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Jim Maguire, Director of TCM-Gaming had this to say:  “Launching SCUF Gaming as our latest partner while our Ghosts squad are playing at the Activision Cod World Championships in Los Angeles is perfect timing. Providing our guys with the best equipment money can buy in the biggest tournament on the planet has to be a winner. We are looking forward to working closely with Scuf over the coming months. - See more at: http://www.tcm-gaming.net/articles/News/TCM-Gaming/918/TCM-Gaming-partners-with-SCUF-Gaming/#sthash.2m3ygNDg.dpuf

 

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Used by over 85% of Pro-Gamers for Shooters, the SCUF Controller is an essential professional grade gaming accessory that enables gamers to take advantage of clever features like our patented paddles, trigger mechanisms and optional extras. SCUF Controllers have become the Pro Gamers choice to aid their game play, while reducing the risk of obtaining hand injuries caused by compromising actions like CLAW Grip.

 

 

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming: “As many of you may know TCM has been one of Europe’s top Call Of Duty teams for sometime now. We have always had an unofficial affiliation with them because their players have been users of SCUF controllers since the early days of Scuf Gaming. It's great to finally solidify the partnership and openly promote together. Our focus has always been helping support players and the community so announcing this partnership at the COD Championship Finals is very apt"

 

 

ABOUT SCUF GAMING: A Company focused on providing “tactical gear for elite gamers”. It all started in 2010 – until the SCUF was invented gamers could only use compromising techniques like CLAW to play with more of their hand. Using patented back paddles, which mimic the front buttons, Scuf Gaming made it possible to display more dexterity is a safe, ergonomic way. Scuf Gaming now has access to over 23 patents, 4 of which are granted patents – offering features such as adjustable hair triggers, trigger stops, military grade SCUF Grip and optional domed or concave SCUF sticks. SCUF Controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, G-finity, Reflex, UMG, ESL, etc. When we designed the SCUF, our focus was to reduce unnecessary latency in hand movement and allow experienced gamers to game for longer while using more of their hand in a safe and ergonomic way. Scuf gaming also sell a variety of accessories and apparel specifically designed for Elite Gamers.

 

For more information please visit www.scufgaming.com

 

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PRESS RELEASE: June 6, 2016 – Five (5) years after inventing several additional core functions for a Gaming Controller and creating a new market space for professional controller/ input devices, Scuf Gaming through Ironburg Inventions (Invention/ Patent Subsidiary) talks more openly about its mid-term product strategy, as its count is extended to twenty-one (21) issued patents. On 31st May 2016 the USPTO issued Utility Patent No 9,352,229 B2, which relates to a hand held input device for controlling video games or other interactive systems with a plurality of additional detachable controls located on the back of the controller, ranging from individual elongated members to mounting plates which can activate magnetic switches, sensors or microswitches.

patent_ribbonCEO & Founder of Scuf Gaming and Ironburg Inventions, Duncan Ironmonger says, “Since Day 1, our strategy has always been to create a new market space by rethinking and improving how gamers use their hands to ergonomically control Input Devices. Starting with Gaming Controllers, we have focused on five (5) key areas to help improve performance and dexterity while increasing hand use and comfort – most people know these as SCUF controllers and while we are delighted by our success, this is only the beginning. With the evolution of the gaming industry and explosion in eSports, SCUF is able to leverage its IP and evolve into several new areas. I’m extremely proud and excited of what we have achieved and this is possibly our most important patent milestone to date because of how it helps lock down and protect our INPUT DEVICE strategy for Console, PC, Mobile, Tablet and VR."

Over the past five (5) years, Scuf Gaming (through Ironburg Inventions Ltd) has been issued over twenty-one (21) patents with another thirty-eight (38) pending of which many are in areas that bridge future input devices. In October 2015, Scuf Gaming (together with Patent subsidiary, Ironburg Inventions, Ltd) signed a licensing agreement with Microsoft Corporation, providing Microsoft rights to use SCUF’s intellectual property to create the Xbox Elite Wireless Controller.

For additional information please visit scufgaming.com.

About Scuf Gaming:
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 21 granted patents, and another 38 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.
This week’s profile looks at FaZe Clan’s Thomas ‘ZooMaa’ Paparratto.

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Origins


Once derided as primarily an online player, ZooMaa first began to build a name for himself as a Search and Destroy specialist. During Call of Duty Ghosts, he began to transition into playing respawn game modes as well and attending his first events.

