaZe Pro Team did well at G3 with their recent roster change adding Parasite and Apathy. Giving the team some time to better coordinate the players, FaZe could perform quite well this weekend. Pick up your own FaZe SCUF One HERE.

While not bringing the best performance at G3, we know Team Kaliber is capable of great things. The, relatively, recent roster change back to their original lineup should prove to be very formidable indeed, and we hope to see them “wow” us this weekend. Pick up your very own TK SCUF One HERE.

Curse Gaming was one man down at Gfinity with Tipsy not being able to play. Now that things are squared away, the squad should be in full force this upcoming weekend with great things expected. Click HERE to see the SCUF One Curse controller!

JusTus Pro has done nothing but improve as a team since their inception. Everyone will be interested to see what they bring to UMG Dallas this year and how much of a name they can make for themselves.

After not qualifying for Season 3, Strictly Business will have to play hard at UMG Dallas to remind everyone how formidable of a team they truly are. The addition of new teammate Phizzurp should also show their strength as a team. Pick up your very own Strictly Business SCUF One HERE.


ATLANTA, December 17, 2018 — Scuf Gaming, innovator and creator of high-performance gaming controllers, has entered a partnership agreement as official controller sponsor with Red Reserve, one of the leading professional esports organization.

“SCUF Gaming has set the standard for custom controllers for nearly a decade, promoting high level gameplay. These controllers are also essential for reducing excessive and uncomfortable hand movements used in traditional controller holding techniques like ‘clawing’. Our Call of Duty players are long-time users of SCUF controllers so a partnership with them was a no-brainer for us, we’re excited that we can now share the benefits of a SCUF controller with our fan-base.” said Alex Gonzalez, Chief Operations Officer of Red Reserve.

"We're all excited to be representing and using SCUF controllers at future events. SCUF has been a backbone in competitive Call of Duty, their paddle design and customization allows us to take our gameplay to the next level." added Joseph Pinnington, Professional Call of Duty Player for Red Reserve

“At Scuf Gaming we are very dedicated in supporting the best gamers in the world and it’s no doubt that Red Reserve is in that category. We’ve worked with many members of the Red Reserve organization in the past and it’s great to officially partner with them.” said Duncan Ironmonger, CEO and Co-Founder of Scuf Gaming. “The next couple of months will be very exciting for Call of Duty and we’re looking forward to a bright future with Red Reserve.”

Scuf Gaming sponsors the organization’s teams, including Call of Duty, which finished 2nd in last year’s CWL Anaheim. The team of European super-star players recently moved to a team house in Las Vegas and will be competing in the CWL Pro League qualifier starting January 16th.

About Scuf Gaming


Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 45 granted patents, and another 57 pending, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable Sax™ button placements.

For additional information about Scuf Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

About Red Reserve


Red Reserve is one of the world’s leading brands in esports and entertainment with professional rosters in a variety of esports titles including Call of Duty (COD) and Counter-Strike: Global Offensive (CS:GO).

Contacts
Gregory FCA for Scuf Gaming
Matt Fleischl, 610-228-2129
[email protected]
What’s been going on in the world of video games this week? We take a look at five of the top stories.

Rocket League Set to Rumble

The developers of Rocket League have announced the addition of a new game mode known as Rumble to launch in September. The new mode will introduce 11 power ups into the game play, including a magnet to attract the ball, a grappling hook, and a tornado that does exactly as the name suggests. Psyonix, the team behind Rocket League, has also gone on to suggest that Rumble is set to be just a small part of a larger update that fans can look forward to in September. More excitement in-bound.

Hitman To Have 3 Seasons

A Tweet from the Io Interactive official Twitter suggests that fans of Hitman may well be set to enjoy as many as 2 seasons, despite season 2 not being confirmed as yet. In a further message from the account, there were also suggestions of the possibility of map remakes, although the Tweet went on to say, “we’re focused on creating exciting new content that fans will love.” The news comes as the next new mission, set in Bangkok, edges ever closer to a public release. Season 1 is still yet to conclude though, with fans having plenty more to look forward to before talk of season 2 intensifies.

Xbox One S Almost Sold Out

The limited edition Xbox One S white consoles have all but sold out, and Eurogamer has reported that Microsoft has no plans to manufacture further units. Fans wanting to get their hands on the 2TB smaller Xbox One S console that also doubles as a low-cost Ultra HD DVD player will need to act fast as many leading retailers claim to have already sold out of the product. Microsoft is set to release a Gears of War equivalent in the next month or so, but players wanting their console in white will either have to act quick or wait for the lower spec 500GB and 1TB models set to be release soon.

Gears of War 4 Impact Multiplayer Map

Thanks to IGN, fans of Gears of War got a glimpse of what new Gears 4 map ‘Impact’ will look like in 1080p 60fps. The new map features a range of power weapons and is symmetrically designed to offer greater balance to multiplayer games. The narrators also suggest that the game runs slightly quicker than Gears of War Ultimate Edition, hopefully leading to a slicker Gears experience than ever before. With $1M in prize money announced for the new eSports season, there’s a lot to get excited about with the new Gears.

https://www.youtube.com/watch?v=-VL7Atoo33o

Rainbow Six Siege Experiences Popularity Explosion

Following the release of Skull Rain, Rainbow Six Siege has seen explosive player interest, the likes of which the game hadn’t previous experienced, even on launch. Ubisoft told IGN that “daily player total is higher today than it was when we first shipped the game.” In fact, a percentage graph featured on the IGN website would suggest that twice as many players are playing Siege today as they were on launch. Maybe it’s time you got involved?

 
MLG Columbus

 

Last weekend marked the first MLG of the new Call of Duty season. With 108 teams from around the globe heading to Columbus, Ohio to compete for the title of MLG Columbus champion.

 

Columbus was also the first opportunity for Call of Duty fans to see Infinity Ward's answer to the CoDCaster mode, made popular during the reign of Black Ops 2, along with new game modes like Blitz that had found their way into the play list. Scuf Gaming were also on site as one of the event's sponsors, with an exhibition both for fans to test out the latest Scuf Gaming products and purchase them over the course of the weekend.

 

The event wasn't without its surprises, with Optic Gaming having a rough ride in the first event of Ghosts. Other Scuf Gaming sponsored teams, Team EnVyUS, Team Kaliber and Complexity all fared better, with EnVyUS eventually settling for a fourth place finish, a marked improvement from only a few months ago. The final was eventually contested between the world #1, Complexity and Gfinity third place finishers, Team Kaliber.

 

The Grand Final was an epic affair and could have gone either way. Once again the boys of Complexity were able to dig deep when it mattered, though, and Clayster, Crimsix, Teepee and Aches helped themselves to their fourth consecutive event title; with G2, MLG Fall Invitational and ESWC preceding Columbus. Complexity have now equalled  the record breaking four successive titles set by Impact during the early stages of Black Ops 2, While also using Scuf Gaming controllers.

 

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You can purchase the controllers used by Complexity, Team Kaliber, EnVyUS, Optic Gaming and others by clicking here >. Our Pro Gaming section features our range of branded team controllers. You can now play like your favorite pros and maybe you'll be the next player to achieve MLG glory. Scuf Gaming would like to congratulate all the success Scuf Gaming sponsored pro players this weekend. As always, we'll see you next time.

#TeamSCUF,
ATLANTA, March 28, 2019Scuf Gaming, innovator and creator of high-performance gaming controllers, extends its support to the sports gaming community with the release of the Official Controller of the NBA 2K League: the SCUF Vantage NBA2KL. With a sleek design and over 15 unique features, this controller is crafted to quicken reactions and adapt to the playstyle of any gamer, amateur or professional.

“Since our inception, SCUF has always been a believer and supporter of esports. In 2011, we created a new market segment for what is now known as performance controllers, to equip players with the high-performance gear needed to improve their game. Our partnership with the NBA 2K League and the release of the SCUF Vantage NBA2KL continues that legacy,” said Duncan Ironmonger, Founder and CEO of Scuf Gaming. “Now, fans can get in on the action and support the league.”

The NBA 2K League launched in 2018 with affiliates of 17 NBA teams participating in the inaugural season. With the addition of affiliates of four additional NBA teams, the league has expanded to a total of 21 teams competing in its second season. The inaugural season culminated with Knicks Gaming defeating Heat Check Gaming in the first-ever NBA 2K League Finals on August 25, 2018.

“SCUF controllers helped me win the Season 1 Championship – I love the comfort and grip that they provide, both of which allow me to dictate each individual movement in a precise manner,” said Adam "Adamthe1st" Kudeimati of Knicks Gaming. “Especially helpful are the controller paddles, offering quicker alternatives for stealing the ball and switching in between defensive sets.”

The SCUF Vantage NBA2KL (starting at $229.95) is now available in Wireless/Wired model for delivery in the US & Canada on scuf.co/NBA2KL.

About the NBA 2K League


The NBA 2K League, a professional esports league co-founded by the NBA and Take-Two Interactive Software, Inc. (NASDAQ:TTWO), launched in 2018 and features the best NBA 2K players in the world. Each of the league’s 21 teams features six players who compete as unique characters in 5-on-5 play against the other teams in a mix of regular-season games, tournaments and playoffs. Knicks Gaming won the first-ever NBA 2K League Finals on Saturday, Aug. 25, 2018. The league’s second season takes place from April-August 2019. For more information about the NBA 2K League, visit NBA2KLeague.com.

About Scuf Gaming


Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 45 granted patents, and another 57 pending, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable Sax™ button placements.

For additional information about Scuf Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube or Twitch.

Contacts
Gregory FCA for Scuf Gaming
Matt Fleischl, 610-228-2129
[email protected]
PRESS RELEASE – September 19, 2013: Scuf Gaming is delighted to announce a partnership with Major League Gaming (MLG) who have been a dominant force in the competitive eSports scene for over 10 years! Whether it’s with their live events, or through their thriving online community within MLG: Play (formerly Game Battles; GB), MLG attracts millions of enthusiastic gamers from across the globe to watch and to play in their competitive online environment, bringing growth to the eSports world. Through the new partnership, Scuf will showcase their products via MLG online properties, events and more.

“We are delighted to be partnered with MLG, the leader in the eSports community,” said Duncan Ironmonger, CEO & Co-Founder Scuf Gaming. “Since our humble beginnings we have always strived to become fully recognized as the premiere Gaming Controller Company so today is a big milestone for us at Scuf Gaming. Every SCUF controller is built with the gamer’s personal preference and style in consideration. Since creating the SCUF Controller, we have worked extremely hard to support the professional and elite gaming community where we are now adopted by over 85% of the Top Pro Gamers. We have spent almost 3 years educating gamers on how to use paddles and on how to utilize more of their hand use, in a safe and ergonomic way; helping to enhance their gaming experience and skill during competitive game play. We love what we do and continually strive to improve and innovate for the Pro Gaming market. We feel privileged to be working with Major League Gaming as their commitment to excellence is unsurpassed and I personally can’t wait for the year ahead!”

“We are excited to work with Scuf Gaming to further introduce their high-quality controllers to Major League Gaming,” said Sundance DiGiovanni, CEO and founder, Major League Gaming. “Scuf has created a great, customizable controller that addresses the needs of gamers and we look forward to rolling out our partnership in the coming months.”

ABOUT SCUF GAMING: Until the SCUF was invented in 2010, gamers could only use compromising techniques like CLAW to play with more of their hand. Using back paddles, which mimic the front buttons, Scuf Gaming has made it possible to display more dexterity in a safe, ergonomic way. We understand the limitations of a normal controller for Professional gamers, who need to control over 20 functions whilst they’re in gameplay; making use of only 2 fingers and 2 thumbs is extremely limiting at the Top level. One size cannot fit all and will not fit all for the Elite 10% of the community. It can restrict the advancement of play, the games and their enjoyment; hence why some Professional players were eventually forced to use techniques like CLAW; which can be very harmful to your hand with repetition. The paddles and trigger mechanisms that Scuf Gaming developed and patented allow each player to choose their preferred settings for gameplay and help to make them become the best gamer of their ability.

SCUF controllers have become very well known in the Professional Gaming Community, especially after one of the most recent events; COD Championships in Los Angeles, where 126 of the 128 Pro-players competing were using a SCUF Controller. Most recently Scuf Gaming released the NEW SCUF Hybrid – make sure you don’t miss out on your chance to own one. For more information, please visit www.ScufGaming.com

About Major League Gaming: Major League Gaming (MLG) (www.majorleaguegaming.com) is the home for online multiplayer gaming with a dedicated and growing community of 8 million gamers worldwide. MLG’s premier online gaming platform is the ultimate destination for gamers to compete, improve their skills, socialize and watch video game programming daily via www.majorleaguegaming.com. MLG broadens the online experience with Pro Circuit Championship tournaments nationwide assembling the world’s best players and commentators in front of in-person spectators and simultaneously streaming the action online. MLG’s broadcasts reach one of the most highly-engaged networks of 16-34 year old males (80% 16-34 year olds; 90% male, and over 40% HHI $100k+: Comscore), with live streams of MLG Championship weekends captivating an average of 2 million unique viewers globally who spend an average of 150 minutes watching.
The final Call of Duty World League open event has ended. Over the weekend, 113 teams fought it out, with Luminosity Gaming emerging triumphant at MLG Anaheim after a 3-1 win in the grand final against Splyce. There were many standout moments from Epsilon, Evil Geniuses, and Enigma6, and we are sure that the remainder of this year’s Call of Duty season will be full of surprises, upsets and high-octane competition.

Scuf Gaming was there for all the action in Anaheim, and the SCUF Booth was set up and ready to go the moment the doors opened on Friday. Between the MLG Anaheim Giveaway, all the battles onstage, and the autograph sessions with teams like OpTic, FaZe, EnVyUs, eUnited, and Luminosity, there was no limit of excitement. Now, we are hyped and geared up for these final months of competition before the CoD World Championship in August!

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Call of Duty: Advanced Warfare


The moment Call of Duty fans have been waiting for is finally here - Call of Duty: Advanced Warfare has finally arrived!  Advanced Warfare (AW) brings numerous changes that would be expected of a new game, new guns, maps, equipment, etc., but it also brings one major change that no other Call of Duty has featured, “Verticality”. “Verticality” brings AW to an entirely new level, literally. The new Exo-Suit allows players to move faster, deploy shield, cloak, and more in order to reach new heights, perform new maneuvers, and play Call of Duty like never before.

With all of these changes coming in to play, no other piece of equipment is better suited to enhance your gameplay than a custom SCUF Controller. The back paddles of your SCUF will be used more than ever with AW’s focus on mobility; being able to hit those key jumps, drops, and Exo-abilities while never losing sight of your enemy is crucial to hitting the top of the leaderboards. With that in mind, here’s some of our recommendations for paddle configurations when playing AW:

To begin, we still like the “traditional” paddle configuration we used for all Call of Duty games; left paddle A and right paddle B for Xbox – left paddle X and right paddle O for Playstation. This configuration will give you maximum coverage of your movement both on and off the ground, and allow you to run circles around your opponents.  The paddles in this configuration help you take your Advanced Warfare game to the next level.

Another configuration we like is left paddle A, right paddle X (X/Square for PS). With the new reload mechanic in AW (you’re able to double tap reload to discard the clip for a faster reload), we’ve found that being able to reload quickly is the key between life and death in a firefight. Ammo is extremely plentiful in the game, so we often choose to sacrifice a few rounds in order to guarantee survival, or some crucial kills.

Finally, for you 4 paddle users, the configuration is based entirely on how you want to play. For the run and gun types, AYXB, or AYBX allow you to gain momentum and keep it as you tear through the battlefield. If you’re a Sniper or Trickshotter you may want to try ABXY for the quick weapon swaps while keeping the mobility buttons, A and B, close together.

Ultimately, the choice comes down to you as a gamer as to how to configure your custom SCUF Controller for Advanced Warfare. If you’re still unsure of what you’ll like best, you’re in luck because of one controller option, the EMR. Configure a custom SCUF Controller with the EMR (Electromagnetic Remapping) and you can swap paddle configurations to whatever you want, whenever you want. Feel like playing an Assault Rifle one map but with a Sniper the next? Simply use your SCUF Mag Key, swap your paddle configurations, and you’re good to go. The EMR has been essential to our game in AW so far, and we highly recommend it for gamers of all levels.

 

Ready to take your game to new heights? Click HERE to SCUF Up your own Advanced Warfare Controller now!

Call of Duty: Advanced Warfare is Copyright©2014 Activision Publishing, Inc.

 
With upsets and records galore, the 2016 Call of Duty World Championships is going down in the books as one of the most exciting eSports events.

But some of Team SCUF's favorite moments happened behind the scenes.

One of the best moments at the SCUF booth involved the unveiling of a massive 3D SCUF Infinity 4PS controller. CoD XP attendees lined up to do their best impression of a thumbstick, and the results were hilarious.

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In addition to posing with our giant TeamSCUF Infinity 4PS controller, fans were excited to join us at the official CoD XP SCUF Signing Booth. Pro Teams stopped by to visit with fans and sign posters, controllers, and memorabilia. From EnVy to OpTic, FaZe to Infused: people lined up all around the booth to meet some of the greatest eSports players of all time.

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CoD XP was also the official site of the unveiling of Team SCUF's Snapchat. It wasn't just the pro players and energy of the crowd that was documented, everything from zip lines to zombies made an appearance, and we made a compilation of our favorite moments for you right here.

Bringing their “Weekend Of Intel” to a close, Activision and Sledgehammer released their mini-documentary, “Brotherhood Of Heroes”: a touching tribute to the real men and women who risked their lives during the second World War to prevent Nazi tyranny the world over, and how to create a story based around such an important moment in history.

Much of the video is narrated by Martin K.A. Morgan, a World War II historian and scholar, who was instrumental in bringing the right level of honor and respect to a story that takes place during one of the most trying times in world history. “Brotherhood Of Heroes” takes you through some of the most important places and times during WWII, and shows you how the game will translate those moments.

“This isn’t a fictional war,” says Sledgehammer’s Art Director Joe Salud, “So it’s really important that we communicate to the player to have a strong understanding of what happened and what the time was like.”

Return To SCUF CoD HQ

This week’s profile focuses on one of the most successful, skilled, and versatile players Call of Duty has ever seen – Jordan ‘JKap’ Kaplan.

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Origins


JKap’s break into elite-level Call of Duty came on Modern Warfare 2, a game on which he would be considered arguably the best in the world. In the era of Major League Gaming’s Pro Circuit Ladders, which made up the majority of the season, JKap played for the already legendary Xtravagant, alongside Raymond ‘Rambo’ Lussier and Will ‘BigTymer’ Johnson.

The squad had a marginally disappointing end to the season, only managing a third-place finish at the MLG National Championships in 2010, an event they’d set their sights on winning. As Modern Warfare 2 wrapped up they went their separate ways, but through a series of roster changes the team would ultimately find itself more or less reformed under OpTic Gaming, with Joe ‘MerK’ DeLuca joining the former Xtravagant trio.

Now representing the Green Wall, JKap would help take the team to their greatest heights yet, a dominant force throughout a season in which JKap himself was named the greatest player in the world, for a second consecutive year in the eyes of many, even eclipsing the prodigal talent of his future team-mate Seth ‘Scump’ Abner.

Having taken a year away during the turbulent Modern Warfare 3 season, JKap returned to competition as part of Team EnVyUs in Black Ops 2, the organisation he would become in many ways intrinsically linked to over the course of his career from then on.

Current team


JKap has played for Team EnVyUs since the second half of Advanced Warfare, making this stint with the team his longest, just a few months shy of three years. Over that period he’s been part of various iterations of the roster, but the current squad are the reigning Call of Duty World Champions, having earned the title at the end of Black Ops 3.

Over the course of the organisation’s history, JKap has played a role in many of EnVy’s greatest achievements, from their appearance in the Black Ops 2 Call of Duty Championship finals, to their ascendance at the end of Ghosts, to the rise that lead to a Call of Duty Championship title at the end of Black Ops 3.

As a result, JKap has become almost synonymous with EnVyUs. While several star players have come and gone over the years, and JKap has himself parted on several occasions, when you think of EnVyUs in Call of Duty it’s hard to ignore JKap’s presence.

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Greatest achievement


Very few players are as accomplished in Call of Duty as JKap – in fact, he currently stands as the most successful player of all time in terms of prize money earned. That title is born primarily of another accolade that he shares with just one other player – JKap has won the Call of Duty Championships twice.

Both follow a surprisingly similar narrative. JKap’s squads – Denial in Advanced Warfare and EnVyUs in Black Ops 3 – had established themselves at the top of the food chain, but still under the shadow of OpTic Gaming in the minds of most spectators.

Both times, come the most important event of the year, they matched up against OpTic Gaming in the very first round of the play-offs, and both times they pulled off a victory to progress, playing a major role in denying OpTic the championship they most crave. On both occasions they went on to play a surprise underdog in the grand finals, and both times emerged victorious.

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In-game


One of the aspects of JKap as a player that’s most remarkable is the change his playing style has undergone over the course of his career.

Through Modern Warfare 2 and Black Ops, JKap was a superstar. Supremely skilled, he dominated with an Assault Rifle in a fashion that made him universally hailed as one of if not the best player in the world on both titles. At his individual peak, JKap hit a level that only an exceptional few will ever reach.

Over the years, however, JKap hasn’t remained the greatest in the world on an individual level – holding onto such a title for so long is approaching the impossible, especially as new players come up, the level of competition rises, and the games themselves change in fairly significant ways.

JKap’s genius, instead, has shown in his ability to adapt. Though he may no longer be capable of dominating through sheer skill, he’s become an integral part of his teams in other ways. Nowadays, he’s a much more supportive player, stepping aside for other stars on his squads and instead filling the gaps to allow them to shine.

It’s meant that rather than slipping from the top, unable to keep pace in a role that’s relies on him taking over games, his position among the elite is arguably stronger than ever before, and he’s in some ways become even more successful thanks to his willingness to do whatever is necessary to win – even if that means a little less personal glory.

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Public persona


As a result of the many years he’s spent at the highest level of Call of Duty, it’s inevitable that JKap has become one of the more prominent figures in the game. However, despite the spotlight he could quite easily occupy, JKap is generally among the more reserved players in terms of his public demeanour.

