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ATLANTA, GA, October 12th, 2023 – SCUF Gaming, creator of the high-performance gaming controller category (NASDAQ:CRSR), today announced the launch of its groundbreaking new line of PC controllers, SCUF Envision. Designed specifically for PC gamers, SCUF Envision redefines the PC gaming experience with its unprecedented customization and cutting-edge technology.

Offering an unparalleled level of control, SCUF Envision grants PC gamers a decisive competitive advantage, with the additional control options that have made SCUF controller synonymous with competitive gaming. Within a familiar shape, 11 additional remappable inputs compared to standard controllers, empower gamers to create a controller layout that suits their unique playstyle and puts every control within easy reach, for when it matters most.


“Our vision is to provide PC gamers who choose to play with a controller the best possible experience in their favorite games,” said Bertrand Chevalier, GM of SCUF Gaming. “Before Envision, players settled for performance on controllers that weren’t optimized for PC gaming. Now, with Envision, they have more control, and faster responses, all on a platform tailor-made for PC.”

Showcasing its versatility, SCUF Envision boasts five fully programmable G-Keys for convenient access to any PC shortcut. Additionally, the controller features two Side Action (SAX) buttons that unlock new possibilities in game configurations, along with four integrated back paddles for faster reactions and more control in your favorite games. Switch weapons, jump, or slide, all without taking your thumbs off the thumbsticks. Launch an app, mute your microphone, or even launch your stream without your hands leaving the controller.

SCUF Envision innovates further with mechanical ABXY and D-Pad buttons, which offer crisp and responsive inputs. With SCUF Envision Pro, gamers can also take advantage of Adjustable Instant Triggers, allowing them to switch between mouse-like clicks for quick FPS shots and the full trigger range for RPG and racing-style games. The controller's hyper-fast connectivity ensures seamless and lag-free inputs, with Envision Pro unleashing ultra-low-latency CORSAIR SLIPSTREAM Wireless Technology for advanced PC gaming completely free from wires.



“SCUF has always been at the forefront of performance controllers. We introduced back-control functions back in 2011 and have continued to bring innovation to the category. Being part of the Corsair family provided the perfect opportunity to bring the best of both brands together to create the ultimate controller experience for PC gamers,” said Chevalier. “SCUF Envision represents the next evolution of gaming controllers, providing greater precision, and performance than ever.”

SCUF Envision also integrates seamlessly with the power of Corsair iCUE software, enabling gamers to customize thumbstick and trigger response curves from the same interface they use for their entire PC setup. Players can also synchronize the controller’s RGB light strip with the rest of their battlestation, elevating their gaming atmosphere to dazzling new highs.

Putting extraordinary versatility and personalization in your grasp, SCUF Envision delivers more control, more finesse, and more performance to change your game once again.

Pricing and Availability

Compatible with Windows 10 PCs, SCUF Envision starts at $129.99 and Envision Pro starts at $179.99. Both will be available from October 12th at select retailers, and from SCUF Gaming’s website: scufgaming.com/pc-scuf-envision

Color and design customizable variants of SCUF ENVISION will be coming soon.

Web Pages

To learn more about SCUF Envision, please visit:

scufgaming.com/pc-scuf-envision

About SCUF Gaming

SCUF Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 134 granted patents and designs, and another 34 pending patent applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area, and the side-mounted configurable SaxTM button placements. In December 2019, SCUF Gaming was acquired by CORSAIR, and remains a separate brand within CORSAIR.

For additional information about SCUF Gaming, please visit scufgaming.com or follow us on X, Facebook, Instagram, YouTube, or Twitch.

CORSAIR/SCUF PR Contacts

Region

Representative

Contact Information

Snr. Director - Corporate Comms

Harry Butler

[email protected]

PR – USA and Canada

Justin Ocbina

Andrew Williams

[email protected]

[email protected]

PR – UK

PR – Scandinavia & Benelux

Gabriel Begorgis

[email protected]

PR – DACH

Stefan Quiring

[email protected]

PR – Italy

Davide Salvioni

[email protected]

PR – MENA & Turkey

Tarek Hamdy

[email protected]

PR – CEE

Cezary Gorny

[email protected]

PR – Spain and Portugal

Noelia Colino

[email protected]

PR – France

Clemence Garcia

[email protected]

PR – China

Manfrid Zhang

[email protected]

PR – SEA

Punpanit Mekvibul

[email protected]

PR – Vietnam

Phuong Doan

[email protected]

PR – South Korea, Taiwan, HK

Zack Chang

[email protected]

PR – Japan

Fuyuhata Jin

[email protected]

PR – India & South Asia

Rushabh Shah

[email protected]

PR – ANZ & South Africa

Amy Chang

[email protected]

###

Isaac Hamilton, mieux connu sous le nom de IceManIsaac, est très franc. Tout ce qu'il fait a un but. Ainsi, lorsqu'il a décidé de se lancer dans la création de contenu et le streaming, il savait qu'il avait besoin d'une véritable stratégie de contenu. Ce qu'il a inventé l'a bien servi jusqu'à ce jour : il ne s'agit pas de lui. 

