SCUF Affiliate of the Week: David “Dqvee” Davies

This week’s affiliate profile takes a look at one of the rising stars of European Call of Duty, David ‘Dqvee’ Davies.


Dqvee’s rise into the upper echelons of European Call of Duty was remarkably swift. His first appearances on LAN would come towards the back end of the Advanced Warfare season, and although they were at domestic events of a relatively low profile, some top placements – including his first victory – were enough to see him onto a decent squad under Exertus for the start of Black Ops 3.

Dqvee would remain under Exertus for the majority of the Black Ops 3 season, qualifying for Stage Two of the Global Pro League and eventually joining up with Stephen ‘Vortex’ Allen and Billy ‘Hawqeh’ Harris, alongside whom he still competes.

While he was quick to break into the professional level, however, Dqvee’s rise wouldn’t take him to truly exceptional heights until the end of the season. Exertus remained competitive in Europe, but were never truly challenging for titles. At the end of the year, however, the squad would throw themselves into the spotlight with an entirely unexpected performance at the Call of Duty Championships, playing this time as FabE on their way to a fourth-place finish.

The squad remained unchanged for the start of Infinite Warfare, but looked in danger of slipping from their newfound spotlight following a few underwhelming results. The addition of former Splyce player Joshua ‘Joshh’ Lee-Shepherd, however, transformed them into one of Europe’s strongest teams, giving Dqvee a platform from which to shine and cement himself as one of Europe’s best players.

Current team

Right now, the exact line-up for Dqvee’s current team is something of a mystery. With the Call of Duty: WWII season approaching, many teams and players have been making changes to their rosters, and while some have been revealed, Dqvee’s current status remains unknown.

What seems likely, however, is that the core will remain similar to that of the Epsilon squad of Infinite Warfare. Though Joshh has departed the team, Dqvee has competed alongside Vortex and Hawqeh for nearly a year and a half, and there’s currently no indication that the trio won’t stick together for the coming season.

This past year, the team under Epsilon had something of a slow start, but would ultimately solidify themselves as one of the top-two teams in Europe, only narrowly behind Splyce at times. Though they had little luck in the Global Pro League, the squad won both CWL Birmingham and CWL Sheffield domestically, and picked up an impressive third-place finish at CWL Anaheim.


Greatest achievement

Though Dqvee’s most successful season was undoubtedly on Infinite Warfare, his most exceptional achievement in isolation actually came at the very end of the Black Ops 3 season, at the Call of Duty Championships.

FabE’s run to fourth-place is quite possibly the greatest underdog run that Call of Duty’s most prestigious event has ever seen. Prior to that tournament, FabE, previously known as Exertus, had only once before even competed at a major international event, reaching the top-eight of the sixteen-team ESWC. The squad hadn’t even reached the playoffs of Stage Two of the European CWL, with their season’s peak a top-four at the Gfinity Summer Masters.

Simply put, FabE were arguably stretching to be included among Europe’s elite, let alone coming anywhere close to that conversation in a global setting. When it came to the biggest event of the year, however, FabE showed up. Even outside of the context of their expectations compared to the result, a fourth-place finish at the Call of Duty Championships is a major accomplishment.

Were it not for the even more unbelievable run of Splyce to the grand finals, FabE’s fourth-place would today still be the highest placement by a European team in the history of the event, and at the time was one of the high water-marks for the region in any international competition.



This year, Dqvee really came into his own as a star player. As an AR slayer, Dqvee was capable of putting up big numbers in the kill column, an extremely valuable talent in a game that saw slaying power be more important than perhaps ever before.

Many of the most successful teams of Infinite Warfare were those that could field an elite primary AR player. It was a role that ultimately proved key throughout the season, and Epsilon were fortunate to house one of the best in Europe in the position.

Over the past season, Dqvee was a legitimate carry threat, capable of going toe-to-toe with some of the best players in the world and consistently living up to his status as a star player. When Epsilon saw their greatest success, it was usually behind immense performances from Dqvee.