That isn’t to say that JKap is camera-shy; in fact, he recently appeared alongside three other professional players on other games as a member of a fictional esports team in an episode of ‘Elementary’, a US-based TV adaptation of Sherlock Holmes. JKap also streams to nearly 100,000 followers on Twitch, and has in the past developed a YouTube channel with over 100,000 subscribers.

Learn about this champion's motivation from the man himself with Living Esports!

The Call of Duty scene at this year’s Gfinity Tournament was one of excellent gameplay and surprises. The final standings of the Top 8 Teams were as follows:

1st: Team EnVyUs

2nd: Epsilon eSports

3rd: FaZe Pro Team

4th: OpTic Nation

5th-8th: Evil Geniuses

5th-8th: Team KaLiBeR

5th-8th: Team Curse

5th-8th: OpTic Gaming

All of which are part of #TeamSCUF. Team EnVyUs had a well-deserved first place finish this year, with FormaL leading the way with an overall KDA 1.35, the best in the entire tournament. Also worthy of recognition, FormaL is now the first and only console FPS player to win a major championship in both Halo and Call of Duty. EnVyUs as a team went 15-1 in total with map wins/losses, which is extremely impressive to say the least. A few surprises for this Gfinity were the placement of crowd favorites OpTic Gaming and Evil Geniuses, both losing to Epsilon and FaZe respectively, pushing them to the 5th-8th bracket. EnVyUs came to this tournament with something to prove, and prove it they did; taking home their first major championship win in quite a long time. EnVyUs is now poised to be the talk of the Call of Duty gaming scene, and with UMG Dallas coming up in August, fans will get to see if they can show a repeat performance.

 

Want to play like EnVyUs or your favorite Pro Team and be part of #TeamSCUF? Click HERE to see all of SCUF Gaming’s officially sponsored Pro Team controllers and join in the tournament hype!
Next weekend the most prestigious and professional Call of Duty players will share the stage at X Games with the biggest stars of the extreme sports world. 8 of the top MLG teams will attend an invite only tournament and battle it out for the X Games title. Here is a rundown of the 8 attending teams and their ambitions for the weekend ahead.

X-Games

Curse Orange

The Curse Orange Team comes into X Games in Group B along with EnVyUS, FaZe Red, and Optic Gaming. Curse Orange and their performance in the MLG Online League has landed them their 7th place seed, edging out sB who took the lowest seed of the attending teams this weekend. Orange certainly shouldn’t be counted out though and remains a work in progress. The team formed as the combination of Curse Youth and two of the Xfinity players who performed well at the Call of Duty Championship World Finals only a couple of months ago. Their defeats at UGC came at the hands of the 3rd and 4th place finishers respectively and very much points to Curse being dealt a tough hand from a bracket point of view. There will be no rest bite this weekend though, with all of Group B being extremely formidable. Curse Orange can take solace in the fact that, at least from a recent event perspective, their group drawing looks the more favorable of the two. An upset certainly isn’t impossible.

Curse are one of Scuf Gaming’s sponsored teams. You can play like your favorite Curse players, including Muddawg, Miyagi, Attach, and Crowster by purchasing a Curse SCUF ONE controller on the following link: http://scufgaming.com/shop/scufone/curse-scuf-one. Curse controllers are also available for Xbox 360 through our website. http://scufgaming.com

 

EnVyUS

One of the best known franchises in Call of Duty, EnVyUS have a long and successful history that has spanned various iterations of the series. Their attendance at the X Games finds EnVyUS in great form, coming in on the back of consecutive 2nd place finishes. The thorn in their side has been Complexity, now EG, at the two events preceding X Games. EnVyUS will be looking to hold their nerve this weekend and maybe even go one further. Their group drawing is arguably the more favorable of the two, with their three opponents all failing to break the top 6 placements at UGC Niagara only a few weeks ago. This leaves EnVyUS as heavy favorites going into Group B and will look to reflect this by grabbing the top seed from their pool going into the knockout stages of the tournament. EnVyUS must start quickly, though, and were certainly guilty of a slow start at the Call of Duty Championships before finding their gear. With an extremely stacked bracket ahead, EnVyUS cannot afford any early slip up’s in their quest for another top 3 placement.

EnVyUS are one of Scuf Gaming’s longest serving sponsored teams and have achieved much of their success while using a Scuf Gaming controller. There are a number of EnVyUS SCUF designs available through our website, including the EnVy Blue SCUF ONE available on the following link: http://scufgaming.com/shop/scufone/envyblue-scuf-one EnVyUS controllers are also available on other platforms through our website, http://scufgaming.com

 

Evil Geniuses

After the most successful 12 months in Call of Duty history, the quartet of Karma, Teepee, Aches, and Crimsix departed the compLexity organization whose colors they’d represented for well over a year to join Evil Geniuses. Under EG, the World Champions will hope to write a new chapter in Call of Duty history, starting with X Games this weekend. As with every tournament in the last 8 months, this quartet come into the event as the team to beat and will be expected to both top their group and secure first place at the close of play. Their biggest rival in recent tournaments has been EnVyUS, a veteran team who will be hoping to go one further this time out. EG’s two previous tournament defeats came at the hands of Strictly Business and UNiTE, with the former hoping to force another upset this weekend with their new roster gathering momentum.

All of these players have been SCUF users for many years and are continuing to use SCUF in 2014 under EG for X Games and beyond.

 

 

FaZe Red

One half of the FaZe pro gaming set up, FaZe Red have been drawn into Group B with Call of Duty dynasties, EnVyUS and Optic Gaming. So far JKap’s FaZe Red haven’t performed as well as the Black half of the FaZe set up, with FaZe Black leading Red in both the MLG Online League and outplacing their sister team at UGC Niagara. Despite settling for a 9th-12th placement only a couple of weekends, FaZe Red were only a whisker away from going considerably further in the tournament. Their Winner Bracket 2 match up against eventual runners up, EnVyUS, was a tight 3-2 match up. On another day it could have been FaZe Red who advanced to the latter stages and perhaps even took on Complexity in the Grand Final. This weekend offers FaZe Red a shot at revenge against EnVyUS, having been drawn together in Group B. EnVyUS and Optic Gaming will almost certainly come into the tournament as Group B favorites, with both teams having performed well online recently, as well turning in stellar performances at the latest events. FaZe Red certainly have the calibre to upset the favorites though and should not be written off in the group stages.

FaZe Red’s stars all compete using a Scuf Gaming controller at tournaments around the world. They trust Scuf Gaming to deliver the highest grade competition controller to enable their players to perform at the top level. You too can play like the FaZe pros by buying a Scuf Gaming controller today. Our range of FaZe controllers can be found on our website, including the FaZe SCUF ONE in Red. http://scufgaming.com/shop/scufone/faze-scuf-one

 

Optic Gaming

Call of Duty’s celebrity foursome continue to mix it up with the best of the best in the eSports arena, improving significantly at the start of Ghosts after a string of slightly disappointing performances. After their third place finish at the Call of Duty Championships, Optic Gaming attained the services of veteran and proven winner, Proofy to complete their new roster. During their first outing Optic managed a respectable top 7th-8th finish at UGC Niagara, with the final blow coming against the dominant Complexity. With more time for their new line-up to gel, Niagara could prove a great platform for Optic to showcase their new team, especially with MLG Anaheim around the corner. Optic have also impressed online, currently taking up 2nd place in the second season of MLG’s online Pro League. In Group B, Optic will once again face off against their old time rivals, EnVyUS. Progression from the group will be tough, with the final placements being of significant importance during the Single Elimination phase of the tournament.

The World’s best known Call of Duty team compete at every tournament using their Scuf Gaming controllers. You can buy the same controllers used by your favourite players, including NadeShot, Scump, Clayster, and Proofy, including the Optic Gaming SCUF Stealth on our website: OpTic SCUF ONE Stealth - http://scufgaming.com/shop/scufone/optic-scuf-one-stealth OpTic SCUF ONE - http://scufgaming.com/shop/scufone/optic-scuf-one

 

 

Optic Nation

The other half of Optic Gaming have had a successful start to life, taking 4th place at their first tournament outing. Optic Nation certainly has the pedigree of champions, boasting some of the most successful players of recent Call of Duty titles. X Games will be a true test of their talent, with an extremely tough group drawing awaiting them in the early stages. If Optic Nation manage to advance then their reward will be a slightly easier path to the Grand Final, avoiding current World Champions EG along the way. Optic Nation cannot afford to slip up in the early stages as they did at UGC Niagara only a couple of weeks ago and a good start will put them in good stead for a solid finish. Optic Nation certainly have the credentials necessary to establish themselves among the regular podium finishers in the North America scene and X Games very easily could provide the first trophy for their cabinet.

The other half of Optic Nation are bound of success. They compete at every event using their favorite pro gaming controllers, designed and created by Scuf Gaming. You can find our entire range of Optic Gaming controllers on our website, including the Optic SCUF ONE. http://scufgaming.com/shop/scufone/optic-scuf-one

 

Strictly Business

After Strictly Business took home the US National Finals title, many Call of Duty fans dared to believe a new era of CoD was about to begin. Weeks later and Complexity put those beliefs to bed. Since then, sB are a completely different outfit. An unconventional mix of players combines youth with great experience. This formidable mix was emphasised during their first tournament appearance at UGC Niagara, with sB taking home 6th place after narrowly losing out to Optic Nation in bracket play. This weekend offers sB a rematch against Optic Nation. With EG looking set to take at least one of the top two places, Strictly Business will battle it out with Optic Nation and Team Kaliber for the other. A fiercely competitive group with a guaranteed unpredictable outcome. Like Optic Nation, following UGC Strictly Business have had more time to establish their line-up. X Games will be the perfect stage to see how far they have progressed in that time. Also like Optic Nation, sB have the benefit of avoiding the World Champions on the way to the Grand Final should they advance from the Group Stages. A runner up spot looks tantalizingly possible.

The 2014 US Champions compete at all the biggest events through North America using the best Pro Gaming hardware available. That includes their trustworthy Scuf Gaming controllers; an important component in the team’s ongoing success. You can now play like your favourite Strictly Business players by purchasing the Strictly Business SCUF ONE through our website. http://scufgaming.com/shop/scufone/strictly-business-scuf-one

 

Team Kaliber

Black Ops 2 saw Team Kaliber firmly establish themselves as a force to be reckoned with. Top 3 finishes became the norm. Team Kaliber had assumed the position of the best of the rest, constantly nipping at the heels of their established rivals, including the often invincible Complexity. Their transition into Ghosts has been less of a success, with a shock placement at the Call of Duty Championship World Finals being a bitter end to a memorable 12 months for the relatively new franchise. Kaliber shared an equal placement at UGC with Optic Gaming, finishing 7th-8th overall; a slight improvement on their unfortunate Championship outing but still not where the team will want to be. Like Optic Nation and Strictly Business, their group drawing could be considered bitter sweet. On the one hand, EG will be heavy favorites to advance from their group, leaving one slot available for the remaining three titans. On the other hand, if they do manage to place in the top two in their group, they will avoid EG en route to the final. Team Kaliber are certainly due a successful tournament and X Games is as big of a stage as any for them to reaffirm themselves among the North American elite.

Scuf Gaming are proud to work with Team Kaliber, bringing their players the best controllers on the market to help them perform to the best of their ability at all the events they attend. You can also play like Team Kaliber’s pros by buying a Scuf Gaming controller today. Scuf Gaming offer a range of Team Kaliber branded controllers, as used by the pros, including the Kaliber SCUF ONE, found on the following link: http://scufgaming.com/shop/scufone/kaliber-scuf-one
Scuf Gaming recently had the opportunity to work with Turn 10 Studios and Microsoft Studios on their latest Forza Motorsport game, Forza 5. The result, was the creation of three Custom SCUF designed cars within the game: The Mercedes-Benz SLS AMG 2011, the Aston Martin Vanquish 2012, and the Mazda Andretti Autosport USF2000 2013! Be sure to check out the full story on our website HERE, as well as instructions on how to download the cars in-game for yourself!

While you're there, be sure to check out our line of SCUF ONE Controllers as well! The SCUF Controller makes the perfect companion to Forza 5, especially with the newly designed SCUF Control Disk! The back paddles, which are a staple of any SCUF Controller, allow you to hit the face buttons without taking your hands off the thumbsticks. This will allow you to hit those powerslides, shift gears, and more without ever having to sacrifice your steering! You can even customize the paddles mid-game through the use of the SCUF ONE's (EMR) Electro Magnetic Remapping feature, allowing you to change the paddle configuration on the fly for whatever gets you to 1st place!

See the cars for yourself below, and click HERE for more information about Forza Motorsport 5 and check out the SCUF themed cars below!

Mercedes-Benz SLS AMG 2011

scuf benzscuf benz

Aston Martin Vanquish 2012

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Mazda Andretti Autosport USF2000 2013

scuf mazda andretti
After an intense weekend of pro-gaming, Call of Duty XP has finally drawn to a close with Team EnVyUs winning their first Championship and Team Captain JKap winning his second ring in the process. This was after a final series against Splyce, who made history as the first European team to make it to the final game in the history of CoD Championships.

Overall, it was always going to be a brilliant finish.

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Team SCUF was thrilled to be a part of CoD XP this year, and even more amazed at the true A-games that our affiliates brought to the table. Congratulations to all of our sponsored teams and affiliates: this was truly one of the most exciting years in eSports history thanks to all of your hard work and explosive talent.

After all the surprises and incredible plays we just experienced, we can't even begin to imagine what we have to look forward to in the future!

Be sure to heads on over to Twitter to follow both Team EnVyUs and the Call of Duty World League.

Also, check out the official Team EnVyUs Infinity series for both Xbox One and Playstation: the true controller of champions!
Scuf Gaming (SCUF), global leader and innovator of high end gaming peripherals, is pleased to announce its partnership with Legends of Gaming Live™. SCUF will be sponsoring Legends of Gaming Live, the UK’s only YouTube Gaming event where over 20,000 people will attend to see their favourite YouTube stars, as well as the latest in gaming releases and hardware on September 10-11, 2016 in London.

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming: “We are delighted to be partnering with Legends of Gaming to headline this event and are excited to offer gamers of all genres the opportunity to sample SCUF technology. As an extremely large influencer in the eSports world, we feel this partnership is a perfect match!"

With a lineup that includes multiple tournaments, a massive expo area, and YouTube’s biggest gaming stars, Legends of Gaming Live is set to attract over 20,000 attendees from all over Europe. Popular YouTubers confirmed to attend include Ali-A, DanTDM, Syndicate, Mini Ladd, LDShadowLady, Ashley Marie, Masteron, Mess Yourself, Spencer FC, JMX and Hurder of Buffalo.

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Tickets available from www.legendsofgaming.co.uk with prices starting from £15.

About Legends of Gaming Live
Legends of Gaming Live is based on the hugely popular YouTube Channel Legends of Gaming from Endemol Shine Beyond which since launching in the UK in 2014 now has local adaptations in the US, Germany, France, Chile and Brazil, with further expansion in multiple territories later this year. Legends of Gaming Live is produced and promoted by Endemol Shine UK whose recent live event successes include award-winning YouTube star DanTDM’s first ever live tour, DanTDM on Tour, which sold out the first four venues within 24 hours of tickets going on sale prompting an additional nine UK venues added to the tour which started at the end of last month.

About Scuf Gaming
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers - over 90% of the top Professional gamers in world use SCUF.

Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater for professional and hardcore gamers who recognize that one size does not fit all.

The SCUF controller has features, which are covered by 21 granted patents, and another 41 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area.
PRESS RELEASE 20th Sept 2014: Scuf Gaming are delighted to release the SCUF Striker http://www.scufgaming.com/us/scuf-striker-fifa/ in time for FIFA14 and ProEvolutionSoccer2014.

The SCUF Striker is a totally redesigned SCUF controller with features perfect for Football/ Soccer gaming enthusiasts. We want every gamer to have the ability to customize their controller to suit their gameplay and style. The SCUF Striker does exactly this:-

1.) Totally re-engineered new back shape for the Xbox controller which locks your hands in place (with military grade grip options) designed for SCUF paddles and hair trigger adjustments
2.) Wireless controller with NEW SCUF lithium battery to provide lighter and longer gameplay. Wired controller option also available for competitive
3.) Choose from 2 or 4 paddle options where the 2 outside paddles can be fully re-mappable and mimic any of the A,B,X,Y, LB, RB, Back or Left Thumbstick down functions. This enables you to control your players with more of your hand and react faster with more advanced moves.
4.) Choose from taller domed sticks or concave sticks for left or right thumbsticks to provide more accuracy and skill
5.) Designs to suit your Team preference – more designs coming soon!

With the above features and design, Scuf Gaming expect the SCUF Striker to appeal to a broad range of gamers, from FIFA to Pro Evolution to general gamers because this controller works perfectly for ANY Xbox360 or PC game.

Please visit http://www.scufgaming.com/us/scuf-striker-fifa/ for more information
Continuing Activision and Sledgehammer’s “Week Of Intel”, the official Call of Duty YouTube channel released two more fascinating characters in their “Meet The Squad” series. And after four American soldiers, today’s update takes on a decidedly more European flavor.

The first is the mysterious Rousseau, a French resistance fighter who has found herself in the center of the fight looking to save her family. The second is British Secret Service officer Major Arthur Crowley, an expert on sabotage and deception. It isn’t clear yet how deep of a relationship we’re going to have with these new-introduced characters during CoD’s single-player campaign, but it’s obvious that CoD:WWII has a brilliant cast thus far. Perhaps we’ll get to learn about some of the villains this week?

The CoD PC beta begins next week, and while it probably won’t show us much about the campaign’s cast, we can’t wait to get back into the fight.

Return To SCUF CoD HQ

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ATLANTA, November 09, 2018Scuf Gaming, innovator and creator of high-performance gaming controllers, is teaming up with the Movember Foundation to use its profile and wide reaching affiliate network to raise awareness for the issues that affect men’s mental health. During November, Scuf Gaming will also donate 10 percent of its website sales to the Movember Foundation when customers use the code “MOVEMBER” at purchase.

Scuf Gaming will put limited-edition, Movember-themed SCUF Impacts in the hands of partners and influencers to help create visibility and awareness for this cause. The specially designed Movember controllers feature the classic moustache silhouettes that have become synonymous with the Movember Foundation and men’s health awareness. Under the tagline “Share Your Frame of Mind” and via the hashtags “#MOVEMBER” and “#SCUFMO”, influencers and pro-gamers, including Ali-A, CouRage, and OpTic Gaming CEO Hector Rodriguez, will join the fight to bring awareness to these issues, showcasing the Movember-themed SCUF controllers and sharing the Movember Foundation’s message.

“Young adults and adolescents make up a large portion of the gaming community, and unfortunately, mental health issues among people in these age groups is rising and tends to go unrecognized,” said Duncan Ironmonger, CEO and co-founder of Scuf Gaming. “As leaders in the gaming community, we are in a fortunate position to help raise awareness and reduce the stigma associated with mental health concerns. We encourage all of our followers to support this campaign and those in need.”

The Movember Foundation is the leading global charity dedicated to changing the face of men’s health. Its annual campaign encourages men to grow moustaches in the month of November, and year-round they encourage the discussion of men’s health issues including, mental health, prostate cancer, testicular cancer, and suicide prevention.

“Scuf has a global active community that can help bring light to these important issues,” said JC, Co-founder of Movember. “We are devoted to going to where our audience is, making sure men live happier, healthier, and longer lives. We’re excited to work with Scuf to create more awareness for this cause in a hugely passionate and powerful community.”

To learn more on Movember, visit www.movember.com, and get involved on social media via the hashtags “#MOVEMBER” and “#SCUFMO”.

About Scuf Gaming

Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 45 granted patents, and another 57 pending, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable Sax™ button placements.

For additional information about Scuf Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

131 Granted & Pending Patents Complement Almost a Decade of Gaming Innovation


ATLANTA, June 7, 2019 — Scuf Gaming®, innovator and creator of high-performance gaming controllers, through its patent subsidiary Ironburg Inventions, has expanded its global patent footprint with additional patents in Europe.

With 77 granted patents and 54 pending patent applications, Scuf Gaming expands its global coverage for Back Control Functions, Trigger Control System, Thumbstick Control Area and side-mounted configurable Sax™ buttons (S1 and S2). Scuf Gaming is well-known for creating the category of performance controllers, designing and manufacturing its own controllers as well as licensing its IP to several companies, including Microsoft for the creation of the Xbox Elite Wireless controller.

“Patents take an extremely long time to be granted, sometimes as long as 5 years, so it is gratifying to see the recent acceleration of granted applications to protect our innovations,” said Duncan Ironmonger, CEO and co-founder of Scuf Gaming. “As a young innovative company, our IP is a core differentiator that allows us to protect our investment and continue to push the boundaries of the next generation of gaming controllers.”

SCUF’s patented innovations have benefitted hundreds of thousands of gamers, professional and casual, improving performance, comfort, and customization by enabling users to use more of their hands in a safe and ergonomic way. SCUF features have now become required functionality for esports professionals and competitive gamers.

About Scuf Gaming

Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 77 granted patents, and another 54 pending applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable SaxTM button placements.

For additional information about Scuf Gaming, follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.
esports-awards-scuf-gaming-2016PRESS RELEASE - November 21st (Atlanta, GA) - Tonight, the inaugural eSports Industry Awards took place at The Brewery in London. The awards are dedicated to rewarding and recognizing the amazing talent and innovation of the eSports industry. Scuf Gaming had the immense pleasure of winning the Hardware Provider of the Year award at this year’s event.

When accepting the award, Duncan Ironmonger, CEO and Co-
Founder of Scuf Gaming had this to say, “We started Scuf Gaming about 6 years ago and I must say, we weren’t expecting it to become something this large. We now have 200 employees and my heart goes out to each and every one of them. They’ve put their heart and soul into this company and honestly, we wouldn’t be here, receiving this award, without them. I’m proud to say that we’ve built something pretty special at SCUF.”