Plutôt que de publier un gameplay sur lui-même, IceManIsaac a publié des guides sur la façon d'aider les autres à s'améliorer. Et cela a fonctionné. Son engagement envers sa communauté a donné naissance à Warzone Academy, l'a aidé à exploser sur YouTube et l'a transformé en un nom familier. Mais ce n'est que le début. 

Nous avons rencontré IceManIsaac alors qu'il se prépare à sortir son premier contrôleur SCUF personnalisé pour en savoir plus sur ses débuts, ce qui a inspiré la conception de son contrôleur et ce que l'avenir nous réserve. 

Quelle a été votre première introduction au jeu ? Quel jeu vous a rendu accro en premier ? 

Je joue depuis aussi longtemps que je me souvienne. Depuis que je suis enfant, je ne me souviens pas d'un moment avant de jouer. Je suis né en 1993, et Pokémon Rouge est sorti en 1996 sur Game Boy, et c'était l'un de mes premiers jeux vidéo en grandissant. 

J'ai aussi joué à tous ces jeux sur Nintendo 64. J'ai adoré Diddy Kong Racing. Je me souviens de m'être fait botter les fesses par mon cousin quand j'avais quatre ou cinq ans et d'avoir fait une crise de colère. Alors, j'ai commencé à broyer et broyer et finalement je l'ai battu. 

Je suis devenu accro à des jeux comme Super Smash Brothers 64 et j'ai aimé apprendre des jeux d'histoire comme Super Mario 64. Cela m'a guidé tout au long de ma vie - j'ai joué de N64 à GameCube, de PS3 à PS4. J'ai même joué à la Xbox OG. 

Qu'est-ce qui vous a poussé à commencer le streaming ? 

Je suis tombé amoureux d'Overwatch à l'automne 2016 et j'ai commencé à gravir les échelons de la compétition pendant ma pause dans l'entraînement de l'Air Force. Finalement, quelqu'un m'a dit que j'étais classé n ° 3 mondial pour Hanzo. Alors, j'ai continué à pousser, et quand j'ai atteint le classement n ° 1, j'ai fait une vidéo sur mon ascension de l'or au grand maître et l'ai jetée sur YouTube. Cette vidéo a décollé et m'a fait réaliser le pouvoir de la création de contenu. 

Lorsque les gens de ma section de commentaires YouTube m'ont dit que je devrais commencer à diffuser, je n'avais aucune idée de ce dont ils parlaient. Ensuite, j'ai entendu parler de Twitch et j'ai découvert les gars Lime Summit1g et Dr DisRespect, et ces gars m'ont inspiré pour commencer à diffuser. 

Comment jonglez-vous entre la vie dans l'Air Force et le fait d'être un streamer à plein temps ? 

Je dois équilibrer le travail de 80 à 100 heures par semaine. Je me réveille parfois dès 3 heures du matin pour aller travailler, prendre l'avion ou enseigner un quart de travail de huit heures. Ensuite, je rentre à la maison, je dîne avec ma femme, je bois une tasse de café et je me lance directement dans l'enregistrement de vidéos YouTube et le streaming. Je n'ai vraiment pas de temps libre pendant la semaine. 

Mais j'ai de la chance. Ma femme est la meilleure coéquipière. Elle est le héros tacite et caché de toute cette opération. Elle est mon manager - m'aide avec les contrats, les livrables et s'assure que tout est conforme. Rien de tout cela n'arrive sans elle. 

Il faut beaucoup de dévouement et de discipline pour que cela fonctionne, mais je sais que si je le fais correctement, lorsque je quitterai l'Air Force, je pourrai donner à ma femme - et à notre future famille - la vie qu'ils méritent. J'adore l'Air Force et je voulais servir mon pays. Et j'ai l'impression d'avoir fait ça. Mais c'est mon rêve, et je vais le poursuivre avec tout ce que j'ai. 

Vous avez récemment partagé que vous avez fini de construire le "studio de contenu/jeu de vos rêves". De quels indispensables aviez-vous besoin ? Avez-vous l'intention de continuer à en ajouter ? 