Having qualified for Season 2 of the MLG CoD League, ZooMaa’s squad were acquired by Denial. Although the squad qualified for the international playoffs at MLG Anaheim, a last-place finish prompted a major team shuffle, with the squad rebuilt around ZooMaa.

The new team – now featuring prominent pro players Renato ‘Saints’ Forza, James ‘Replays’ Crowder and Jeremy ‘StuDyy’ Astacio, was an instant success, picking up victory at UMG Dallas on their very first outing together. Despite now being surrounded by high-profile names, ZooMaa continued to distinguish himself as a potential superstar.

It was in Advanced Warfare, however, that he completed his ascent to becoming one of Call of Duty’s superstars. After transitioning with Denial into the new season, ZooMaa would move to Team EnVyUs for a stint before finding himself on FaZe Clan.

The first iteration of the FaZe squad challenged the dominant OpTic Gaming in a couple of finals, but didn’t look in much danger of actually toppling them. After losing in the grand finals of the MLG Pro League Season 2 Playoffs, ZooMaa and Ian ‘Enable’ Wyatt teamed up with Denial duo and World Champions James ‘Clayster’ Eubanks and Dillon ‘Attach’ Price.

The squad would go undefeated against the previously indomitable OpTic for the rest of the season, picking up three championships during which ZooMaa himself was praised as one of the best players in the world.

Current team


ZooMaa remains a member of that FaZe Clan squad today, although recently the team have been through their first team change in over two years. Despite their success towards the end Advanced Warfare, the team had a much less successful year on Black Ops 3. Though results picked up noticeably in Infinite Warfare, as the year progressed the team remained without a championship win.

Things finally came to a head after a top-16 finish at CWL Anaheim, and a change had to be made. To some controversy, it was James ‘Clayster’ Eubanks on the chopping block, with Peirce ‘Gunless’ Hillman, one of the rising talents behind eUnited’s success, brought in as a replacement.

The new FaZe roster was unable to pick up its first trophy on its debut, instead coming in at 5th/6th at the Global Pro League Stage Two Playoffs. The squad were arguably unfortunate to run into both eventual grand finalists EnVyUs and OpTic Gaming, but the placement leaves the team still looking to prove themselves as they head into this year’s Call of Duty Championships.

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Greatest achievement


With multiple trophies to his name, it’s difficult to isolate a single greatest achievement for ZooMaa. It’s easier to narrow down a time period – between the formation of the FaZe Clan roster that held until recently, and the end of the Advanced Warfare season.

During that time, ZooMaa helped to push his squad to three major championship victories, taking down the god-squad of OpTic Gaming in all three grand finals. ZooMaa was arguably in his prime on an individual level, and the team became the first to ever deny OpTic Gaming of multiple trophies.

If a single event were to be selected, however, it would probably be the Gfinity Summer Championship. Offering a $50,000 first place prize – one of the biggest pay-outs of the year outside of the Call of Duty Championships – it was only the second event the then-new FaZe had competed at.

Having previously won UMG Dallas, the squad were looking to prove that they weren’t a one-hit wonder, that they could go toe-to-toe with OpTic on a consistent basis. The two teams would meet in an epic best-of-seven final in which FaZe came back from a 1-3 deficit to win 4-3. The match was an instant classic, and also the first time OpTic had fallen short at consecutive events since the addition of Ian ‘Crimsix’ Porter and Matthew ‘FormaL’ Piper.

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In-game


In his rise to the top, ZooMaa quickly developed a reputation as one of the fastest players in the game. While he’s experimented with an Assault Rifle at times, ZooMaa is at his best with an SMG in his hands.

Particularly during Advanced Warfare, ZooMaa was a player to get up in the enemy’s face and force as many interactions as possible, making space for his team and drawing attention away from the dominant riflers. In prime form, ZooMaa would become a one-man wrecking ball, not only taking more fights than any other player but winning most of them as well, almost single-handedly forcing back opponents.

In Search and Destroy, he became known for this aggressive behaviour that it practically became a meme: everyone knew the “ZooMaa flank” was coming, but he retained a remarkably high success rate nonetheless.

Today, ZooMaa is a little more conservative in his play, having amassed more experience at the highest level and learnt when it’s better to reign in the aggression.