Scuf Gaming would also like to congratulate our partners who either won or were nominated at this year’s awards, including Callum “Swanny” Swan, winner of the UK eSports Player of the Year Award and Team EnVyUs, winner of the eSports Team of the Year Award and Seth “Scump” Abner, Console Player of the Year Award.


About Scuf Gaming

Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where over 90% of the top Professional gamers in the world use SCUF.

Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who recognize that one size does not fit all.

The SCUF controller has features, which are covered by 22 granted patents, and another 59 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area.


About the eSports Industry Awards
The eSports Industry Awards are dedicated to recognizing the international eSports business, showcasing top class performance and innovation from the players, teams, media, hardware providers, games, events, and personalities within the scene.

Hosted by games industry commentator and presenter Julia Hardy and the Gadget Show’s Jason Bradbury, over 600 of the industry’s leading figures gathered in London’s The Brewery on November 21st to celebrate achievements and network with each other. The event was streamed to the world live on the night.

The long list of categories and nominees were constructed through public nominations, and a judging panel consisting of respected professionals from a cross section of the eSports industry including ex-players, media and broadcasters who determined the overall winners in each of the categories.
SCUF Ghost Hybrid for Xbox 360

Scuf Gaming proudly presents our Limited Edition SCUF Ghost Hybrid controller for Call Of Duty Ghost launch day.

(click image to see the product on our website)

SCUF Ghost

With a fully transforming 2-stage thermal color changing paint, this controller magically reveals 2 x half ghost faces on the left and right handles, which appear as heat is applied through contact with the hand. The SCUF Ghost controller also includes a custom hand made 3D silver ghost skull encased in clear guide button. With bright white LEDs, smoke buttons, SCUF Ghost paddles and GHOST on the bottom trim, each controller is hand crafted using an 8-stage hand painted process and is truly unique! Additional options include, 4 paddles, remapping of the outside paddles, rotating D-Pad, trigger stops, domed sticks and SCUF military grade grip. All SCUF controllers are competition approved for use at MLG, EGL, WGL, Reflex, Gfinity, ESL and more!

 

SCUF Ghosts PS3

Scuf Gaming proudly presents our Limited Edition SCUF Ghost PS controller for Call Of Duty Ghost launch day.

(click image to see the product on our website)

SCUF Ghosts PS3
Here are this week’s top stories from the last seven days in the eSports scene.

UMG Orlando 2016 Cancelled

Unfortunately, with Hurricane Matthew heading towards Floridian shores, UMG had to make the tough decision to cancel their Call of Duty event this weekend in the interest of player safety. Taking to their website, UMG wrote:

“It is with regret that we announce that due to the hurricane that is anticipated hit Florida this weekend, UMG Orlando has been cancelled.

“Regardless of the financial losses, which not hosting the event exposes us to, we felt the safety of our community was obviously far more important.

“For UMG, the community comes first over everything.

“In due course we will be refunding all team passes and attendee passes.

“Our thoughts are with the people of Florida and all people impacted by this storm front, we hope you stay safe.”

Gears 4 Launch Invitational Teams

With Gears 4 on the horizon, the teams have been finalized for the first major tournament. The Gears 4 MLG Launch Invitational will take place at the MLG Arena in Columbus, Ohio on October 22nd , with $25,000 up for grabs over the course of the weekend. Six American teams – OpTic Gaming, EUnited, EnVyUS, eLevate, NRG, and Enigma6 – will be joined by Latin American Splyce and Australian Mindfreak in the 8 team showdown. Notably, Europe will be unrepresented in the competition after controversy led to the qualifying team being removed from the tournament and replaced by North Americans Enigma6.



Callum ‘Swanny’ Swan Announces Return

Swanny, one of Europe’s most decorated players, was forced to pull out of Call of Duty XP at the last minute following an unexpected illness. Millenium instead played with MiRx at this year’s World Championship but question marks still remained about Swanny and his Call of Duty future. This week, the Stage 2 Champion took to his private Twitter to reassure fans and thank them for their concern. He said:



Paris Saint-Germaine Esports Team Coming Soon

Yet another major sports team are set to join the eSports arms race, with news that French football team PSG will launch their own competitive gaming division in the near future. The announcement came as part of a bigger release that included news of ESWC being acquired by Webedia, the company behind prominent French esports team Millenium. The exact details of the PSG esports team are yet to be announced, but a brief release promised, “you will soon see the teams ‘Paris Saint-Germain eSports’, wearing the same jersey like the players of the football team.”.

Team Dignitas Acquired by Philadelphia 76ers

On a day when news broke that Team Liquid had been acquired by a consortium that already owned two basketball teams, Team Dignitas announced that they had been purchased by NBA team the Philadelphia 76ers. Also part of the deal is the acquisition of the Apex LCS team, who will merge into the Dignitas brand going forward. Dignitas have a long-standing history in both the PC and console esports scenes, supporting teams in Halo, Gears of War, Call of Duty and FIFA, among others, over the years.
A new DOOM game has arrived and we were super excited to fight our well through Hell and its waves of demons with our SCUF Controller. The game is an exciting and frantic run through multiple environments with enough nods to the past DOOM games to make any fan smile.

For anyone not familiar: DOOM is a First-Person Shooter centered on very fast paced gunfights against the varied spawn of Hell utilizing some crazy cool guns like the Sawed-Off Shotgun, Rocket Launcher, Gauss Cannon, and the ever popular BFG9000. The best part? You don’t have to reload your weapons, ever. This mechanic forces gamers to re-think a lot of their basic strategy when approaching fights, as the lack of reloading is nice, but some enemies can absorb bullets like sponges. We found the movement (you move normally at what most games would consider a sprint, and includes jumping, vaulting, and an eventual double jump) to be the most crucial aspect of survival in DOOM. This is where our SCUF Controller was incredibly helpful.

For DOOM we strongly recommend purchasing EMR with your custom SCUF Controller due to our paddle config of A/Right Stick Down on Xbox One or X/Right Stick Down on PS4. The A/X button is the jump, an obviously crucial tactic for dodging enemies before they have a chance to get you. Clicking on the right stick performs a “Glory Kill”. Do enough damage to an enemy to stagger it and it will flash blue, run up to it and hit Right Stick down to insta-kill the demon and get some health. Considering how much damage some of these enemies can do to you, you’ll be using Glory Kills quite often, which makes it perfect to set to your right paddle. We spent most of our time with DOOM jumping, vaulting, and performing Glory Kills with extreme efficiency thanks to our SCUF Controllers, and we highly recommend picking up a Custom SCUF Controller of your own to join the fight in Hell.

Customize a SCUF Infinity1 HERE, or a SCUF Infinity 4PS HERE and Fight like Hell
Gotaga and Prime SCUF Gaming House

In case you missed it, Scuf Gaming officially launched a brand-new Gaming House in France last week with a giant bash to welcome its new residents: famed professional gamer Corentin “Gotaga” Houssein and gamer, rapper, and style extraordinaire Amine “PrimeTimeFUT” Mekri, who will live stream, make music, and play games for their millions of fans.

“Gaming has evolved from a hobby into a lifestyle, and it’s making its mark in music, fashion, and the rest of the culture,” said Duncan Ironmonger, Scuf Gaming founder and CEO. “Gotaga and Prime are perfect examples of this. They’ve created international brands for themselves through their gaming skills, musical accomplishments, and fashion sense.”

SCUF French Gaming House

Situated in a historic Paris neighborhood, the stunning SCUF House France provides the ultimate living experience for its guests, complete with three terraces, an indoor swimming pool, a private bar, and a movie theater. Most importantly, the house includes dedicated areas for content creation, including a custom-built streaming room for Gotaga, a music studio for Prime, and a streaming station with room for five additional guests.

“I’ve always thought gaming should bring together different communities in music, fashion, and culture,” said Gotaga. “Together with Scuf, Prime, and my family, I’m excited to create an awesome mix of all that in the SCUF House. This house will be the ideal environment for us to showcase our style and to collaborate on work we know our fans will love.”

Finally, as part of the SCUF House France grand opening, a newly re-designed Gotaga SCUF controller has been launched featuring his iconic color palette and branding. Meanwhile, a new Prime-inspired SCUF controller design was also revealed and will be available soon.

Gotaga PS4 Controller

Buy the new Gotaga SCUF controller here

About Gotaga

Gotaga, a Red Bull athlete and long-standing partner of Scuf Gaming since 2014, is one of the most prominent players in the world, and an icon in French gaming with a YouTube Channel that boasts over 2.6 million subscribers and a Twitch stream with 1.2 million followers. Gotaga’s videos highlight his high level of skill and entertaining personality. They feature family members and friends from the world of professional gaming and content creation. During his career as a professional gamer, Gotaga has played for numerous leading European teams and has attended three Call of Duty Championships. He also organizes the Gotaga Barrière Show, a private gaming event that benefits children’s hospitals.

About Prime

Prime has grown his fame as a popular streamer and gamer to launch a career as a musician and fashion designer. He has performed before tens of thousands of fans, including at the historic Bataclan.

Follow SCUF Gaming France, Gotaga, and Prime for more content from the SCUF Gaming House!

http://www.facebook.com/scufgamingfrance
http://www.twitter.com/scuffrance
http://www.instagram.com/scufgamingfrance

http://www.youtube.com/gotagatv
http://www.twitter.com/gotaga
http://www.instagram.com/imgotaga

http://www.youtube.com/primetimefut
http://www.twitter.com/primetimefut
http://www.instagram.com/primetimefut
This week’s profile features a member of the reigning world champion Team EnVyUs squad – Bryan ‘Apathy’ Zhelyazkov.


Origins


Apathy’s rise to prominence came first in the original Call of Duty: Black Ops. Having proven he could compete on LAN, he found himself playing alongside Chris ‘Parasite’ Duarte as part of apex.Collapse, a squad that placed second at MLG Raleigh and finished fourth to round out the year at the MLG National Championship in 2011.

After a solid but unexceptional Black Ops 2 season, Apathy cemented himself among the truly elite on Call of Duty Ghosts. Starting the year with Strictly Business, a few early roster changes built a team that would ultimately be the first to deny compLexity a title, albeit the prize-less Call of Duty Championships NA Qualifier.

His first real trophy came within the same year, after strictly Business had separated but still alongside Doug ‘Censor’ Martin. Apathy had moved to FaZe, where the addition of two World Champions – Chris ‘Parasite’ Duarte and Damon ‘Karma’ Barlow – rounded out an elite squad that collected FaZe Clan’s first ever championship victory at UMG Nashville.

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Current team


Since the mid-season of Black Ops 3, Apathy has played for Team EnVyUs. Following his addition to the squad, EnVy rose to become arguably the number one team in the world, appearing in the grand finals of the last three events of the year and winning two, including the Call of Duty Championships.

Since that moment of triumph, however, it’s been a downhill slope for the boys in blue. Though their Infinite Warfare season has seen periodic decent results – a third-place at the CWL Atlanta Open, top six at CWL Dallas – on the whole the team have been unable to live up to their former glory.

The decline culminated recently at the CWL Anaheim Open, where EnVyUs picked up their worst placing in the organisation’s history, a 21st-24th finish. It’s a huge fall from grace and one that certainly raises questions for the team.

EnVyUs defied the expectations of most by escaping a dangerous Group Green in Stage Two of the Global Pro League, assuring themselves a top-eight finish, but there’s still work to do if they are to return to being considered a truly elite team.

However, the source of their recent troubles seems to be largely based in team chemistry – individuals have still shone at times, with Apathy himself having some particularly stand-out series at some events. Whatever the future of the team, nobody is questioning that Apathy remains one of the most dangerous SMG players in the world.

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Greatest achievement


There’s no question as to Apathy’s greatest accomplishment in Call of Duty. He’s part of an exclusive group of players to have won the game’s most prestigious trophy – that of the Call of Duty Championships.

In Apathy’s case, it happened to also be the single biggest prize pool in Call of Duty history, but it’s not so much about that. The Call of Duty Championships has always been more about the competition than the money – the chance to own one of those exclusive rings, and call yourself a World Champion.

To do it, Apathy and co had to go through their toughest opponent – OpTic Gaming – in the very first round of bracket play. Having pulled off the victory, from there the team cruised through the winner bracket, ultimately beating Splyce in the grand finals.

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In-game


Apathy made his name as a fast-paced, high-impact SMG player. For many of his teams, he is the first point of contact, the sharp tip of the spear.

While at times over the years consistency has perhaps kept him out of the conversation for the best SMG in the world, Apathy always has a dominant game in him. When Apathy is on form he’s explosive, capable of taking over single-handedly and dictating the game.

The value of a player who poses such a threat is the room he creates for his team mates. When Apathy explodes, he’s a one-man wrecking ball, but the rest of the time he’s still drawing disproportionate attention from his opponents.

Whether or not they survive his attack, Apathy’s aim is to give the enemy no room to breathe – if he can’t take care of them himself, it still becomes all the easier for the rest of his squad to clean up.

Public persona


Often found with a smile on his face, Apathy often comes across as one of the more light-hearted professional players. Easy-going and likeable, Apathy has built a solid fanbase of supporters.

While he may not match the astronomical numbers of those players who have had extended tenure under the likes of the OpTic or FaZe brands, Apathy nevertheless tweets to more than 211,000 followers, streams to nearly 50,000 followers and occasionally uploads for his 96,000 YouTube subscribers.

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E3 Fornite and Stranger Things

We’re more than ready for the competition to heat up with the upcoming Fortnite World Cup, but that’s not stopping Epic Games from bringing the fire this summer. Word coming out of E3 is that they’re ready to keep us entertained between the weekend qualifiers with not one but two interesting promotions on the way.

First up is a new promotion that crosses over with the forthcoming third season of Stranger Things. Though it’s unknown exactly what will take place in Fortnite, there already have been glimpses of the Scoops Ahoy ice cream shop in the game. There’s a good chance that players could see skins based on characters, but we’re dying to see if any new game modes from the Upside Down or ‘80s-style weaponry will be introduced to shake up how we play the game.

Meanwhile, those keeping an eye on DrLupo’s activities from E3 last week may have seen this sneak peek of what appears to be a new Prop Hunt mode likely making its way to Fortnite soon.
This week’s affiliate profile takes a look at a legend of modern Halo in Tony ‘Lethul’ Campbell Jr.

LethuL_SCUFAffiliateoftheWeek

 

Origins


Lethul made his major event debut towards the end of the Halo 3 era, playing at MLG Columbus in 2010. It wasn’t a spectacular first outing, but at the start of the Halo Reach season just months later, Lethul would be launched into the spotlight for the new game, winning the MLG Washington D.C. Combine and following up with a win in the MLG Dallas Halo Reach exhibition tournament.

When the MLG circuit for Reach got going the following year, Lethul remained at the top, with finals appearances at MLG Dallas and MLG Orlando, and victory at MLG Raleigh as highlights of the season. Lethul remained among the elite for the whole of Reach and through Halo 4, but it was on Halo 2: Anniversary Edition that he would really stamp his authority on the game.

Playing under Evil Geniuses, Lethal would dominate for the entirety of the H2A season, winning the majority of the tournaments he attended, including both seasons of the Halo Championship Series. From the release of H2A to present, Lethul has been the most successful player in Halo, consistently winning trophies for the past three years.

Current team


Lethul currently represents OpTic Gaming as the most dominant and successful force in Halo 5. The squad originally came together at the game’s release under Counter Logic Gaming, before moving to the green wall in the summer of 2016.

Alongside Paul ‘SnakeBite’ Duarte, Matthew ‘Royal2’ Fiorante and Bradley ‘Frosty’ Bergstrom, Lethul has been a part of creating a dynasty which has so far spanned the entirety of Halo 5’s lifespan.

Since the game’s release, Lethul and co have been the most successful team in the world, and it’s not close. The squad has been a permanent feature of grand finals and won the majority of them. There is almost no accolade that the team hasn’t collected over the near two years of their rule.

lethul-optic-gaming-SCUF-halo

Great achievement


When success comes as consistently as it has for Lethul over the past three years, that in itself begins to eclipse any single moment. Many teams and players can win titles, almost none will ever experience anything close to the level of continued dominance Lethul has imposed upon the game.

Within such immense success, however, there are particular accomplishments that stand out even among the rest. In any game, for those that can claim it, the title of “World Champion” is usually the pinnacle achievement of a career.

In Halo, there are only four players that can make such a claim, and Lethul is among them. That’s not simply because there has only been one such event – there have been two since the Halo World Championships’ inception in 2016. Lethul and his team claimed victory at both.

In-game


Lethul has long been a really solid team player. Many would categorize him as something of a "glue guy," if you will to put it into a more traditional sports term. He’s constantly in good spots and shooting things to make things easier for his teammates. He’s a team first kind of player who has no problem dying if it means his teammates will get 2 or 3 kills or secure the objective. This unselfish play and ability to bring a team together has seen Lethul help his team to countless Major titles, including two World Championships.

lethul-optic-gaming-SCUF-halo

Public persona


Publicly, Lethul is known as something of a troll. Not one to shy away from the jokes, he’s embraced the extra publicity that comes part and parcel with representing OpTic Gaming. His unveiling as a member of OpTic was also iconic, teaming up with owner H3cz as part of a shock reveal at the end of an episode of OpTic Vision.
Get ready for Mayhem! Borderlands 3, the popular loot ‘n shooter by Gearbox Software and 2K Games has arrived on PS4™, Xbox One™, and PC. Like its predecessors, Borderlands 2 and Borderlands: The Pre-Sequel, the new title is packed with new adventures, vault hunters and enemies. Whether you’re playing solo or co-op with friends, be ready for anything that comes your way with your SCUF controller.

Just like selecting the best skills in the skill tree, you can pick the best options for better performance and gameplay with a SCUF. In this guide, we’ll be showing you how to get the most out of your SCUF controller in Borderlands 3 starting with the basics and then with advanced controller customizations.

Step One: The Outer Paddles

Let’s start with learning how to use the most important feature of a SCUF controller: the Paddle Control System. Starting with two paddles.

By default, the left paddle is mapped to Jump (X on PS4, A on Xbox) and the right paddle is mapped to Slide/Crouch/Ground Slam (O on PS4, B on Xbox). Practice using only the paddles for these functions and ignore their face buttons during gameplay. It will take a little while to get used to, but keep practicing and you will develop muscle memory. Mastering these two paddles will help you dodge your enemies, perform cool trick shots and gain the upperhand by jump sliding and doing damage with the ground slam without taking your thumbs off the thumbsticks.

Step Two: The Inner Paddles

While our SCUF Infinity4PS PRO for PS4 features two paddles, the IMPACT and Vantage for PS4, as well as the Prestige for Xbox One have four paddles available. Having more paddles available means that you can transfer more actions previously used with your thumbs to your back fingers to become faster and keep full control of your aim.

By default, the inner left paddle is mapped to Reload/Use (Square on PS4, X on Xbox) and the inner right paddle is mapped to Next Weapon (Triangle on PS4, Y on Xbox). Repeat the same process as before, but now incorporating one of the inner two paddles. Ignore their face buttons until you’re comfortable with using all the paddles instead of the facebuttons. With regular practice, it can take up to two weeks to be completely used to them. In a Loot ‘n Shooter like Borderlands 3, picking up items quickly and efficiently makes life easier with so many more items to pick up, and paddles vastly improve the experience.

Conquering all four paddles will give you the biggest advantage to quickly Jump, Reload/Use Items, Swap Weapons, and Slide/Crouch/Ground Slam all while keeping your thumb on the thumbstick, ready to aim.

Check out the Configurations below!

Borderlands 3 PC and PS4 controller
Borderlands 3 PC and PS4 controller

Step Three: Configuring the Paddles

Now that you’ve mastered the paddles, let’s start remapping. If your controller is equipped with our remapping feature, you can remap the paddles by using our EMR Mag Key (or just slide the remapping switch into remapping mode if you’re a SCUF Vantage owner). Press and hold the button you want to map to your paddle or sax button. When finished, remove the EMR key (or slide the remap switch back into play mode on SCUF Vantage) and you’re ready to go. You can tailor your SCUF to your playstyle just like you can select the best vault hunter for your playstyle. Keep an eye out for an article on more Borderlands 3 layouts coming soon!

Step Four: Select the right Thumbsticks for you

Whether you’re an aggressive gamer like Amara, the elemental brawler siren, who runs into battle to pulverize enemies, or you’re a defensive gamer like FL4K, the beastmaster, who stalks his prey and sends out his pets, SCUF thumbsticks are interchangeable to match your unique preference of comfort and playstyle.

There are two parts to the thumbstick: its shape and its length.

  • Concave thumbsticks are designed for more movement control.

  • Domed thumbsticks are designed for more accuracy.

  • Short thumbsticks are designed for quicker movement speed.

  • Tall thumbsticks are designed to have more angle to play with.



For aggressive gamers, like shotgun players, we recommend a short concave thumbstick on the left and a short domed thumbstick on the right. You’ll be quick to move and still ready to quickly aim.

For defensive gamers, like sniper players, we recommend a short concave thumbstick on the left and a tall domed thumbstick on the right. You can still move quickly, but also be the most accurate when aiming.

Step Five: Activate the Trigger Control System

While paddles improve your overall performance and thumbsticks improve your aim, our trigger system will take your speed when aiming and shooting to the next level. SCUF’s Trigger Control system is available on every controller model and offers full trigger customization through adjustable trigger stops and hair triggers.

For Borderlands 3, you will want to have your trigger stops on except when you plan on using vehicles (which require the full trigger motion to operate). They will reduce the amount your trigger has to travel past the activation point and will allow for faster shooting and aiming.

To further tune your trigger movement, the hair triggers will allow you to modify the distance to the activation point. You should only adjust your hair triggers in game; start by turning the key until you hit the activation point which is where your weapon will start shooting on its own, then dial it back 1 turn, or to your preference.

Step Six: Selecting Other SCUF Options

Digital Tap Bumpers and Digital Tap Triggers

For dedicated shooter players, you can also choose our Digital Tap Bumpers and Digital Triggers options (for SCUF IMPACT & Infinity4PS PRO). These features completely eliminate the range of movement of the bumpers and triggers and provides a feel similar to a mouse click. This is only recommended for players who only play shooter games.