Public persona

Dqvee’s rise this year hasn’t been limited to his in-game achievements. Confident, outgoing and with an easy sense of humour, Dqvee was as quick to attract fans with his appearances in interviews and on complementary shows like MLG’s “Hot Mic” as he was with his in-game finesse.

With the biggest fan-bases in Call of Duty typically focusing on teams and players across the pond, Dqvee’s presence on social media is yet dwarfed by those of the North American titans, and like many of his European compatriots he hasn’t adopted the content-creation approach to building a brand for himself as many North American professionals do. When he does appear on camera, however, Dqvee is almost always to be found with a smile on his face, and never misses an opportunity to slip in a trademark wink.

Scuf Gaming Designs Collector’s Edition, 911 GT2 RS-Inspired, SCUF FORZA ELITE Controller

Scuf Gaming partners with Porsche, Turn 10 Studios, and Microsoft Stores ahead of Forza Motorsport 7 launch

SCUF Forza Elite-controller-porsche-911gt2rs

ATLANTA, GA., September 26, 2017SCUF Gaming, the innovator and creator of high performance game controllers, has teamed up with Porsche and Turn 10 Studios to design the limited edition SCUF FORZA ELITE controller in celebration of the October release of Forza Motorsport 7.

Inspired by the Porsche 911 GT2 RS, the cover car for Forza Motorsport 7, the SCUF FORZA ELITE’s front design is custom-crafted with an exclusive silver finish, red and black racing stripes, black carbon fiber accents, and the Forza logo. The luxurious controller handles are made of the same hand-stitched Alcantara leather found in the 911 Porsches.

“The SCUF FORZA ELITE features fine attention to detail, hand-built at our facilities in Atlanta where it is geared and tested for performance,” said Duncan Ironmonger, CEO and Co-Founder of SCUF Gaming. “In 2011, we challenged how controllers were built, creating a new market for high performance controllers by adding features to increase hand use and improve gameplay. This new limited edition controller continues that tradition. It’s a tribute to fans of Forza, Porsche, and SCUF. It could not have become a reality without these three premium brands coming together.”

This limited edition controller includes SCUF’s signature paddles, hair triggers, and other key functionality used by over 90% of professional gamers. The controller features the iconic Porsche Crest in a vivid color set and high quality metal fabrication SCUF paddles which transcend the back of the controller for optimal reach and use. Similar to racing car tires, SCUF ELITE premium thumbsticks offer gamers superior grip and comfort to achieve optimal driving performance in Forza Motorsport 7. A range of thumbsticks heights are included and can be customized to the gamer’s preference. Additional features include red volcano rings, SCUF Pro Grip handles, a custom case, certificate of authenticity, and replacement controller parts.

“In 2015, we worked with Microsoft to help bring our innovative, patented products to more gamers and consumers,” continued Ironmonger. “We are excited to continue working with Microsoft ahead of one of the most anticipated Xbox game launches this year.”

As part of SCUF’s licensing deal with Microsoft to become the exclusive 3rd party accessories partner for the Xbox Elite Wireless Controller and through the partnership with Porsche, the limited edition SCUF FORZA ELITE controller is available for purchase in two options:


  • Custom Collector’s Edition Controller with dark grey Alcantara® leather handles with red stitching
  • Custom Collector’s Edition case housing interchangeable parts
  • Certificate of authenticity
  • Sold at Microsoft Store
  • Limited Edition – Only 2000 available
  • Retails for $299.95
  • Begins shipping October

SCUF FORZA ELITE Controller Bundle

  • Custom Collector’s Edition Controller with dark grey Alcantara® leather handles with red stitching
  • Custom Collector’s Edition case housing interchangeable parts
  • Certificate of authenticity
  • 2018 Porsche 911 GT2 RS Scale Model with SCUF Gaming & Forza Motorsport 7 logo
  • Certificate of authenticity
  • Sold at
  • Limited Edition – Only 500 available
  • Retails for $369.95 
  • Begins shipping October

Forza Motorsport 7 lets everyone experience the thrill and beauty of competitive racing at the limit. As the premier 4K gaming experience on Xbox One and Windows 10 PC, Forza Motorsport 7 will be a visual showcase for fans of every stripe.