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Public persona


Like almost all Call of Duty professional players, ZooMaa is no stranger to a range of social media sites. His largest following is to be found on Twitter, boasting more than 278,000 followers, though ZooMaa hasn’t dedicated quite so much time to content creation for sites like YouTube and Twitch as some of his fellow competitors. An active Instagram makes up his second most popular account, with over 138,000 followers.

Unlike some, ZooMaa generally isn’t a particularly divisive or controversial figure. Typically coming across as humble and honest in interviews, even those who may support fierce rivals are rarely found with a bad word to say about ZooMaa on a personal level.
PRESS RELEASE: Scuf Gaming partners with TeamKaliber and releases the ‘TeamKaliber HYBRID’ Team Controller – September 23th, 2013

Scuf Gaming is delighted to partner with TeamKaliber Gaming and release the all-new ‘TeamKaliber HYBRID’ team controller. Used by over 85% of Pro-Gamers for Shooters, the SCUF Controller is an essential professional grade gaming accessory that enables gamers to take advantage of clever features like paddles, trigger mechanisms and optional extras. SCUF Controllers have become the Pro Gamers choice to aid their game play, while reducing the risk of obtaining hand injuries caused by compromising actions like CLAW Grip.

Jimmy aka Chaosxsilencer “We are truly excited to announce our partnership with SCUF. To be able to partner up with the #1 Controller Company in gaming is truly an honor for us. The name TeamKaliber already resonates as family within our organization and it is always about the team as opposed to the individual, so having a SCUF TeamKaliber Controller is very special to us. It represents all aspects of the TeamKaliber organization and what we stand for. We look forward to the partnership and relationship with everyone at SCUF and are excited about the future. “

Duncan Ironmonger, CEO & Co-Founder Scuf Gaming, said “Its great to be working with TeamKaliber who, although a relatively new organization, built a very strong competitive presence in the Call Of Duty scene. In a short time TeamKaliber have built an impressive and loyal following and we are excited for the upcoming year.”

ABOUT SCUF GAMING: Until the SCUF was invented in 2010, gamers could only use compromising techniques like CLAW to play with more of their hand. Using back paddles, which mimic the front buttons, Scuf Gaming has made it possible to display more dexterity is a safe, ergonomic way. Scuf Gaming also offer features such as adjustable hair triggers, trigger stops, military grade SCUF Grip and optional domed or concave sticks. SCUF Controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, G-finity, Reflex, UMG, ESL, etc. When we designed the SCUF, our focus was to reduce unnecessary latency in hand movement and allow experienced gamers to game for longer while using more of their hand in a safe and ergonomic way. We believe the paddles and adjustable hair triggers are a great advancement for Console Gaming and are ideal for gamers to display their skill and dexterity and pull off more exciting gameplays which in turn will increase audience interest!” For more information please visit www.scufgaming.com
Over 100 Granted & Pending Patents Create a Stronghold in Gaming Controller Innovation

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Scuf Gaming Increases Global Intellectual Property Footprint

ATLANTA, November 5, 2018 — Scuf Gamin, innovator and creator of high-performance gaming controllers, through its patent subsidiary Ironburg Inventions, has expanded its global patent portfolio, bringing the company’s total number of patents to 45, with an additional 5 pending patent applications approved and ready to issue, and 52 additional pending applications.

“We’ve known our controller features would become essential for competitive players since creating the market category for performance controllers in 2011,” said Duncan Ironmonger, CEO and Co-Founder of Scuf Gaming®. “Since then, we have invested heavily in our IP portfolio, while educating and supporting the professional gaming community when few people knew esports existed. These patented innovations have benefitted hundreds of thousands of gamers, not just professionals, because our controllers enable them to use more of their hands during gameplay and reduce hand-strain through improved ergonomics.”

The SCUF Vantage™, the company’s most recent and advanced PS4™ controller, relies on existing Scuf Gaming® intellectual property, such as remappable back control functions, interchangeable thumbsticks and trigger control mechanisms. It also features innovations never before seen in a controller, such as the Sax™ buttons (removable side action buttons), which permit mid-finger activation of game functions and removable vibration modules to quickly select vibration and weight preferences. The SCUF Vantage™ has almost 40 granted or pending patents covering its unique features, and that number continues to grow.

Scuf Gaming® continues to obtain intellectual property protection for the features that increase user hand use and enhance performance through the customization of thumbsticks, triggers, and buttons as well as the look and feel of its controllers.