Vibration

Vibration can affect your aim, but also cause fatigue overtime from the added weight in your controller. We recommend ordering your SCUF without vibration modules / rumbles (or taking them out if you’re using a SCUF Vantage).

Sax Buttons

If you are a SCUF Vantage owner, you have two additional access points called Sax Buttons designed to further reduce finger movement and therefore improve your performance. These are located on the side of the controller which you can engage using your inner finger. We recommend mapping Action Skill (L1 on PS4) to S1 and Grenades (R1 on PS4 to S2 to start with. Activate your action skill and toss grenades in the middle of battle without moving your fingers off the triggers.

Borderlands 3 PC and PS4 controller

Play

Now that you have customized the different aspects of your controller, it’s time to jump in-game and test your new setup. Like every change, adjusting to these new settings may take some time - however, with practice and dedication, every SCUF feature will help you reach your full potential and wreak havoc on Pandora and the Borderlands!
We’re heading towards the end of the year, with the biggest tournaments starting to pick up steam. MLG Vegas is around the corner, the next season of the CWL can’t be far away, the HCS Season is heading toward conclusion, and the Gears circuit is cruising along.

So there’s plenty of console eSports to sink your teeth into. Here’s our pick of this week’s big stories from the world of eSports.

OpTic Gaming beat EnVyUs in MLG Columbus Gears Final

OpTic Gaming's Gears of War team took home another title when they won the MLG Columbus Major last weekend, defeating arch rivals EnVyUs in the Grand Final. BOT Empire rounded up the final podium place, with the top three taking a combined $220,000 in prize money. 7th /8th place honors were shared by Mexicans Splyce and Britons Epsilon, while travelling French teams, Vitality, Supremacy and Millenium placed top 12, top 20 and top 28 respectively. Australians Mindfreak also placed inside the top 20. In all, $300,000 in prize money was split between the top 16 teams.

Echo Fox Finalize Team

Echo Fox, the outfit fronted by former NBA star Rick Fox, announced their new Call of Duty line up ahead of MLG Vegas. Former tK man Neslo will take over at the helm of the take, receiving the baton from veteran star Proofy, who has similarly announced a new team recently. Nelso is joined by MethodZ, TcM and Mosh. Echo Fox CEO, Jace Hall, is confident that the organization have assembled a championship calibre roster.

3sUP Enterprises Announce Line Up

Yet more roster news this week, as 3sUP released details of their new foursome. Familiar faces Califa and Baker return to the line up, to be joined by Apox and Lawless. Along with the roster announcement, 3sUP confirmed the team’s attendance at MLG Vegas, where over 250 teams are expected to take part. The team will also return their attention to qualifying for the next season of the CWL, where details still remain thin on the ground.

A LAN by Brice Modern Warfare Remastered Tournament

British commentator Alan ‘Bricey’ Brice assembled one of the world’s first ever MWR tournaments, held in Colchester, UK. A number of the scene’s retired stars blew the dust off their controllers to return to compete, including former Epsilon and TCM man Flux, and COD XP 2011 fourth place finisher, RichE. In the end, the Flame Retardant team, comprised of Flux, Monksy, Bissell and Jake, took home first place, beating the RichE fronted The SAS team in the Grand Final. £1,000 in prize money was split between the top two.

Evil Geniuses v Enigma6 On Stage with 360° Camera

Finally, have you ever wanted to experience the Main Stage feeling of a major tournament, but haven’t quite made it to the elite level? Well, the guys over at Evil Geniuses Halo have got a solution for you, as the release the first 360° Camera view of a major tournament main stage face off. The whole video lasts almost an hour and also includes the HCS broadcast so you don’t miss any of the action. You can watch on the link below.



SCUF GAMING LAUNCHES SCUF TACTICAL APPAREL COLLECTION WITH A FOCUS ON STYLE, COMFORT & FIT FOR TODAY’S GAMER

 

PRESS RELEASE: 15th MAY 2014 – The SCUF TACTICAL collection is the new cool, whether you're a fashion guru, gamer or just simply elite, you’re going to love the way you look and feel in the new SCUF hoodie, hat and tees. The collection includes military design qualities and was designed with style and comfort in mind for extended gaming sessions.

 

Duncan Ironmonger, CEO & Co-Founder of Scuf Gaming says, “We’re extremely pleased with the way the SCUF TACTICAL collection came together and the positive feedback we’ve received from the gaming community. We designed the collection with a focus on style, fit and special features that we knew SCUF fans would appreciate, like the shoulder loop on the tees to make game-play easier. We’re confident our customers will become big fans of this new SCUF gear.”

 

The tees are made of 100% high grade, dense and breathable cotton and offer extreme comfort and durability for gamers to breath easy while their opponents struggle.  Tees come in two colors: CAMO and WHITE; offer a close fit and include the SCUF logo on the chest, curved shoulder seams and back shoulder panels.   An exciting new feature on the tees is the shoulder loops which allow for headphone cables to stay away from a gamer’s hands while in game-play.

 

The SCUF PURSUIT hoodie is perfect for major gaming events when the air temp is cool and you need to focus.  The black hoodie has a body armor effect at the torso and elbows, includes zipped pockets, raised SCUF logo on the chest and a military style interior patch. It’s a favorite among pro-players! 4

 

The SCUF TARGET Camo Cap is a cool new design. It includes a structured fit, high crown and normal bill with the SCUF logo font center. There are two sizes available to ensure a comfortable fit, small/medium and large/x-large. The interior includes branded taping and a moisture-absorbing sweatband.

 

The SCUF TACTICAL paddle has been subtly placed on the entire collection.

 

SCUF TACTICAL Collection Includes:

 

  • STEALTH CREW TEE - CAMO - (S-XXL) - $29.95

  • STEALTH V-NECK TEE - CAMO - (S-XXL) - $29.95

  • PACKED CREW TEE – WHITE - (S-XXL) - $24.95

  • PACKED V-NECK TEE – WHITE - (S-XXL) - $24.95

  • PURSUIT HOODIE JACKET – BLACK - (S-XXL) - $59.95

  • TARGET CAP – CAMO – (S/M & L/XL) - $24.95


ABOUT SCUF GAMING

Scuf Gaming is the manufacturer, wholesaler, retailer, and restorer of custom video game equipment and accessories. A company focused on providing “tactical gear for elite gamers,” SCUF entered the market three years ago with the SCUF controller. Along with patented back paddles, Scuf Gaming controllers also feature adjustable hair triggers, trigger stops, military grade SCUF grip and optional domed or concave SCUF sticks. SCUF controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, Gfinity, Reflex, UMG, ESL, etc. Scuf Gaming also sell a variety of accessories and apparel specifically designed for Elite Gamers.

 

Visit www.ScufGaming.com for more information.  Editorial and product photos available upon request.

Huke_SCUFAffiliateoftheWeek

This week’s affiliate profile takes a look at console esports prodigy Cuyler ‘Huke’ Garland.

Prodigy


Among console esports stars, Huke might well be the most unique. He was unusual to begin with, a young talent that seemingly came out of nowhere on Advanced Warfare. By the end of the year, he’d gone from unknown amateur to being hailed as one of the best players in the world – a feat few have managed.

What makes him particularly exceptional, however, is that having been forced out of the pro level by age restrictions, he then transitioned to Halo. Not only did he become one of very few players to ever successfully make the move in that direction (OpTic Gaming’s Ian ‘Crimsix’ Porter being the only other high-profile example), he has become even more successful as a result.

Within a year of making the switch, Huke was representing major organisations and playing alongside legendary names as he had in Call of Duty, but in Halo he’s managed to go a step beyond and win championships as well.

Having found success in both games, Huke is already among an elite group – the likes of the aforementioned Crimsix, his OpTic Gaming team mate Matthew ‘Formal’ Piper, and Ian ‘Enable’ Wyatt being the other obvious members. The company Huke shares despite still being a young player makes him one of the most exciting prospects in console esports, a legend in the making.

With Call of Duty: WWII on the horizon, rumours are swirling that Huke might make a return to Call of Duty now that he’s old enough to compete in major events again. If he does, he’ll instantly be one of the most highly anticipated players on the circuit.

Huke-Halo-esports-champion
Origins

Although Huke had competed briefly in Call of Duty Ghosts, his rise to prominence truly began in Advanced Warfare. Having kicked off the season with a top-16 placement alongside fellow amateur players at MLG Columbus, he’d launch himself into the spotlight by reaching the grand finals of UMG Orlando with a Stunner Gaming squad that had no business contending for the trophy on paper.

It didn’t take long for Huke to earn recognition as a rare talent despite his inexperience on a professional level. Age restrictions at the Call of Duty Championships arguably prevented him from joining an elite squad earlier, but by the mid-season he was playing for a FaZe squad that reached back-to-back grand finals at major events.

To close out Infinite Warfare Huke found himself playing under Denial, alongside Advanced Warfare World Champion James ‘Replays’ Crowder. The team remained at the pinnacle of the game, appearing in another two grand finals but never quite able to overcome the dominant OpTic Gaming squad.

By the end of his rookie season, Huke was one of the most exciting and sought-after players in the world, universally recognised as an extraordinary talent relative to his age and experience. Unfortunately, his Call of Duty career would be cut short – at least temporarily – by factors beyond his control.

The introduction of the Call of Duty World League meant that all major events the following year, not just the Call of Duty Championships, would require competitors to be over the age of eighteen. Unwilling to watch from the side-lines for two years, Huke made the switch to Halo, where he has gone on to even greater success.

Current team


Today, Huke competes in Halo 5: Guardians for Team EnVyUs. Champions of HCS Las Vegas 2016, the HCS Fall 2016 Finals, UMG Daytona 2017, as well as runners-up in the 2017 Halo World Championship, EnVy have been one of the most successful teams in the world during Huke’s time with them.

Since Huke’s addition to the team, they have been a constant presence on the podium, consistently placing third-place or higher. Over that period, they’ve been the primary obstacle in the way of an otherwise dominant OpTic Gaming squad, whom they’ve faced off against in several grand finals.

huke-envyus-wins-halo-championship

Greatest achievement


Despite a meteoric rise in Advanced Warfare, Huke was never quite able to lift a trophy in Call of Duty. He reached four grand finals over the course of the season, but on every occasion ran into the indomitable OpTic Gaming, who were then only in the first year of the legendary roster that has terrorised the game since.

Having made the switch to Halo, it didn’t take Huke long to start reaching grand finals again. Having truly announced his arrival in the new game with a top-four finish at the 2016 Halo World Championship in March, he placed second in his first season of the Halo Championship Series.

It was the following season, however, that marked arguably his greatest achievement to date. Having moved to Team EnVyUs after HCS Summer 2016, the squad put together a dominant run for the HCS Fall 2016 season. Having topped the regular season, the squad were able to come back from the loser bracket to defeat the imperious OpTic Gaming in consecutive best-of-sevens to take the trophy.

 

Scuf Gaming's Send In Service for PlayStation 4 has returned!

Do you have a regular Sony PS4 Dualshock PRO (2.0) controller in your collection gathering dust? With SCUF’s Send In Service, you can turn your standard PlayStation 4 PRO controller into a SCUF Infinity4PS PRO, complete with Scuf Gaming’s patented innovations.

SCUF Up Your PlayStation4 Controller!



Infinity4PS Send In

super high roller poker bowl scuf gaming controllersATLANTA, GA - May 26, 2017 - Scuf Gaming, global leader and innovator in video gaming controllers, announces its partnership with the top five German poker players attending the Super High Roller Bowl in Las Vegas, including Fedor Holz, one of the world’s top poker players and currently 7th in the world for all time money list, Rainer Kempe, winner of last year’s Super High Roller Bowl, and top players Steffen Sontheimer, Christian Christner, and Koray Aldemir. The five German players will all wear the SCUF logo during the tournament, taking place at ARIA Resort & Casino in Las Vegas, May 28 - June 1. The Super High Roller Bowl is considered the world championship of high stakes poker where the world’s top players compete for a prize pool of $16.8 million and the winner walks away with $6 million as well as the coveted Super High Roller Bowl championship ring. Bringing some celebrity star power to this year’s event, world renowned actor and comedian Kevin Hart rounds out the 56-player field.

Fedor Holz, Professional Poker Player and Co-Founder of Primed Mind said, “In my downtime, I love to play Call of Duty, Overwatch and FIFA to cool down and take a mental break from poker tournaments. With my competitive nature, I love focusing on being the best so playing with the best equipment is essential - SCUF has, by far, the best controllers! It’s a natural fit for me, Rainer, Steffen, Christian and Koray as we love to play video games together and we’re thrilled to have SCUF on board for the Super High Roller Bowl.”

After last year’s Super High Roller Bowl, Fedor sought a new challenge and decided to create the mindset coaching app, Primed Mind. The Primed Mind app uses the the same mental coaching techniques that his mental coach, Elliot Roe, has used to train Olympic Athletes, Esports Pros, High Stakes Poker Players, UFC Champions and Business Executives. Fedor shot to the top of the poker world in a matter of a few years and, to date, has amassed over $20 million in career earnings. Fedor credits much of his success to mental coaching, building confidence and becoming a better athlete while unlocking mental, physical and emotional strengths.

Duncan Ironmonger, CEO and Founder of Scuf Gaming has a similar outlook to science and focus when it comes to being the best. “We call the science behind competitive gaming SCUFOLOGY, connecting the brain, hand and eye with our intelligent controller. Our DNA is centered around designing gaming peripherals that increase hand use while improving comfort and gameplay in a safe, intuitive and ergonomic way. SCUF believes the power of the tools professional athletes use is key to their success.”

super high roller poker bowl scuf gaming fedor Holz“We’re delighted to support Fedor, Rainer, Steffen, Christian and Koray in the Super High Roller Bowl. With over 90% of professional esports gamers in the world using a SCUF controller, we have a long history of supporting professional athletes with the best competitive gaming equipment to support their runs to victory. We’re looking forward to watching the guys compete at their highest level during this year’s Super High Roller Bowl,” said Duncan Ironmonger, CEO & Founder of Scuf Gaming.

About Scuf Gaming
Scuf Gaming®, global leader and innovator of gaming peripherals and winner of eSports Industry Awards for “Best Hardware” in 2016, provides tactical gear for competitive gamers where over 90% of the top professional gamers in the world use SCUF. Selling high-end accessories and customized gaming controllers for console and PC, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to competitive and casual gamers who recognize that one size does not fit all. The SCUF controller has features, which are covered by 29 granted patents, and another 68 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. For additional information, please visit www.scufgaming.com.

Website Links
Scuf Gaming - https://scufgaming.com
Super High Roller Bowl - https://www.superhighroller.com
Primed Mind - https://www.primedmind.com/#home

super high roller poker bowl scuf gaming sponsored controllersSocial Media Channels
Scuf Gaming: TwitterYouTubeFacebookInstagram
Super High Roller Bowl: TwitterYouTubeFacebookInstagram
Fedor Holz: TwitterInstagramFacebook
It was a weekend to remember as some of Europe's finest Call of Duty players met up in Sheffield to prove who was the best on their side of the pond! After a 3rd place win at Anaheim last week, the general consensus was that Epsilon was the favorite to win, and they did not disappoint. One stunning victory after another, Epsilon brought all their aggression to the grand final, taking down Red Reserve in a 3-0 finish that came down to the final few seconds of an Uplink match.

With this victory fresh in their mind, it's become clear that Epsilon is ready for the opportunity to prove themselves stateside. With Splyce also making their name known this season, it's clear that the CoD Championship is going to have more than just American teams set to make a splash.


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PRESS RELEASE: March 2015 - With the $1M COD finals less than 2 weeks away; Scuf Gaming® will be releasing a series of 6 segments, which takes a closer look at how competitive gaming has significantly grown over the past four years and the part SCUF® plays in its progression as an eSport. Having created a new market segment for customized professional/ hardcore gaming controllers, SCUF will cover the history of how they redefined the way gamers use controllers and the company’s investment in educating gamers to use more of their hand in a safe and ergonomic way. Four years on and now more than 90% of the top professional gamers in ‘Shooters’ use a SCUF Controller.

SCUF is the official controller partner of major gaming leagues, including MLG, ESL, UMG, EGL and Gfinity; and is heavily invested in supporting the growth of eSports. SCUF help gamers compete at an elite level and are affiliated with a large majority of the world’s top professional gamers and YouTubers. The SCUFOLOGY series will cover 6 segments, which encompass the main functional areas of SCUF Controllers:

 

Series Segments


1/6 – SCUFOLOGY – Why Paddles Make You A Better Gamer – hand safety, increased dexterity and improved gameplay + don’t forget EMR!

2/6 – SCUFOLOGY – Adjustable hair trigger and trigger stop mechanism + trigger extenders – improved accuracy and reduced trigger latency when using the gun

3/6 – SCUFOLOGY – SCUF Thumbsticks – 6 sizes - why length, shape and feel matter

4/6 – SCUFOLOGY – Get a Grip – Military grade hand crafted grip finishes & add on Grip handles for controllers

5/6 – SCUFOLOGY – SCUF Control Disc (d-Pad) - more control for all games and fully removable

6/6 – SCUFOLOGY – Design & Comfort – Full customization & finishes to express yourself

Since inventing and patenting the paddle control system over 4 years ago, Scuf Gaming has redefined the way gamers use their controller in a more natural and intuitive way, with paddle play now becoming the determining factor for elite gamers. SCUF controllers improve performance by increasing the use of your hand, by up to 100%. Scuf Gaming through Ironburg Inventions (Invention/ Patent subsidiary) has already been issued 7 patents with another 28 pending, protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. By using up to 4 control functions on the underside of your controller, gamers are able to improve their hand movement and perform more advanced moves, with increased dexterity. Couple this with the adjustable hair trigger & stop mechanism and other SCUF features and it becomes obvious why over 90% of the world’s top pro gamers trust SCUF.

Duncan Ironmonger, CEO & Co-Founder of Scuf Gaming, “Since our humble beginnings in early 2011, we have become a global innovator and leader in eSports and tactical gaming equipment. With operations and production in North America and Europe, we employ over 150 people and invest millions of dollars into research and development. We have been a huge supporter of the eSports world and pride ourselves on innovating and supporting top tier gamers. While we are best known in competitive eSports, SCUF controllers are widely used by disabled gamers who benefit from the paddle control system on the back of the controller. Most recently we have been asked to talk about all the features of a SCUF so it seemed appropriate to release a series on SCUFOLOGY to talk further about what we’ve created and why! With the $1M COD Championship fast approaching, we’re very excited to see the best of the best competing in LA on 27th – 29th March. We’ll be there to cheer on all our sponsored teams who will be competing in the finals.”

“During the series, we will discuss the ethos behind SCUFOLOGY and how we have defined a new market space; explaining topics such as why our trigger mechanisms have become so key for use in shooter games and why our paddle control system has become de-facto. Our objective is to always offer gamers an improved gaming experience, from reduced latency to increased dexterity, from comfort and grip to design, we strive to create intuitive and ergonomic experiences.  As a final note, I’d like to take this opportunity to thank all our partners, employees and customers who have made it possible for SCUF to get to where we are today!"

Scuf Gaming offers custom controllers and accessories for Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and PC. For additional information, please visit scufgaming.com.

ABOUT SCUF GAMING

Scuf Gaming® provides “Tactical Gear For Elite Gamers” and is trusted by over 90% of professional gamers. Entering the market in 2010, SCUF is leading the field as a Global innovator in eSports and tactical gaming equipment and is the most widely used specialist controller in competitive gaming. The SCUF controller has features, which are covered by 7 granted patents, and another 28 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. SCUF controllers are the official controller partner of major gaming leagues, including MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.

This week’s affiliate profile takes a look at one of the rising stars of European Call of Duty, David ‘Dqvee’ Davies.


Origins


Dqvee’s rise into the upper echelons of European Call of Duty was remarkably swift. His first appearances on LAN would come towards the back end of the Advanced Warfare season, and although they were at domestic events of a relatively low profile, some top placements – including his first victory – were enough to see him onto a decent squad under Exertus for the start of Black Ops 3.

Dqvee would remain under Exertus for the majority of the Black Ops 3 season, qualifying for Stage Two of the Global Pro League and eventually joining up with Stephen ‘Vortex’ Allen and Billy ‘Hawqeh’ Harris, alongside whom he still competes.

While he was quick to break into the professional level, however, Dqvee’s rise wouldn’t take him to truly exceptional heights until the end of the season. Exertus remained competitive in Europe, but were never truly challenging for titles. At the end of the year, however, the squad would throw themselves into the spotlight with an entirely unexpected performance at the Call of Duty Championships, playing this time as FabE on their way to a fourth-place finish.

The squad remained unchanged for the start of Infinite Warfare, but looked in danger of slipping from their newfound spotlight following a few underwhelming results. The addition of former Splyce player Joshua ‘Joshh’ Lee-Shepherd, however, transformed them into one of Europe’s strongest teams, giving Dqvee a platform from which to shine and cement himself as one of Europe’s best players.

Current team


Right now, the exact line-up for Dqvee’s current team is something of a mystery. With the Call of Duty: WWII season approaching, many teams and players have been making changes to their rosters, and while some have been revealed, Dqvee’s current status remains unknown.

What seems likely, however, is that the core will remain similar to that of the Epsilon squad of Infinite Warfare. Though Joshh has departed the team, Dqvee has competed alongside Vortex and Hawqeh for nearly a year and a half, and there’s currently no indication that the trio won’t stick together for the coming season.

This past year, the team under Epsilon had something of a slow start, but would ultimately solidify themselves as one of the top-two teams in Europe, only narrowly behind Splyce at times. Though they had little luck in the Global Pro League, the squad won both CWL Birmingham and CWL Sheffield domestically, and picked up an impressive third-place finish at CWL Anaheim.


dqvee-epsilon-SCUF

Greatest achievement


Though Dqvee’s most successful season was undoubtedly on Infinite Warfare, his most exceptional achievement in isolation actually came at the very end of the Black Ops 3 season, at the Call of Duty Championships.

