Scuf Gaming technology protected in countless ways as USPTO issues yet another patent taking the total to 21 – Ironmonger says “this is possibly our most important patent milestone to date because of how it helps lock down and protect our INPUT DEVICE strategy for Console, PC, Mobile, Tablet and VR"

PRESS RELEASE: June 6, 2016 – Five (5) years after inventing several additional core functions for a Gaming Controller and creating a new market space for professional controller/ input devices, Scuf Gaming through Ironburg Inventions (Invention/ Patent Subsidiary) talks more openly about its mid-term product strategy, as its count is extended to twenty-one (21) issued patents. On 31st May 2016 the USPTO issued Utility Patent No 9,352,229 B2, which relates to a hand held input device for controlling video games or other interactive systems with a plurality of additional detachable controls located on the back of the controller, ranging from individual elongated members to mounting plates which can activate magnetic switches, sensors or microswitches.

patent_ribbonCEO & Founder of Scuf Gaming and Ironburg Inventions, Duncan Ironmonger says, “Since Day 1, our strategy has always been to create a new market space by rethinking and improving how gamers use their hands to ergonomically control Input Devices. Starting with Gaming Controllers, we have focused on five (5) key areas to help improve performance and dexterity while increasing hand use and comfort – most people know these as SCUF controllers and while we are delighted by our success, this is only the beginning. With the evolution of the gaming industry and explosion in eSports, SCUF is able to leverage its IP and evolve into several new areas. I’m extremely proud and excited of what we have achieved and this is possibly our most important patent milestone to date because of how it helps lock down and protect our INPUT DEVICE strategy for Console, PC, Mobile, Tablet and VR.”

Over the past five (5) years, Scuf Gaming (through Ironburg Inventions Ltd) has been issued over twenty-one (21) patents with another thirty-eight (38) pending of which many are in areas that bridge future input devices. In October 2015, Scuf Gaming (together with Patent subsidiary, Ironburg Inventions, Ltd) signed a licensing agreement with Microsoft Corporation, providing Microsoft rights to use SCUF’s intellectual property to create the Xbox Elite Wireless Controller.

For additional information please visit scufgaming.com.

About Scuf Gaming:
Scuf Gaming® is a Global Leader and Innovator in eSports, providing Tactical Gear for Elite Gamers where more than 90% of the world’s top professional gamers in shooters use a SCUF. Selling high-end accessories and customized gaming controllers for PC and Console, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to professional and hardcore gamers who are looking for that edge and recognize that one size does not fit all. The primary focus for SCUF controllers are the functional features, which go toward improving your game, allowing you to reduce latency and use more of your hand in a safe and ergonomic way. The SCUF controller has features, which are covered by 21 granted patents, and another 38 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area. Scuf Gaming is the official controller partner of major gaming leagues, CWL, MLG, ESL, Gfinity, EGL and UMG. With operations and production in North America and Europe, Scuf Gaming also provides a variety of accessories and apparel specifically designed for Elite Gamers.