For example, four of the most recently granted patents extend geographic and functional coverage, to include:

  1. S. Patent 9,878,238: Directed to paddle technology used in the SCUF Vantage™ controller.

  2. European Patent 32427: Directed to rapid change thumbsticks.

  3. Canadian Patent 2913093: Directed to paddle technology used in the SCUF Vantage™ controller.

  4. European Patent 3102301: Directed to magnetic remapping technology.


“Intellectual property sits at the heart of our company and protects our ability to innovate, test, and perfect our products,” continued Ironmonger. “Our most advanced controller, the Vantage, is built off our experiences with previous generations of SCUF controllers and our drive to create feature-rich, professional-level input devices that ultimately close the gap between controller and keyboard and mouse. In fact, top gamers, like Nickmercs, regularly best keyboard and mouse players during cross-platform Fortnite competitions thanks to SCUF controllers.”

In 2015, Scuf Gaming licensed their IP to Microsoft to create the Xbox Elite controller. Scuf Gaming continues to invest many millions of dollars into R&D and their patent portfolio, and actively defends their intellectual property to protect their assets and many employees worldwide.

To learn more about Scuf Gaming’s® intellectual property, please visit scufgaming.com/patents.

About Scuf Gaming

Scuf Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 45 granted patents, and another 57 pending, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable Sax™ button placements.

For additional information about Scuf Gaming, please follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.
PRESS RELEASE: 20th January 2014 – Scuf Gaming partners with SkyLAN for SkyLAN #2

 

Scuf Gaming is happy to partner with SkyLan and attend their next event SkyLAN #2 “Back In Paris” on 25/26th of January.

 

SkyLAN is an organizer with impressive growth since their first event, SkyLAN BETA that took place in Lyon early 2013. In less than a year they’re going to be running their 4th event which will this time gather up to 64 teams on Call of Duty Ghosts who will try to earn the biggest share of the 10,000euros guaranteed prize share. Big show expected from the best teams France has to offer.

 

Benjamin Hoffner, founder of SkyLAN says: “With the success of the SCUF stand at SkyLAN.ESWC and the professionalism displayed, SkyLAN naturally decided to bind with SCUF once again for SkyLAN #2. All the SkyLAN staff is delighted to be working with SCUF once again for this event, which is due to be much bigger.”

 

Jonas Ferry, head of Scuf Gaming in France says: “It’s extremely important for Scuf Gaming to be supporting the French community and with a great event upcoming we are happy to partner up with SkyLAN once again.  We are driven to provide the best controllers on the market and being able to meet with the players is extremely important to us! We’re looking forward meeting the community and an other great weekend of Call of Duty Ghosts competition.”

 

ABOUT SCUF GAMING: Until we invented the SCUF in 2010, gamers could only use compromising techniques like “CLAW” to play with more of their hand. Using back paddles, which mimic the front buttons, Scuf Gaming has made it possible to display more dexterity in a safe, ergonomic way. We understand the limitations of a normal controller for Professional gamers, who need to control over 20 functions whilst they’re in gameplay; making use of only 2 fingers and 2 thumbs is extremely limiting at the Top level. One size cannot fit all and will not fit all for the elite 10% of the community. It can restrict the advancement of play, the games and their enjoyment; hence why some Professional players were eventually forced to use techniques like CLAW; which can be very harmful to your hand with repetition. The paddles and trigger mechanisms that Scuf Gaming developed and patented allow each player to choose their preferred settings for gameplay and help them become the best gamer of they can be.

 

www.ScufGaming.com
PRESS RELEASE: May 5, 2016 – Launching the Infinity4PS Controller, Scuf Gaming continues to change the game for PlayStation and PC gamers. Leveraging IP and functionality from the highly acclaimed Infinity Series, SCUF helps to take your game to the next level with the fully modular SCUF Infinity4PS, swap out thumbsticks, triggers and paddles on the fly to optimize the feel and functionality to suit your gameplay.