FabE’s run to fourth-place is quite possibly the greatest underdog run that Call of Duty’s most prestigious event has ever seen. Prior to that tournament, FabE, previously known as Exertus, had only once before even competed at a major international event, reaching the top-eight of the sixteen-team ESWC. The squad hadn’t even reached the playoffs of Stage Two of the European CWL, with their season’s peak a top-four at the Gfinity Summer Masters.

Simply put, FabE were arguably stretching to be included among Europe’s elite, let alone coming anywhere close to that conversation in a global setting. When it came to the biggest event of the year, however, FabE showed up. Even outside of the context of their expectations compared to the result, a fourth-place finish at the Call of Duty Championships is a major accomplishment.

Were it not for the even more unbelievable run of Splyce to the grand finals, FabE’s fourth-place would today still be the highest placement by a European team in the history of the event, and at the time was one of the high water-marks for the region in any international competition.

dqvee-epsilon-SCUF

In-game


This year, Dqvee really came into his own as a star player. As an AR slayer, Dqvee was capable of putting up big numbers in the kill column, an extremely valuable talent in a game that saw slaying power be more important than perhaps ever before.

Many of the most successful teams of Infinite Warfare were those that could field an elite primary AR player. It was a role that ultimately proved key throughout the season, and Epsilon were fortunate to house one of the best in Europe in the position.

Over the past season, Dqvee was a legitimate carry threat, capable of going toe-to-toe with some of the best players in the world and consistently living up to his status as a star player. When Epsilon saw their greatest success, it was usually behind immense performances from Dqvee.

Public persona


Dqvee’s rise this year hasn’t been limited to his in-game achievements. Confident, outgoing and with an easy sense of humour, Dqvee was as quick to attract fans with his appearances in interviews and on complementary shows like MLG’s “Hot Mic” as he was with his in-game finesse.

With the biggest fan-bases in Call of Duty typically focusing on teams and players across the pond, Dqvee’s presence on social media is yet dwarfed by those of the North American titans, and like many of his European compatriots he hasn’t adopted the content-creation approach to building a brand for himself as many North American professionals do. When he does appear on camera, however, Dqvee is almost always to be found with a smile on his face, and never misses an opportunity to slip in a trademark wink.
Are you still looking for the right loadout when you log into Call of Duty: WWII? Are you unable to pick the division that defines you as an online warrior? The fine folks at Sony have heard your cries, and developed a video detailing their favorite loadouts for CoD: WWII Multiplayer!

More than just some helpful advice, Sony's made a point of delivering an option for each division choice, ensuring that no one is left out. Of course, these won't cover every single player's tastes, but it's a terrific place to start, particularly if you're just getting into CoD. From the Jack Of All Trades Infantryman to the Tactical Insertion Sniper, these loadouts offer up some great food for thought when it comes to getting the most out of your online experience.

Take a look at the video below: do any of these samples feel familiar to you? Or have you found the perfect setup for your soldier already?

 

This week’s affiliate profile takes a look at Matt ‘NaDeSHoT’ Haag, one of the most prominent Call of Duty players of all time and a name that still resonates with fans more than two years since his last appearance at a major competition.

Nadeshot_SCUFAffiliateoftheWeek

Origins


Nadeshot started his Call of Duty career young, competing as early as Call of Duty 4: Modern Warfare. His rise to prominence, however, truly began on Modern Warfare 2, when his squad became the very first roster fielded by OpTic Gaming.

Even at the very start of their journey into competitive Call of Duty, the power of the OpTic brand meant that the team was immediately one of the most popular on the circuit. This was a time, however, in which rosters were immensely unstable, and come the next season Nadeshot found himself cut from the squad.

Though it may not have seemed it at the time, the decision was perhaps a blessing in disguise for Nadeshot. Unwilling to let go of a player in whom he saw potential, OpTic owner Hector ‘H3CZ’ Rodriguez offered for Nadeshot to retain a position as a member of the organisation, encouraging him to focus on building himself into a personality and even granting him a second team under the organisation at times.

While he continued to compete, Nadeshot also focused on making a name for himself on YouTube, the first pro player to really attempt such a thing. Then, come Black Ops 2, a perfect storm of circumstance saw his career take a dramatic leap forward.

Nadeshot found himself back on the primary OpTic Gaming squad, the most popular on the circuit. With them, he won the very first event of the season, UMG Chicago, raising the profile of the team even further, and with the groundwork already laid, Nadeshot became the most prominent player in the world as competitive Call of Duty saw its most significant growth to date.


Current team


In April of 2015, Nadeshot took a step down from competing with the OpTic Gaming line-up. The move came following a disappointing result at the Call of Duty Championships, in combination with the immense pressure he felt to perform on a roster that had perhaps the highest expectations placed upon it of any team in Call of Duty history.

Nadeshot originally suggested that a return to competition was likely at some point, and that he wasn’t retiring but instead taking a leave of absence, but he hasn’t competed at an event since.

Though the name Nadeshot was once almost synonymous with OpTic Gaming, in recent years that connection has faded somewhat, stepping away from the green wall in order to focus on his own sizable brand. Nadeshot dabbled in team ownership with the ill-fated Hundred Thieves, but after the original roster departed little more has been heard from the organisation. More recent hints, however, suggest the clothing line that the name was originally intended for might be on its way.

Fans of Nadeshot as a competitor should not give up all hope of seeing him back on a main stage in the future. He has, in the past, suggested that he would be open to competing at the inaugural event on a boots-on-the-ground title, and with Call of Duty: WWII now on the horizon, it’s not impossible that we could see a return in the not too distant future.


Career highlight


As part of OpTic Gaming, Nadeshot played for one of the premier Call of Duty teams for several years, not just in terms of fan-base, but by success as well. Nadeshot competed among the elite on many titles, but his crowning moment was arguably the part he played in the fall of one of the most fearsome teams of all time.

Towards the latter end of the Call of Duty: Ghosts season, compLexity were at the height of their powers. They hadn’t lost a single major event on the game, they’d won the Call of Duty Championships without even breaking a sweat, and it didn’t look like anyone else was particularly close to knocking them off their pedestal. With the squad’s stock at perhaps an all-time high, it was with the acquisition of that roster that Evil Geniuses stepped into Call of Duty.

The next major event would be MLG X Games, the very first time the X Games would feature an esports tournament. An X Games medal was up for grabs, making it one of the most prestigious events of the season.

The brand new Evil Geniuses squad were the heavy favourites to win, but Nadeshot’s OpTic Gaming stole their title. It was the first blow that began Evil Geniuses’ descent from the throne, and an epic victory for Nadeshot himself, who not only proved that he was a championship-calibre player, but did so against one of the greatest teams of all time, and in some ways a personal rival.

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In-game


In game, Nadeshot was never the super-star player, but that doesn’t mean he had nothing to offer. In Nadeshot’s most successful years, the game didn’t require every member of a team to be an unbelievable slayer. The “objective” role was very real – someone had to do the dirty work that allowed players like Seth ‘Scump’ Abner, long time team-mate of Nadeshot, to shine.

In this, Nadeshot was one of the most effective in the world, because while he may not have been the most mechanically gifted player on the circuit, Nadeshot had a great mind for the game. Also a very vocal player, Nadeshot matured into a solid leader as well, enabling him to rally his team and call plays at critical moments.

It’s always harder to quantify the impact of a player like Nadeshot than with the game’s premier slayers. It’s not as simple as looking to the kill column. Though Nadeshot’s impact on his teams may have been a little less tangible than some of his super-star peers, it’s perhaps clearest in the position he held at the very top of competitive Call of Duty over a number of years.

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Public Persona


As Call of Duty’s pre-eminent personality during his time competing, Nadeshot paved the way for the celebrity status now enjoyed by the game’s top players.

Starting a YouTube channel with the backing of the OpTic Gaming brand and later one of the earliest adopters of streaming as a Call of Duty pro, Nadeshot’s likeable personality and talent for engaging with viewers has seen him not only lay out a path for fellows pro’s to follow, but since transcend the game and ultimately transition into making content creation his full-time occupation.

These days, Nadeshot remains one of the most popular gamers in the world, boasting nearly three million subscribers on his primary channel, nearly an additional million on his secondary gaming channel, and over two million followers on Twitter.  
Video Game Trailers Gamescom

After 5 awesome days, Europe’s biggest gaming convention came to a close on Saturday, leaving behind it a colorful batch of new trailers to get completely hyped over. Here’s what some of our staff had to say about their favorite reveals from Gamescom 2018:




BATTLEFIELD V


With the announcement of The Company at Gamescom, the one thing I felt that Battlefield was missing has now been added to the game: customization. I already know I’ll enjoy putting in the hours to level up and spec out my soldier to fit my exact play style. Battlefield has it all now!

Alex M.




DEVIL MAY CRY 5


10 years! 10 long years of waiting for a new main title in the Devil May Cry series. The new trailer at Gamescom has given us everything we've ever wanted and more. Dante is BACK, followed by Nero in his prime. We get just a quick showing of new weapons, interchangeable Devil Breakers, taunting in the air and shooting while dodging, but it has my mouth watering!

Nikolas C.




SEKIRO: SHADOWS DIE TWICE


I absolutely loved From Software’s Tenchu Z on Xbox 360 and I’m pumped to give their latest game, Sekiro: Shadows Die Twice, my full attention this coming March. The familiar but upgraded assassination animation shown off in their Gamescom 2018 trailer seriously makes me want to dust off my old console and roll across the rooftops of feudal Japan tonight!

Adam T.




WORLD WAR Z


World War Z is looking like a great mixture of all my favorite zombie shooter experiences. Dynamic zombie hordes, open levels and multiplayer have it so I may never have the same experience twice! It’ll be fun to hop into a lobby with friends, come up with some crazy strategies and battle the hordes until the sun comes up.

Avelyn S.




STELLARIS


Paradox Interactive is bringing my all-time favorite grand strategy game to PS4 and Xbox One, so naturally I'm wildly excited. I'm ready to develop planets, coordinate naval space fleets, plan invasion forces, engage in aggressive diplomacy, form the occasional trade pact and make dangerous scientific breakthroughs, all from the comfort of my couch. It will be really interesting to see how Stellaris plays out on a controller.

Gavin B.




Watch the full playlist on our official YouTube channel here:
Scuf Gaming Gamescom 2018 Trailer Playlist

Let us know on Twitter about the games you’re most excited for:
http://www.twitter.com/scufgaming
It was a week of cards, millions of dollars, and heartbreak, but the Super High Roller Bowl 2017 has drawn to a conclusion with the triumph of Christoph Vogelsang. With his victory, he places himself as the second highest poker winnings earner in Germany, behind only fellow German Fedor Holz.

It was Scuf Gaming's first poker tournament, and TeamSCUF took pride in the nerves of steel displayed by our affiliates, that includes Holz, Rainer Kempe, Steffen Sontheimer, Christian Christner, and Koray Aldemir: all of whom use games like Call of Duty, Overwatch, and FIFA to relax and even sharpen their skills on the poker table. From the very beginning, this high-stakes tournament was clearly going to be one for the books, with the inclusion of many legendary poker players, and even a wild card in the form of comedian Kevin Hart.

Ultimately, TeamSCUF's players didn't make it to the final table, but it was an amazing experience nonetheless, and we were happy to offer fully customized SCUF IMPACTs to each of our affiliates to keep them playing at their best, whether they're at the table or on the battlefield!

super high roller poker bowl scuf gaming aria resort casino super high roller poker bowl scuf gaming fedor Holz super high roller poker bowl scuf gaming Koray Aldemir super high roller poker bowl scuf gaming Rainer Kempe super high roller poker bowl scuf gaming sponsored controllers super high roller poker bowl scuf gaming Steffen Sontheimer super high roller poker bowl scuf gaming super high roller poker bowl scuf gaming controllers

teamscuf_fifa


Meet NepentheZ, Spencer FC, AA9Skillz, & MSdossary


We take competitive FIFA very seriously here on Team SCUF. Scoring goals is serious business. Defending from incoming scores is equally so. That said, we look for players who have the skills that can really round out our team. Here’s a look at some of the members of Team SCUF who are dominating the game when it comes to playing FIFA.




NepentheZ


Celebrating nearly a decade of creating FIFA content, NepentheZ has become one of the biggest gamers in the UK. His following on YouTube and Twitch resides at over 2.5 million fans combined, and continues to grow while NepentheZ builds his audience on Mixer with consistent “Road to Glory” FIFA plays.

NepentheZ always broadcasts with a great deal of energy and charm, always thanking his followers and inviting them to join the fun. He interacts with his audience quite a bit – and he even challenges himself to do wild things. For instance, he just recently dyed his hair pink (yes, including his beard)! Further notable activities include taking part in Spencer FC’s Wembley Cup and participating in multiple Sidemen charity football matches. He’s also avid about his Minecraft sessions as well.

Give Nepenthez a follow here:

http://youtube.com/NepentheZ
http://mixer.com/NepentheZ
http://twitter.com/NepentheZ
http://instagram.com/NepentheZ






Hashtag United


Founded in 2014 by YouTube superstar Spencer FC, Hashtag United has quickly earned a following for itself with a constant stream of entertaining content that mixes FIFA gaming as well as real-life football. They won the Eastern Counties League Division One South title after playing their first season in the English football pyramid. What’s more, they keep their fanbase of over 460,000 subscribers engaged with activities, including their Academy Series, where they search for new talent; as well as Challenges, in which they keep players up to speed with trials and tasks.

For those wanting to take their Hashtag United fandom to the next level, pick up their unique design on SCUF Infinity4PS Pro or IMPACT.

hashtag_united_scuf_ps4

Give Hashtag United a follow here:

https://twitter.com/hashtagutd
https://instagram.com/hashtagutd
https://youtube.com/channel/UCeJ73ymlLhLctITwdi9iCVw
http://footballfancast.com/hashtag-united

 




AA9Skillz


Next up on Team SCUF is AA9Skillz. As the head of the mighty Booyah Nation, Skillz leads a community of over 1.7 million subscribers on his YouTube channel and is quite the specialist when it comes to building squads within FIFA 19. AA9Skillz specializes in delivering a high level of energy, one that keeps his Booyah Nation enthused with each new video that he posts. You can see as such in the example above in which he discusses the latest packs he opens with FIFA 19’s Ultimate Team mode. He goes non-stop, but you can see just how much love he pours into the game.

It’s this level of expertise and experience that makes AA9Skillz such a key member to Team SCUF!

Give AA9Skillz a follow here:

https://www.youtube.com/user/AA9skillz/
https://twitter.com/aa9skillz
https://www.instagram.com/realaa9skillz

 




MSdossary


 

Last but certainly not least is FIFA World Champion and 2018 Esports Awards Console Player of the Year: MSdossary from Saudi Arabia.

A proud member of the championship team Rogue, MSdossary has taken part in a number of professional tournaments, including the eMBS Cup 2019 and the eSaudi Professional League 2019, where he easily managed a first place victory. His skills are unmatched in the world of FIFA, as you can see from his match-up with F2Tekkz from earlier this year in the FUT Champions Cup above.MSdossary is quite talkative and friendly with his community and happy to share his soccer expertise with others, making him a perfect fit with Team SCUF!

Give MSdossary a follow here:

https://youtube.com/channel/UCELnap4HERh27Gvjde7-kFQ
https://twitter.com/msdossary7
https://instagram.com/msdossary7
https://twitch.tv/msdossary7

 

Welcome aboard to our team members, and welcome to the family!

 
TAKE CONTROL OF YOUR TRIGGERS:
IMPROVE ACCURACY & REDUCE LATENCY TO WIN MORE WITH SCUF’S TRIGGER & STOP MECHANISM


PRESS RELEASE: April 23, 2015 – Today SCUF releases the second of six segments on SCUFOLOGY - Adjustable Hair Trigger & Stop Mechanism + Trigger Extenders; providing improved accuracy and reduced trigger latency when using the gun.

After inventing and patenting the Adjustable Hair Trigger and Stop Mechanism for gaming controllers 4 years ago, SCUF have significantly improved gaming performance. With the objective of reducing trigger and hand movement, SCUF invented these features. 1.) Adjustable Hair Trigger can be self adjusted using a SCUF Key to reduce the trigger swing before the trigger is pulled. 2.) Trigger Stop Mechanism minimizes the distance the trigger has to travel before springing back to a neutral position on the controller. The Trigger Stop Mechanism is most beneficial when using guns in shooter games offering a noticeably faster reaction time, which is crucial during gunfights.

Duncan Ironmonger, CEO & Co-Founder of Scuf Gaming, says, “Our vision was to create features and functions that would become an integral part of controllers for elite gamers. Our patented Adjustable Trigger & Trigger Stop Mechanism has changed the way gamers play shooters; making them more competitive by improving their accuracy and allowing gamers to get more shots off during gameplay. We innovate to create competition legal features endorsed by professional gaming leagues to offer the best competitive gaming experience.”

Dillon ‘Attach’ Price, Denial eSports (2015 Call of Duty® Champions) says, “Trigger stops are one of the most important, if not the most important, part of the controller. Being able to shoot as fast as possible is a huge factor and can decide whether you win or lose a game.”

SCUF FPS Adjustable Trigger & Pro Grip - Home Combo Kit

Scuf Gaming wanted gamers to benefit from our technology so; gamers with any budget can now afford the SCUF Trigger and Grip features. The trigger grips are adjustable using a SCUF Key, allowing the gamer to externally tune their triggers to their desired distance, based on the game type; adjusting the sensitivity and height of the triggers so the gamer knows exactly when a weapon will fire. The SCUF FPS Adjustable Trigger Grips are self-fitted and easy to swap out with SCUF’s Pro Grip handles. The Pro Grip handles are great for gamers who may wish to change to racing or sports games, where a full range of trigger motion may be required. SCUF FPS Adjustable Trigger & Pro Grip Combo Kits are SCUF ONE and Xbox One compatible and available for purchase at $24.95 on scufgaming.com and select e-tailers/retailers.

SCUF 4PS FANGS – Self-Fitted Trigger Extenders for PlayStation 4

SCUF 4PS Trigger Extenders were designed to lengthen the trigger, which helps improve trigger sensitivity and accuracy! They’re great for all hand sizes; especially for larger hands as they extend the parameters of a stock PlayStation 4 controller. The trigger extenders clip easily on and off any SCUF 4PS or PS4 controller and they also have grip and grooves for your fingers, providing additional comfort and grip. SCUF 4PS FANGS Trigger Extenders are available for purchase at $9.95 on scufgaming.com and select e-tailers/retailers.

Scuf Gaming offers custom controllers and accessories for Xbox One, PlayStation 4, Xbox 360, PlayStation 3 and PC. All SCUF controllers offer many innovative features that are exclusive to Scuf Gaming. SCUF controller prices begin at $79.95 and customers may also utilize SCUF’s Send In Service to have their own controller SCUF’d up, at a starting price of $44.95. For additional information, please visit scufgaming.com.

To learn more about SCUF Triggers, check out our feature page: Trigger Control and SCUF’s social media campaign on twitter: @ScufGaming #TriggerControl.

In the next segment we’ll talk about SCUFOLOGY– SCUF Thumbsticks – 6 sizes – why length, shape and feel matter. To review the series launch press release please check out $1M ROAD TO CHAMPS: SCUFOLOGY SERIES ON HOW SCUF GAMING CREATED A NEW MARKET SPACE.

ABOUT SCUF GAMING

Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offer a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater for professional and hardcore gamers who recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 7 granted patents, and another 28 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. SCUF controllers are the official controller partner of major gaming leagues, including MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
This week’s profile takes a look at Jeremy ‘StuDyy’ Astacio. Once a young talent looking to break into the established elite, StuDyy has now competed at the professional level for four years, and made his mark on the game along the way.

Studyy_SCUFAffiliateoftheWeek

Origins


Though his career wouldn’t hit full swing until the following year, StuDyy first began to draw attention on Black Ops 2. Most notable was his performance at MLG Anaheim in June 2013, one of the few events he attended in the season, at which he played for the Conquer squad that eliminated Call of Duty Championships finalists EnVyUs in 9th-12th place.

His real breakout season, however, would be Call of Duty: Ghosts. At the very first event for the new game, MLG Columbus in November 2013, he played for a JusTus squad that ultimately placed 3rd/4th, eliminating both OpTic Gaming and EnVyUs along the way.

Having been eliminated twice by a rising star, EnVyUs would ultimately decide that, as they apparently couldn’t beat him, they would join him – or rather, ask him to join them. Having landed a place under the prestigious organisation, under the tutelage of Raymond ‘Rambo’ Lussier, StuDyy would become the tip of the spear that led the team to yet another Call of Duty Championships grand final.

IMG_1783

Current Team


Recently, StuDyy has found himself presented with a new challenge. Having parted ways with Evil Geniuses following Stage One of the Global Pro League, StuDyy may once again have to work his way back into the elite.

To do so, he’s joined up with a roster of similar intentions. Richard ‘Ricky’ Stacy is in a similar position, having played on Cloud9 in Stage One. Jonathan ‘SinfuL’ Baez started Infinite Warfare strong with a fourth-place at CWL Vegas under Team Allegiance, but failed to replicate the result going forward. Finally, Brandon ‘Dashy’ Otell is a young talent, much like StuDyy was earlier in his career, looking to break out for the very first time.

For their crusade to break into the upper tiers of Call of Duty, the team are representing a historic name from Halo – Str8 Rippin.

The team’s first outing at CWL Anaheim was a moderate success. Although a top-20 finish might not have been ideal, for a brand-new line-up starting in the increasingly tough open bracket it’s certainly a sufficient start.

Anaheim was, however, a mere warm-up for this squad. Now, they’ll be looking to the tournament that really matters – qualifying for, and performing at, the Call of Duty Championships.

IMG_8030

Greatest achievement


For StuDyy, it’s easy to pinpoint a greatest achievement – it is undoubtedly the role he played in the epic run of Team EnVyUs to reach the Call of Duty Championships grand final in 2014.

The placement itself is one that few will ever manage – second place at the most competitive and prestigious event of the year is an impressive achievement in its own right. What makes EnVy’s second-place particularly memorable compared to the stories of other runners-up over the years, however, is the nature of their path to do so.