Pour moi, le but de la construction du studio était la première impression. Il y a littéralement des milliers de personnes qui diffusent le même jeu, donc quand quelqu'un entre dans mon flux, je veux qu'il sache que je me soucie de mon contenu, de ma communauté et de mon métier. 

Donc, je voulais clouer l'éclairage. Je voulais clouer l'esthétique. Je voulais faire quelque chose que personne d'autre n'avait fait auparavant. Maintenant, beaucoup de gens copient cela, et c'est très bien. Mais je suis aussi un grand technicien. 

Je l'ai équipé de deux moniteurs ASUS 4K, d'un moniteur 1440p 240 Hz pour mes jeux principaux et d'une configuration à deux PC. J'ai aussi des contrôleurs SCUF partout, de très belles caméras et un bureau construit comme un tank. En termes de performances et d'esthétique, je suis bon pour jouer longtemps avec cette configuration. 

Que pensez-vous de Warzone 2 ? 

Je suis vraiment excité à ce sujet. J'ai eu la chance de jouer à Warzone 2 à Call of Duty: Next, et il y a beaucoup de choses qu'ils vont radicalement changer dans le jeu pour qu'il ressemble légitimement à Warzone 2.0, pas à une nouvelle carte. 

Certaines choses dans le jeu vont sembler maladroites, avec de nouveaux mécanismes de mouvement et de nouveaux mécanismes de pillage. Heureusement, avoir le SCUF dans ma main aide. Je n'ai pas à me soucier de jouer en double griffe ou d'atteindre un pad midi. Je peux lier certains de ces boutons, les palettes, pour aider à cela. 

Mais ce que je préfère dans Warzone 2, c'est la nouvelle carte, qui est incroyable. C'est très bien optimisé. La visibilité est incroyable, et c'est tout simplement magnifique. Ça se joue très, très bien. 

Comment avez-vous rencontré SCUF ? 

Je leur ai parlé à TwitchCon de combien j'aimais les produits, et SCUF m'a envoyé un contrôleur à revoir. Alors, j'ai commencé à faire des critiques SCUF - je pensais que j'allais être un YouTuber de revue technique. Puis Warzone a chuté, et j'ai avancé avec Warzone Academy, et le reste appartient à l'histoire. 

Dites-nous en plus sur votre design SCUF exclusif ! 

Contrairement à mon nom, je déteste le froid. Je déteste le froid plus que tout. Mais j'ai toujours aimé l'esthétique bleue - ce bleu glacier, ce bleu électrique - et l'homme fait cette couleur pop. Je voulais que le contrôleur apparaisse sur ma caméra à main, et les couleurs sont tout simplement incroyables. Et cela correspond parfaitement aux vibrations que j'ai créées avec le bleu électrique et le design de vague rétro. 

Mais, plus que tout, je voulais que ce contrôleur soit très minimal. Je voulais que ce contrôleur soit conçu pour la personne qui l'utilise ; Je voulais que ça ressemble à leur SCUF. C'est pourquoi nous avons le logo eagle eye super minimal en bas à gauche et le logo Academy "A" en bas à droite. 

Tout le contenu de ma chaîne vise à aider les gens à s'améliorer et à s'améliorer, et SCUF est l'un des outils que je recommande pour aider les gens à perfectionner leur métier. C'est de cela qu'il s'agit dans cette conception de contrôleur. Il s'agit du joueur qui l'utilise dans son parcours pour s'améliorer, pas de moi. La communauté que j'ai construite est très importante pour moi - et ce contrôleur est pour eux. 

Kris Lamberson, plus connu sous le nom de "FaZe Swagg", avec plus de 600000 abonnés Instagram, compte 2,1 millions d'abonnés sur Twitch et plus de 2,5 millions d'abonnés YouTube qui regardent régulièrement ses lives. 

Il est le premier créateur afro-américain du FaZe Clan, rejoint en 2020 et il est l'un des créateurs de contenu les plus reconnaissables de la planète. Mais vous le savez probablement déjà.


Saviez-vous que le pop-corn est sa collation préférée pendant ses streams ? Qu'en est-il du fait qu'il a un rituel d'avant-match avant chaque tournoi ou que son stream le plus long a duré 17 heures ?

C'est le genre de choses que nous voulions savoir sur Swagg. Et avant le lancement de sa manette SCUF personnalisée, nous avons pu le faire. 

Profitez de cette séance de questions-réponses exclusive pour en savoir plus sur les « premières » de Swagg en matière de jeu, l'inspiration derrière sa nouvelle manette, et plus encore. 

Quel est le premier jeu auquel vous ayez joué ?

Tout a commencé avec NBA Live 2003 sur PS2. Je jouais très régulièrement à ce jeu avec mon père. 