The first 50 SCUF FORZA ELITE controllers will be available for sale on October 7 at a special Launch Event hosted by SCUF Gaming, Microsoft, and Porsche at the Microsoft Store flagship on Fifth Avenue. Beginning at 9 a.m. EST, the Launch Event will feature Porsche cars on-site, and attendees will be able to participate in time trial gaming competitions and be the first gamers to use the SCUF FORZA ELITE controllers. Pre-orders of the SCUF FORZA ELITE begin that day at and Microsoft website and will ship late-October.

For more information, please visit

About SCUF Gaming

Scuf Gaming®, global leader and innovator of gaming peripherals and winner of eSports Industry Awards for “Best Hardware” in 2016, provides tactical gear for elite gamers where over 90% of the top professional gamers in the world use SCUF. Selling high-end accessories and customized gaming controllers for console and PC, SCUF offers a number of functional and design features custom built to increase hand use and improve gameplay. Built to specification, SCUF controllers cater to competitive and casual gamers who recognize that one size does not fit all. The SCUF controller has features, which are covered by 36 granted patents, and another 69 pending; protecting 3 key areas of a controller; back control functions and handles, trigger control mechanisms and thumbstick control area.  For additional information about Scuf Gaming, please visit or follow us on Twitter, Facebook, Instagram, YouTube, or Snapchat.

Media Contact:

Gregory FCA for SCUF Gaming
Matt Fleischl, 610-228-2129
[email protected]

Activision and Sledgehammer’s “Brotherhood Of Heroes” Released

Bringing their “Weekend Of Intel” to a close, Activision and Sledgehammer released their mini-documentary, “Brotherhood Of Heroes”: a touching tribute to the real men and women who risked their lives during the second World War to prevent Nazi tyranny the world over, and how to create a story based around such an important moment in history.

Much of the video is narrated by Martin K.A. Morgan, a World War II historian and scholar, who was instrumental in bringing the right level of honor and respect to a story that takes place during one of the most trying times in world history. “Brotherhood Of Heroes” takes you through some of the most important places and times during WWII, and shows you how the game will translate those moments.

“This isn’t a fictional war,” says Sledgehammer’s Art Director Joe Salud, “So it’s really important that we communicate to the player to have a strong understanding of what happened and what the time was like.”

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SCUF Affiliate of the Week: Alec “Arcitys” Sanderson

This week’s affiliate profile takes a look at one of the break-out stars of Infinite Warfare, eUnited’s Alec ‘Arcitys’ Sanderson.



Despite having spent most of the past season on one of the top teams in the world, Arcitys is a relative newcomer to professional Call of Duty. Towards the end of Black Ops 3, he and twin brother Preston ‘Prestinni’ Sanderson – to whom he is inextricably linked not only by blood, but also by the fact that the two have competed together at every stage of their careers so far – made their first notable appearance on LAN with a top-12 finish at MLG Orlando under Apotheon Esports.

The squad would go on to qualify for the Call of Duty Championships at the end of the year, ultimately finishing top-24 there to conclude the season. It may have been a relatively unassuming start for the pair, but in the current climate of competition exceptionally few players reach the top-twelve of a major event in their LAN debut, and reaching Call of Duty’s most prestigious event is becoming progressively tougher every year. In hindsight, their brief time competing at the end of Black Ops 3 perhaps hinted at what Arcitys and Prestinni were destined for.

Their first step towards breaking into the elite came at the start of Infinite Warfare, when alongside Pierce ‘Gunless’ Hillman and Anthony ‘DraMa’ Padilla they picked up another top-twelve finish at CWL Vegas. Following that performance, Arcitys, Prestinni and Gunless moved to eUnited to join up with veteran Justin ‘SiLLY’ Fargo, forming a squad that would become one of the most impressive break-out teams of recent years.


Current team

Going into the Call of Duty: WWII season, Arcitys remains a member of the eUnited squad that he helped to push to the very top of the game.

