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Call of Duty: Black Ops 6 Movement Guide

Call of Duty: Black Ops 6 is set to feature a new movement system called omnimovement. The upcoming mechanic allows players to sprint, slide, and dive in all directions. If you are a huge fan of action movies, omnimovement will give you the tools you need to do your favorite moves from John Wick or the Matrix. In this article, we’ll discuss the movement system in detail and give you a good set of keybinds if you’re on a controller.

Call of Duty Black Ops 6 Omnimovement System

The Basics

The key to mastering any game is first perfecting your fundamentals. In the upcoming Call of Duty game, having precise control over your movements is essential to playing and, most importantly, winning the game. Whether a veteran or a newbie, practicing moves gives you more fluidity to get to the advanced gameplay and dominate the battle with Black Ops 6 omnimovement.

The best way to improve your Call of Duty mechanics is to grab yourself a SCUF controller, now an official partner of the Call of Duty franchise. With SCUF controllers, key actions like reload, slide, or jump that are normally bound to your face buttons can also be assigned to paddles on the back of the controller. If you want your aim to stay consistent, check out SCUF Reflex for PS5, SCUF Instinct for Xbox Series X/S, or SCUF Envision for PC. Get an edge over your opponents by never needing to lose control of your aim, and having advanced movement techniques - like the new omnimovement system - available right at your fingertips.

Keybinds

For the record, there are no perfect settings. The only settings that make the gameplay absolute are the ones that work best for you! To best leverage the new movement feature in Black Ops 6, you just need to configure your controller a little by adjusting the settings according to your preference. Once that’s done and dusted, you are good to have that action-hero demeanor.

Some of the best Black Ops 6 controller keybinds come straight from the movement king himself - JoeWo. Here are the settings JoeWo uses to dominate with the omnimovement system.

  • Horizontal Stick Sensitivity: 7
  • Vertical Stick Sensitivity: 7
  • Controller Vibration: Off

Deadzone

  • Left Stick Min: 0
  • Left Stick Max: 44
  • Right Stick Min: 0
  • Right Stick Max: 99

Sensitivity Multiplier

  • ADS Sensitivity Multiplier: 0.85

Aiming Advanced Settings

  • Dynamic Aim Assist: Dynamic

Intelligent Movement

  • Sprint Assist: Tactical Sprint Assist
  • Sprint Assist Delay: 0

Movement Behaviors

  • Automatic Airborne Movement: Off
  • Slide/Dive Behavior: Hybrid

Movement Advanced Settings

  • Sprint/Tactical Sprint Behavior: Toggle
  • Auto Move Forward: Off
  • Grounded Mantle: Off
  • Sprint Restore: On
  • Slide Maintain Sprint: On

Combat Advanced Settings

  • Sprint Cancels Reload: Off
  • Depleted Ammo Weapon Switch: Off

JoeWo also mentions that if you have a SCUF or pro controller with extra buttons and paddles on the back, you can bind those to different mantling actions. This will allow you to turn off “Mantle Assist” which can sometimes get you killed in the game. Make sure to check out the rest of JoeWo's video for the best controller settings in Black Ops 6, or read the full transcription below.

Sliding and Diving

If you want to close that distance between your enemy or cover gaps quickly, sliding or sprinting is a great method that also keeps you hard to hit. Previously, you could only sprint in one direction, but now, thanks to the omnimovement in Black Ops 6, the players can stay harder to catch by moving in any direction that works for them.

Diving is somewhat similar to sliding, but it just enhances your movement and allows your character to fly forward. The best part of the game is that you can combine these features and attack the enemy by linking the sprinting and diving to make a power move that helps you move fast by getting undercover from enemies and surprising them with a bang!

Swimming

During CoD Next 2024, it was announced that the Prestige system is set to return, allowing fans to earn rewards even after reaching their season’s level cap. With 10 levels of Prestige available for players to reach, you will see that previous Black Ops titles have inspired each level.

In the same blog post, Activision has called the improved feature “the most rewarding Prestige system ever” to be introduced in Black Ops history that will introduce tons of content for you to unlock. Prestige is set to come out with Warzone Season 1, Zombies, and Multiplayer.

Call of Duty Black Ops 6 characters

Omnimovement

Omnimovement is a system straight out of action movies that has never been seen in a Call of Duty engine before. It enables the player to attack their opponent with a 360-degree control movement, and it allows them to have complete command of their speed.

This system is an upgrade to the unidirectional sprinting and sliding in previous Call of Duty entries. Now, players will be able to maneuver in any direction with the upcoming omnidirectional movement in Black Ops 6.

Vertical Movement

The leaps and bounds that your operator makes to move vertically in any Call of Duty game is called vertical movement. While running, you might encounter an obstacle that you can only cross by going over or under it, so that’s when this movement comes in handy. While jumping is essential to cross small gaps, it is an annoying factor that can greatly decrease your accuracy.

Next up, we have mantling, which is when players grab onto a ledge, box, or some edge when a prompt to mantle appears. While you’re mantling, you cannot use your weapons.

Oftentimes, parachuting takes place on massive map modes, during which a player’s operator contains an unlimited supply of parachutes. So, if you end up falling from a deadly height, you can open a parachute to slowly fall through the air and move better in the air. You can utilize your weapons for a couple of seconds in the middle of cutting the parachute and freely falling.

