Press and Media

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The single most pre-ordered game of all time, Destiny, has arrived, and we at SCUF are just as excited as everyone else. After some time playing the game, we can attest that using a SCUF Custom Controller strongly improves your gameplay in multiple ways. The paddles are the largest factor; the gun fights in Destiny are fast and fierce, and being able to jump, turn, dash, aim, and fire all at the same time is a massive help. There's tons more to say about the game, and in the coming months, SCUF will be working on a companion guide for Destiny and other new releases. You can expect to see gameplay tips and tricks, as well as how we recommend configuring your SCUF controller for each game, and each class within the game. For now, check out our overview on each of the classes below:

Titan

The Titan is big, bad, and in your face. Our experience has us playing the Titan to its strengths; using his stun grenade on a group of enemies, and then diving in with his powered up melee and Striker abilities. We normally ran the Titan with an auto rifle, shotgun, and rocket launcher, so you can still be versatile at range and close up. We recommend using an ABYX paddle configuration for the Titan; you need to be mobile and you will be reloading a lot.

Warlock

To us, the Warlock is a class that excels in ranged firefights. We would use the Voidwalker ability whenever possible, raining down a devastating bolt of energy on any enemy below. Weapons-wise, we tended to play with Scout Rifles and Fusion Rifles. Both give you the ability to play the mid to long range game, while still offering great firepower and versatility. We swapped between two main configurations on our controller paddles while playing the Warlock, ABYX, and AXYB. The former offers you quick mobility and reload capabilities for your midrange game, while the latter gives you even more mobility in the form of the crouch and slide for better positioning.

Hunter

The Hunter is a hybrid class that can do well both from a great distance or up close and personal. Quick and agile is the name of the Hunter's game, and its Gunslinger ability emphasizes this. Offering a 1 shot kill, the "golden gun" is devastating. We would often switch between our Sniper Rifle and primary weapon while playing the Hunter; giving us a chance to clean up an enemy that didn't die from one shot with the Sniper rifle. Our paddle configuration ran ABXY, as mobility and weapon swapping were our two main concerns.

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Each class in Destiny offers different play styles, which only add intricacies as you level up. As you and your character level up and evolve, your gameplay should do the same. That is why we absolutely recommend the EMR feature for Destiny (available now for the custom SCUF One controllers and coming soon for the custom SCUF 4PS!).

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Speaking of Destiny, Scuf Gaming is having a massive giveaway on our Twitter page! To celebrate 400k followers, SCUF is giving away 2 custom SCUF Controllers: a SCUF One, a SCUF 4PS, a copy of Destiny for both the Xbox One and Playstation 4, a Turtle Beach XP Seven Headset, and an Elgato HD60 Capture Card! Be sure to click HERE, or on the photo, to check out the contest for yourself! Enter quickly, as the contest ends this Friday September 12th!
Dark Souls III has arrived to the delight and frustration of gamers everywhere. The “Souls” series of games have been notorious for their difficulty and the third installment proves no different: enemies that can take you out in one-shot, numerous traps, and the occasional cliff/ledge can all very quickly leave you with the dreaded “YOU DIED” across your screen forcing you to trek the dangerous road back to regain your lost souls.

Through our trials and tribulations in Dark Souls III specifically we’ve found our SCUF Controller to be immensely helpful; being able to evade or pop an Estus Flask while keeping complete character AND camera control is invaluable in a game where danger is around every corner.

We run our SCUF Infinity1 paddle configuration as XAYB and our SCUF 4PS with Square/O, the Electromagnetic Remapping feature being a must for Dark Souls, those paddles have saved our lives more times than we can count. The X and Square buttons default to using your items in-game including the essential Estus Flask, the primary means of health recovery for most players. Fleeing from an enemy is incredibly dangerous, being able to keep the camera centered on said enemy so as not to get backstabbed while you also regain health is something easily accomplished with a SCUF.

Perhaps the only button more valuable than X/Square is the button for your Backstep or Roll, B/O on Xbox and Playstation respectively. The roll is famous in Dark Souls as being your primary means of evading attacks, approaching or fleeing from enemies, and intense PVP combat. Our other paddle configurations may have changed over the course of our Dark Souls experience with our SCUF, but the right paddle was always the roll. Again, the camera and character movement our thumbs provide work perfectly in-sync with the right paddle to give us complete character control at all times. We can not stress enough how helpful this was especially during boss encounters when panic-rolling wasn’t nearly as stressful when we could keep the camera centered on the boss to see their incoming attacks.