It’s hard to overstate just how remarkable the eUnited team was in Infinite Warfare. Players breaking into the upper echelons of competition are not unheard of, but for an entire team of players who previously were nowhere to be found at the highest level to become one of the best teams in the world in such a short period of time is truly exceptional.

Towards the end of the Infinite Warfare season, a roster change saw former star Gunless be replaced with ex-FaZe member James ‘Clayster’ Eubanks. Though the team technically saw their best results with the earlier iteration of the line-up, at its peak the squad with Clayster still looked incredibly formidable.

Ahead of the coming year, eUnited seem to be one of the only elite squads not making a change, and it’s not hard to understand why. Matching the talent and chemistry that elevated the team in the first place with the experience and talent of a veteran player like Clayster is a potent combination, and one that should be expected to hit the ground running in the new season.


Greatest achievement

Arcitys greatest achievement is undoubtedly the meteoric rise and success he had with eUnited towards the beginning of the Infinite Warfare season.

From relative obscurity, Arcitys helped launch his team into the elite almost overnight, a squad primarily made up of rookies going from having never placed higher than top-twelve to victory at the second major event of the year.

Not only did eUnited lift the trophy at a major event, the CWL Atlanta, they did so in rather spectacular fashion. Their run to victory required them to battle their way through many of the top teams in the world, concluding with an epic battle against OpTic Gaming to clinch the title – incidentally becoming the only squad in the year that would beat OpTic in a grand final.

Though they weren’t quite able to lift another trophy, eUnited would later prove that their break-out performance was no fluke, returning to the grand final at CWL Dallas where they once again faced OpTic in a thrilling grand final. There it was OpTic that narrowly emerged victorious, but eUnited’s performance cemented them as a truly elite team for the year.



Usually, stars that rise as quickly as Arcitys has – especially during the advanced movement era – do  so because of incredibly mechanical skill that marks them out as special talents.

While Arcitys undeniably boasts great mechanics, what stands out in particular about his playstyle is his movement and positioning. Rather than relying on his skill to snap onto players and take fifty-fifty gun-fights, Arcitys routinely puts himself in advantageous positions by making consistently smart decisions on both a micro and macro level about his timing, positioning and target selection.

These are traits more commonly found in more veteran players, and one of the reasons Arcitys stands out as a particularly exciting prospect for the future. During the Infinite Warfare season he also demonstrated a degree of versatility, making role adjustments following the addition of another primary Assault Rifle player in Clayster.


Public persona

Having spent a relatively short time in the spotlight compared to most of the players who are now his peers, to a certain degree the Call of Duty community is still getting to know Arcitys.

From the time Arcitys has spent in the public eye, he appears to be easy going and humble, a worthy ambassador for the game.

CoD:WWII “Meet The Squad” Videos Continue With Rousseau & Crowley

Continuing Activision and Sledgehammer’s “Week Of Intel”, the official Call of Duty YouTube channel released two more fascinating characters in their “Meet The Squad” series. And after four American soldiers, today’s update takes on a decidedly more European flavor.

The first is the mysterious Rousseau, a French resistance fighter who has found herself in the center of the fight looking to save her family. The second is British Secret Service officer Major Arthur Crowley, an expert on sabotage and deception. It isn’t clear yet how deep of a relationship we’re going to have with these new-introduced characters during CoD’s single-player campaign, but it’s obvious that CoD:WWII has a brilliant cast thus far. Perhaps we’ll get to learn about some of the villains this week?

The CoD PC beta begins next week, and while it probably won’t show us much about the campaign’s cast, we can’t wait to get back into the fight.

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Activision Releases 4 Call Of Duty: WWII “Meet The Squad” Videos

Over the years, it’s been impossible to avoid falling in love with the characters that we meet in every Call of Duty single-player campaign, and thanks to four videos released today, it’s obvious that CoD: WWII won’t be any different.Call of Duty’s official YouTube channel released four short videos today. They’re entitled “Meet The Squad”, and each one of them focuses on a different American soldier that will help tell the story of November’s highly-anticipated World War II epic.