The team made it out of their group in first place – albeit slightly fortuitously, having come out on top of a three-way tie – but in the very first round they would come up against Strictly Business, the number one seed out of the North American qualifier. The team were sent to the lower bracket immediately, and an early exit seemed inevitable.

Their first two series of the lower bracket would be against Team Kaliber and Epsilon, both incredibly formidable opponents and both of which went to a fifth map before EnVy clinched it. Having survived that challenge, StuDyy and co stormed all the way back to the grand final, taking the longest possible route and going through both Strictly Business and OpTic Gaming along the way.

Despite their ultimate loss to the indomitable compLexity in the grand final, EnVy put on one of the greatest lower bracket runs of all time, and their performance remains one of the great stories in Call of Duty to this day.

IMG_4058

In-game


As with many players who have competed over multiple years – and particularly those whose breakout came prior to the paradigm shift that Advanced Warfare brought – StuDyy has played multiple roles over the years.

During his time with EnVyUs, and arguably at his peak, StuDyy was a fast-paced slayer, the first-point-of-contact player who made space for the rest of his team. A particular trait of that era was his sniper specialism, often opting for a scoped weapon in Search and Destroy and wreaking havoc with first bloods.

In more recent years, however, StuDyy has stepped back from the primary star position he occupied in his prime. As the game shifts, so too must players, and StuDyy has learnt to become a more supportive player, reaping less individual glory perhaps but nevertheless playing a vital role and helping his team to victory.

Public persona


Like the vast majority pro players, StuDyy is no stranger to social media. Over the course of his career, he’s amassed a sizeable Twitter following of more than 185,000.

In a recent profile by MLG for the Call of Duty World League, StuDyy opened up about a tough childhood, and the impact the game has had on his life, giving a little more insight into the man behind the screen.

Unlike some, StuDyy has not opted to focus on developing a YouTube channel, instead focusing solely on streaming to some 51,000 Twitch followers. On air, StuDyy typically comes across as lively and energetic, a player who genuinely loves and revels in the fact that he is able to play Call of Duty for a living.
We’re prepping for CoD XP by asking the pros a series of questions. Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring NAMELESS from Luminosity!



Real Name: Anthony Wheeler

Gamer Tag: NAMELESS

Current Team: Luminosity

Hometown: Dyer, IN

How long have you been gaming? 10 years

If you could be any video game character who would you be? If I could be any video game player I’d be Marcus Phoenix from Gears Of War. He’s just a boss.

What’s your favorite childhood game? My favorite childhood game was Spyro!

What’s the last TV show that you binge watched? The last show I binge watched was House Of Cards.

What is your Guilty Pleasure?

Who is your Celebrity Crush? My celebrity crush I’d say is Instagram model Chantel Jeffries. She’s just bad.

Favorite Comfort Food? My comfort food is probably wings from Bdubs.

What’s one of your biggest pet peeves? My biggest pet peeve is when people eat with their mouth open. It sounds disgusting…. Who wants to hear that?


Fun Fact? Fun fact about me is that I have 2 rap songs unreleased to the public. They are bangers, too. I’m dropping them in 2018.
Atlanta, GA — August 27, 2016 Scuf Gaming (SCUF), the leading global manufacturer of professional customized gaming controllers, the inventors of paddles, hair triggers and long-time advocate of eSports, today announced the sponsorship and partnership with the team Luminosity Gaming (LG).

LG has become a household name globally in the esports scene in an impressively short amount of time, hosting some of the best teams and players in Call of Duty, Halo, Overwatch, Smite, League of Legends, Counter Strike, Hearthstone and World of Warcraft.

“We are proud to announce our partnership with Luminosity Gaming, an eSports organization that features some of the best professional gamers in the world. LG has built their eSports empire on the same values of dedication, hard work and passion that the Scuf Gaming brand represents, it seemed a perfect time to concrete our partnership as the Controller Partner for Console and PC. We are delighted to add them to #TeamSCUF, “ said Duncan Ironmonger, CEO & Founder of Scuf Gaming.

“A global leader in custom controllers, Scuf Gaming has been a staple in the console esports scene for years. With the recent signing of our Halo team along with our existing world class Call of Duty team, it only made sense to partner with the market leader, SCUF Gaming. The team at SCUF has consistently displayed a high level of commitment to their partnered teams and the community. Our players love for the product is unquestioned and now our fans will have the opportunity to support their favorite team with the best product!” Steve Maida Owner of Luminosity Gaming.

To celebrate this announcement, Scuf Gaming is offering a five (5) percent discount code off all products on their website, which can be redeemed by entering the code “LG” or “Luminosity” at checkout on http://www.scufgaming.com

In the near future, SCUF will be releasing a custom LG controller for Xbox One & PC.

Be a part of the conversation on Twitter with @SCUFGaming and @Luminosity. Follow Scuf Gaming and LG on Facebook for the latest eSports news.



About Lumosity Gaming
Founded in February 2015 by Steve Maida, Luminosity Gaming, is a new eSports organization in North America. Our headquarters is located in Toronto, Canada. Our goal is to provide support to our athletes, allowing them to maintain a career in professional gaming. At the same time, we are emotionally invested in the growth of eSports and hope to contribute to it’s rapidly excelling growth. Over 50,000 followers collectively on social media. Currently competing in PC games such as Counter Strike Global Offensive at the top professional level in ESEA Invite, CEVO Professional, etc. We are actively exploring expanding into more games, with focuses on the more popular games such as League of Legends, Hearthstone, Call of Duty, Dota 2, StarCraft II, and more. Only being a few months old, our team at LG is extremely proud of our rapid growth and recent success placing 1st and 2nd respectively in ESEA Invite, and CEVO Professional. We have already established a loyal, ever growing fan base and look to make them proud in the coming months as we push to new heights in the gaming world.

About Scuf Gaming
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 21 granted patents, and another 39 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
In anticipation of the Call of Duty Championships, the biggest and most anticipated event of the season, we’ve taken a look at some of the stories that could potentially come to fruition as Infinite Warfare concludes.

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OpTic’s time at last?


For a third consecutive year, OpTic Gaming are arguably the favorites heading into the Call of Duty Championships.

In Advanced Warfare, when Ian ‘Crimsix’ Porter and Matthew ‘FormaL’ Piper first joined the roster, the team were untouched outside of the very first event of the season, but fell short at the crucial moment. In Black Ops 3, now with Damon ‘Karma’ Barlow, the team were once again a heavy favorite, having won the preceding MLG Orlando along with several other events over the course of the year. Once again, they fell short when it mattered most.

This time it’s a little different, however. In years past, such was the dominance of the squad that there was never any question of who the team to beat was. This time, OpTic’s rule has not been unchallenged, and their position as arguably the best team in the world has been hard-won, only re-affirmed by an impressive victory at the Global Pro League Stage Two.

Perhaps the mindset change in the run-up to the biggest event of the year might have done them a favor. Less than a month out, nobody, perhaps not even the team themselves, was certain that OpTic could win again on Infinite Warfare. Such a legendary line-up will never be utterly discounted, but maybe a little bit of doubt for the first time might have pushed OpTic to be more prepared than ever as the most important tournaments of the year approached.

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The resurgence of Clayster and eUnited


When Clayster won the Call of Duty Championships as the MVP in 2015, it was after having been dropped first by OpTic Gaming at the end of the previous season, and then again by Team EnVyUs just months into Advanced Warfare.

Those events gave him a drive the pushed him to greater heights than perhaps ever before, becoming arguably the best player in the world for most of the year and picking up several titles – including that of World Champion – along the way.

Today, Clayster finds himself in a somewhat familiar position as the Call of Duty Championships approaches. Having been dropped after a two-year stint on FaZe, Clayster once again has a point to prove, this time with eUnited, and his performance has stepped up significantly since the move.

The squad weren’t able to win on their first outing, finishing third at the Global Pro League Stage Two Playoffs, but Clayster’s Denial weren’t instant champions back in 2015 either. When it mattered most, however, Clayster was at his most dangerous. This year, he’ll be looking to repeat the feat once more.

It’s not just validation for Clayster that a victory would bring, however. The rest of the eUnited squad rose higher and faster than perhaps any other team in history this year, from nowhere becoming one of the top two teams in the world. Much of that success was put on standout performances by Pierce ‘Gunless’ Hillman.

With Gunless’s departure from the team, the rest of the team are looking to prove definitively that they weren’t reliant on his play for success, and that they can still be the best team in the world without their former star.

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Validation for FaZe


The decision by FaZe to replace James ‘Clayster’ Eubanks with rising star Pierce ‘Gunless’ Hillman wasn’t exactly met with unanimous praise. Clayster is arguably the most popular player outside of OpTic Gaming and has at times been one of the highest performers in the world, so his removal didn’t sit well with all fans. Meanwhile, Gunless himself came under criticism for the manner of his departure from eUnited.

Since the swap, it’s been eUnited that have taken the spotlight, with Clayster reaching new heights in Infinite Warfare and leading the squad to a third-place finish in Stage Two of the Global Pro League, while FaZe themselves were eliminated in the top-six.

For FaZe, the Call of Duty Championships therefore represents an opportunity for the squad to prove themselves. The three core members seek to demonstrate that they did not make a mistake in dropping Clayster and that they can be successful without him. For Gunless, it’s a chance to prove that he is the game-changing player he was touted as earlier in the season, and not reliant on the support of his former eUnited team mates as they have since suggested.
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EnVy to repeat?


For the first time ever, there is a genuine possibility we might see the exact line-up take the World Championship title in two consecutive years.

Team EnVyUs, winners of the 2016 Call of Duty Championships, are the first squad ever to have survived the season following their victory. Previous winning teams have all been disbanded within months of their victory.

While the possibility is there simply because the line-up still exists, EnVy surprised the world at Stage Two by proving that they could actually be a championship contender again. While they ultimately lost the grand final to OpTic Gaming, the boys in blue were perhaps a handful of key kills away from repeating their Stage Two victory of the previous year.

With the squad’s inconsistencies over the season and the number of other teams that potentially pose a threat for the title, it would certainly be an overreaction to label EnVyUs as an outright favorite for this year’s Call of Duty Championships, but it’s suddenly within the realm of possibility that we might have a repeat champion for the first time.

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Completing the ascension of Europe.


This year has been a landmark one for European Call of Duty. More teams have placed within the top eight of international events than ever before. Splyce made history by becoming the first EU squad to win a major event on US soil at the Global Pro League Stage One Playoffs. The following event they made the grand final again, while Epsilon joined them in the top three.

Infinite Warfare has undoubtedly seen more European success on the international stage than ever before, it somehow still seems that there’s potential for more. Inconsistencies from various squads over the year have meant that while many have had the potential to make deep runs, they seemed often to take turns hitting good form.

The result is that despite the successes, many still point to shortcomings and argue that Europe’s allocated spots in the Global Pro League, for example, are misplaced. The Call of Duty Championships represents an opportunity for the region to dispel doubts once again, and conclude the season on a high note.

The Best Players. The Greatest Teams. One Championship. Our Time Is Now.



 

Scuf Gaming is proud to announce the launch of SCUF Germany on Facebook, Twitter, and Instagram. These social media channels will join SCUF Global, SCUF Spain, SCUF France, and SCUF Italy as Scuf Gaming makes its way from one country to another, sharing pro gaming innovation and custom controllers with the world.

Follow SCUF Germany for SCUF-related news and esports announcements from Deutschland and beyond!

And be sure to celebrate by taking part in the SCUF Germany Giveaway! Sign Up Below!

Scuf Gaming Deutschland - Giveaway zum Launch!

OpTic Heads to Los Angeles a Winner


If there's a perfect city to hold the final Halo World Championship Qualifier in, it's Las Vegas. The lights are bright, the stakes are high, and it's anyone's guess who's going home a winner. After an incredible showing through the weekend, OpTic Gaming defeated Team Liquid on Sunday, taking home another victory. After OpTic's CoD win in Paris, this only furthers their reputation among the greatest esports organizations in the industry.

With Las Vegas in the bag, we're less than three weeks away from the grand finale. The Halo World Championship Finals in Los Angeles are from the 24th of March to the 26th, and Scuf Gaming will be keeping a close eye on all the action. Stay glued to SCUF's Twitter and Facebook for news from the Halo scene. No doubt we've got another amazing weekend to look forward to. Until then, be sure to look at the SCUF Halo Game Guide for pointers on how to make a SCUF controller work for you as you go feet first into hell.

OpTic Gaming at Halo World Championship
With MLG Las Vegas this weekend, and the NA HCS Pro League Fall Championships and Gears Gfinity London Open last weekend, the console esports scene has never looked more alive and varied. Here are our top stories from the last week.

MLG Las Vegas COD Online Qualifier Results

With four places up for grabs in the MLG Las Vegas pools, there was everything on the line for for the 8 teams who weren’t on the invite list. At the close of play, Echo Fox, Revenge, compLexity and GosuCrew all emerged as winners, earning themselves a solid platform from which to launch their Infinite Warfare campaign. Unfortunately, the competition wasn’t without controversy, as the newly-formed Evil Geniuses team missed out on a place after suffering persistent DDOS strikes. EG will now join others, including the traveling European outfits, in the Open Bracket at MLG Las Vegas.

Call of Duty NA 2K Results

EG frustration was no doubt amplified by their impressive finish in the MLG Gamebattles 2K last weekend, where they picked up a 2nd place finish after losing 3-2 to OpTic Gaming in the Final – proving their true credentials when they’re unhampered. Once again OpTic set their stall out for what is expected to be another dominant season for arguably the greatest CoD team in esports history. Cloud9 and XtroVert wrapped up the 3rd /4th place honors.

Insomnia59 Results

While the organizers of Insomnia59 have been struggling to attract the biggest names from Europe, many of the scene’s emerging talents were in attendance, as £3,000 in prize money was up for grabs. Bulldog Esports bettered CRYPTICK Gaming in the Grand Final to secure the team’s first ever event title. Valour Esports also secured a podium finish and a cut of the cash.

EnVyUs are NA HCS Pro League Fall Champions

In the ongoing battle between EnVyUs and OpTic Gaming that has now spanned to three major console titles, EnVyUs emerged triumphant as they were crowned the Fall Champions of the HCS Pro League. EnVyUs won back-to-back Grand Final series to snatch the title away from OpTic and earned $75,000 in prize money. Team Liquid and Str8 Rippin wrapped up 3rd and 4th respectively in the four team championship. In the Relegation tournament, both Allegiance and Enigma6 re-qualified for the next season of the Pro League, as 3sUP Enterprises and TMMT came up short.

And More Halo Was Announced

Following the NA HCS Pro League Fall Finals, further announcements were made about the next Halo World Championship. The timeline includes stops in St. Louis and Las Vegas in the US, Mexico City in Mexico and London, England. The competition will culminate in the $1M Championship Finals with the date to be announced. That’s not all, as the NA Pro League will return for a Summer and Fall season again, with finals now taking place at the Dreamhack Atlanta and Dreamhack Denver events to be held in July and October respectively, moving away from the Burbank based ESL Studios that had previously hosted the season finale.

OpTic Gaming win Gfinity Gears London Open Winners

While nV were getting the better of OpTic in Halo, the OG Gears team were claiming a title of their own. OpTic defeated eUnited in the Grand Final of the London based tournament, taking home an impressive $60,000 in cash. Team Allegiance took 3rd place, while Team EnVyUs finished 4th . The highest placing European line up were Epsilon, who managed to grab a top 8 finish. The seven travelling American teams impressively managed to occupy all the top 7 places. Finally, Mexican outfit Splyce had to settle for a share of top 12 honors.
Some moments in gaming require you to be alert, coiled, and ready to strike at any time. Scuf Gaming prides itself on providing the level of precision and innovation that every player needs to make every movement count: to make every shot of yours worth ten of theirs. To celebrate that proud tradition, SCUF has released the all-new Venom Infinity Series.

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Available for both PS4 and Xbox One, the SCUF Venom features the classic design of snake skin with all the supple comfort the world has come to expect from a SCUF. This new addition to the Designer Collection is fully customizable and contains all the patented technology that keeps Scuf Gaming in the hands of 90% of all Pro Gamers worldwide.

Get your handcrafted SCUF Venom for the Playstation 4 and Xbox One today!
PRESS RELEASE – December 23 2013: Scuf Gaming is delighted to announce a partnership with UMG Gaming for 2014

 

UMG Gaming, provider of LAN events throughout the United States, has partnered with the professionals choice for console gaming controllers, Scuf Gaming!

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Jeff Covington, Founder of UMG speaks“Scuf Gaming are a huge supporter of the Pro Gaming scene and a Company we have been wanting to work with for a long time. SCUF controllers are used by the majority of professional gamers – they are what the community want! We have always been impressed by the quality and innovation Scuf Gaming bought to the Pro Gaming market through the addition of their features and are very excited for the year ahead!

 

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming says; “As a Company who creates products for elite gamers, we have always kept a close relationship with key gaming event organizers and Gaming Leagues. UMG is a Company who has rapidly grown this past few years and have done so in an impressive way. This is great for the competitive gaming scene and I give full credit to their Management staff and look forward to seeing what 2014 holds!”

 

ABOUT SCUF GAMING: Until we invented the SCUF in 2010, gamers could only use compromising techniques like CLAW to play with more of their hand. Using back paddles, which mimic the front buttons, Scuf Gaming has made it possible to display more dexterity in a safe, ergonomic way. We understand the limitations of a normal controller for Professional gamers, who need to control over 20 functions whilst they’re in gameplay; making use of only 2 fingers and 2 thumbs is extremely limiting at the Top level. One size cannot fit all and will not fit all for the elite 10% of the community. It can restrict the advancement of play, the games and their enjoyment; hence why some Professional players were eventually forced to use techniques like CLAW; which can be very harmful to your hand with repetition. The paddles and trigger mechanisms that Scuf Gaming developed and patented allow each player to choose their preferred settings for gameplay and help them become the best gamer of they can be.

 

ABOUT UMG GAMING:

UMG provides LAN events throughout the United States and was formed in order to provide gamers a source for competitive events nationwide. It has since grown and expanded beyond the gaming scene to offer different services for corporate clients and all types of parties and events.

 

www.ScufGaming.com
This week’s top stories include the latest news from the first ever eSports Industry Awards, held in London, England on Monday evening. The star-studded event brought together many of the industry’s biggest players, and included an award win for Scuf Gaming in the category of Best Hardware Provider! Here are our picks of the best news of the last seven days.

Scump Wins Console eSports Player of the Year

At the inaugural eSports Industry Awards, OpTic Gaming star Seth ‘Scump’ Abner walked away with the biggest honour up for grabs for console players. Taking home the Console eSports Player of the Year award, Scump beat fellow CoD teammate Crimsix, OG member Royal2, among others, to the award. Scump enjoyed a hugely successful year in Call of Duty, with OpTic Gaming performing consistently well throughout.

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EnVyUs Win Team of the Year

Team EnVyUs beat a fiercely competitive field to take home this year’s Team of the Year. In a year that has included countless titles across a multitude of games, including the Call of Duty Championship title for the first time in their history, certainly the Boys in Blue were deserving of this year’s awards. Their competition included fierce rivals OpTic Gaming, Team Liquid, Luminosity and more. Team owner Mike ‘Hastro’ Rufail collected the award on behalf of the team.

Swanny Wins UK eSports Player of the Year

Callum ‘Swanny’ Swan, the poster boy for European Call of Duty, won the first ever UK eSports Player of the Year. After a year that included winning both CWL Stage 1 and Stage 2, Swanny took home the personal accolade to reward his success. Unfortunately, Swanny missed out on both the Call of Duty Championship Finals in LA and the award ceremony, with OpTic Gaming’s Hector Rodriguez accepting the award on behalf of his former player. Hopefully Swanny will return to action regularly for the new Call of Duty season.

EnVyUs Win HCS Las Vegas

EnVyUs continued their fine form across numerous titles, this time with a victory in Las Vegas as they scooped the HCS Las Vegas Championship. nV had to recover from defeat in the Winner Bracket Final against Team Liquid, first defeating Team Alliegance in the Loser Bracket Final before beating Liquid at the second time of asking in a two series finale. The finale concluded at 3AM, with EnVyUs bagging $10,000 for their troubles. Notably, OpTic Gaming was absent from the tournament. Fans will have to wait slightly longer for the next showdown between these two esports titans.

Elevate with CoD Return

After their remaining three members transferred to Rise Nation, Elevate have chosen a slightly different approach in their rebuilding process. Surprisingly, Elevate have gone for an all-European line up this time out, despite their continued success in supporting North American rosters in the past. The new squad brings together players from varying backgrounds and will feature Watson, Reedy, Seany, and Zed. The first real test of the new Elevate line up comes in the form of the upcoming Playstation Experience Invitational; a tournament that will also include Orbit EU, EG, FaZe, Renegades, Luminosity, Splyce and the recently departed Elevate threesome, now representing Rise Nation.
Scuf Gaming is proud of the infinite number of design and customization options that we offer the world of gaming. From the faraway world of science fiction to the excitement of eSports, there is no limit to the style and functionality that a SCUF controller can offer.

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Each of our Infinity Series controllers has been grouped into the category that represents it the best, from the smooth luxury of the Carbon Fiber Collection to the trendy prints of the Designer Collection. No matter which look or style you love, there is a SCUF Collection that is perfect for you.

Each Collection is available for PS4 and XB1, and every design comes fully loaded with the patented technology that makes Scuf Gaming the number one choice among Pro Gamers. With so many looks to choose from, TeamSCUF is certain that you'll find the perfect controller for you.
The CWL London Invitational was the first European Tournament of its kind in 7 months, and after four days of incredible gameplay, TeamSCUF says that it was worth the wait! Heavy hitters like Orbit, Splyce, Infused, Millenium, Epsilon, Aware, and FAB were all in attendance, and with a crowd like that it's easy to expect some spectacular games.

CWL London

Pro Points and cash were on the line with the cutoff date for invitations to MLG Atlanta and ESWC Paris quickly approaching, and the tension over the weekend was palpable, leading to some incredible plays and surprising upsets.