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Dark Souls III has been a grueling and satisfying experience for us and our SCUF Controller so far, from the expansive and maze-like landscapes to the gruesome and awe-inspiring bosses, we have enjoyed and raged every step of the way. If you do find yourself struggling, a SCUF Controller can truly make a difference; configure one with EMR and try out different paddle combinations until you find one that works best for you, and you’ll find yourself praising the sun in no time.

Customize your own SCUF Infinity1 or SCUF 4PS
We’re prepping for CoD XP by asking the pros a series of questions. Get to know your favorite Pro Player just a little bit more with our Player Profile Mini Series. Today, we’re featuring Reedy from Epsilon eSports!

Real Name: Matthew Piper
Gamer Tag: FormaL
Current Team: OpTic Gaming
Hometown: Orange County, CA
How long you have been gaming?: 14 years casually, 6 years professionally
If you could be any video game character who would you be?: Sonic the Hedgehog
Favorite childhood game?: Pokemon
What’s the last TV show that you binge watched?: Vampire Diaries (lol)
What is your Guilty Pleasure?: Reese's Sticks
Who is your Celebrity Crush?: @LISSAYEEE
Favorite Comfort Food?: Mac n Cheese
What’s one of your biggest pet peeves? Immature gamers
Do you have any weird phobias? Spiders
Do you have any weird habits? No weird habits
Fun Fact? There's nothing fun about me.
March 2014 – Scuf Gaming (“SCUF”) announces settlement of a dispute involving Scuf Gaming’s patent rights. Scuf Gaming is the exclusive U.S. licensee of Ironburg Inventions (“Ironburg”) patents covering innovations in game controller technology.

The issue – U.S. Patents No. 8,641,525 and D667,892 cover Scuf Gaming’s back paddle controls, which deliver the functionality of the front buttons to the back of the controller, creating heightened dexterity in a safe, ergonomic way.

As part of the settlement, Imagine customs has agreed to cease manufacture and sales of controllers that include the patented paddles.

“Our intellectual property is a critical component of our value and competitive edge” said Duncan Ironmonger, CEO & Co-Founder of SCUF & Ironburg. “Our ability to protect inventions we have heavily invested in, enables us to continue to innovate and raise the bar for the industry, which in turn enhances the gamer’s experience.”

 

About Scuf Gaming

Scuf Gaming is the manufacturer, wholesaler, retailer, and restorer of custom video game equipment and accessories. A company focused on providing “tactical gear for elite gamers,” SCUF entered the market three years ago with the SCUF controller. Along with patented back paddles, Scuf Gaming controllers also feature adjustable hair triggers, trigger stops, military grade SCUF grip and optional domed or concave SCUF sticks. SCUF controllers are legally approved for use at most major competitions to include MLG, EGL, WGL, Gfinity, Reflex, UMG, ESL, etc. Scuf Gaming also sell a variety of accessories and apparel specifically designed for Elite Gamers.

 

For more information please visit www.scufgaming.com

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The HCS London 2017 event was a brilliant example of incredible Halo action taking the action to Europe for some hard-hitting competition. 32 of the best teams across the pond met up at the Gfinity Arena in Fulham to grab their piece of a $25,000 prize pool and the chance to qualify for DreamHack Denver in October.

[caption id="attachment_652260" align="aligncenter" width="800"]Gfinity HCS London 2017 - 2274 - Joe Brady Photography - Team Infused Photography by Joe Brady[/caption]

Ultimately, the final event came down to two SCUF favorites: Team Infused and Supremacy. While both veteran esports teams were equally matched to one another, in the end, Infused took home a 4-1 victory over their opponents. Will there be a rematch between these rivals in Denver? Only time will tell.

SCUF celebrated the event with the HCS London Giveaway: a chance for one lucky fan to take home a TeamSCUF Infinity1. The winner will be announced today, so keep an eye on SCUF's Twitter and Facebook for your chance to equip a custom Xbox controller of your own!