Each of the characters looks terrific, from the inspiring leader we see in Lieutenant Joseph Turner, to the grizzled veteran Sergeant William Pierson. But if we had to choose a favorite, it would have to be the young heroics of Private Robert Zussman and the spirit of the game’s protagonist: Private Red Daniels. Each of these characters looks great: we can’t wait to get our hands on them in November.

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Halo Championship Series London 2017 SCUF Recap!

The HCS London 2017 event was a brilliant example of incredible Halo action taking the action to Europe for some hard-hitting competition. 32 of the best teams across the pond met up at the Gfinity Arena in Fulham to grab their piece of a $25,000 prize pool and the chance to qualify for DreamHack Denver in October.

Gfinity HCS London 2017 - 2274 - Joe Brady Photography - Team Infused
Photography by Joe Brady

Ultimately, the final event came down to two SCUF favorites: Team Infused and Supremacy. While both veteran esports teams were equally matched to one another, in the end, Infused took home a 4-1 victory over their opponents. Will there be a rematch between these rivals in Denver? Only time will tell.

SCUF celebrated the event with the HCS London Giveaway: a chance for one lucky fan to take home a TeamSCUF Infinity1. The winner will be announced today, so keep an eye on SCUF’s Twitter and Facebook for your chance to equip a custom Xbox controller of your own!

Watch The Call Of Duty: WWII Campaign Trailer

The CoD: WWII Campaign Trailer is here and it is intense.

Released today, Activision and Sledgehammer have put together some of the best-looking (and most nail-biting) moments we’ve seen in a Call of Duty game to date. And with fans clamoring for a more gritty, realistic, and boots on the ground game, it’s clear that they’re getting what they’ve been looking for.

The official Call of Duty YouTube channel introduced us to our new protagonist and single-player game experience with this:

Call of Duty®: WWII tells the story of Private Ronald “Red” Daniels, a young recruit in the U.S. First Infantry Division who experiences combat for the first time on D-Day, one of the largest amphibious assaults in history. After surviving the beaches of Normandy, Red and his squad will fight their way across Europe, engaging the enemy in iconic battle locations such as the Hürtgen Forest and the Battle of the Bulge, as they make their way into Germany. The journey begins on November 3.”

CoD’s single-player campaigns have always had great writing and huge, show stopping moments, but this one looks to be their best one yet.

The Call Of Duty: WWII PC Beta Has Been Announced!


After months of speculation, Activision and Sledgehammer announced today that the multiplayer beta for Call of Duty: WWII’s PC port will begin on September 29th, and run through the weekend, ending on October 2nd. Unlike the PS4 and Xbox One betas, CoD’s PC will not require a pre-order to access it.

Sledgehammer Games has been taking all of the feedback they’ve received from the console betas and applying it to the finished product in November, so we can only guess what thoughts PC gamers will have for the biggest FPS of the year.

“We’re…thankful for the open and constructive dialogue throughout the course of the Beta,” a representative at Sledgehammer posted today. “It meant a lot to every developer who was actively reading comments on Reddit and our social channels. And best of all, it was great to finally be able to play Call of Duty: WWII with the community.”

It sounds like Sledgehammer is having as much fun with CoD as we are. November 3rd can’t get here fast enough!

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SCUF Affiliate of the Week: Ian “Enable” Wyatt

This week’s affiliate profile looks at one of the only players to have walked among the elite in multiple esports titles – Ian ‘Enable’ Wyatt.



Enable is one of an incredibly select group of people to have not only competed in multiple esports franchises, but become a champion in more than one.

Enable made his rise as a competitor in the Halo series, most notably competing for Status Quo as part of a squad that were habitual top finishers for several years and won several championships throughout.

Upon the release of Call of Duty: Ghosts, however – the title that followed the massively successful Black Ops 2 at a time that Halo was experiencing a decline, Enable was among many elite Halo players to take a shot at making the switch.