Call of Duty Black Ops 6 weapons

Intelligent Movement

You can enable Intelligent Movement in Call of Duty: Black Ops 6. It’s a customizable way that helps players automate a handful of actions when they’re moving their operator around the screen. So, if you’re climbing a ledge or sliding under an obstacle, this upcoming brand-new setting is all set to help you do just that with as few inputs as possible. The system’s got you!

Turning Intelligent Movement on and off is not entirely binary—you can choose which types of movement you’d like to toggle and even fine-tune them a bit. You can play with these settings by either enabling Sprint Assist or turning off Mantle Assist if you like to climb over walls manually. All these options are flexible, so you can toggle them and match your vibe and playing style.

Corner Slicing

Scared of getting killed on blind corners? Corner slicing is a feature that tilts your character’s weapon as soon as you approach a corner. This helps you by avoiding full-body exposure to the enemy while giving you a clear and better view of your target. It is a completely cosmetic mechanic, and if you do not like the way it works, you can always toggle it off in the settings.

That’s all there is to know about the Black Ops 6 omni movement system that will assist you throughout the game. Players can also fine-tune these efficient systems to get the best results out of the pre-existing set of tools to enhance their gaming experience.

If you want to prepare for all aspects of Black Ops 6, make sure you stay tuned for more news from SCUF for any updates on Black Ops 6. Make sure your aim and movement are clean by picking up a SCUF Reflex for PS5, the SCUF Instinct for Xbox Series X/S, or the SCUF Envision for PC, and get ready to top frag all of your lobbies.

Read the full video transcript


I know I've seen a ton of questions: "Joe, what are your controller settings?" Well, this is for you today, and the gameplay you guys are going to see attached to that is absolutely insane. The movement, already on day two of the game, is looking real crispy. So let's dive straight into these settings.

Alright, so let’s dive straight into these controller settings. Obviously, most of these settings are honestly just like my MW3 and Warzone settings, but there are a couple of weird ones for this game that I found to feel better. So, obviously, I’m on 77 sensitivity. I have my controller vibrations off, and I'm also on zero left stick M Deadzone and 40 max. I'm also on zero right stick M Deadzone and 99/100 for my right stick.

Now, the weird thing is for Black Ops 6 so far, there are a lot of drop-downs for these settings. I’m on 77.85, but for whatever reason, that is not under the controller tab. You have to go under the aiming tab and then under the sensitivity multi, which is right here. That is your ADS sensitivity multiplier. So I’m still on 77.85, but it’s just in a weird spot.

Next, if you go under aiming advanced settings—I honestly didn’t find this setting out until after CoD Next—you can still use the dynamic aim assist response curve type. It was on standard for me at Cod Next and stuff, and then at home, I found that there are way more settings than I thought. Now you can actually put it on Dynamic, which I like. That’s kind of how I’ve always had it for a while now. Obviously, aim assist is on, but that’s been the controller and aiming tab.

Now, onto the most important tab, which is going to be the movement tab. Most likely, this is going to be off or on, but change your Sprint Assist to Tactical Sprint Assist. Then, under Sprint Assist Delay, make sure this is set to zero. There’s probably going to be a max setting, but zero means you’re going to have an instant response for your Tactical Sprint. This is basically like Auto Attack Sprint, but it was kind of hard to actually change and find.

It’s kind of weird, though, because in Black Ops 6, I feel like there’s a lot of mantling and things you can mantle. I have all of my mantle assist off, and that’s because I have a paddle—actually, four paddles—on the back of my SCUF, which I use for sliding, jumping, plating, reloading, or swapping guns for multiplayer. I actually have a dedicated paddle to jump and stuff, so I don’t need to have mantle assist on. I can mantle things that I want to with my paddle.

I have all of my mantle assist settings off because otherwise, I feel like I was dying a lot due to automatic stuff, and it was super frustrating. I also have all of my crouch assist settings off because, again, I know what I want to do and when I want to do it.

Airborne mantle—have that off. Slide and dive behavior I have on hybrid. This means if you’re just normal attack sprinting and you press your slide button, it’s going to slide. If you’re holding in your left stick and press your slide button, you’re going to dive. Diving in this game is very important because you can dive and shoot, which helps you reach out and do things like that. Definitely try hybrid out. It took me about a week or two to get used to, so try this out and let me know what you think.

Under the advanced settings, there are a couple of settings here. I have my Sprint Tactical Sprint behavior on toggle, Auto Move Forward off, Ground and Mantle off, Sprint Restore on, and Slide Maintain Sprint on. I had this off in Modern Warfare 3 and Warzone for now, but I found for me that Slide Maintain Sprint actually feels better in Black Ops 6, at least so far.

Then, onto combat settings. These are pretty normal settings; you don’t really have to change much. And then onto combat advanced settings—make sure to turn these off too. Sprint Cancels Reload—turn that off. Depleted Ammo Weapon Switch—turn that off. Basically, that means if your gun runs out of ammo, it’s going to switch automatically, which can get you killed a lot when you should just be reloading when you want to reload.

That’s pretty much the only two settings in here, and that wraps up my controller settings. Definitely give these a shot and stick around for this gameplay because it’s absolutely insane. This is already day two of the Omni movement, and we’re already moving like this. So just wait until Warzone drops. I’ve got you guys with a movement guide and all that stuff. Hope you guys enjoy!



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