Uncharted 4: A Thief’s End has released with very well-received reviews across the board.
Though Nathan Drake’s last adventure makes the release bittersweet for some, the story, gameplay and multiplayer is top level for the series as a whole. Through the game we’ve had our trusty SCUF Infinity4PS every step of the way and the benefits really stand out, particularly during the intense multiplayer.
The campaign of Uncharted 4 is beautiful in every sense of the word; from the rich story in which you, as Nathan Drake, are dragged back in to the game of treasure hunting, to the gorgeous landscapes and characters that you meet along your journey. During the campaign our SCUF Controller was incredibly helpful in navigating the multitudes of landscapes and combating enemies from chapter to chapter. We mostly used the standard X/O paddle setup on our Infinity4PS as jumping, climbing, and rolling are arguably the most used and crucial buttons in the Uncharted Series.
Multiplayer in Uncharted 4 features many of the same gameplay elements as the campaign; jumping, climbing, swinging, treasure collecting and cover-based shooting are at the forefront of gameplay elements here. This makes the same SCUF Infinity4PS Paddle configuration of X/O ideal here as well. That being said, we also had great multiplayer matches with the paddles set at Square/Triangle or O/Triangle. Square/melee attack was great for situations that required a fast punch or kick, while the usefulness of an easy-to-access Triangle/reload button in multiplayer can’t be overstated.
Our Infinity4PS has Electro Magnetic Remapping, so it was easy to experiment with different paddle configurations. Just make sure your SCUF has EMR as well so you can find the playstyle that suits you best.
Uncharted 4: A Thief’s End is a fantastic game in the series with tons of self-referential humor, tense moments, and tight gameplay. We’re having a blast playing the game with our Infinity4PS and highly recommend using one, especially for multiplayer.