Quelle est la première console sur laquelle vous avez joué ?

PS2. Ma mère nous en a offert une pour Noël, ainsi que quelques jeux. Mon frère et moi allions tout le temps avec elle au magasin pour louer des jeux. 

Comment en êtes-vous venu à devenir un gamer ?

Mon ami Kaleb m'a montré Call of Duty: Modern Warfare 3 au lycée, et je suis tout de suite devenu accro. À partir de là, j'ai secrètement emprunté le compte de Jsmooth et j'ai joué à MW3 tous les jours. 

Quel est le jeu le plus difficile auquel vous ayez jamais joué ?

Fortnite (en mode construction) sur PlayStation. Il est beaucoup plus difficile de jouer avec une manette par rapport à un clavier et une souris. 

Quel est votre COD préféré de tous les temps ?

MW3, sans aucun doute. C'est le premier COD auquel j'ai joué et celui qui a tout déclenché pour moi. 

Quelle est la personne avec qui tu préfères jouer et pourquoi ?

Jlisse, haut la main. Il est drôle et maladroit et on ne s'ennuie jamais avec lui. 

Quel est le stream le plus long que vous ayez jamais eu ?

17 heures – lorsque Caldera est arrivée. Juste le battage médiatique autour de cette nouvelle carte et la découverte de celle-ci le premier jour m'ont donné envie de jouer. 

Avez-vous une chose préférée à grignoter pendant que vous jouez ?

Du Pop-corn ! C'est facile à manger entre les matchs, et c'est tellement bon. Même la nuit en regardant un film ou au cinéma, vous me verrez toujours avec du pop-corn. 

Avez-vous des rituels d'avant-match ?  

Les jours de tournoi, je porte toujours mon maillot FaZe et je suis juste excité par la ferveur dans le chat avant le début du tournoi. 

En ce qui concerne votre temps en tant que basketteur, il est évident que les deux sports nécessitent un niveau d'endurance physique et mental différent, mais y a-t-il une corrélation que vous avez trouvée entre les deux ?

Juste comprendre l'équilibre entre ne pas me surmener et m'assurer que mon esprit reste sain. La salle de sport aide beaucoup à cela, d'autant plus que le basket-ball était beaucoup plus exigeant physiquement que les jeux vidéo. C'est beaucoup plus important pour moi de m'entraîner maintenant, car cela m'aide à me réinitialiser mentalement. 

Quelle a été l'inspiration derrière la conception de votre manette SCUF ?

Ma Mercedes-Benz AMG GT Brabus. Elle s’appelle Miami Blue, et j'adore sa couleur. Alors, j'ai pensé “pourquoi ne pas le mettre sur ma manette ?” 

Qu'est-ce que cela signifie pour vous d'être maintenant partenaire du SCUF depuis cinq ans ?

J’en suis fier ! J'utilise les manettes SCUF depuis que j'ai commencé à jouer à COD. Pouvoir travailler avec eux ces cinq dernières années est un sentiment surréaliste. Les meilleures manettes du jeu ! 


SCUF Gaming Launches New Customizable Features for SCUF Reflex

Make the high-performance PS5 controller your own with complete customizability and 32 new designs for maximum personalization

ATLANTA, GA, May 10th, 2022 – SCUF Gaming, creator of the high-performance gaming controller category (NASDAQ:CRSR), today launched the customizable SCUF Reflex, its most technologically advanced controller designed specifically for PlayStation 5 (PS5), available in three models: Reflex, Reflex Pro, and Reflex FPS. All Reflex controllers come equipped with the game-changing features that competitive players expect from SCUF – such as the patented paddle control system with four removable back paddles programmable at the press of a button – now with a bevy of customization options so that you can create a personalized Reflex controller that is uniquely yours.

“Controllers are an extension of the player to maximize their performance and personality. These new SCUF Reflex options let you create and design a Reflex controller that fits your unique style, with a wide range of faceplates, thumbstick variations, trim colors, and more.” said Diego Nunez, Vice President of Gaming Marketing at CORSAIR. “The PS5 community deserves a controller that meets their gaming needs and lives up to the standards they’ve come to expect from SCUF products. The Reflex was created to be just that. Now all that’s left to do is make it your own.”

The Reflex will offer several customizable components in the builder, including the faceplate, touchpad, button kit, and triggers. A complete list of customizable features includes:

  • 32 faceplate colors

  • 9 touchpad colors

  • 9 faceplate trim colors

  • 6 button kit colors

  • 4 thumbstick colors

  • 2 thumbstick shapes

  • 2 thumbstick heights

  • 2 trigger styles

  • 7 trigger and bumper colors

  • 7 D-pad colors

  • 5 Create/Options colors

  • 2 Home colors

Pricing and Availability

Compatible with PS5 and Windows 7+, SCUF Reflex starts at $199.99 and is available exclusively at: www.scufgaming.com/reflex.