Ultimately, Enable was one of the only players to fully commit to making the change. Success didn’t come immediately, but by the end of the Ghosts season Enable had established himself as a player worth investing in. Shortly after the arrival of Advanced Warfare, Enable was picked up by FaZe Clan, and has remained a constant presence at the highest level of the game since.


Current team

For three years, Enable was a staple of the FaZe Clan Call of Duty squad. Having joined the organization in January of 2014, during his time wearing red he was part of their highest placement at the Call of Duty Championships and won three of the five trophies acquired by FaZe in Call of Duty.

That era has come to an end, however. It seems that as the new season approaches, there’s a good chance Enable will no longer be representing FaZe, but instead embarking on a new chapter in his career.

Right now, Call of Duty is in a transitional period. With the Infinite Warfare season wrapped up and Call of Duty WWII still months from release, many of the top teams are currently being rebuilt in anticipation of a new game, and a return to the traditional boots-on-the-ground mechanics.

As such, many of the top players have yet to announce their plans for the coming season. In Enable’s case, his new squad has actually been openly discussed – he reportedly intends to play alongside Patrick ‘Aches’ Price, Anthony ‘Nameless’ Wheeler, and Bryan ‘Apathy’ Zhelyazkov. The new squad have yet to confirm the organization they will play under, however.


Greatest achievement

One of Enable’s greatest achievements is arguably simply having become a champion in both Halo and Call of Duty, a feat only OpTic Gaming’s Matthew ‘FormaL’ Piper shares with him.

Within Call of Duty, however, Enable’s greatest achievement was arguably the part he played in denying the legendary OpTic Gaming three trophies towards the end of the Advanced Warfare season.

Throughout the entire year, no team had managed to defeat OpTic Gaming consistently, with only isolated losses standing out amongst an otherwise dominant record for the team.

Enable’s first attempt at building a team to challenge them took him to back-to-back grand finals, but the squad couldn’t quite overcome the green wall. The addition of World Champions James ‘Clayster’ Eubanks and Dillon ‘Attach’ Price, however, formed a squad that would end the season undefeated against the otherwise indomitable OpTic, collecting trophies at UMG Dallas, the Gfinity Summer Championship and the MLG Pro League Season 3 Playoffs.



In Call of Duty, Enable has often demonstrated his versatility as a player, and it’s perhaps this trait that makes him so valuable.

In some of his greatest successes, Enable has played alongside some of the greatest players Call of Duty has ever produced – both under FaZe Clan, and in a two-event stint filling in for OpTic Gaming. In those scenarios, what the team needs most isn’t another superstar, but a player who knows how to facilitate the stars of the team and is willing to relinquish the limelight to some degree in order to be a more supportive player, a role that Enable has always excelled in.

Enable isn’t limited to such a role, however. In the times during which his FaZe squads have struggled, it’s often been Enable stepping up individually when necessary to fill gaps in slaying. He has the talent to play that role when needed as well.

More recently, Enable stepped into a less obvious, but nevertheless critical role as the FaZe squad’s in-game leader. Though it doesn’t show up on the score-board, having a player capable of taking the reigns and giving a squad direction is crucial, and it’s something Enable has shown he’s willing to do when necessary.

Ultimately, everything Enable has demonstrated in-game adds up to a fantastically versatile player, but crucially one who knows that sometimes the path to team success isn’t the same as the path to individual glory.  


Public persona

Enable’s presence on one of the most popular and successful teams of the last few years has naturally led to a significant Twitter following, but Enable has rarely actively sought fame.

Where others have often used their positions to cultivate sizeable Twitch or YouTube followings, Enable has never dedicated much time to such pursuits. It’s perhaps a side-effect of what seems like an unrelenting focus on competitive success, in a manner that many might claim but few truly execute.

One thing that does stand out about Enable is that he seems to have that killer instinct common to the greatest competitors. Though never arrogant, Enable comes across as a player willing to do whatever it takes to succeed, both in and out of the game, never one to chase the spotlight in either scenario.

Despite famously missing a thumb, Enable is rarely to be found making excuses, quietly and diligently working to overcome any obstacles to success.