The SCUF Infinity4PS includes many new innovations including: (1) SCUF’s patented trigger control area, which offers various length triggers and quick shift trigger stops. Gamers can shift the trigger stops to initiate various activation points on the trigger and also mechanically tune the tension and position of the trigger to locate the triggers’ ‘sweet spot’ with the adjustable hair trigger mechanisms. Both functions provide the gamer with reduced trigger latency and improved trigger control. (2) Fully remappable paddles increase hand use and gain a competitive advantage. (3) The Infinity Thumbstick Control Area provides the gamer with the ability to change SCUF’s new proprietary thumbsticks quickly and securely in seconds. Like race car tires, thumbsticks will wear down, especially when they have optimal comfort and grip. This is an option SCUF fans have been eagerly awaiting. (4) The SCUF Infinity4PS now offers the choice of military grade SCUF GRIP, which is the Pro’s grip choice on the SCUF Infinity1.

A wide array of design and color options are available on the SCUF Infinity4PS to suit all tastes and budgets, including branded eSports team SCUF controllers like OpTic and FaZe. SCUF controllers are hand crafted to the gamer’s specification, which is why over 90% of professional gamers choose SCUF controllers. The SCUF Infinity4PS is compatible for use on PlayStation®4 and PC.



“Over the past 12 months, we have witnessed the PlayStation market become far more competitive and serious about eSports. Five years ago we invented SCUF features to offer the pro and hardcore community a more competitive controller to match their skill and hand dexterity. Our commitment and innovation are to the gamer, so creating a more modular controller for PlayStation 4 was a natural evolution. We believe offering gamers the flexibility to replace parts, as they wear through extended gameplay, is essential. The release of the Infinity4PS offers trigger function that we are particularly proud of and comes at a perfect time, since we just announced another two utility patents for our adjustable hair trigger and trigger stop functionality. Since 2011, SCUF users have been very familiar with our trigger control area and we’re pleased to evolve this and carry functionality to the SCUF Infinity4PS,” said Duncan Ironmonger, CEO & Founder of Scuf Gaming.

SCUF Infinity4PS offers several patented and patent pending features, including:

The Infinity4PS Trigger System comes with three core features: The Quick Shift Trigger Stops, the Adjustable Hair Trigger Mechanism and SCUF’s NEW Trigger Extenders.

Quick Shift Trigger Stops
• Quick Shift Trigger Stops enable the user to activate various activation points on the trigger stop
• Reduction of unnecessary trigger movement past activation point
• SCUF Key (0.9 mm) is utilized for easy adjustments

Adjustable Hair Trigger Mechanism
• Enables the user to mechanically tune the tension and position of the trigger to locate the trigger’s ‘sweet spot’ for different types of games
• Reduces unnecessary trigger latency before activation point
• SCUF Key (0.9 mm) is utilized for easy adjustments

SCUF’s NEW Trigger Extenders
• Fully removable and easily clip on the Infinity4PS triggers - standard and long lengths
• Improve trigger accuracy and hand comfort
• Extend the natural parameters of the controller to suit larger hand sizes (long)
• Choose from six color options (black, white, red, blue, green & yellow)

Interchangeable Thumbstick Control Area
• Change thumbsticks in seconds with the Infinity Ring and Lock system
• NEW SCUF thumbsticks for Infinity4PS use proprietary materials and come in regular and tall sizes, domed and concave styles
• Choose from five color options (black, white, red, blue & green)

Infinity Ring and Lock System
• Fully removable and customizable, the SCUF Infinity Lock ensures a secure thumbstick
• Use of self-lubricating material on the ring, ensures your thumbstick glides seamlessly
• Infinity Rings add design as they come in nine color options (black, grey, white, green, light blue, dark blue, red, orange & pink)

Military Grade SCUF Grip
• SCUF Grip is similar to grip used to coat weaponry and other military equipment
• Its textured, non-slip surface is great for extended hours of gameplay
• Choose from four color options (black, red, blue & green)

Infinity 4PS PRO Switches
• Switches layered with gold on circuits and new switches provide increased activation longevity
• Improved haptic feedback with every click of the paddle

SCUF Infinity4PS PRO Paddle Control System
• Determining factor for elite gamers, allowing players to keep their thumbs on thumbsticks while using the back paddles to perform advanced moves
• The Infinity4PS PRO paddles are easy to reach, include grip and grooves to provide a secure hold for fingertips

SCUF EMR (Electro Magnetic Remapping) Technology
• Use EMR Mag Key for ‘on the fly’ remapping of the back paddles to any face button

SCUF Infinity4PS pricing starts at $124.95, €124.99 & £99.99 and is for use with PlayStation 4 and PC.

Infinity4ps secure thumbsticks

About Scuf Gaming
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 20 granted patents, and another 39 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.