SCUF is not affiliated, associated, or in any way officially connected with any Sony company. All non-SCUF product names are trademarks of their respective holders.

Product Images

High-resolution images of the SCUF Reflex controller can be found at the link below: https://link.corsair.com/386i6xp

About SCUF Gaming

SCUF Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 180 granted patents and designs, and another 38 pending patent applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area, and the side-mounted configurable SaxTM button placements. In December 2019, SCUF Gaming was acquired by CORSAIR, and remains a separate brand within CORSAIR.

For additional information about SCUF Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.


CORSAIR/SCUF PR Contacts


Region 

Representative 

Contact Information 

Worldwide PR Director 

Harry Butler 

[email protected]

PR – USA and Canada 

Gregory FCA for

SCUF Gaming -

Mike Lizun

[email protected]

PR – UK

Pascal Bregeon 

Zak Storey

[email protected]

[email protected]

PR – Scandinavia

Gabriel Begorgis

[email protected]

PR – Benelux

Ralf van Velthoven

[email protected]

PR – DACH

Yannick Friedsam  

Stefan Quiring

[email protected]

[email protected]

PR – Italy 

Davide Salvioni  

[email protected]

PR – Spain and Portugal 

Noelia Colino 

[email protected]

PR – France

Clemence Garcia

[email protected]

PR – Central Eastern Europe 

Michal Rozpendowski

[email protected]

###

Faster performance, and more customization, for all Xbox gamers

ATLANTA, GA, August 17th, 2021 – SCUF Gaming, a leader in the design and manufacturing of high-performance gaming controllers, today introduces the Designed for Xbox SCUF Instinct and Instinct Pro, created specifically for the Xbox Series X|S.
SCUF Instinct incorporates all of the innovative features gamers expect from SCUF – including the patented paddle control system that helped make SCUF controllers the premier choice of competitive players everywhere – with an evolved controller design to improve performance for Xbox fans. Both Instinct and Instinct Pro include four embedded back control paddles, which can be programmed to replicate the ABXY buttons. Their refined ergonomic shape enables better control for a wide variety of hand sizes, with millions of customization options to suit all gamers including interchangeable faceplates, thumbsticks, and D-pads.
SCUF Instinct Pro additionally offers new adjustable Instant Triggers, giving gamers the ability to choose between regular or instant-action at the flick of a switch. Instant Triggers eliminate the trigger pull, activating immediately with a one-tap motion, similar to a mouse click – ideal for fast-paced shooters. You can always switch back to regular triggers and be ready to play your favorite racing game. Instinct Pro also includes High-Performance Grip.


“With SCUF Instinct, gamers have a new advantage when playing on Xbox Series X|S. We’ve refined the way we deliver SCUF performance controllers, with a new form-factor that will appeal to an even wider range of gamers and hand sizes. Four Embedded Back Paddles, Instant Triggers, and a new thumbstick design combine to make our most reactive controller to date,” said Diego Nunez, SCUF Gaming Chief Marketing Officer. “Xbox fans are at the core of SCUF’s history, and we’re proud to have created a controller that both pays homage to that legacy and equips gamers for exciting new games on the newest console generation.”
Today’s gamers shouldn’t stick with one game, franchise, or genre, which is why Instinct introduces onboard, remappable profiles that can be toggled through at the press of a button, a SCUF first. Paddle profiles make it easy to fine-tune controller settings and save them for later for different games. No pause in gameplay, remapping tool, or app required.
Instinct controllers can also be customized with millions of design combinations on the SCUF Gaming website. Pick from a wide variety of faceplates, thumbstick variations, and trim colors to match any setup or personal style. Every detail and feature of Instinct has been meticulously crafted and engineered for an unbeatable gaming experience configurable to any playstyle.