Ultimately, it came down to a nail-biting series between Orbit and Splyce, with Orbit emerging triumphant. They'll go home with $10,000 and 5,000 Pro Points per team member.

With only a month down, 2017 is shaping up to be an incredible years for Call of Duty World League, and as the games continue into Paris and Atlanta, TeamSCUF will be there for every exciting moment.

CWL London
TeamSCUF started the excitement of the MLG Atlanta weekend a day early by offering open house tours to teams, affiliates, and partners. Among these esteemed colleagues were the winners of SCUF's 1 Million Twitter Followers celebration, Ralph Cortez and Scott Hansen. The winners were cheered at the door by SCUF staff who were eager to meet new members of the TeamSCUF family. Along with introductions to the entire SCUF team, the winners hand built their own personalized SCUF controllers.

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Ralph and Scott were joined at SCUF Headquarters by Sundance DiGiovanni of MLG, Jay Puryear of Activision, Fnatic's Call of Duty team, staff at Dexerto, and many more. Everyone was given a full tour of the facilities by SCUF CEO Duncan Ironmonger, followed by a leisurely afternoon getting to know staff, playing shuffleboard, and enjoying a catered lunch. It was a great opportunity for members of so many different pieces of the pro gaming world to get together, share ideas, and talk about the industry that they're so passionate about.

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With MLG Atlanta starting tomorrow, there were plenty of details to be discussed. Brackets, predictions, favorite players: by the end of the day, everyone was amped up and ready to watch the latest Call of Duty tournament unfold. TeamSCUF will be covering the event from start to finish, so keep an eye on Twitter and Facebook for all the behind-the-scenes details.


 
In the history of competitive gaming, there are teams and there are legends.

With dozens of accolades to their name, OpTic Gaming is a titan in the world of competitive gaming. Boasting some of the most memorable moments in eSports history, and the names of many of the greatest Pro Gamers, OpTic Gaming is the benchmark of eSports.

Scuf Gaming is thrilled to announce their latest design: the redesigned OpTic GreenWall SCUF Infinity Series controllers!



These custom PS4 and Xbox controllers feature the iconography of OpTic Gaming in an electrifying new design. In addition to the paddles, hair triggers, and top grade thumbsticks that make a SCUF a SCUF, the new OpTic GreenWall SCUF Infinity Series controllers are awash in graffiti sprays of white, black, and OpTic Gaming green.

This new custom controller not only shows support for your favorite team: it also sends a message.

And that message is, “I’m here to play like the pros.”

To start building a new SCUF OpTic GreenWall for your Xbox One, click here. To take the Wall to the Playstation 4, click here.
Valentine’s Day has arrived: a day that fills some with warm, gooey feelings and others with unspeakable dread. At TeamSCUF, however, we believe that any excuse to sit down and play a game with the one you love (or the one you have a big crush on) is a good excuse. With that in mind, we’ve developed a short list of some of the best games for couples.

best games for couples

LittleBigPlanet


Probably the friendliest game on this list, the LittleBigPlanet series has been charming people for years, and playing alongside someone special to you offers a unique combination of working together and head-to-head competition. And that’s to say nothing of the idea of creating a level of your own and seeing how well your partner does against your puzzles and traps.

Mortal Kombat


If LittleBigPlanet is the friendliest game on this list, then Mortal Kombat might be the least friendly. Great for the competitive couple, this classic fighting franchise takes the whole “you stole my heart” idea to a very literal level. Show off your bone-splintering moves to (and against) your sweetheart, but try to remember: it’s just a game! It's just a game until your sweetie throws you into a pit of spikes, that is.

Overwatch


Is there really anything more romantic than someone who will play Support for you? Fast and fun, Overwatch is perfect for almost anyone. With a massive cast of characters and roles, everyone has a chance at winning Player Of The Game: particularly when you’re playing alongside someone who cares enough to give you the heal at the right time, or just plain stay on the payload!

best games for couples

Borderlands


There is nothing quite as satisfying as roaming the countryside, fighting insane bad guys and collecting loot and incredible guns along the way. And if you can do it with someone to watch your back? Even better. The Borderlands series has been providing explosive combat and laughs for years, and its co-op mode is one of the best there! Just try to avoid fights over who gets what loot and you should be fine.

Battleblock Theater


Speaking of laughs, Battleblock Theater is another of those games that are perfect for some challenging but light-hearted fun with a loved one. With all its puzzles and hurdles to overcome, cooperation is the name of the game! Work together with your partner to uncover all the mysteries and humor of Hatty Hattington or challenge each other with Battleblock Theater’s excellent level editor!

Do you have a game you can't get enough of with your loved one? Let us know what you think are some of the best games for couples.

OPTICWEB


ATLANTA, November 16, 2018Scuf Gaming, innovator and creator of high-performance gaming controllers, has renewed its longstanding partnership as official controller sponsor of OpTic Gaming, the leading professional esports organization.


“Throughout our long-standing partnership, Scuf Gaming has demonstrated an understanding of the high expectations of our professional players through top quality products.” said Ryan Musselman, President of Infinite Esports & Entertainment. “We are excited to continue working with Scuf Gaming, and look forward to collaborating on new and innovative products for the benefit of our players and the Green Wall.”


“As OpTic Gaming’s longest tenured sponsor, we’ve supported the organization and its teams with our equipment from the very start,” said Duncan Ironmonger, CEO and Co-Founder of Scuf Gaming. “As we head into the new Call of Duty World League season, we’re delighted to continue working with OpTic Gaming and are excited to watch their team perform this season.”


Scuf Gaming continues to sponsor the organization’s console teams, including those competing in Call of Duty and Gears of War as well as their lineup of content creators. SCUF will continue to create and support various OpTic SCUF controllers, featuring the signature Green Wall color schemeenabling fans and players to bear the OpTic Gaming logo and design when gaming.


For more information, please visit https://scufgaming.com/s/scuf-pro-teams/optic-gaming.


About OpTicGaming


Founded in 2006, OpTic Gaming is an industry-defining esports, media, and entertainment organization. With an audience built up over a decade, they are widely recognized for their extensive impact, passionately engaged global audience, and astounding rate of competitive success.


About Scuf Gaming


Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 45 granted patents, and another 57 pending, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable SaxTM button placements.


For additional information about Scuf Gaming, follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

Scuf Gaming is proud to announce its support of Breast Cancer Awareness Month with the introduction of our first Controller of the Month: the SCUF Pink Ribbon. Emblazoned with a shower of pink in a soft touch finish, the Pink Ribbon stands as a proud representative of breast cancer survivors and those we've lost along the way. But don't let the delicate exterior fool you: each of these handcrafted controllers comes equipped with the same premium technology that has kept SCUF in hands of 90% of Pro Players for years.

breast_cancer

Keeping with the theme of Breast Cancer Awareness Month, a portion of every Pink Ribbon sold will go toward Breast Cancer Research and Awareness.

With this inaugural Controller of the Month, Scuf Gaming hopes to offer a tribute to survivors all over the world. This limited edition SCUF Infinity Series controller is available for Xbox One and PS4. Whether it's a gift for yourself or someone you know, pick one up before they're gone!
Everyone has their favorite cluster of squadmates for multiplayer get togethers: it definitely beats sitting around waiting for some random pubbies to join. Activision released a CoD: WWII trailer today that does a brilliant job of recreating the feeling of getting the old team back together for something new and exciting.

Now, while this particular squad seems a little… overpopulated… It’s got everyone at TeamSCUF excited to gather their teammates and decimate the battlefields in Call of Duty: WWII.

November’s right around the corner, and we are pumped.

Return To SCUF CoD HQ

The latest in Call of Duty DLC has an arrival date of January 30th, and it's bringing more maps, more war, and more zombies!

With a theme of uprisings against the Nazi scourge, the appropriately titled The Resistance will be Activision's first DLC pack for CoD: WWII, and features plenty of new ways to keep multiplayer fresh for soldiers who were there in the beginning, fought their way through the Winter, and are now looking for more ways to play.

First and foremost, The Resistance will feature three new maps: the Czechoslovakian-centered Anthropoid, the Eastern Front action of Valkyrie, and Occupation: a remake of the classic Call Of Duty map Resistance, which made its first appearance in Call of Duty: Modern Warfare 3.

Call of Duty DLC

If you're looking for more objectives-based action, The Resistance is introducing Operation Intercept. The mission surrounding this latest War Mode map involves an Allied rescue attempt on resistance fighters being transported outside of St. Lo, France. Free your allies, destroy Axis communication equipment, and bring their latest train full of innocents to a complete (and permanent) halt.

And finally, if regular Nazis aren't scary enough for you, The Resistance continues CoD: WWII's epic Zombie tale with the latest chapter: The Darkest Shore. The terrifying action in this one sounds like a truly lock n' load good time, so we're going to let Activision themselves describe it:
The Darkest Shore follows our heroes into the next chapter of their dangerous journey. Only days after the horrific disaster of Mittelburg, the crew has received intel that suggests Doktor Straub is on an island just north of Germany. Blanketed in fog, this island is surrounded by Nazi air and sea power – and crawling with the Undead. Marie, Drostan, Olivia, and Jefferson will need to battle all this and more to uncover the mysteries hidden within the Darkest Shore.

If that doesn't sound like enough intrigue, danger, and crazy flesh-eating zombies for you, then check your pulse: you might be a zombie yourself. The Resistance DLC is coming on January 30th, and you know Scuf Gaming is going to be there the first day: racking up kills and blowing up trains.

Are you ready for The Resistance? Make sure you have the right equipment, and take a look at SCUF's BOTG Bundle, full of everything you'll need to bring the Axis to its knees.
It’s Friday, so that means we’re taking a look at the goings-on from across the video gaming world this week. Here are our top stories from the last seven days.

Rocket League Set for October Update

October will see a new update to Rocket League entitled ‘Aquadome’ and will include a water-themed arena. Two new DLC Battle-cars – Proteus and Triton – will release at the same time, available for purchase at $1.99. Rocket League recently released their September DLC pack which included a new mode called Rumble.



Battlefield 1 Maps Announced

The entire map list for Battlefield 1 has been revealed. As well as Sinai Desert, which is playable in the beta, the following maps will be available out the box:

 Ballroom Blitz

 Argonne Forest

 Fao Fortress

 Suez

 The St. Quentin Scar

 Amiens

 Monte Grappa

 Empire's Edge

The game also ships with a variety of modes familiar to regular Battlefield players, including Conquest, Domination, Operations, Rush, War Pigeons and Team Deathmatch. The full game is set for release 21 st October. Not only that, the first DLC map has also been announced and is due for release, for free, in December. The free map will be called Giant’s Shadow.

Street Fighter 5 Getting New Character

Street Fighter 5 players on PS4 and PC can now take advantage of a new major update. The patch introduces ‘vs CPU’ mode to SFV for the first time, enabling you to take on an A.I. opponent – a mode that bizarrely didn’t ship with the game. Perhaps more excitingly, you can now get your hands on a new playable character, Urien, the Vice President of the Illuminati. You can download Urien from the relevant market place, or you’ll receive the character for free if you’re a season pass holder. The update also includes a number of new KO options across the different maps, while premium costumes are also available to buy.



GTA Online Bikers Update

GTA Online is the gift that just keeps on giving and the next major expansion is just around the corner. This most recent update is focused around motorbikes, giving players the opportunity to run their own motorcycle club. The update will even introduce a hierarchy, where perspective members can progress through the ranks from prospect right the way up to club president. There’s also set to be a number of new modes for both cooperative and competitive gameplay, as well as a host of bikes, tats and motorbike club-themed weapons. If you want to live life in the fast lane on two wheels, this is the update for you.

TwitchCon Update

As TwitchCon edges closer, Twitch has made more major announcements about new features added to the show. Firstly, Twitch have announced ‘The Party,’ headlined by regular streamer and world famous DJ, Steve Aoki, supported by T-Pain and Darude. TwitchCon will also feature an area for eSports battles which will host a number of competitive tournaments aimed at both amateurs and pro-gamers.

If you just want to relax and watch some eSports then you’re also in luck, as the event will feature a dedicated eSports viewing lounge. Attendees can also enjoy a scavenger hunt over the course of the weekend, or tap into their creative side and do a paint-along with Bob Ross. What more could you want? TwitchCon takes place September 30th – October 2nd at the San Diego Convention Center.
In the first in the series of SCUF's Affiliates Of The Week, we’re looking at OpTic Gaming’s Ian ‘Crimsix’ Porter – Call of Duty’s highest achieving player ever. With 29 Major event titles to his name, including a world title, few will ever achieve what Crimsix has achieved.

Living Esports-Crimsix

Origins


Crimsix called time on a short but relatively successful Halo career – where he shared a team with the likes of Lethul, Naded, Legit, Strongside and more – to link up with the compLexity Call of Duty team.

Crimsix needed little time to adjust to the scene and after winning one of the biggest online CoD tournaments in history, helped his team to 2nd place at his first offline tournament. A stellar 4th place finish at Call of Duty Championships 2013 went somewhat under the radar but a team change to acquire Clayster really put Crimsix and compLexity on the map.

Together with his new team, Crimsix and compLexity formed arguably Call of Duty’s greatest ever quartet, winning countless titles including the coveted Call of Duty Championship in 2014.

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Current Team


Crimsix, together with compLexity and later Evil Geniuses, enjoyed sustained success at the top of the Call of Duty scene. Yet, after years on top it was time for a shift in gears. EG went out on a high note by winning the ESWC title, but change was in the air.

A series of high profile roster shuffles saw Crimsix join OpTic Gaming. After a successful start to life in Call of Duty’s most popular franchise, further roster changes saw the assembly of the OpTic Gaming team as it's currently known: Crimsix, Scump, Formal, and Karma.

Together, the OpTic Gaming team boast three Call of Duty Championship rings and the most Major event titles wins of any CoD organization.

Their target for this year: Finally land an elusive Call of Duty Championship for OpTic Gaming. Another year of excellence is expected, but it’s the biggest prize of all that the team will have their eye on.

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Career Highlight


As the game’s most accomplished player ever, Crimsix’s career is nothing but a highlight reel. Yet the accolade he’s only managed to scoop once is the Call of Duty Championship. In two consecutive years of OpTic Gaming dominance, the scene’s biggest prize has eluded Crimsix and his colleagues.

Talking about only winning one Call of Duty Championship is a mark of the career that Crimsix has so far enjoyed. The 2014 winning team were nothing short of worthy champions, and their lifting of the title was the culmination of over a year of redefining quality in Call of Duty.

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In-Game


As a player, Crimsix isn’t one for heavy trash talk, being overly outspoken, or being the most flashy.

His approach to the game is highly methodical, almost robot-like. His unflappable, unnerved, and sometimes untouchable gameplay has earned him the nickname ‘Crimbot’: a tag that Crimsix wears like a badge of honor.

Crimsix isn’t one to shy away from a clutch situation either, and over the years has held steely nerves while bagging his team's most important rounds on their way to picking up major titles.

Most recently, Crimsix helped OpTic to their third successive ESWC title; his fifth in Paris.

 

Public Persona


Few can argue with Crimsix’s record as a player during his time with compLexity. 

Yet there was almost a feeling that Crimsix wasn’t getting the attention and stardom his accomplishments deserved. Whether it was their overwhelming dominance or the combination of players in the team, there was something about compLexity that the fans didn’t fully grasp.

His transfer to OpTic Gaming changed all of that. Finally, a supporting fan base came along with the titles. Crimsix further connected with the enormous OpTic fan base through regular YouTube videos, gaining over 500,000 subscribers to date.

His content ranges from Call of Duty gameplays to cooking challenges with his girlfriend.

For even more insights into the legendary Crimsix, check out SCUF's Living Esports video on his life, his style, and his devotion to the game.

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"The Taken King" the newest expansion for Destiny, a first person shooter, has arrived to much praise from fans and newcomers alike. As avid year 1 Guardians, we at SCUF wanted to give our recommendations for the new subclasses and how we use our SCUF Controllers to defeat the enemies of the light.

This week we'll be focusing on the new Titan subclass, the "Sunbreaker":

The Sunbreakers’ roles revolve around their new super, the "Hammer of Sol" during which your Titan summons a flaming hammer that causes devastating damage to anyone or anything it hits; you can also create Sunspots which buff your damage and survivability.

Our particular play-style for PVE revolves around the perk "Simmering Flames" which causes your grenade and melee to recharge twice as fast when your super energy is full, and then stacking as much of the Intellect stat as we can find. This allows you to toss many more grenades - our favorite being the Thermite Grenade, which is very helpful for downing PVE enemies.

 

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For our Titans, we like to use the 4 paddle SCUF Controller design with the following configuration (from left to right): ABYX for SCUF Infinity1 or X/Square for SCUF 4PS. Movement is key in Destiny and having the ability to jump and aim, or jump and escape, is a crucial skill you'll never want to be without. The added bonus of a quick reload is also especially helpful so you'll never be caught unprepared.

Our entry in to the crucible focuses on the new Sunspots and damaging enemies with your newfound fire abilities. The "Thermal Vent" and "Fire Keeper" perks give you both extra damage to close range enemies and additional survivability with an over shield so long as you stand in your Sunspots.

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Our configuration is slightly changed for PVP play, we prefer an AXBY paddle configuration for SCUF Infinity1 or X/Triangle for SCUF 4PS with our controllers. This allows quick weapon swapping while you evade or approach in case you are facing down opposition with an empty magazine.

Do you play your Sunbreaker differently? How do you play Destiny? What SCUF configurations do you use?

Join in the discussion on Twitter with #SCUFDestiny
SAN FRANCISCO, Calif. — June 3, 2016 — Evil Geniuses (EG), a world-leading pro gaming team and new media agency, is pleased to announce its partnership with Scuf Gaming (SCUF), the inventors of paddles, hair triggers and global leader of professional customized gaming controllers.

"SCUF has been incredible to work with for as long as I can remember, you can tell they really care about their product and want to create the best gaming experience," says Eric "Snip3down" Wrona. My old controller settings didn't allow me to jump or even sprint without taking my right thumb off the joystick, causing me to lose aim for a short time. With the added functionality on a SCUF controller, I was able to keep my controller settings the same and use the paddles to remove that issue, giving me more control and a better shot. I am very excited to have SCUF as the official partner of Evil Geniuses."

In a game where reaction time is essential to a team’s success, having the right equipment is paramount. SCUF controllers offer increased functionality needed to play video games like Halo at the highest level so EG is delighted to be working with SCUF. To celebrate this announcement, Scuf Gaming is offering a five (5) percent discount code off all products on their website, which can be redeemed by entering the code “EG” at checkout on http://www.scufgaming.com

Duncan Ironmonger, CEO & Founder Scuf Gaming, “EG are a huge contributor to the tremendous growth and success of eSports and with their commitment to competitive Gaming, it seemed a perfect time to concrete our partnership as the Controller Partner for Console and PC. We are delighted to add them to #TeamSCUF.

In the near future, SCUF will be releasing a custom EG controller for Xbox One & PC. Be sure to follow EG (Facebook, Twitter) and Scuf Gaming (Facebook, Twitter) for the latest updates.

Scuf Gaming Evil Geniuses pro gaming partnershiop

About Evil Geniuses
Founded in 1999, Evil Geniuses is the world’s best video game team. With championships from every major tournament circuit, the players featured on EG are the most storied and influential pro gamers within the e-sports industry. Monster Energy, T-Mobile, and Papa Johns are just a few of the many consumer brands who’ve aligned with the pro players and teams on Evil Geniuses in order to connect with the gamer demographic around the globe.

About Scuf Gaming
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 21 granted patents, and another 39 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
PAX West is one of the biggest and most popular conventions in the world, and Scuf Gaming was in Seattle to take part in the huge weekend of fun, spectacle, and video gaming excitement. With a sold out crowd and some legendary attendees, it was the perfect opportunity to share the SCUF experience at PAX.

The new and improved SCUF Booth made its premiere with a streaming booth where guests of honor like Ms 5000 Watts, TheMavShow, TripleWreck, RealKraftyy, Luminosity, and Charionna could entertain crowds of fans both online and in person! These guests were also available to sign autographs and share some tips and tricks with the audience.

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The SCUF Booth was also equipped with gaming stations for anyone interested in testing out SCUF's custom controllers themselves! Set up to play Call of Duty and Destiny, there was no better chance for anyone to see for themselves exactly why Scuf Gaming is the controller of choice for over 90% of all pro gamers. It was amazing to see gamers from all over the country sit down and test these competitive controllers, whether they were fans of PlayStation 4, Xbox One, or PC. And when they had tested the innovation of SCUF's technology for themselves, they could purchase a SCUF IMPACT or SCUF Infinity4PS PRO at a special price available only to PAX attendees.

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PAX West 2017 was another incredible example of the gaming community getting together to celebrate the best that video games have to offer, and Scuf Gaming, as always, was psyched to be a part of it. Between seeing some incredible new games, meeting new members of TeamSCUF, and teaching crowds of people about our competitive controllers, there's nothing left to do but get excited about PAX West 2018!

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131 Granted & Pending Patents Complement Almost a Decade of Gaming Innovation


ATLANTA, June 7, 2019 — Scuf Gaming®, innovator and creator of high-performance gaming controllers, through its patent subsidiary Ironburg Inventions, has expanded its global patent footprint with additional patents in Europe.

With 77 granted patents and 54 pending patent applications, Scuf Gaming expands its global coverage for Back Control Functions, Trigger Control System, Thumbstick Control Area and side-mounted configurable Sax™ buttons (S1 and S2). Scuf Gaming is well-known for creating the category of performance controllers, designing and manufacturing its own controllers as well as licensing its IP to several companies, including Microsoft for the creation of the Xbox Elite Wireless controller.

“Patents take an extremely long time to be granted, sometimes as long as 5 years, so it is gratifying to see the recent acceleration of granted applications to protect our innovations,” said Duncan Ironmonger, CEO and co-founder of Scuf Gaming. “As a young innovative company, our IP is a core differentiator that allows us to protect our investment and continue to push the boundaries of the next generation of gaming controllers.”