A full list of SCUF Instinct and Instinct Pro features includes:
● Profile Switch allows you to save three remapping configurations for different games
● Wireless connectivity to play comfortably from a distance, now with improved dynamic latency input
● An optional wired connection for lower latency play from your couch with 2m USB Type-C cable
● Interchangeable domed, concaved, short, and long thumbsticks for the perfect fit
● Improved thumbstick design and material for more grip and durability
● Removable faceplate makes it easy to switch designs and thumbsticks
● New Share button for gamers to show off their best clips with friends
● Self-lubricating rings help thumbsticks glide smoothly against the faceplate
● Mute any headset connected to your controller with the press of a button
● Instant Triggers activate like a mouse click for faster shots (Instinct Pro only)
● Performance grip with a comfortable, non-slip feel for extended gaming sessions (Instinct Pro only)

Pricing and Availability
Compatible with the Xbox Series X|S, Xbox One, Windows 10 PCs, and mobile devices, SCUF Instinct starts at $169.99 and Instinct Pro starts at $199.99. Both are now available exclusively at SCUF Gaming’s website: scufgaming.com/instinct

Product Images
High-resolution images of the SCUF Instinct and Instinct Pro can be found at the link below: scufgaming.com/documents/press/SCUF-Press-Kit.zip

About SCUF Gaming
SCUF Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for console and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 158 granted patents and designs, and another 42 pending patent applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area, and the side-mounted configurable SaxTM button placements. In December 2019, SCUF Gaming was acquired by CORSAIR, and remains a separate brand within CORSAIR.
For additional information about SCUF Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

CORSAIR/SCUF PR Contacts

Region

Representative


Contact Information

Worldwide PR Director

Harry Butler

[email protected]

PR – USA and Canada

Gregory FCA for
SCUF Gaming -
Matt Fleischl

[email protected]
610-228-2129

PR – UK

Pascal Bregeon

[email protected]

PR – Scandinavia

Gabriel Begorgis

[email protected]

PR – Benelux

Ralf van Velthoven

[email protected]

PR – DACH

Yannick Friedsam
Stefan Quiring

[email protected]
+49 151 40520153
[email protected]

PR – Italy

Davide Salvioni

[email protected]

PR – France

Aurelien Herault

[email protected]
+33 (7) 86 60 04 79

PR – Spain and Portugal

Noelia Colino

[email protected]

PR – Poland, Czech Republic, Slovakia

Michal Rozpendowski

[email protected] +48 662 145 840

You can view this release in French here, German here, and Italian here.

— SCUF Gaming, innovator and creator of the high-performance gaming controller category, has unveiled the new SCUF H1 customizable wired gaming headset. Based on the design and technology of the award-winning CORSAIR VIRTUOSO headset, the H1 is customizable and tailored for competitive gamers who prefer the zero-latency provided by a wired headset.


The SCUF H1’s lightweight design is fully configurable and built for comfort, with immersive sound and a high-resolution interchangeable microphone to make crucial callouts that can be the difference between a victory or a loss. Every rustle of footsteps in a grassy field and every far-off missile strike is delivered with clear fidelity, almost doubling the audio frequency of most gaming headsets.

The H1 is the result of a collaboration with new parent company CORSAIR, which acquired SCUF Gaming in 2019. Building on SCUF’s heritage of customization, comfort, and performance, the H1 is available in two base colors with dozens of customizable features so players can express their style and even match their headset design to their favorite SCUF controller. Features include:


  • High-bandwidth microphone with a removable and universal headphone jack provides wide dynamic range and superb vocal clarity (uni-directional or omni-directional options available)
  • Speaker tags allow for easy customization to keep your style fresh (30+ design options available)
  • Premium memory foam earpads deliver long-lasting comfort for long gaming sessions (Synthetic leather or hybrid options available)
  • Precision-tuned 50mm high-density neodymium speaker drivers deliver clear, high-quality sound in the heat of battle
  • Adjustable, synthetic leather headband conforms to the shape of your head
  • In-line volume control allows you to make on-the-fly adjustments without distracting you from your game


“We created the H1 to pair flawless audio quality with play-all-day comfort,” said Duncan Ironmonger, CEO and Founder of SCUF Gaming. “The H1 is a natural extension of the controller and continues our legacy of combining performance and customization. Gamers can customize their H1 to get the look and feel that they want, with the lightweight design engineered for competitive gaming so players can wear it for hours without thinking twice.”

SCUF H1 is compatible with any device equipped with a 3.5mm headphone port or with a 3.5mm adapter, including controllers for current and next generation consoles, smartphones, tablets, and PCs.

The SCUF H1, starting at $129.99, is available to configure and purchase on scufgaming.com/h1.

Contact


Gregory FCA for SCUF Gaming

Matt Fleischl,

610-228-2129

[email protected]

Imagery & Downloads




Click Here to Browse the SCUF Gift Guide

Looking for a gift for the gamer in your life, but not sure where to start? SCUF
provides the best performance controllers on the market - for an improved gaming experience while matching your style. Each SCUF controller is customizable from how it looks to which features are suited for the type of gamer in mind. SCUF controllers are perfect for those who love shooter games, but are also great for those who play a wide variety of different types of games. 