SCUF’s patented innovations have benefitted hundreds of thousands of gamers, professional and casual, improving performance, comfort, and customization by enabling users to use more of their hands in a safe and ergonomic way. SCUF features have now become required functionality for esports professionals and competitive gamers.

About Scuf Gaming

Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 77 granted patents, and another 54 pending applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable SaxTM button placements.

For additional information about Scuf Gaming, follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.
We’re prepping for CoD XP by asking the pros a series of questions. Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring Joshh from Splyce:


Real Name: Joshua-Lee Sheppard

Gamer Tag: BsportJoshh

Current Team: Splyce

Hometown: Birmingham

How long have you been gaming? 6+ years

If you could be any video game character who would you be? CJ from GTA

What’s your favorite childhood game? Simpsons Hit and Run

What’s the last TV show that you binge watched? Prison Break

What is your Guilty Pleasure? No comment

Who is your Celebrity Crush? Selena Gomez

Favorite Comfort Food? Chippy, Kebab

What’s one of your biggest pet peeves? People eating down the mic

Do you have any weird phobias? Not that I can think of

Do you have any weird habits? I mean, not going to sleep til 7am+

Fun Fact? I’m known as ‘Bsport’Joshh because Bsport was my first ever team and where I made my name, so it’s always stuck.
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After months of speculation, Activision and Sledgehammer announced today that the multiplayer beta for Call of Duty: WWII’s PC port will begin on September 29th, and run through the weekend, ending on October 2nd. Unlike the PS4 and Xbox One betas, CoD’s PC will not require a pre-order to access it.

Sledgehammer Games has been taking all of the feedback they’ve received from the console betas and applying it to the finished product in November, so we can only guess what thoughts PC gamers will have for the biggest FPS of the year.

“We’re...thankful for the open and constructive dialogue throughout the course of the Beta,” a representative at Sledgehammer posted today. “It meant a lot to every developer who was actively reading comments on Reddit and our social channels. And best of all, it was great to finally be able to play Call of Duty: WWII with the community.”

It sounds like Sledgehammer is having as much fun with CoD as we are. November 3rd can’t get here fast enough!

Return To SCUF CoD HQ

In this week’s affiliate profile we’ll be looking at an Australian Call of Duty legend, Mindfreak’s Mitchell ‘BuZZO’ Mader.

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Origins


BuZZO has been an ever present in the Australian Call of Duty scene and has consistently won titles since he emerged on the scene many moons ago. Best known for competing with Mindfreak, BuZZO has also enjoyed stints as part of a number of other outfits, including the short-lived apeX.anXiety, a sister team to the many North American and European apeX rosters.

BuZZO later established himself as part of Team Immunity, before transitioning into Mindfreak where he’s been a permanent fixture for almost three years.

Current Team


For well over two years now, BuZZO has been a part of Mindfreak, perhaps the greatest Call of Duty team Australia has ever produced. They’ve dominated domestically, hardly even challenged in their position at the top since their inception. Since the release of Advanced Warfare, they’ve been almost undefeated on home soil.

This year, however, a new challenger arose from within their own ranks. Star player Denholm ‘Denz’ Taylor left the team, looking to form a new Australian dynasty as part of Tainted Minds. BuZZO and co endured, however, retaining their top spot with a win at CWL Sydney and subsequently securing the APAC spot in the CWL Global Pro League. There, they put up an impressive fight against the likes of EnVyUs and Splyce, while out-performing Cloud9 to avoid relegation.

When it comes to international competition, the APAC region has long been overlooked. While they may not be quite on the level of the truly elite yet, Mindfreak are leading the charge in making their region competitive on the global level.

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Greatest achievement


It’s easy to look to BuZZO’s trophy cabinet for a highlight moment – by now, it’s practically overflowing from domestic success, with Mindfreak having won CWL Sydney this year, both stages of the ANZ CWL last year, and a myriad of other domestic events stretching back through Advanced Warfare.

The consistency of such results over such a lengthy period is certainly an epic achievement in itself, but to select a single event that stands out, you perhaps have to look outside Australia, and set the bar a little lower than total victory.

Domestic success, particularly in the fashion Mindfreak have managed, is impressive, but the greatest challenge is on the international stage – and at the pinnacle of international competition is the Call of Duty Championships.

It was here, in 2015, that BuZZO’s Mindfreak came sixth, out-placing the likes of EnVyUs, Team Kaliber, and the legendary OpTic Gaming while finishing as the highest-placing team from outside of North America. Despite not reaching the trophy they’re so accustomed to receiving at home, the result was a demonstration that APAC teams had the potential to compete with the best in the world, something no amount of domestic success could show by itself.

In-game


BuZZO usually plays a similar playstyle to that of fellow veterans like Proofy or Swanny, typically an AR anchor type role. With the switch to the jetpack Call of Duty games, there has been less demand for this type of slow, methodical play and subsequently BuZZO has had to adapt.

There’s still elements of this classic play in his game but certainly he’s adapted to the more run and gun type game play we’re seeing with the current iterations of Call of Duty.

BuZZO is something of a captain figure for his team but doesn’t really occupy the typical “hype-man” role you associate with the team leader, and leaves that to his mate mates to take up.

His role in the team means that he’s most likely to engage with players who occupy a similar AR role in their teams, such as Assault for Cloud9 or Clayster for FaZe Clan, and his ability to win these crucial gun fights that often lead to large portions of the map being locked down are pivotal to the success of Mindfreak.

Given his more traditional playstyle, it’s likely that a move back to Boots on the Ground Call of Duty will suit BuZZO extremely well. Expect even more from the Adelaide based pro next year.

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Public Persona


BuZZO is arguably the face of modern Australian Call of Duty, having been part of the all-conquering Mindfreak team that have led the APAC scene for many years now.

In his time in Call of Duty, BuZZO has seen it all and done it all, having clashed with the best the game has offered since his rise to the top of the APAC region. He has also had the fortune of learning from the biggest names that his region has had to offer.

The torch has since been passed and BuZZO has graduated into the poster boy for the Australian and APAC Call of Duty region. In interviews BuZZO is composed, well-articulated, honest and often critical of himself and his own performances. He effortlessly exudes confidence, while displaying a deep understanding of Call of Duty. It is this confidence and understanding that have elevated him to becoming the star that he is today.
This week’s profile takes a look at Team Kaliber’s Dylan ‘Theory’ McGee.

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Origins


Theory is one of the few pros that didn’t take long to reach the dizzying heights at the top of the scene. He kicked off the Black Ops 2 season in considerable fashion and almost immediately after finding his way onto the vVv roster, had landed 3rd place at MLG Winter Championship and a top 8 finish at the 2013 Call of Duty Championships.

From there, Theory linked up with the newly formed Team Kaliber where he has spent the vast, vast majority of his Call of Duty career, minus a few brief cameos for other established outfits.

Current Team


While no one would claim that the current iteration of Team Kaliber is the best ever, there’s certainly some potential in the ranks. Having gone into hiding after a bizarre and unfortunate series of events largely contributed to the team unfortunately missing out on last year’s CWL Stage Two, Team Kaliber returned at the eleventh hour of Black Ops 3 to make a notable cameo and snatch top 12 at last year’s Championships.

Heading into the new year and many believed that Team Kaliber would have a launch pad with which to start their new era. Unfortunately, after a decent start where the team achieved top 16, tK’s ambitions have been somewhat thwarted by having begin each Major tournament in the Open Bracket.

Despite tough runs at almost every subsequent event post Vegas, Team Kaliber have continually been knocking on the door but have fallen just short. In Paris the team had two opportunities to break into the Championship Bracket but were defeated in each instance. In both Dallas and Atlanta, Team Kaliber did reach the latter stages but were eliminated by European opposition – Supremacy and Fnatic respectively.

This has all added up to a frustrating season for a team packed with genuine potential. Having just missed out on a spot in Stage One Relegation, the team will look ahead to Anaheim where they’ll make their debut appearance since switching ColeChan for Accuracy.

On current form at least, Theory and Team Kaliber are very much on course to snatch up a place at this year’s Championships, where they’ll look to show the scene what they’re really made of on the biggest stage.

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Career Highlight


While Theory has moved about occasionally, he’s largely been a Team Kaliber player over the course of his playing career. His sustained quality has led Theory to be an ever-present at Call of Duty Championship events over the years, achieving top 8 on two occasions along the way.

Arguably though his career highlight was during the latter stages of Black Ops 2 and the earlier stages of Call of Duty Ghosts. It was during this period that Team Kaliber were at their pinnacle and had it not been for the incredible quality of compLexity – a team whose dominance hasn’t since been matched – Theory would likely have won at least one Major title.

Unfortunately, playing in the era of the most dominant team ever left Theory empty handed on the Major title front; he did however win a Minor offline competition in the form of AEL Dallas 2014 upon return to Team Kaliber after a hiatus with FaZe.

At their peak, Team Kaliber earned second place finishes at the MLG Fall Championship 2013, UMG Philadelphia 2013 and a top 3 finish at Gfinity 2. Had Theory not made the move to FaZe Clan when he did, arguably he could have been a catalyst to finally land a first-place finish for Team Kaliber as compLexity started to run out of steam. Coincidentally, by the time Theory did return, Team Kaliber themselves had gone somewhat off the boil and finished the season empty handed anyway.

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In-game


Theory has long been associated with being an objective player. While he leans towards a more aggressive style of play, his understanding of the fundamentals is what has led him to being a top player for many years and has kept his stock high for such a prolonged period of his career.

His cool and collected demeanor translates to both inside and outside of Call of Duty, helping his team keep a level headedness at important moments in time. Fundamentally, Theory is better suited to boots on the ground Call of Duty, as his career statistics show. Despite still enjoying success during the ‘jetpack era,’ look out for Theory to have a big year when CoD returns to boots on the ground action later in 2017.

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Public Persona


Theory has never been a particularly outspoken pro and tends to remain reserved and professional regardless of the situation. On Twitter Theory has amassed almost 60K followers, but has largely shunned the limelight, despite opportunities to boost his own profile.

As a former member of the Team Kaliber house, Theory regularly appeared in videos with housemates including Sharp and Kosdff, but never used the opportunity to launch his own YouTube channel with regular content. Theory is an occasional streamer but that’s where his content production ends. Theory, unlike many of his counterparts, is a dedicated player first and foremost.

Learn More About Theory In His Own Words With SCUF Living Esports

Hello There, Test Blog Post!

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SCUF celebrates another incredible pro gamer this week with Josiah "Slacked" Berry, Luminosity's storied Objectives player.

Living Esports-Slacked

Origins


Like many legendary pro gamers, Josiah "Slacked" Berry made his way into the Pro Circuit with Call of Duty: Black Ops. During the MLG National Championships in 2011, the newcomer and his team Notorious stunned audiences by finishing 7th in an overall spread that included veteran teams such as OpTic Gaming and Team EnVyUs.

Slacked would return to the MLG National Championships in 2013 alongside heavy hitter Clayster in UNiTE Gaming, where they would take 2nd place to Fariko Impact, only further cementing a reputation that would show no signs of slowing in future events.

For the following several years, Slacked would continue his hard-won reputation as a solid asset to the world of Call of Duty, competing alongside legends such as NAMELESS, PHiZZURP, Saints, and many others. He was seen on the rosters of several well-known gaming organizations, including a year long run with Rise Nation.

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Current Team


After years of proving himself on the virutal battlefield, Slacked has settled into his role as an Objectives player with Luminosity Gaming.

This switch was not without controversy, as Slacked left Rise Nation alongside two teammates, Sam "Octane" Larew, and Nicholas "Classic" Di Constanzo, to form an almost entirely brand new Luminosity with Renato "Saints" Forza. It was not a decision made lightly, and in a video that he posted to YouTube, Slacked explained that he felt that the team was no longer progressing in a way that made sense for them.

Formed at the end of 2016, this new iteration of Luminosity had a lot to prove, and they didn't waste any time making it clear that they wouldn't be pushovers. Slacked has been a major force to be reckoned with in the new Luminosity, making a strong showing at MLG Atlanta 2017 and MLG Dallas 2017.

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Career Highlights


While Slacked hasn't yet secured a Championship ring, it would be foolish to write him off. At only 19 years old, Slacked has already achieved a career that many can only dream of. And with 1st place finishes at UMG South Carolina Champion Tournament in 2016 and defeating OpTic Gaming at the Totino's Invitational in 2015, it's clear that Slacked has a taste for victory.

Public Persona


If there's one thing that takes you off guard about this 19 year old pro gamer, it's his level of professionalism and respect for the game. During public events and interviews, Slacked has always made it clear how lucky he considers himself to be as a part of this world. And beyond that, it becomes abundantly clear that he respects Call of Duty as a profession, which means he is always bringing his best foot forward, whether it be on the virtual battlefield, or treating his fans with admiration and gratitude.

When he and the majority of Rise Nation left to join Luminosity, Slacked released a video explaining the situation and their reasons for making the change. In this way he made himself something of a mouthpiece for the team. And with his cool head and gracious attitude, it's no wonder that he stands out among his team mates as a thoughtful, consummate professional.

For a deeper look into what makes Josiah "Slacked" Berry a force to be reckoned with, visit his SCUF Living Esports profile, and hear from the man himself!

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We’re prepping for CoD XP by asking the pros a series of questions. Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring MadCat from Millenium



Real Name: Dylan Daly

Gamer Tag: MadCat

Current Team: Millenium

Hometown: Birmingham

How long have you been gaming? Competitively 4 years

If you could be any video game character who would you be? Sonic

What’s your favorite childhood game? Golden Eye

What’s the last TV show that you binge watched? Game of Thrones

What is your Guilty Pleasure? Biting bottle caps

Who is your Celebrity Crush? Don’t have one ?

Favorite Comfort Food? Chinese (Egg fried rice)

What’s one of your biggest pet peeves? Odor

Do you have any weird phobias? People who slob with their mouth full

Do you have any weird habits? I cannot walk out the house without having a shower in any circumstance

Fun Fact? Once upon a time I had a black belt in karate (12 yrs young)
After days of gameplay, charity, and sleep-deprived entertainment, the 2016 Race To Prestige has finally come and gone. This year the world got its hands on Call of Duty: Infinite Warfare, introducing a very new style of game to fans of the long-standing, multi-billion dollar franchise. Futuristic armaments and mechanical rigs have been added to an already chaotic multiplayer game mode, and fans of eSports the world over were looking forward to seeing how that would change team composition and strategy.

2016 Race To Prestige New Added Gameplay


Another new addition to the proud tradition of The Race was the introduction of OpTic Gaming’s team OpTicRTP. As the broadcasts began, viewers all over the world were treated to live video of the OpTic SCUF House and nearly every single team member playing their hearts out. Everyone from Scump to Karma to Hector were present to help ring in the latest Call of Duty, and it was clear that they were having a blast. In a fan favorite moment, Jamie Gray Hyder, who voiced and provided motion capture for Nora Salter, stopped by for a few hours to play and promote Infinite Warfare. She talked to fans and provided some insights into her Navy SEAL training and chats with NASA about space combat. She even shared some thoughts on jetpacks and the strong feelings of the player base surrounding them.

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The donations rolled in steadily as the days passed, and ultimately over $100,000 was raised for the Call of Duty Endowment, and it will all go toward helping countless veterans find work.

Team SCUF is proud to have been a part of The Race To Prestige this year and in years gone by. It’s always a week of exciting action and generosity for a cause that is near and dear to our hearts. Now that the 2016 Race is over, let us know: what were some of your favorite moments? Did you get into the giving spirit and donate?

The best part about the world of eSports is that the next terrific event is always around the corner, and without fail Team SCUF will be there.
This week’s profile takes a look at Jeremy ‘StuDyy’ Astacio. Once a young talent looking to break into the established elite, StuDyy has now competed at the professional level for four years, and made his mark on the game along the way.

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Origins


Though his career wouldn’t hit full swing until the following year, StuDyy first began to draw attention on Black Ops 2. Most notable was his performance at MLG Anaheim in June 2013, one of the few events he attended in the season, at which he played for the Conquer squad that eliminated Call of Duty Championships finalists EnVyUs in 9th-12th place.

His real breakout season, however, would be Call of Duty: Ghosts. At the very first event for the new game, MLG Columbus in November 2013, he played for a JusTus squad that ultimately placed 3rd/4th, eliminating both OpTic Gaming and EnVyUs along the way.

Having been eliminated twice by a rising star, EnVyUs would ultimately decide that, as they apparently couldn’t beat him, they would join him – or rather, ask him to join them. Having landed a place under the prestigious organisation, under the tutelage of Raymond ‘Rambo’ Lussier, StuDyy would become the tip of the spear that led the team to yet another Call of Duty Championships grand final.

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Current Team


Recently, StuDyy has found himself presented with a new challenge. Having parted ways with Evil Geniuses following Stage One of the Global Pro League, StuDyy may once again have to work his way back into the elite.

To do so, he’s joined up with a roster of similar intentions. Richard ‘Ricky’ Stacy is in a similar position, having played on Cloud9 in Stage One. Jonathan ‘SinfuL’ Baez started Infinite Warfare strong with a fourth-place at CWL Vegas under Team Allegiance, but failed to replicate the result going forward. Finally, Brandon ‘Dashy’ Otell is a young talent, much like StuDyy was earlier in his career, looking to break out for the very first time.

For their crusade to break into the upper tiers of Call of Duty, the team are representing a historic name from Halo – Str8 Rippin.

The team’s first outing at CWL Anaheim was a moderate success. Although a top-20 finish might not have been ideal, for a brand-new line-up starting in the increasingly tough open bracket it’s certainly a sufficient start.

Anaheim was, however, a mere warm-up for this squad. Now, they’ll be looking to the tournament that really matters – qualifying for, and performing at, the Call of Duty Championships.

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Greatest achievement


For StuDyy, it’s easy to pinpoint a greatest achievement – it is undoubtedly the role he played in the epic run of Team EnVyUs to reach the Call of Duty Championships grand final in 2014.

The placement itself is one that few will ever manage – second place at the most competitive and prestigious event of the year is an impressive achievement in its own right. What makes EnVy’s second-place particularly memorable compared to the stories of other runners-up over the years, however, is the nature of their path to do so.

The team made it out of their group in first place – albeit slightly fortuitously, having come out on top of a three-way tie – but in the very first round they would come up against Strictly Business, the number one seed out of the North American qualifier. The team were sent to the lower bracket immediately, and an early exit seemed inevitable.

Their first two series of the lower bracket would be against Team Kaliber and Epsilon, both incredibly formidable opponents and both of which went to a fifth map before EnVy clinched it. Having survived that challenge, StuDyy and co stormed all the way back to the grand final, taking the longest possible route and going through both Strictly Business and OpTic Gaming along the way.

Despite their ultimate loss to the indomitable compLexity in the grand final, EnVy put on one of the greatest lower bracket runs of all time, and their performance remains one of the great stories in Call of Duty to this day.

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In-game


As with many players who have competed over multiple years – and particularly those whose breakout came prior to the paradigm shift that Advanced Warfare brought – StuDyy has played multiple roles over the years.

During his time with EnVyUs, and arguably at his peak, StuDyy was a fast-paced slayer, the first-point-of-contact player who made space for the rest of his team. A particular trait of that era was his sniper specialism, often opting for a scoped weapon in Search and Destroy and wreaking havoc with first bloods.

In more recent years, however, StuDyy has stepped back from the primary star position he occupied in his prime. As the game shifts, so too must players, and StuDyy has learnt to become a more supportive player, reaping less individual glory perhaps but nevertheless playing a vital role and helping his team to victory.

Public persona


Like the vast majority pro players, StuDyy is no stranger to social media. Over the course of his career, he’s amassed a sizeable Twitter following of more than 185,000.

In a recent profile by MLG for the Call of Duty World League, StuDyy opened up about a tough childhood, and the impact the game has had on his life, giving a little more insight into the man behind the screen.

Unlike some, StuDyy has not opted to focus on developing a YouTube channel, instead focusing solely on streaming to some 51,000 Twitch followers. On air, StuDyy typically comes across as lively and energetic, a player who genuinely loves and revels in the fact that he is able to play Call of Duty for a living.
This week, we’re taking a look at one of the most talented and successful players Call of Duty has ever seen. Over the last few years, Dillon ‘Attach’ Price’s impact at the highest level of competition has been significant and undeniable.  

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Origins


Attach made his LAN debut on Black Ops 2 with an amateur team, but his journey to becoming the player he is today really began on Call of Duty: Ghosts. At the start of the game, he joined eLevate, where he was playing alongside another future Call of Duty World Champion: Austin ‘SlasheR’ Liddicoat.

After a top-eight finish at UMG Philadelphia, the team would go their separate ways, and Attach found himself on Curse Youth. Following a season of the MLG CoD League, the Youth team was disbanded and Attach was moved onto Curse Orange, whose most notable achievement was a top-six at the MLG X Games, where Attach really began to grow his profile.

After failing to make it out of the open bracket at MLG Anaheim 2014 with Curse, Attach moved onto Rise Nation, with whom he would close out the season and pick up his highest placement to date, a fourth-place at UMG Nashville.

It wasn’t until Advanced Warfare that Attach truly completed his ascension into the elite. Finding himself on Denial, Attach would be part of a consensus top-two squad for the rest of the season, and earn recognition as one of the best players in the world.

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Current team


Attach now competes as part of one of the longest-standing and most successful rosters in Call of Duty history – the current iteration of FaZe Clan.

When this team formed, they were the very first squad to consistently beat the dominant OpTic Gaming. They ended Advanced Warfare having broken the green wall in three grand finals, denying them titles with a consistency that none had yet managed.

The team have remained unchanged since their initial formation, despite struggling to quite replicate their initial results. Black Ops 3 was a less successful year for the team, with only top-four placements to speak of, but it’s perhaps to their credit that they’ve stuck together and worked to improve rather than taking the traditional route for Call of Duty and making a change whenever things don’t go as hoped.

This season, FaZe are very much a threat again. At the CWL Paris Open they made a finals appearance for the first time at a major event since Advanced Warfare, and they’ve added two third-places to their résumé on this game as well. Though they’ve yet to pick up a major title, they stand once again a step ahead of the majority of the field.
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