Let’s take a look at each type of controller can offer: 

The SCUF INFINITY4PSPRO is the entry into the world of performance controllers with two paddles on the back and a similar shape to a regular PS4 Controller. It is compatible with the PS4, PC, and Mobile Devices. 

SCUF IMPACT is the next level up with 4 paddles on the back for PS4, PC, and Mobile. It has a wider shape than a regular PS4 controller, so it’s great for those who have larger hands.

SCUF PRESTIGE has 4 paddles and a similar comfortable shape to the Xbox One controller.  It is compatible with Xbox One, as well as the next generation of consoles: Xbox Series S, Xbox Series X, and PC + Mobile. 

Each custom controller in the builder has several options to select: 

EMR: Choosing EMR will allow the paddles on the back of the controller to be remapped to whichever buttons someone wants instead of the default buttons. Great for customizing the controller to how one likes to play. 

Trigger Systems: There are three types of trigger systems to choose from which will affect how the buttons on the top back of the controller function.

  • Default - This option leaves the triggers as normal, like any other controller. 

  • Trigger Control System - This option adds a switch to the triggers that can be turned on to decrease how far the trigger has to go to activate. It also adds the ability to adjust the hair triggers which will increase the button’s response time. This option is great for shooter games and some action/adventure games.

  • Digital Tap Triggers - This option makes the triggers function similar to the click of a mouse button. This option is recommended only for shooter games and perfect for those who are really into shooters. 

Thumbsticks: Each SCUF Controller has interchangeable thumbsticks to increase comfort and suit hand size + playstyle. There are choices for shape and height.

  • Concave - Concave shape allows the thumb to dig in for more rapid movements and easier thumbstick clicks

  • Domed - Domed shape provides more subtle control for precise movements

  • Short - Shorter length means less distance to travel for faster reactions

  • Tall - Longer length provides a better angle for increased

Control Disc: This option provides a circular disc on top of the D-Pad on the left and makes it easier for players to hit diagonal directs if needed, like in fighting games. It is removable, so you can still use a regular D-Pad for other games too. 

Grip: There are three options for grip for the SCUF Infinity4PSPro and the SCUF IMPACT.

  • No Grip - This option will leave the back of the controller smooth

  • Military Grade - A textured plastic grip, will help reduce sweat when playing for long periods of time and improve comfort. 

  • High-Performance - A rubberized grip that will reduce sweat and slippage when playing for long periods of time and improve comfort. 

Rumbles: Rumbles are what cause a controller to vibrate when certain things happen in game. By default, they are left in the controller. There is an option to remove them which will decrease the weight of the controller and will remove any unwanted movement when playing. Usually a choice for very competitive shooting game players. 

If you’re looking for more assistance in choosing the best controller for the gamer in your life, check out our Controller Finder.

We also have a Holiday Gift Guide to help pick the perfect gift for your gamer. 


Atlanta, GA, April 10, 2020: SCUF Gaming has today concluded an investigation into a potential data exposure that was recently brought to our attention.

On April 2, we were notified by security researcher Bob Diachenko that an internal development database was potentially exposed to the internet. Once notified, we identified the root cause of this exposure and secured the database within two hours. While investigating Mr. Diachenko’s warning, we also discovered that a bot had connected to the database’s server and placed a ransom note there. We have no evidence that either the bot or any other actor was able to misappropriate customer data.

This issue was specific to one system, being operated off-site due to work-from-home precautions resulting from the current COVID-19 pandemic. It contained a database used for customer orders, returns and repairs, along with other non-sensitive customer information. We immediately took action to close off this access.

Please rest assured, there is no risk of exposed customers’ full credit card numbers, credit card CVV numbers, scufgaming.com user names, encrypted customer passwords, or any card information for orders processed via PayPal or other payment methods.

Information in the database did include customers’ name, email address, shipping address, billing address, SCUF order history, and if applicable SCUF returns and repairs history. Only the last four digits of payment cards and payment card expiration dates for orders processed before March 28, 2019 were included.

We understand the importance of our customers’ privacy and security, and are taking immediate steps to directly notify all affected customers. We are also performing an in-depth security audit to test that our other systems and databases remain secure. 

We encourage our customers to monitor their personal accounts and email for suspicious activity and be cautious of any unsolicited communications that ask for their personal data or refer you to a web page asking for personal data.

If our customers require further information regarding this data exposure and how they may be affected, they can contact [email protected]

We take the security of the data you entrust to us extremely seriously and are committed to keeping it safe, both now and in the future. We wish to thank Bob Diachenko, security researcher at SecurityDiscovery.com, for his help in bringing this issue to our attention and our IT team for resolving it rapidly. 

We hope you stay safe and well in these challenging times with COVID-19.

ATLANTA, JUNE 25, 2020SCUF Gaming, innovator and creator of high-performance gaming controllers, has teamed up with the Call of Duty League™ (CDL) to bring fans new, official League controllers featuring team colors and logos. The new line of SCUF controllers commemorate the inaugural season of the Call of Duty League. Each of the 13 designs are available on two different SCUF controllers, the SCUF Infinity 4PS Pro and the SCUF Impact.

“SCUF Gaming has a long history with the highest levels of competition in Call of Duty, and we’re proud to launch this collection so fans can support their favorite team,” said Duncan Ironmonger, CEO and Founder of SCUF Gaming. “While the designs capture all of the excitement and passion of each franchise, SCUF features and functionality unlock the true potential of every competitor and gamer.”

SCUF controllers are built with a suite of configurable components, including unique back paddles, ergonomic grips, tunable trigger stops, and thumbstick lengths. These features make SCUFs the preferred controller of countless esports professionals because each component can be tailored to the style of the player, providing a measurable performance improvement. Numerous Call of Duty League competitors such as Clayster, Attach, and Methodz use a SCUF in-game.

This year marks the inaugural season of the Call of Duty League, which features five-on-five matches from professional esports teams in 12 markets, representing 11 cities in four countries around the globe.

The SCUF CDL 4PS Pro and the SCUF CDL IMPACT are available now at scufgaming.com/cdl.

About SCUF Gaming

SCUF Gaming®, innovator and creator of high-performance gaming controllers, provides superior accessories and customized gaming controllers for consoles and PC that are used by top professional gamers as well as casual gamers. Built to specification, SCUF controllers offer a number of functional and design features custom built to increase hand use and improve gameplay. SCUF controller features are covered by 118 granted patents and designs, and another 52 pending patent applications, focusing on four key areas of a controller: the back control functions and handles, the trigger control mechanisms, the thumbstick control area and the side-mounted configurable SaxTM button placements.

For additional information about SCUF Gaming, please visit scufgaming.com or follow us on Twitter, Facebook, Instagram, YouTube, Twitch, or Snapchat.

About Call of Duty League

Call of Duty League™ is the official esports league of the Call of Duty® franchise, from publisher Activision. The inaugural season of Call of Duty League features 12 teams from four countries and spotlights the best Call of Duty esports players from around the world. Call of Duty League launched in January 2020, with fresh ways for pro players, amateurs, and fans to come together around one of the world’s most beloved games. Learn more at CallofDutyLeague.com.

CALL OF DUTY, CALL OF DUTY LEAGUE, THE CALL OF DUTY LEAGUE LOGO are trademarks of Activision Publishing, Inc.

 

Call of Duty League 2020 Begins

A new era of Call of Duty esports, featuring 12 city based teams, began this past weekend with the Launch Weekend hosted in Minneapolis by the Minnesota ROKKR. New rivalries were formed and new teams showed their true strengths going into the upcoming season of Call of Duty: Modern Warfare. Before it kicked off, SCUF was announced as the Official Controller Partner of the Call of Duty League. 

Performance Highlights

Atlanta FaZe and Chicago Huntsmen performed as many expected, taking a commanding 2-0 record after the weekend. Surprising performances this week came from the Paris Legion winning both of their matches this weekend and the Florida Mutineers, who finished the weekend 1-1. Both Dallas Empire and OpTic Gaming Los Angeles fell short of very high expectations, ending at the bottom of the leaderboard at 0-2 each. Home team Minnesota ROKKR started strong at 2-0, also winning the first Battle for the North over the Toronto Ultra. 

SCUF At CDL Launch Weekend

Over at the SCUF booth, fans could learn from SCUF Experts the best tips and tricks for COD: MW, try any SCUF controller at the Game Stations, and pick up their favorite controller from the SCUF Store. Another popular spot was the SCUF Build Challenge, where customers could compete to see who could get the faster time of the week for an impressive prize. To top it all off, all 12 teams stopped by the SCUF signing booth, the only place for fans to meet their favorite players. Local Minnesota ROKKR fans turned up in droves to meet their new team.

Next Up: CDL London

The Call of Duty League continues with the next homestead weekend hosted by London Royal Ravens on February 8-9. To keep up to date on the Call of Duty League, follow SCUF on Twitter, Instagram, Facebook, and YouTube

CDL 2020 Launch Weekend Season Standings

CDL 2020 Launch Weekend SCUF Store

CDL 2020 Launch Weekend Call of Duty MW Official SCUF Controller

CDL 2020 Launch Weekend Minnesota Team Signings